TrueMetal

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  1. TrueMetal

    E-mail Rollback

    This is the exact reason why I don't keep anything on mail for longer than a few minutes. It's just to unreliable. It really amazes me how many people keep expensive things stored like that. It's just asking for trouble.

    Quote:
    Originally Posted by Chriffer View Post
    What if I had my stuff duplicated? It's a lot of stuff.
    If you don't send a petition they'll never know. If you really can't live with the guilt you can always mail it over to me.
  2. TrueMetal

    Fizz and cox

    Quote:
    Originally Posted by zachary_EU View Post
    Well it looks exactly like real Fizz. I don't think thats coincidence. That green and white theme is that original Fizz ciders theme. Of course theres a lot of different flavours today, but the green one is oldest.

    edit. Like I said its ok for me But usually theres not alcohol commercials in computergames.

    edit2. Actually I would like to buy that drink in game.
    It's not a commercial ... It's a fake add. The resemblance is just coincidence.
  3. I still think the Vazhilok are more difficult than anything you encounter in praetoria. I wasn't necessarily against nerfing the Syndicate, but they are fairly meak now. So I hope no other groups are brought down to below their level.
  4. Quote:
    Originally Posted by ChrisMoses View Post
    How is Claws for a Brute?
    It eats people.
  5. Quote:
    Originally Posted by EvilGeko View Post
    Exactly why they should have left it alone. Best way to build a community is for people to help each other and learn together.



    In some offline and online RPGs, you have to scour and look for items that give you no visual or audio cues that they are there at all. You get a description and that's that.

    The trash can mission, which I've done, would no doubt take longer if you had to explore, but what better way to showcase off those gorgeous zones. *Shrug*
    Are you freaking kidding me?

    Angry rants in broadcast don't help build a community and running aimlesly around the zone for over an hour is not fun.
  6. Quote:
    Originally Posted by GravitonStratus View Post


    Lastly, I just started my first heroic Dominator in shiny new Praetoria and I was wondering what people think about Domination's end bar refill effect. Does this relieve me off the need for stamina as long as I slot end red into my attacks?
    My mind/psi dom does ok without stamina, my earth/fire not so much.
  7. Quote:
    Originally Posted by Avatea View Post
    • Neutropolis – Bobcat: Jon Shen’s army of Syndicate initiates no longer show up all at once in an effort to outdo Reichsman and his 5th column troops. Their arrival is now staggered and paced throughout the mission rather than all lumped at the end.
    Aww, I just did this one today on live. It got a bit hectic solo on my stalker. Fun though.
  8. Quote:
    Originally Posted by Soulwind View Post
    Now, all that said, Kinetic Melee is NOT the best suited powerset for Brutes and Tanks as they lack the base damage before Power Siphon and they lack Critical Hits for the instant recharge of Power Siphon that lets Scrappers and Stalkers keep it up almost constantly.

    Note that I said it's not the BEST suited powerset. It is perfectly acceptable for Brutes and Tanks (and I'm simply loving my KM/EA Brute), but you have to live with a slightly lower "top end of power" that Scrappers can achieve with it.
    Stalkers don't get Power Siphon, they have a regular Build Up instead. Power Siphon wouldn't mesh well with stalker's AS and placate.
  9. Quote:
    Originally Posted by Terror1 View Post
    the rooting is horrible but otherwise its a nice set
    It's the same as in other sets?
  10. Quote:
    Originally Posted by Alter666 View Post
    Sup Heroes and Villains I've been playing the new zones and new melee power Kinetic Melee. And I was all hyped up about it until I played it. I was disappointed, I was thinking that I was going to be able to siphon the end of the enemy like Protean. but that is the lest of my let downs the big one is the total lack of damage I find that KM has. I haven't played Elev control enough to say much about it. but so far compared to Dual Pistols and Demon Summoning Ken Melee is a major let down. Both DP and DS are every well rounded and match the power sets really well, but my stalker I made was way to squishy unlike the other ones I've made. I then tried the set on a higher defense archetype but found that even as a brute I wasn't dealing the damage I get from SS. I'm not sure if it is just me. But I think KM is just too much show and not enough go.

    I'd like to know what you guys think. Please keep it civil. barking annoys me.
    My kin/nin stalker doesn't have any problems. I'm soloing verything and she's doing fine. I get the impression that ghouls have some smashing resistance or something but other than that my damage output is very decent. That and the absolutley fantastic animations make this set a winner in my book, great fun to play.
  11. TrueMetal

    Ambushes - FFS

    Quote:
    Originally Posted by NekoNeko View Post
    You think Hide should give you an automatic free ride?

    If you actually read the debriefing for the mission, you'd see that the device you had acts as a "ghoul beacon" so that's why they saw through Hide. It's not "totally crap gameplay".

    I've always said, take away Hide and stalkers are a joke AT. Maybe you should play a scrapper and you'd have a chance at actually surviving those ambushes.
    You've always talked out of your *** then.
  12. Quote:
    Originally Posted by Electric-Knight View Post
    The Underground is a different zone. I'm not positive how the tech works regarding the different area of the Underground, as I've not explored them yet (Are they actually divided up down there or is it just one large zone?).

    Do you have to load from one section of the Underground to the other?
    They are 3 seperate 'zones' with loading screens in between. Each with their own 'hospital' and vendors and stuff (if you're Resistance). They're connected with eachother and their respective city zones. They all have the same tunnel look about them so that's probably why they're considered one zone by Paragon Studios.
  13. Quote:
    Originally Posted by Peacemoon View Post
    Wish we could get the EU crowd on the U.S servers :/
    Currently Union has almost permanently 2 yellow dots and defiant has them too during up hours. They're, for now at least, hardly barren. Lets hope it lasts longer than a month though.
  14. Do you have the science booster? I believe that it is required in order to change body types at the tailers.
  15. Quote:
    Originally Posted by Paladin_Musashi View Post
    I'm bothered by the changes for a couple reasons. I'm not interested in /Fire, so I really don't care about the buff there. Lower fury degradation doesn't really help me much because I've never been dumb enough to play a brute primary with slow animations or long recharge times.

    However, making maintaining high levels harder does affect me, because my Brutes are always built with as many fast animating, fast recharge attacks as possible so I am always hovering near max fury. Making that harder to maintain affects me, whereas making it easier to maintain low levels is really irrelevant for me.

    I guess it's a boost for people who were playing Axe or Mace or Stone... But it feels like punishing those who were actually building their characters to properly make use of the AT's strengths :/
    ...

    So people using sets like Axe or Mace or Stone weren't using brutes properly? What kind of BS is that?

    It's the same as with the dominator changes really, they toned down the top performers (or the ones with loads of inf to waste in any case) and made it a bit easier for the average player.
  16. Quote:
    Originally Posted by Talen Lee View Post
    I just started playing a new brute today. Those who think Praetoria is hard are smoking crack, or just never learned to actually play the low level characters they've supposedly had.
    From what I've noticed, it's the big rooms with loads of enemies and them all getting agroed at once because people don't know how to do agro control.
  17. Quote:
    Originally Posted by Lazarus View Post
    Speech bubbles are bugged in general right now, often the lines are coming out of order. I noticed this when testing some changes on one of my AE arcs and then saw it happening often in tips and papers as well.
    It's not 'right now'. It's been this way for as long as I can remember.
    And like Samuel Tow, I'm kinda annoyed by it being this way. Most of the time I actually care about what's being said, and it can be a real chore to reorder the conversation in a way that it makes sense. Especially now with the excellent arcs in GR. I have set up a chat tab just for npc chat, so that after a fight I can sift through it and make out what exactly was said.
  18. I was running some missions earlier on my 50 SS/Invul at +1x8. I had 80-85 fury most or the time. I'm really not noticing the change, with the exception that the fury stays up easier between spawns ...

    Just saying.
  19. Dark Miasma is a great secondary for just about everything. It's safe to solo because of its powerfull heal and control powers. And because of that same heal and usefull debuffs you'll also be very welcome on teams. I'm also a big fan of storm both for solo and teams, but it involves a lot of knockback, so you'll have to learn to play with that.

    Sets not to take for solo play: sonic, cold, and to a lesser extent thermal and pain dom. Great for teaming, but most of their powers are ally buffs, so useless by yourself.

    As for primaries, there's lots of good things there. Personally I think fire makes a great pairing with dark, (tar patch + rain of fire!) but as you ruled that out, you can try Ice. It has good single target attacks, also a rain and a hold to help you with survivability.

    Archery is nice, a bit slow at start but near unstoppable once you get rain of arrows. Since it is a weapons set it has some redraw issues with an active secondary like dark miasma. Same for Dual Pistols.

    I haven't tried Sonic for myself yet, but I hear good things about it. Energy blast does mid level damage but is good for survivabilty with all it's knockbacks.

    Personally I also like Dark Blast a lot. It's not a big hitter, but it's -tohit effect, paired with the onces from Dark miasma makes it nice and safe and it has some nice utility powers. an AoE stun, (that needs slots to make it worthwile) AoE immobilise, cone knockback and even a small selfheal.
  20. Quote:
    Originally Posted by Graeve_Digger View Post
    With GR out now, it appears that Sprint is quite fast now. Given that, and Ninja Run, it would seem that you do not really need to take a travel power anymore.

    How are you guys seeing this?
    I had characters without travel powers even before Ninja Run when none of them fit the concept (my Bane spider for example). Since ninja run half of my new characters don't have travel powers anymore.
  21. Quote:
    Originally Posted by Kelron View Post
    Seems like right then, I live in europe and I'm playing on the european servers.
    Welcome

    Of the 2 English speaking servers, Union is the more populated one (and the unofficial role playing server if you're into that.) But the pop difference with Defiant isn't *that* big.

    Vigilance is the French server

    Zukunft is German.
  22. Quote:
    Originally Posted by Manofmanychars View Post
    I'm sorry, you must have me confused with someone else. I never claim expertise I don't have. All I have backing me up is my belief in the inherent strength of the human spirit.
    I'm curious about your stance on clinical depressions and anorexia.
  23. Quote:
    Originally Posted by Manofmanychars View Post
    Fixed that for you to better reflect your enabling attitude.

    Unless there is a physical addiction involved, people are responsible for their own actions. End. Of. Story.

    Oh, I'm sorry you gambled your home away, but they were holding a gun to your head. What? Oh, they weren't? Then buzz of, it's your own fault.
    Enabling attitude?

    My point was that your simplistic attitude doesn't matter one bit in court considering that there are plenty of legaly recognised addictions that don't involve drugs. Video game addiction might be considered the same thing.

    I personally don't get how you can make the difference concerning substance addiction. Oh, I'm sorry you got addicted to crystal meth and detroyed your life and rotted your teeth out of your mouth, but they were forcing you to take the stuff! What? No? You took the stuff out of your own free will? You're an idiot, go die in the gutter.

    It's the exact same thing.
  24. TrueMetal

    APPs, OMG ^^

    Quote:
    Originally Posted by Castle View Post
    Correct. I checked the changes in yesterday.
    Is there a reason why, for corruptors, Soul drain from the Dark mastery EPP has only half the recharge time (2 min) of Soul drain from the Soul mastery PPP (4 min)? The radius and maximum number of target are higher on the Dark version as well.
  25. I, for one, welcome our new power suppressing overlords.