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Posts
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So what do we know about sorcery? Since Arcanaville hinted at it, how will it help blasters?
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Quote:What do you mean? What do we know about this sorcery power pool?One thing I mentioned to Arbiter Hawk was that by giving more offensive options with one hand, and adding survivability with the other, the net result overall won't be an increase in offense and defense identical to the strength of those effects in isolation, because its almost certainly true that blasters will have to give back something else to get them to fit into their builds. Those things might even be inferior to what we're getting new, but it would still reduce the net incremental benefit of those things. I'm jettisoning tough and weave also, and getting energize. That's a net plus assuming blaster energize isn't nerfed into oblivion. But my survival won't be me + energize, it will be me + energize - tough/weave. Ditto for offense.
Its something to watch carefully as the changes are tested when they are released for beta. There's no question its a net benefit, but how much it will displace to provide that benefit is something that I think can't really be fully answered in a short period of time, except anecdotally in very limited circumstances.
There's a couple of things I'm thinking about to improve upon what Arbiter Hawk has presented so far, and I don't think Arbiter Hawk has shown his entire I24 hand yet. There's room for improvement, but I also think we don't yet know what the full context of these changes are yet. I have a suspicion on top of the options that snipes and secondary sustain powers offer, there will be a couple more tossed our way that will complicate these decisions further, perhaps not specific to blasters but still.
That sorcery power pool is still lurking out there, for example. -
Virtue but you messaged me in game about it thanks though.
So from what I gather, its impossible for one single character to do this? -
I want to try and eliminate the need for people. So if you out range the bomb will the countdown begin when you attack it?
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So if I 6 slot gloom with range enhancers I can attack it and it won't start a countdown? Gloom has an 80 foot range.
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Trying to get this and people run ahead and detonate bombs. I am thinking I will just try and have the league stay back and I just solo all the bombs...
1) What is the detonation range of the bombs? IE can I like 6 slot Gloom with level 50 Range IO's and out range the bombs? (Yes 6 level 50 range IO's) -- I am a SS/Fire/Soul brute
2) If I can't, can I clear all the bombs via melee?
3) How many bombs are there total? -
I didn't think you would ever be sent to the Echo's. Look at my mission:
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Just a follow up, I have found Harlequin Fencer's to have the highest DPS. Granted I am a Brute with 2102.7 HP. I use a level 54 Harlequin.
They have two attacks a stab thrust attack and a parry looking attack. They cycle them extremely fast and it looks like I just barely heal up before the next attack comes in. I seem to get over 1 million damage per hour. Might be 1.5 million.
Last night though I lost an entire night of damage farming, I somehow died and I am not sure how. I am even back in the same map and have been rest farming again (After I woke up and saw I died) and its been nearly 20 mins now and I haven't died.
Must of been a fluke? But regardless, I could always put healing flames on auto too. Anyways, this is really getting some good damage farm in. -
Just curious
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Quote:What do you mean a near 100% purple proc? How is it different then the one found in the game?We have not one, but two new items this week, as discussed a few threads down the front page of this very forum. No announcement thread by 11am is a little unusual, though.
I forgot what your objection to the purple sets was because I was too busy thinking about how awesome a near-100% purple proc in Gloom is.
Edit: The announcement thread is up now. -
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Disappointing and there are several items that could still be in the pipeline that were on the beta server. I never have a need for purple IO's on the market as I own those already.
Anyone have any use for them?
We still could of gotten power amps or the extended storage increase. -
I suppose 6 AM is midnight somewhere, but why did they do the time change? I kind of liked staying up late to see what we would get.
Anyways, what do you think this week is? Power amps please? -
We are fighting him now in a MO Barracuda SF, he keeps going UNBREAKABLE and healing up to 80% hp. How do we stop this?
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Quote:Hmm I haven't done the Villain one in a while... do you HAVE to have a Def and or a MM on the team? I notice you get all the temps one of them is Def/MM specific..Yes and yes. For Dr. Kahn it's Column Breaker and Master of the 5th Column Task Force. For Barracuda it's Arbiter and Master of the 5th Column Strike Force. The difference between the badges is subtle but it's there.
Using the power absorbed from Black Scorpion, you can strip Reichsman's dimensional phasing, eliminating his ability to become immune to your teams effects.
http://wiki.cohtitan.com/wiki/Barracuda_Strike_Force -
Are there badges for both these TFs? If yes, do they each have their own Master of badge? On the paragon wiki it looks like the same badge for the Master of but it doesn't state for sure?
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So I messaged Synapse who then forwarded my PM to Arbiter Hawk. Double Hit originally had text that when it went off said "DOUBLE HIT" in capital letters. (Like Dominate, Critical, Assassin Strike, etc)
I don't remember this on beta. Did most people not like this? Personally, I would like to see it back. With Fiery Embrace, Interface, IO Procs, Double Hit, etc, my damage numbers is a jumbled mess. Would be nice to see this visually.
Thoughts? -
Looking to get this badge, defeat 333 of them.
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What about Incarnate missions? Would being level 53 have any difference?
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Decided going to try and get all the damage badges, assuming level 50 and incarnate shifts, what is the best enemy to rest in front of?
I know the easy answer is one that doesn't kill you, however, I figured someone by this point has calculated what one deals the most DPS within the limits of keeping you alive. -
Sorry no comment on the build... I was more curious whats your concept?
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Ah yes now I see the time remaining... so when it expires can you re-run the arc and get a new one?
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I have had this power since April 30th and I only play one character for 95% of my time. Right clicking the power doesnt state any duration. So is it perma?
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Yeah that does make sense. It still seems to deal more then that though. It does cap at 400% though correct? Seems like it can almost one shot lieutenants.
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On my Brute in game, Burn does WAY more damage then whats listed. This includes removal of damage buffs, fury, rage, etc. I am assuming the in game description is incorrect.
What is the damage of burn at 50? Upfront and how many ticks?