So why don't the Paragon Market items go live at midnight anymore?
Because someone has to be in the office to switch it over.
They don't need to be *IN* the office, but they *DO* need to be awake and at a computer.
I don't remember who it was that was staying up til midnight to flip the switch every week, but I'm sure they like going to bed at a decent hour if they want to.
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It had been Ghost Falcon that was doing it originally from what I remember, but Alpha Wolf was the one that was doing it when he posted about the time change.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Switching the time also means that they can throw up the announcement page within a few hours of the change rather than half a day later.
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Switching the time also means that they can throw up the announcement page within a few hours of the change rather than half a day later.
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And they seriously have no trustworthy staff working at that time in a global game?
I don't really care when things get changed, but I hate seeing excuses made on other people's behalf.
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I don't really care when things get changed, but I hate seeing excuses made on other people's behalf. |
and round up everyone that knows more than they do"-Dylan
Don't mind PrincessDarkstar too much... They just woke up on the wrong side of their dark princess bed today.
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But I really do hate posts making excuses for the devs not doing this or that, yes they have made the game and do some good stuff, but they are not perfect and should be due for criticism when they do things wrong. People who constantly stick up for the devs are the reason why so many bugs go live because the beta forums are full of 'oh thank you I have wanted water blast for years and I don't care how much it may or may not suck as long as it makes a nice splash sounds'.
(Grr I planned not saying anything negative in this post but derailed myself )
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A lot of the so-called excuses are simply business decisions. We hear a lot of complaining about why things get scheduled the way they do. Frequently, the reason is that it needs to take place during normal business hours at whatever location is responsible.
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Business decisions that start with 'lets do it at midnight' then stop when they realise nobody actually works at that time really make me sad. They could save face by automating it but didn't.
I don't mind when it is scheduled for, but changing the schedule for a reason which seems to boil down to 'lack of foresight' gets me annoyed.
I have quit jobs because bosses just don't look ahead (And ignore my usually correct predictions) and I hate seeing people making decisions when they don't show the most basic decision making skills. I know this is only a small thing, but if all the small things are done right then everything works properly.
Edit: On a more positive note you are quite right, some things like maintenance have to take place when people are at work and it makes no business sense to employ people to come in at night just to they can do the patches then. Especially because if it all goes wrong they will have to wake everyone up to come in and get it all working again!
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A pre-written announcement page takes seconds to put up.
And they seriously have no trustworthy staff working at that time in a global game? I don't really care when things get changed, but I hate seeing excuses made on other people's behalf. |
The Server Support staff likely has someone working at all times. Because Server issues can arise at all hours.
The Web Team in Seattle may or may not have someone on staff at all times. I don't know for certain about them. But it's possible that they do.
The Developers have no need to be running a 24-hour crew. They aren't doing development of the game round-the-clock. Not even a freshly launched game or a game in late Beta would need a round-the-clock Development staff.
As for the announcement, sure, I'd prefer to see a pre-written announcement post that is ready to put up the second that the Market is updated.
I'd also prefer to see Patch Notes put up immediately when the servers are patched. They know ahead of time what's going to be in the patch so they should be able to have those ready to post.
Since that hasn't happened in over 8 years of the games release for patches, I doubt we'll see it for the (relatively new) Paragon Market updates unless there is a major shift in the thought process behind the release of that information.
But they still don't need to have any Development Staff on duty round-the-clock.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Nah I start off by reading the threads I enjoy, then eventually when people stop posting replies in them I move on and eventually get to threads about problems and get more and more annoyed
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In this case, I just think it is an understandable business/employee-consideration decision. It seems like it is a job for a high-up producer/developer, so it's not something they're leaving to any old employee. And they changed it so that the person responsible doesn't have to do it at midnight, their time.
I also enjoyed it being the old way, but it really makes zero difference to us in the end. I'm sure it makes a difference for the person having to flip the switch though.
and round up everyone that knows more than they do"-Dylan
The DEVS are the ones that run the GAME. They live around Palo Alto and are the ones who initiate changes, pretty much. Please note, many companies like to limit who can change money-related things for simplicity in tracking who did what, not because of a lack of trust.
They do have people on the game 24/7, but their concern is the hardware, basically.
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Haha, I hear you on that. And I hope the humor in my reply was appreciated, even if it was jokingly at your expense.
In this case, I just think it is an understandable business/employee-consideration decision. It seems like it is a job for a high-up producer/developer, so it's not something they're leaving to any old employee. And they changed it so that the person responsible doesn't have to do it at midnight, their time. I also enjoyed it being the old way, but it really makes zero difference to us in the end. I'm sure it makes a difference for the person having to flip the switch though. |
Sadly I stand by my 'lack of foresight' comment and that is what really annoys me the most in this case.
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They probably don't need development staff to make the change either though.
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They've made the decision to keep the updates delegated to either a Producer or Associate Producer.
It's a small part of their job.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
Actually, that's handled by the Producers, so yes, they are a part of the Development staff.
They've made the decision to keep the updates delegated to either a Producer or Associate Producer. It's a small part of their job. |
Again from a business perspective once the decision is made it makes more sense not to have to change things publicly and to make an internal change to allow someone else to perform this role once the lack of planning has been noticed. Back tracking is almost never a good thing.
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From the sound of things, it is quite possible that the person responsible for doing that job (I'm going to go along with it being Ghost Falcon) was also the person responsible (or heavily influential) for making the decision of when.
and round up everyone that knows more than they do"-Dylan
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When they started doing them, Ghost Falcon was doing the updates and, knowing him, he set it that way since he was likely up at the time anyway and voluntarily logged in from home to do the updates.
When they decided to hand it off to Alpha Wolf, it was likely decided to make it so that it was only done during office hours and not interfere with their personal time.
If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
From the sound of things, it is quite possible that the person responsible for doing that job (I'm going to go along with it being Ghost Falcon) was also the person responsible (or heavily influential) for making the decision of when.
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He of all people should have known that him staying up until midnight for the rest of forever wasn't a practical solution.
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If the game spit out 20 dollar bills people would complain that they weren't sequentially numbered. If they were sequentially numbered people would complain that they weren't random enough.
Black Pebble is my new hero.
While I agree that pre-announcements can be made the day before they leave the office, I disagree that this is as big an issue as you seem to make it.
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Also if 4 people hadn't all replied at once I wouldn't have posted here again lol. But I can't just ignore them because that would be rude
Edit: You might be pleased to know I am leaving work now so won't post again for a good 12 hours.
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Oh I don't care one way or the other about the actual issue, but this is just an example of poor planning makes for poor performance.
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That is poor performance? How?
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I suppose 6 AM is midnight somewhere, but why did they do the time change? I kind of liked staying up late to see what we would get.
Anyways, what do you think this week is? Power amps please?