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Aight 2 things wrong wit the above poster..first of all Broadsword and Kat are NOT the 2 best DPS powersets...Fire and DM are!!
Second you want more damage per "burst" as apposed to DPS for pvp..thats why unless u are a lolfiteclubber BS and FM are best for pvp (after spines of course) because of really high burst dmg.. Spines has lower burst dmg but u get 2 sexy ranged atks.
Just my 2 cents -
rlly plant/fire? i honestly see no benefits of plants except maybe for creepers for zone..the friggin hold takes like 2 sec to cast... EPIC FAIL!!!
MIND/X = WIN!!!!
X/NRG = WIN!!! <-----but slightly less
MIND/NRG = SUPER WIN!!!!! -
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Level 50 Magic Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
------------
Level 1: Ring of Fire Decim-Acc/Dmg:40(A), Decim-Dmg/Rchg:40(7), Decim-Acc/EndRdx/Rchg:40(36), Decim-Acc/Dmg/Rchg:40(36), Decim-Dmg/EndRdx:40(46), TotHntr-Dam%:50(50)
Level 1: Psionic Dart Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(15), Dev'n-Acc/Dmg/Rchg:50(17), Dev'n-Acc/Dmg/EndRdx/Rchg:50(17), HO:Centri(43)
Level 2: Char Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(3), Dev'n-Acc/Dmg/Rchg:50(3), Dev'n-Acc/Dmg/EndRdx/Rchg:50(5), Lock-Acc/Hold:50(5), Lock-Rchg/Hold:50(7)
Level 4: Telekinetic Thrust KinCrsh-Dmg/KB:50(A), KinCrsh-Rchg/KB:50(9), KinCrsh-Acc/KB:50(9), KinCrsh-Rechg/EndRdx:50(11), KinCrsh-Acc/Dmg/KB:50(11), KinCrsh-Dmg/EndRdx/KB:50(13)
Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(15)
Level 8: Combat Jumping Krma-ResKB:30(A), Zephyr-ResKB:50(37)
Level 10: Mental Blast Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(19), Dev'n-Acc/Dmg/Rchg:50(19), Dev'n-Acc/Dmg/EndRdx/Rchg:50(25), HO:Centri(40)
Level 12: Hurdle Jump-I:50(A)
Level 14: Super Speed QckFt-RunSpd:50(A), QckFt-EndRdx:50(27), QckFt-EndRdx/RunSpd:50(31), Zephyr-ResKB:50(40)
Level 16: Health Mrcl-Rcvry+:40(A)
Level 18: Super Jump ULeap-EndRdx:50(A), ULeap-Jump:50(25), ULeap-Stlth:50(27), Zephyr-ResKB:50(37)
Level 20: Stamina Efficacy-EndMod/Rchg:50(A), Efficacy-EndMod/Acc/Rchg:50(21), Efficacy-EndMod:50(21), Efficacy-Acc/Rchg:50(23), Efficacy-EndMod/Acc:50(23)
Level 22: Acrobatics EndRdx-I:50(A)
Level 24: Drain Psyche Efficacy-EndMod:50(A), Efficacy-EndMod/Acc/Rchg:50(31), Efficacy-EndMod/Rchg:50(34), Efficacy-Acc/Rchg:50(34), Efficacy-EndMod/EndRdx:50(34), Efficacy-EndMod/Acc:50(36)
Level 26: Assault EndRdx-I:50(A)
Level 28: Subdue Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(29), Dev'n-Acc/Dmg/Rchg:50(29), Dev'n-Acc/Dmg/EndRdx/Rchg:50(31), TotHntr-Dam%:50(37), HO:Centri(40)
Level 30: Maneuvers Krma-ResKB:30(A)
Level 32: Fire Imps C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg:30(33), C'Arms-Dmg/EndRdx:30(33), C'Arms-Acc/Dmg/Rchg:30(33)
Level 35: Tactics Rec'dRet-Pcptn:20(A), HO:Cyto(43), HO:Cyto(46)
Level 38: Vengeance Krma-ResKB:30(A), AdjTgt-ToHit:50(39), AdjTgt-ToHit/Rchg:50(39), Ksmt-ToHit+:30(39)
Level 41: Water Spout LdyGrey-DefDeb:50(A), LdyGrey-DefDeb/Rchg:50(42), LdyGrey-%Dam:50(42), LdyGrey-Rchg/EndRdx:50(42), LdyGrey-DefDeb/Rchg/EndRdx:50(43)
Level 44: Shark Skin S'fstPrt-ResKB:30(A), TtmC'tng-ResDam/EndRdx:50(45), TtmC'tng-ResDam/Rchg:50(45), TtmC'tng-ResDam:50(45), TtmC'tng-ResDam/EndRdx/Rchg:50(46)
Level 47: Summon Coralax C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg:30(48), C'Arms-Dmg/EndRdx:30(48), C'Arms-Acc/Dmg/Rchg:30(48)
Level 49: Hibernate RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest RechRdx-I:50(A)
Level 1: Domination
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This is the build for mostly zone dueling and KB's
hoping to get sum feedback -
Ok so it is time for a new toon (YAY!)
I have decided on a ss/sr brute for the pure awesomeness of SS and the survivability of SR.
I will mainly be using this toon for TF's and some really "light" farming (fire/psi still be my main farmer)
I have roughly 100m for this build, so i try to avoid purps and those LoTG recharges, eventually i will spec but for now i just need a "lite" build
Here is the build: Please critique it and throw some advice that will help in anyway.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Punch Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(13), Mako-Dmg/Rchg:50(15), Mako-Acc/EndRdx/Rchg:50(15), Mako-Dam%:50(17), Mako-Acc/Dmg/EndRdx/Rchg:50(17)
Level 1: Focused Fighting GftotA-Def/EndRdx:40(A), GftotA-Def/Rchg:40(3), GftotA-Def/EndRdx/Rchg:40(3), GftotA-Def:40(5)
Level 2: Focused Senses GftotA-Def/EndRdx:40(A), GftotA-Def/Rchg:40(5), GftotA-Def/EndRdx/Rchg:40(7), GftotA-Def:40(7)
Level 4: Haymaker T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(19), T'Death-Dmg/Rchg:40(19), T'Death-Acc/Dmg/EndRdx:40(36), T'Death-Dam%:40(37), T'Death-Dmg/EndRdx/Rchg:40(37)
Level 6: Agile GftotA-Def/EndRdx:40(A), GftotA-Def/Rchg:40(9), GftotA-Def/EndRdx/Rchg:40(11), GftotA-Def:40(13)
Level 8: Hasten RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(11)
Level 10: Practiced Brawler RechRdx-I:50(A)
Level 12: Knockout Blow Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(37), Mako-Dmg/Rchg:50(39), Mako-Acc/EndRdx/Rchg:50(39), Mako-Acc/Dmg/EndRdx/Rchg:50(39), Mako-Dam%:50(40)
Level 14: Super Speed HO:Micro(A)
Level 16: Hurdle Jump-I:50(A)
Level 18: Health Heal-I:50(A), Numna-Regen/Rcvry+:50(46)
Level 20: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(21)
Level 22: Rage GSFC-ToHit:50(A), GSFC-Rchg/EndRdx:50(23), GSFC-ToHit/Rchg/EndRdx:50(23), GSFC-ToHit/Rchg:50(27), GSFC-Build%:50(27), GSFC-ToHit/EndRdx:50(34)
Level 24: Combat Jumping DefBuff-I:50(A), DefBuff-I:50(25), DefBuff-I:50(25)
Level 26: Super Jump HO:Micro(A)
Level 28: Dodge GftotA-Def/EndRdx:40(A), GftotA-Def/Rchg:40(29), GftotA-Def/EndRdx/Rchg:40(29), GftotA-Def:40(31)
Level 30: Evasion S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(31), S'dpty-Def/EndRdx/Rchg:40(31), S'dpty-Def:40(40), S'dpty-EndRdx:40(40)
Level 32: Foot Stomp M'Strk-Acc/Dmg:50(A), M'Strk-Dmg/Rchg:50(33), M'Strk-Dmg/EndRdx:50(33), M'Strk-Acc/EndRdx:50(33), M'Strk-Dmg/EndRdx/Rchg:50(34), M'Strk-Acc/Dmg/EndRdx:50(34)
Level 35: Lucky S'dpty-Def/EndRdx:40(A), S'dpty-Def/Rchg:40(36), S'dpty-EndRdx/Rchg:40(36), S'dpty-Def/EndRdx/Rchg:40(43), S'dpty-Def:40(46)
Level 38: Quickness Run-I:50(A)
Level 41: Taunt Mocking-Taunt:50(A), Mocking-Taunt/Rchg/Rng:50(42), Mocking-Taunt/Rchg:50(42), Mocking-Acc/Rchg:50(42), Mocking-Taunt/Rng:50(43), Mocking-Rchg:50(43)
Level 44: Electrifying Fences Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(45), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(46)
Level 47: Ball Lightning Posi-Acc/Dmg:50(A), Posi-Dmg/Rchg:50(48), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50)
Level 49: Maneuvers DefBuff-I:50(A), DefBuff-I:50(50), HO:Enzym(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Fury
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Ps: i know that ss/shield may be better..or fire/sr but i plan on sticking with ss/sr so i wont pick a different toon. -
Hey guys thanx for the responses. I know that hiber wouldve been the smarter choice but i honestly do not like that power. I would rather phase or pff and high-tail out of the battle rather than go into hiber for like 30 sec while the heroes line up gettin ready to kill me as soon as i emerge. Barrier you are Suicide Jag right? You helped me alot when i was building Death Perfectionist, you also taught me to marketeer
anyway here is a build i made using the advice you guys gave me.
I try to avoid purples and PvP IO's as much as possible because i have the attention spam of a squirrel lol, i could never hold out long enough to save 1billion dollars just on one IO
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Villain Profile:
------------
Level 1: Char Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(3), Dev'n-Acc/Dmg/Rchg:50(3), Dev'n-Acc/Dmg/EndRdx/Rchg:50(5), NrncSD-Dam%:30(5), G'Wdw-Dam%:50(7)
Level 1: Psionic Dart Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(7), Dev'n-Dmg/Rchg:50(9), Dev'n-Acc/Dmg/Rchg:50(9), Dev'n-Acc/Dmg/EndRdx/Rchg:50(11), GJ-Dam%:35(11)
Level 2: Mind Probe C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/EndRdx:50(13), C'ngImp-Acc/Dmg:50(15), C'ngImp-Dmg/Rchg:50(15)
Level 4: Telekinetic Thrust KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(17), KinCrsh-Rchg/KB:50(17), KinCrsh-Rechg/EndRdx:50(19), KinCrsh-Dmg/EndRdx/KB:50(19), KinCrsh-Acc/Dmg/KB:50(42)
Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21)
Level 8: Combat Jumping Krma-ResKB:30(A), Zephyr-ResKB:40(23), Jump-I:40(25)
Level 10: Hurdle Jump-I:50(A)
Level 12: Flashfire Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(23), Stpfy-Stun/Rng:50(27), Stpfy-Acc/EndRdx:50(27), Stpfy-Acc/Stun/Rchg:50(29)
Level 14: Super Jump ULeap-EndRdx:50(A), Zephyr-ResKB:50(33), ULeap-Jump:50(37), ULeap-Stlth:50(42)
Level 16: Health Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(33)
Level 18: Super Speed Zephyr-ResKB:50(A), HO:Micro(39)
Level 20: Drain Psyche Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(29), Efficacy-EndMod/Acc/Rchg:50(31), Efficacy-Acc/Rchg:50(31), Efficacy-EndMod/Acc:50(31), Efficacy-EndMod/EndRdx:50(33)
Level 22: Stamina P'Shift-EndMod/Acc/Rchg:50(A), P'Shift-EndMod/Rchg:50(25), P'Shift-EndMod:50(34), P'Shift-EndMod/Acc:50(34)
Level 24: Acrobatics EndRdx-I:50(A)
Level 26: Assault EndRdx-I:50(A)
Level 28: Subdue Dev'n-Acc/Dmg:40(A), GJ-Dam%:40(36), Dev'n-Dmg/Rchg:40(36), Dev'n-Acc/Dmg/Rchg:40(36), Dev'n-Acc/Dmg/EndRdx/Rchg:40(37), TotHntr-Dam%:50(43)
Level 30: Tactics Rec'dRet-Pcptn:20(A), HO:Cyto(34), HO:Cyto(37)
Level 32: Fire Imps S'bndAl-Dmg:50(A), S'bndAl-Dmg/Rchg:50(40), S'bndAl-Acc/Dmg/Rchg:50(40), S'bndAl-Acc/Rchg:50(40)
Level 35: Ring of Fire TotHntr-Acc/Rchg:50(A), TotHntr-EndRdx/Immob:50(39), TotHntr-Dam%:50(45), TotHntr-Acc/EndRdx:50(46)
Level 38: Psychic Shockwave Erad-Acc/Rchg:30(A), Erad-Acc/Dmg/EndRdx/Rchg:30(39), Erad-Dmg/Rchg:30(42), Erad-Acc/Dmg/Rchg:30(43)
Level 41: Poisonous Ray Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(43), Dev'n-Dmg/Rchg:50(46), Dev'n-Acc/Dmg/Rchg:50(48), LdyGrey-%Dam:50(48), Achilles-ResDeb%:20(48)
Level 44: Scorpion Shield Krma-ResKB:30(A), GftotA-Def/EndRdx:40(45), GftotA-Def/EndRdx/Rchg:40(45), GftotA-Def:40(46), GftotA-Def/Rchg:40(50)
Level 47: Summon Tarantula C'Arms-Acc/Rchg:30(A)
Level 49: Personal Force Field Krma-ResKB:30(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
| Copy & Paste this data into Mids' Hero Designer to view the build |
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How is this build? -
Hi, I recently joined redside pvp... I am a long time hero pvper and maybe you might know me as Death Perfectionist (spines/regen scrapper)
So i made a fire/psi dom a while back for farming purposes, but i recently tried to pvp wit him...as u can imagine i failed miserably. This is the build im using please critique it and tear it up for pvp purposes... I like to pvp mostly in zone (RV particularly)
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Mace Mastery
Villain Profile:
------------
Level 1: Char Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(3), Dev'n-Acc/Dmg/Rchg:50(3), Dev'n-Acc/Dmg/EndRdx/Rchg:50(5), NrncSD-Dam%:30(5), G'Wdw-Dam%:50(7)
Level 1: Psionic Dart Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(7), Dev'n-Dmg/Rchg:50(9), Dev'n-Acc/Dmg/Rchg:50(9), Dev'n-Acc/Dmg/EndRdx/Rchg:50(11), Dev'n-Hold%:35(11)
Level 2: Mind Probe Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(13), Mako-Dmg/Rchg:50(13), C'ngImp-Acc/Dmg:50(15), C'ngImp-Dmg/Rchg:50(15), C'ngImp-Dmg/EndRdx/Rchg:50(33)
Level 4: Telekinetic Thrust KinCrsh-Dmg/KB:50(A), KinCrsh-Acc/KB:50(17), KinCrsh-Rchg/KB:50(17), KinCrsh-Rechg/EndRdx:50(19), KinCrsh-Dmg/EndRdx/KB:50(19), KinCrsh-Acc/Dmg/KB:50(42)
Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(21), RechRdx-I:50(21)
Level 8: Combat Jumping Krma-ResKB:30(A), Zephyr-ResKB:40(23), Jump-I:40(25)
Level 10: Mental Blast Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/Rchg:50(23), Dev'n-Acc/Dmg/Rchg:50(27), Dev'n-Acc/Dmg/EndRdx/Rchg:50(27), Dev'n-Hold%:50(29)
Level 12: Hurdle Jump-I:50(A)
Level 14: Super Jump ULeap-EndRdx:50(A), Zephyr-ResKB:50(33), ULeap-Jump:50(37), ULeap-Stlth:50(42)
Level 16: Health Mrcl-Rcvry+:40(A)
Level 18: Super Speed Zephyr-ResKB:50(A), HO:Micro(39)
Level 20: Drain Psyche Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(29), Efficacy-EndMod/Acc/Rchg:50(31), Efficacy-Acc/Rchg:50(31), Efficacy-EndMod/Acc:50(31), Efficacy-EndMod/EndRdx:50(33)
Level 22: Stamina P'Shift-EndMod/Acc/Rchg:50(A), P'Shift-EndMod/Rchg:50(25), P'Shift-EndMod:50(34), P'Shift-EndMod/Acc:50(34)
Level 24: Acrobatics EndRdx-I:50(A)
Level 26: Stimulant EndRdx-I:50(A)
Level 28: Subdue Dev'n-Acc/Dmg:40(A), Dev'n-Dmg/EndRdx:40(36), Dev'n-Dmg/Rchg:40(36), Dev'n-Acc/Dmg/Rchg:40(36), Dev'n-Acc/Dmg/EndRdx/Rchg:40(37), Dev'n-Hold%:50(43)
Level 30: Aid Self Heal-I:50(A), RechRdx-I:50(34), Heal-I:50(37), RechRdx-I:50(39), IntRdx-I:50(39)
Level 32: Fire Imps ExRmnt-Acc/Rchg:30(A), ExRmnt-Acc/Dmg:30(40), ExRmnt-Acc/Dmg/Rchg:30(40), ExRmnt-Dmg/EndRdx:30(40)
Level 35: Ring of Fire TotHntr-Acc/Rchg:50(A), TotHntr-Dam%:50(45), TotHntr-Acc/EndRdx:50(46), TotHntr-Immob/Acc:50(46)
Level 38: Psychic Shockwave Erad-Acc/Rchg:30(A), Erad-Dmg/Rchg:30(42), Erad-Acc/Dmg/Rchg:30(43), Erad-Acc/Dmg/EndRdx/Rchg:30(43)
Level 41: Poisonous Ray HO:Lyso(A)
Level 44: Scorpion Shield Krma-ResKB:30(A), GftotA-Def/EndRdx:40(45), GftotA-Def/EndRdx/Rchg:40(45), GftotA-Def:40(46), GftotA-Def/Rchg:40(50)
Level 47: Summon Tarantula C'Arms-Acc/Rchg:30(A), C'Arms-Acc/Dmg:30(48), C'Arms-Dmg/EndRdx:30(48), C'Arms-Acc/Dmg/Rchg:30(48)
Level 49: Personal Force Field Krma-ResKB:30(A), RechRdx-I:50(50), RechRdx-I:50(50)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Domination
| Copy & Paste this data into Mids' Hero Designer to view the build |
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why wouldnt u take Barb Swipe..In i13 it began doin almost 500dmg.. I use my Spines/Regen as a dom killer i am currently IO'in him with purps atm so this build isnt entirely up to date with mine..
This is the build i started out with..u can just throw in purps and PvP IO's when u get the money but this build is very solid against anything except /therms.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Level 50 Science Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
------------
Level 1: Barb Swipe Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(21), T'Death-Dam%:35(31)
Level 1: Fast Healing RgnTis-Heal/EndRdx:30(A), RgnTis-Heal/Rchg:30(5), RgnTis-Heal/EndRdx/Rchg:30(7)
Level 2: Lunge C'ngImp-Acc/Dmg/EndRdx:50(A), C'ngImp-Acc/Dmg:40(13), C'ngImp-Dmg/EndRdx:40(13), C'ngImp-Dmg/Rchg:40(15), C'ngImp-Acc/Dmg/Rchg:40(15)
Level 4: Reconstruction Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(7), Dct'dW-Heal/Rchg:50(9), Dct'dW-Heal/EndRdx/Rchg:50(9), Dct'dW-Heal:50(11), Dct'dW-Rchg:50(11)
Level 6: Quick Recovery P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(17), P'Shift-Acc/Rchg:50(17), P'Shift-EndMod/Acc/Rchg:50(19), P'Shift-EndMod/Acc:50(40)
Level 8: Combat Jumping Krma-ResKB:30(A)
Level 10: Impale Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(21), Dev'n-Dmg/Rchg:50(23), Dev'n-Acc/Dmg/Rchg:50(23), Dev'n-Acc/Dmg/EndRdx/Rchg:50(25), Dev'n-Hold%:50(25)
Level 12: Hasten RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 14: Super Speed Clrty-EndRdx:50(A), Clrty-RunSpd:50(19), Clrty-Stlth:50(29)
Level 16: Super Jump SprngFt-Jump:50(A), SprngFt-EndRdx:50(29), SprngFt-EndRdx/Jump:50(39)
Level 18: Hurdle Jump-I:50(A)
Level 20: Health RgnTis-Heal/EndRdx:30(A), RgnTis-Heal/Rchg:30(31), RgnTis-Heal/EndRdx/Rchg:30(31)
Level 22: Build Up AdjTgt-EndRdx/Rchg:50(A), AdjTgt-ToHit/Rchg:50(33), AdjTgt-ToHit/EndRdx/Rchg:50(33), AdjTgt-Rchg:50(33), AdjTgt-ToHit/EndRdx:50(34)
Level 24: Dull Pain Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(34), Dct'dW-Heal/Rchg:50(34), Dct'dW-Heal/EndRdx/Rchg:50(36), Dct'dW-Heal:50(36), Dct'dW-Rchg:50(36)
Level 26: Ripper Erad-Dmg:30(A), Erad-Acc/Rchg:30(37), Erad-Dmg/Rchg:30(37), Erad-Acc/Dmg/Rchg:30(37), Acc-I:30(39)
Level 28: Integration RgnTis-Heal/EndRdx:30(A), RgnTis-Heal/Rchg:30(39), RgnTis-Heal/EndRdx/Rchg:30(48)
Level 30: Instant Healing Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(40), Dct'dW-Heal/Rchg:50(42), Dct'dW-Heal/EndRdx/Rchg:50(42), Dct'dW-Rchg:50(43)
Level 32: Throw Spines Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(43), Posi-Dmg/Rchg:50(43), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(45)
Level 35: Resilience S'fstPrt-ResKB:30(A)
Level 38: Moment of Glory TtmC'tng-EndRdx/Rchg:50(A), TtmC'tng-ResDam/Rchg:50(40), TtmC'tng-ResDam/EndRdx/Rchg:50(42), S'fstPrt-ResKB:30(48), Krma-ResKB:30(50)
Level 41: Kick Mako-Acc/Dmg:50(A), Mako-Acc/EndRdx/Rchg:50(46), Mako-Acc/Dmg/EndRdx/Rchg:50(46), Mako-Dmg/Rchg:50(50)
Level 44: Tough ResDam-I:50(A), ResDam-I:50(45), S'fstPrt-ResKB:30(46)
Level 47: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(48), P'Shift-EndMod/Rchg:50(50)
Level 49: Acrobatics EndRdx-I:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint EndRdx-I:50(A)
Level 2: Rest RechRdx-I:50(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
13.5% DamageBuff(Smashing)
13.5% DamageBuff(Lethal)
13.5% DamageBuff(Fire)
13.5% DamageBuff(Cold)
13.5% DamageBuff(Energy)
13.5% DamageBuff(Negative)
13.5% DamageBuff(Toxic)
13.5% DamageBuff(Psionic)
3.13% Defense(Energy)
3.13% Defense(Negative)
3.75% Defense(Psionic)
1.56% Defense(Ranged)
1.8% Max End
31.3% Enhancement(RechargeTime)
25% Enhancement(Accuracy)
12% Enhancement(Heal)
10% FlySpeed
235.9 HP (17.6%) HitPoints
12% JumpHeight
12% JumpSpeed
Knockback (Mag -20)
Knockup (Mag -20)
MezResist(Held) 6.6%
MezResist(Immobilize) 11%
MezResist(Sleep) 2.2%
MezResist(Terrorized) 6.6%
5% (0.08 End/sec) Recovery
12% (0.67 HP/sec) Regeneration
5.36% Resistance(Fire)
5.36% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
2.52% Resistance(Toxic)
2.52% Resistance(Psionic)
22% RunSpeed
*note* when u get the money the first thing u should do is replace the Regenerative Tissues with Numina's Convalescence. And i put the unique in Integration. -
Well i have a pvp widow who can finally fight outside of elude..the key is 24hp/sec regen..
Just as close to soft-cap def as u can and work on ur regen and max hp. And after that you should be good to go. -
This is like the only dom i like for pvp..even though it may not be a good set i just wanna try.. Here is the build plzz tell me what i need to change for the sake of pvp..
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Char <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 50[*] (3) Devastation - Damage/Recharge: Level 50[*] (3) Devastation - Accuracy/Damage/Recharge: Level 50[*] (5) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[*] (5) Unbreakable Constraint - Hold/Recharge: Level 50[*] (7) Unbreakable Constraint - Endurance/Hold: Level 50[/list]Level 1: Psionic Dart <ul type="square">[*] (A) Apocalypse - Damage: Level 50[*] (7) Apocalypse - Damage/Recharge: Level 50[*] (9) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (9) Apocalypse - Accuracy/Recharge: Level 50[*] (11) Apocalypse - Damage/Endurance: Level 50[*] (11) Devastation - Chance of Hold: Level 50[/list]Level 2: Mind Probe <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (13) Crushing Impact - Damage/Endurance: Level 50[*] (13) Crushing Impact - Damage/Recharge: Level 50[*] (15) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (15) Crushing Impact - Accuracy/Damage/Endurance: Level 50[/list]Level 4: Telekinetic Thrust <ul type="square">[*] (A) Hecatomb - Damage: Level 50[*] (17) Hecatomb - Damage/Recharge: Level 50[*] (17) Hecatomb - Accuracy/Damage/Recharge: Level 50[*] (19) Hecatomb - Accuracy/Recharge: Level 50[*] (19) Hecatomb - Damage/Endurance: Level 50[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (21) Recharge Reduction IO: Level 50[*] (21) Recharge Reduction IO: Level 50[/list]Level 8: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 50[*] (23) Luck of the Gambler - Defense: Level 50[*] (25) Luck of the Gambler - Defense/Endurance: Level 50[*] (25) Karma - Knockback Protection: Level 30[/list]Level 10: Mental Blast <ul type="square">[*] (A) Devastation - Accuracy/Damage: Level 50[*] (23) Devastation - Damage/Recharge: Level 50[*] (27) Devastation - Accuracy/Damage/Recharge: Level 50[*] (27) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50[*] (29) Devastation - Chance of Hold: Level 50[/list]Level 12: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 14: Super Jump <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (33) Miracle - +Recovery: Level 40[*] (33) Regenerative Tissue - +Regeneration: Level 30[/list]Level 18: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50[/list]Level 20: Drain Psyche <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (29) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (31) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (31) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (31) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (33) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 22: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End: Level 50[*] (34) Performance Shifter - EndMod: Level 50[*] (34) Performance Shifter - EndMod/Accuracy: Level 50[*] (34) Performance Shifter - EndMod/Recharge: Level 50[/list]Level 24: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 26: Assault <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 28: Subdue <ul type="square">[*] (A) Decimation - Accuracy/Damage: Level 40[*] (36) Decimation - Damage/Recharge: Level 40[*] (36) Decimation - Damage/Endurance: Level 40[*] (36) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (37) Decimation - Accuracy/Damage/Recharge: Level 40[*] (37) Gravitational Anchor - Chance for Hold: Level 50[/list]Level 30: Tactics <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50[*] (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50[*] (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50[*] (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50[*] (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50[*] (45) Rectified Reticle - Increased Perception: Level 20[/list]Level 32: Fire Imps <ul type="square">[*] (A) Soulbound Allegiance - Accuracy/Damage/Recharge: Level 50[*] (40) Soulbound Allegiance - Accuracy/Recharge: Level 50[*] (40) Soulbound Allegiance - Damage/Endurance: Level 50[*] (40) Soulbound Allegiance - Damage/Recharge: Level 50[*] (42) Call to Arms - Accuracy/Damage: Level 30[*] (42) Call to Arms - Accuracy/Damage/Recharge: Level 30[/list]Level 35: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 38: Psychic Shockwave <ul type="square">[*] (A) Eradication - Accuracy/Recharge: Level 30[*] (42) Eradication - Damage/Recharge: Level 30[*] (43) Eradication - Accuracy/Damage/Recharge: Level 30[*] (43) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30[*] (43) Armageddon - Accuracy/Damage/Recharge: Level 50[/list]Level 41: Water Spout <ul type="square">[*] (A) Ragnarok - Damage: Level 50[*] (45) Ragnarok - Damage/Recharge: Level 50[*] (45) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (46) Ragnarok - Accuracy/Recharge: Level 50[*] (46) Ragnarok - Damage/Endurance: Level 50[/list]Level 44: Shark Skin <ul type="square">[*] (A) Resist Damage IO: Level 50[*] (46) Resist Damage IO: Level 50[*] (50) Steadfast Protection - Knockback Protection: Level 30[/list]Level 47: Summon Coralax <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge: Level 50[*] (48) Expedient Reinforcement - Accuracy/Damage: Level 50[*] (48) Expedient Reinforcement - Damage/Endurance: Level 50[*] (48) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50[/list]Level 49: Hibernate <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]22% DamageBuff(Smashing)[*]22% DamageBuff(Lethal)[*]22% DamageBuff(Fire)[*]22% DamageBuff(Cold)[*]22% DamageBuff(Energy)[*]22% DamageBuff(Negative)[*]22% DamageBuff(Toxic)[*]22% DamageBuff(Psionic)[*]3.13% Defense(Energy)[*]3.13% Defense(Negative)[*]1.56% Defense(Ranged)[*]4.05% Max End[*]37% Enhancement(Accuracy)[*]60% Enhancement(RechargeTime)[*]10% FlySpeed[*]213.6 HP (21%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -16)[*]Knockup (Mag -16)[*]MezResist(Confused) 2.5%[*]MezResist(Held) 5.8%[*]MezResist(Immobilize) 7.45%[*]MezResist(Sleep) 2.5%[*]MezResist(Stun) 2.5%[*]MezResist(Terrorized) 2.5%[*]20% Perception[*]21% (0.35 End/sec) Recovery[*]76% (3.23 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]10% RunSpeed[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|</pre><hr /> -
I want this toon to solo 8 man liberty farms.. What should i focus the build on (regen, rech, def?)
any power pool suggestion pretty much any advice would be helpful.
thank you guys -
Do u think i should slot TK thrust for dmg or for kb...it already duz an intense amount of base dmg but im never really in melee range except when i swoop in for a Drain Psi
any thoughts? -
Yes Roman as a matter of fact i do PvP on freedom as well as test..U can find me on test on thursdays i am usually rolin wit the Renegades, though i am no "officially" in their VG yet.
And i pvp in RV perty much everyday after 4 (pacific standard)
My toons name is Blazing Mindthrust.
And thank you for the helpful tips, i am just glad to know that my fire/psi can do sumthing other than farmi am at work now and will post a updated build l8r tonight or tmmrw.
Thanks again
Oh and one more thing, my mind/fire is pre-i15 and is still permadom
is permadom even worth attempting on this toon? -
SO i got bored wit my fire/psi one night and took him to RV...of course i got molliwhopped 10 times in 5 min... The next day i was bored again and respeced to a pvp(ish) build for him, I had a couple hundred mill so i tore up the BM for IO's..When I took him to RV i PWNED EVERYONE!!! in open zone i threw my imps down and just spammed Char,Subdue, and Psi Dart. I only lost one duel and that was to a elec/kin def that drained me and killed my implings, but against anything else i absolutely pwned..I really enjoyed myself and now want to max him out for PvP purposes..here is the build i currently use, please tell me what i can do to improve on it for the sake of PvP.
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Leviathan Mastery
Villain Profile:
Level 1: Char <ul type="square">[*] (A) Ghost Widow's Embrace - Accuracy/Recharge: Level 50[*] (17) Ghost Widow's Embrace - Accuracy/Endurance: Level 50[*] (19) Ghost Widow's Embrace - Hold/Range: Level 50[*] (19) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 50[*] (21) Ghost Widow's Embrace - Endurance/Hold: Level 50[/list]Level 1: Psionic Dart <ul type="square">[*] (A) Decimation - Accuracy/Damage: Level 40[*] (3) Decimation - Damage/Endurance: Level 40[*] (3) Decimation - Damage/Recharge: Level 40[*] (5) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (5) Decimation - Accuracy/Damage/Recharge: Level 40[*] (7) Devastation - Chance of Hold: Level 50[/list]Level 2: Ring of Fire <ul type="square">[*] (A) Trap of the Hunter - Accuracy/Recharge: Level 50[*] (21) Trap of the Hunter - Accuracy/Endurance: Level 50[*] (23) Trap of the Hunter - Immobilize/Accuracy: Level 50[*] (25) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50[/list]Level 4: Mind Probe <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (7) Crushing Impact - Damage/Endurance: Level 50[*] (9) Crushing Impact - Damage/Recharge: Level 50[*] (9) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (11) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (11) Touch of Death - Chance of Damage(Negative): Level 40[/list]Level 6: Telekinetic Thrust <ul type="square">[*] (A) Kinetic Crash - Damage/Knockback: Level 50[*] (13) Kinetic Crash - Accuracy/Knockback: Level 50[*] (13) Kinetic Crash - Recharge/Knockback: Level 50[*] (15) Kinetic Crash - Recharge/Endurance: Level 50[*] (15) Kinetic Crash - Damage/Endurance/Knockback: Level 50[*] (17) Kinetic Crash - Accuracy/Damage/Knockback: Level 50[/list]Level 8: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[*] (25) Recharge Reduction IO: Level 50[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Empty[/list]Level 12: Flashfire <ul type="square">[*] (A) Stupefy - Accuracy/Recharge: Level 50[*] (27) Stupefy - Endurance/Stun: Level 50[*] (27) Stupefy - Accuracy/Endurance: Level 50[*] (29) Stupefy - Stun/Range: Level 50[*] (29) Stupefy - Accuracy/Stun/Recharge: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Quickfoot - Endurance/RunSpeed: Level 50[/list]Level 16: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End: Level 50[*] (40) Performance Shifter - EndMod/Accuracy: Level 50[*] (40) Performance Shifter - EndMod: Level 50[*] (43) Performance Shifter - EndMod/Recharge: Level 50[/list]Level 22: Drain Psyche <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (36) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (36) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (37) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (37) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 24: Super Jump <ul type="square">[*] (A) Springfoot - Endurance/Jumping: Level 50[/list]Level 26: Aid Other <ul type="square">[*] (A) Empty[/list]Level 28: Aid Self <ul type="square">[*] (A) Healing IO: Level 50[*] (37) Healing IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Interrupt Reduction IO: Level 50[*] (40) Interrupt Reduction IO: Level 50[/list]Level 30: Subdue <ul type="square">[*] (A) Decimation - Accuracy/Damage: Level 40[*] (31) Decimation - Damage/Endurance: Level 40[*] (31) Decimation - Damage/Recharge: Level 40[*] (31) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (34) Decimation - Accuracy/Damage/Recharge: Level 40[/list]Level 32: Fire Imps <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge: Level 50[*] (33) Expedient Reinforcement - Accuracy/Damage: Level 50[*] (33) Expedient Reinforcement - Damage/Endurance: Level 50[*] (33) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50[*] (34) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50[*] (34) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50[/list]Level 35: Psionic Lance <ul type="square">[*] (A) Empty[/list]Level 38: Psychic Shockwave <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (43) Scirocco's Dervish - Damage/Endurance: Level 50[*] (46) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (50) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[/list]Level 41: Water Spout <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (42) Positron's Blast - Damage/Endurance: Level 50[*] (42) Positron's Blast - Damage/Recharge: Level 50[*] (42) Positron's Blast - Damage/Range: Level 50[*] (43) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 44: Shark Skin <ul type="square">[*] (A) Steadfast Protection - Knockback Protection: Level 30[*] (45) Impervious Skin - Resistance/Endurance: Level 30[*] (45) Impervious Skin - Resistance/Recharge: Level 30[*] (45) Impervious Skin - Endurance/Recharge: Level 30[*] (46) Impervious Skin - Resistance/Endurance/Recharge: Level 30[*] (46) Impervious Skin - Status Resistance: Level 30[/list]Level 47: Summon Coralax <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge: Level 50[*] (48) Expedient Reinforcement - Accuracy/Damage: Level 50[*] (48) Expedient Reinforcement - Damage/Endurance: Level 50[*] (48) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50[/list]Level 49: Hibernate <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]8.5% DamageBuff(Smashing)[*]8.5% DamageBuff(Lethal)[*]8.5% DamageBuff(Fire)[*]8.5% DamageBuff(Cold)[*]8.5% DamageBuff(Energy)[*]8.5% DamageBuff(Negative)[*]8.5% DamageBuff(Toxic)[*]8.5% DamageBuff(Psionic)[*]1.56% Defense(Energy)[*]1.56% Defense(Negative)[*]3.13% Defense(Ranged)[*]6.75% Max End[*]2.5% Enhancement(Held)[*]34% Enhancement(Accuracy)[*]3% Enhancement(Stun)[*]53.8% Enhancement(RechargeTime)[*]5% Enhancement(Immobilize)[*]5% FlySpeed[*]137.3 HP (13.5%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -7)[*]Knockup (Mag -7)[*]MezResist(Confused) 12.5%[*]MezResist(Held) 12.5%[*]MezResist(Immobilize) 20.2%[*]MezResist(Sleep) 14.7%[*]MezResist(Stun) 12.5%[*]MezResist(Terrorized) 12.5%[*]9% (0.15 End/sec) Recovery[*]36% (1.53 HP/sec) Regeneration[*]12.5% Resistance(Smashing)[*]10% Resistance(Lethal)[*]11.6% Resistance(Fire)[*]11.6% Resistance(Cold)[*]10% Resistance(Energy)[*]13.1% Resistance(Negative)[*]10% Resistance(Toxic)[*]10% Resistance(Psionic)[*]13% RunSpeed[*]2% XPDebtProtection[/list]
ty everyone ahead of time. -
[ QUOTE ]
Why not do like you usually do, and offer up a fake 400million inf prize for someone to do something for you?
[/ QUOTE ]
sounds like sum1 is holdin a grudge :P -
any willin to offer me some "marketing training" i would really appreciate it i am a long time f/k farmer and i do have a money capped toon but i never played the market plzz teach me the ways of the ebill marketeer
-
HELL YES!!!
PSW is still just a vicious as it ever was..and when i15 releases it'll be even more vicious -
any1 know a good, active, pvp SG on freedom and test that i can join? im already on renegades on my vill but sadly my hero is left solo.. anyone care to invite me...or send me a link to the requirements or whatever..ty
-
So here is the build for my Pvp DA/SS tanker
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Dark Embrace -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam/EndRdx:40(3), RctvArm-ResDam/Rchg:40(5), RctvArm-EndRdx/Rchg:40(5), RctvArm-ResDam/EndRdx/Rchg:40(7)
Level 1: Jab -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(34), T'Death-Dmg/Rchg:40(34), T'Death-Acc/Dmg/EndRdx:40(34), T'Death-Dmg/EndRdx/Rchg:40(36), T'Death-Dam%:40(36)
Level 2: Murky Cloud -- ImpArm-ResDam/EndRdx:40(A), ImpArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam/EndRdx:40(9), RctvArm-ResDam/Rchg:40(9), RctvArm-EndRdx/Rchg:40(11), RctvArm-ResDam/EndRdx/Rchg:40(11)
Level 4: Haymaker -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(25), T'Death-Dmg/Rchg:40(25), T'Death-Acc/Dmg/EndRdx:40(33), T'Death-Dmg/EndRdx/Rchg:40(33), T'Death-Dam%:40(33)
Level 6: Obsidian Shield -- S'fstPrt-ResKB:30(A), S'fstPrt-ResDam/Def+:30(13), ImpArm-ResDam/EndRdx:40(13), ImpArm-ResDam/EndRdx/Rchg:40(15)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(15), RechRdx-I:50(17)
Level 10: Taunt -- Mocking-Acc/Rchg:50(A), Mocking-Taunt/Rchg:50(17), Mocking-Taunt/Rchg/Rng:50(19), Mocking-Taunt/Rng:50(21)
Level 12: Hurdle -- Jump-I:50(A)
Level 14: Super Speed -- Zephyr-Travel/EndRdx:50(A), Zephyr-ResKB:50(50)
Level 16: Health -- Numna-Regen/Rcvry+:50(A)
Level 18: Combat Jumping -- GftotA-Def/EndRdx:40(A), GftotA-Def/EndRdx/Rchg:40(19), Krma-ResKB:30(23)
Level 20: Stamina -- P'Shift-End%:50(A), EndMod-I:50(21), EndMod-I:50(23)
Level 22: Super Jump -- Zephyr-Travel/EndRdx:50(A), Zephyr-ResKB:50(50)
Level 24: Knockout Blow -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(36), T'Death-Dmg/Rchg:40(37), T'Death-Acc/Dmg/EndRdx:40(37), T'Death-Dmg/EndRdx/Rchg:40(37), T'Death-Dam%:40(40)
Level 26: Cloak of Darkness -- GftotA-Def/EndRdx:40(A), GftotA-Def/EndRdx/Rchg:40(27), Krma-ResKB:30(27)
Level 28: Rage -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(29), GSFC-ToHit/Rchg/EndRdx:50(29), GSFC-Rchg/EndRdx:50(31), GSFC-ToHit/EndRdx:50(31), GSFC-Build%:50(31)
Level 30: Oppressive Gloom -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(43), Stpfy-Acc/EndRdx:50(43), Stpfy-Stun/Rng:50(45), Stpfy-Acc/Stun/Rchg:50(45)
Level 32: Aid Other -- IntRdx-I:50(A)
Level 35: Hurl -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(42), Decim-Dmg/Rchg:40(42), Decim-Acc/EndRdx/Rchg:40(42), Decim-Acc/Dmg/Rchg:40(43)
Level 38: Aid Self -- Heal-I:50(A), Heal-I:50(39), IntRdx-I:50(39), IntRdx-I:50(39), RechRdx-I:50(40), RechRdx-I:50(40)
Level 41: Conserve Power -- RechRdx-I:50(A), RechRdx-I:50(45)
Level 44: Punch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(46), KntkC'bat-Dmg/Rchg:35(46), KntkC'bat-Dmg/EndRdx/Rchg:35(46)
Level 47: Laser Beam Eyes -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(48), Decim-Dmg/Rchg:40(48), Decim-Acc/EndRdx/Rchg:40(48), Decim-Acc/Dmg/Rchg:40(50)
Level 49: Soul Transfer -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]10% DamageBuff(Smashing)[*]10% DamageBuff(Lethal)[*]10% DamageBuff(Fire)[*]10% DamageBuff(Cold)[*]10% DamageBuff(Energy)[*]10% DamageBuff(Negative)[*]10% DamageBuff(Toxic)[*]10% DamageBuff(Psionic)[*]18.6% Defense(Smashing)[*]18.6% Defense(Lethal)[*]4.25% Defense(Fire)[*]4.25% Defense(Cold)[*]9.88% Defense(Energy)[*]9.88% Defense(Negative)[*]3% Defense(Psionic)[*]21.1% Defense(Melee)[*]13% Defense(Ranged)[*]5.5% Defense(AoE)[*]6.3% Max End[*]3% Enhancement(Stun)[*]18.8% Enhancement(RechargeTime)[*]5% FlySpeed[*]224.9 HP (12%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -20)[*]Knockup (Mag -20)[*]MezResist(Held) 11%[*]MezResist(Immobilize) 16%[*]18% (0.3 End/sec) Recovery[*]5% RunSpeed[/list]
I have never been to pvp with a tank so it may be somewhat newbish.. plz tear up this build for the sake of PvP -
blueside on freedom server
-
Gaussians Synchronized Fire control Rech/end
any1 got 1...i really need one but the market is sold out on freedom and i really need those de bonuses.
Please PM if u are willing to sell one to me..it doesnt matter what level the IO is -
yea i know fire/kins arent great for pvp..i wuz just bored and messin around..you know got tired of farmin all day.. i did alot better than i thought i would lol
-
hey all can yall help me wit my newest toons pvp build..i try not to put too many expensive purples but whatev...
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
az: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Levitate -- Decim-Acc/Dmg:40(A), Decim-Acc/Dmg/Rchg:40(13), Decim-Dmg/EndRdx:40(13), Decim-Dmg/Rchg:40(34), Decim-Acc/EndRdx/Rchg:40(37), FrcFbk-Rechg%:50(43)
Level 1: Flares -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(33), Decim-Build%:40(34), Decim-Acc/EndRdx/Rchg:40(43), Decim-Dmg/Rchg:40(43)
Level 2: Dominate -- UbrkCons-Dam%:50(A), UbrkCons-Hold:50(3), UbrkCons-Hold/Rchg:50(3), UbrkCons-Acc/Hold/Rchg:50(5), UbrkCons-Acc/Rchg:50(5), Range-I:50(34)
Level 4: Mesmerize -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(9), Decim-Acc/EndRdx/Rchg:40(9), Decim-Acc/Dmg/Rchg:40(11), FtnHyp-Plct%:50(33)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(17)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 10: Hurdle -- Jump-I:50(A), Jump-I:50(11)
Level 12: Maneuvers -- LkGmblr-Rchg+:50(A)
Level 14: Fire Blast -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(15), Decim-Dmg/EndRdx:40(15), Decim-Dmg/Rchg:40(19), Decim-Acc/EndRdx/Rchg:40(31)
Level 16: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(17)
Level 18: Telekinesis -- EndRdx-I:50(A), EndRdx-I:50(19), EndRdx-I:50(48)
Level 20: Tactics -- Rec'dRet-Pcptn:20(A), AdjTgt-ToHit/EndRdx:50(21), AdjTgt-ToHit/EndRdx/Rchg:50(21), AdjTgt-EndRdx/Rchg:50(25), AdjTgt-ToHit:50(46), AdjTgt-ToHit/Rchg:50(48)
Level 22: Health -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(23), Mrcl-Heal/EndRdx/Rchg:40(23), Numna-Regen/Rcvry+:50(40), Numna-Heal:50(40), Numna-Heal/EndRdx:50(42)
Level 24: Confuse -- CoPers-Conf%:50(A), CoPers-Conf:50(25), CoPers-Conf/Rchg:50(27), CoPers-Acc/Conf/Rchg:50(27), CoPers-Acc/Rchg:50(50)
Level 26: Super Jump -- Jump-I:50(A)
Level 28: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(29), P'Shift-EndMod/Rchg:50(29), Efficacy-EndMod:50(50), Efficacy-EndMod/Acc:50(50)
Level 30: Super Speed -- Clrty-Stlth:50(A), Clrty-EndRdx:50(31), Clrty-RunSpd:50(31)
Level 32: Acrobatics -- EndRdx-I:50(A), EndRdx-I:50(33)
Level 35: Incinerate -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(36), C'ngImp-Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/EndRdx:50(37), C'ngImp-Dmg/EndRdx/Rchg:50(37)
Level 38: Blaze -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(39), Decim-Dmg/Rchg:40(39), Decim-Acc/EndRdx/Rchg:40(39), Decim-Acc/Dmg/Rchg:40(40)
Level 41: Charged Armor -- TtmC'tng-EndRdx:40(A), TtmC'tng-ResDam/EndRdx:50(42), TtmC'tng-ResDam:50(42)
Level 44: Power Sink -- Efficacy-EndMod/Acc:50(A), Efficacy-EndMod/EndRdx:50(45), Efficacy-EndMod:50(45), Efficacy-EndMod/Rchg:50(45), Efficacy-EndMod/Acc/Rchg:50(46), Efficacy-Acc/Rchg:50(46)
Level 47: Surge of Power -- ResDam-I:50(A), EndMod-I:50(48)
Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]8.5% DamageBuff(Smashing)[*]8.5% DamageBuff(Lethal)[*]8.5% DamageBuff(Fire)[*]8.5% DamageBuff(Cold)[*]8.5% DamageBuff(Energy)[*]8.5% DamageBuff(Negative)[*]8.5% DamageBuff(Toxic)[*]8.5% DamageBuff(Psionic)[*]11.3% Max End[*]88.8% Enhancement(RechargeTime)[*]31% Enhancement(Accuracy)[*]4% Enhancement(Confused)[*]5% FlySpeed[*]145 HP (14.3%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Immobilize) 18.2%[*]MezResist(Sleep) 2.2%[*]20% Perception[*]12% (0.2 End/sec) Recovery[*]22% (0.93 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]2.5% Resistance(Psionic)[*]5% RunSpeed[/list]