Spines/Regen Suggestions Please?
I dont know if I'm an expert but I started my original pvp spines/regen toon as a pvp toon. The idea was to hunt stalkers with him so the big powers were Leadership (Assault and Tactics) and Focused Accuracy. In the primary, I skipped Barb Swipe and Confront. Some people have skilled Impale because of the long animation time. For regen, I skipped MOG and Revive. So for pool powers you want Speed, Fitness, Leaping, and Leadership. That's about it. Hope it helps.
why wouldnt u take Barb Swipe..In i13 it began doin almost 500dmg.. I use my Spines/Regen as a dom killer i am currently IO'in him with purps atm so this build isnt entirely up to date with mine..
This is the build i started out with..u can just throw in purps and PvP IO's when u get the money but this build is very solid against anything except /therms.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Level 50 Science Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
------------
Level 1: Barb Swipe Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(21), T'Death-Dam%:35(31)
Level 1: Fast Healing RgnTis-Heal/EndRdx:30(A), RgnTis-Heal/Rchg:30(5), RgnTis-Heal/EndRdx/Rchg:30(7)
Level 2: Lunge C'ngImp-Acc/Dmg/EndRdx:50(A), C'ngImp-Acc/Dmg:40(13), C'ngImp-Dmg/EndRdx:40(13), C'ngImp-Dmg/Rchg:40(15), C'ngImp-Acc/Dmg/Rchg:40(15)
Level 4: Reconstruction Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(7), Dct'dW-Heal/Rchg:50(9), Dct'dW-Heal/EndRdx/Rchg:50(9), Dct'dW-Heal:50(11), Dct'dW-Rchg:50(11)
Level 6: Quick Recovery P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(17), P'Shift-Acc/Rchg:50(17), P'Shift-EndMod/Acc/Rchg:50(19), P'Shift-EndMod/Acc:50(40)
Level 8: Combat Jumping Krma-ResKB:30(A)
Level 10: Impale Dev'n-Acc/Dmg:50(A), Dev'n-Dmg/EndRdx:50(21), Dev'n-Dmg/Rchg:50(23), Dev'n-Acc/Dmg/Rchg:50(23), Dev'n-Acc/Dmg/EndRdx/Rchg:50(25), Dev'n-Hold%:50(25)
Level 12: Hasten RechRdx-I:50(A), RechRdx-I:50(27), RechRdx-I:50(27)
Level 14: Super Speed Clrty-EndRdx:50(A), Clrty-RunSpd:50(19), Clrty-Stlth:50(29)
Level 16: Super Jump SprngFt-Jump:50(A), SprngFt-EndRdx:50(29), SprngFt-EndRdx/Jump:50(39)
Level 18: Hurdle Jump-I:50(A)
Level 20: Health RgnTis-Heal/EndRdx:30(A), RgnTis-Heal/Rchg:30(31), RgnTis-Heal/EndRdx/Rchg:30(31)
Level 22: Build Up AdjTgt-EndRdx/Rchg:50(A), AdjTgt-ToHit/Rchg:50(33), AdjTgt-ToHit/EndRdx/Rchg:50(33), AdjTgt-Rchg:50(33), AdjTgt-ToHit/EndRdx:50(34)
Level 24: Dull Pain Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(34), Dct'dW-Heal/Rchg:50(34), Dct'dW-Heal/EndRdx/Rchg:50(36), Dct'dW-Heal:50(36), Dct'dW-Rchg:50(36)
Level 26: Ripper Erad-Dmg:30(A), Erad-Acc/Rchg:30(37), Erad-Dmg/Rchg:30(37), Erad-Acc/Dmg/Rchg:30(37), Acc-I:30(39)
Level 28: Integration RgnTis-Heal/EndRdx:30(A), RgnTis-Heal/Rchg:30(39), RgnTis-Heal/EndRdx/Rchg:30(48)
Level 30: Instant Healing Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(40), Dct'dW-Heal/Rchg:50(42), Dct'dW-Heal/EndRdx/Rchg:50(42), Dct'dW-Rchg:50(43)
Level 32: Throw Spines Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(43), Posi-Dmg/Rchg:50(43), Posi-Dmg/Rng:50(45), Posi-Acc/Dmg/EndRdx:50(45)
Level 35: Resilience S'fstPrt-ResKB:30(A)
Level 38: Moment of Glory TtmC'tng-EndRdx/Rchg:50(A), TtmC'tng-ResDam/Rchg:50(40), TtmC'tng-ResDam/EndRdx/Rchg:50(42), S'fstPrt-ResKB:30(48), Krma-ResKB:30(50)
Level 41: Kick Mako-Acc/Dmg:50(A), Mako-Acc/EndRdx/Rchg:50(46), Mako-Acc/Dmg/EndRdx/Rchg:50(46), Mako-Dmg/Rchg:50(50)
Level 44: Tough ResDam-I:50(A), ResDam-I:50(45), S'fstPrt-ResKB:30(46)
Level 47: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(48), P'Shift-EndMod/Rchg:50(50)
Level 49: Acrobatics EndRdx-I:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint EndRdx-I:50(A)
Level 2: Rest RechRdx-I:50(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
13.5% DamageBuff(Smashing)
13.5% DamageBuff(Lethal)
13.5% DamageBuff(Fire)
13.5% DamageBuff(Cold)
13.5% DamageBuff(Energy)
13.5% DamageBuff(Negative)
13.5% DamageBuff(Toxic)
13.5% DamageBuff(Psionic)
3.13% Defense(Energy)
3.13% Defense(Negative)
3.75% Defense(Psionic)
1.56% Defense(Ranged)
1.8% Max End
31.3% Enhancement(RechargeTime)
25% Enhancement(Accuracy)
12% Enhancement(Heal)
10% FlySpeed
235.9 HP (17.6%) HitPoints
12% JumpHeight
12% JumpSpeed
Knockback (Mag -20)
Knockup (Mag -20)
MezResist(Held) 6.6%
MezResist(Immobilize) 11%
MezResist(Sleep) 2.2%
MezResist(Terrorized) 6.6%
5% (0.08 End/sec) Recovery
12% (0.67 HP/sec) Regeneration
5.36% Resistance(Fire)
5.36% Resistance(Cold)
1.26% Resistance(Energy)
1.26% Resistance(Negative)
2.52% Resistance(Toxic)
2.52% Resistance(Psionic)
22% RunSpeed
*note* when u get the money the first thing u should do is replace the Regenerative Tissues with Numina's Convalescence. And i put the unique in Integration.
You also don't skip MoG...
Here's the build I've been using on live since I13 hit. The build's solid and there aren't any real holes I can think of (other than the mez + KB bug but that's just that - a bug). Since Spines' damage is "meh" now, I do what I usually do and turn to my favorite standby - damage procs. Since most aren't resisted, it's like a partial free attack and it can really mess people up if they're not expecting a proc to fire. If I were rolling a new Scrapper for PvP, though, I'd steer away from Spines and go with Broadsword or Fire.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Weapon Mastery
Hero Profile:
Level 1: Barb Swipe -- HO:Nucle(A), HO:Nucle(3), Mako-Dam%(3)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(5), Numna-Heal/EndRdx(5), Mrcl-Rcvry+(7)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(7), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Rchg(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(11), P'Shift-EndMod/Acc(13), P'Shift-End%(13)
Level 6: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(15), AdjTgt-ToHit/EndRdx/Rchg(15), AdjTgt-EndRdx/Rchg(17), AdjTgt-ToHit/EndRdx(17)
Level 8: Impale -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(19), Decim-Dmg/Rchg(19), Decim-Acc/EndRdx/Rchg(21), Decim-Acc/Dmg/Rchg(21), TotHntr-Dam%(23)
Level 10: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(25), Dct'dW-Rchg(27)
Level 12: Confront -- Mocking-Taunt(A), Mocking-Taunt/Rchg(27), Mocking-Taunt/Rchg/Rng(29), Mocking-Acc/Rchg(29), Mocking-Taunt/Rng(31), Mocking-Rchg(31)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 16: Super Speed -- Run-I(A), EndRdx-I(36)
Level 18: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(36), Numna-Heal/EndRdx/Rchg(36)
Level 20: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(48)
Level 22: Kick -- HO:Nucle(A), HO:Nucle(43), HO:Nucle(48), ExStrk-Dam%(50)
Level 24: Tough -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/EndRdx(34), TtmC'tng-ResDam/EndRdx/Rchg(34)
Level 26: Super Jump -- Jump-I(A), EndRdx-I(43)
Level 28: Instant Healing -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(31), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Heal(33), Dct'dW-Rchg(34)
Level 30: Stealth -- LkGmblr-Rchg+(A)
Level 32: Throw Spines -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(37), Posi-Dmg/Rchg(39), Posi-Acc/Dmg/EndRdx(40), Posi-Dam%(40), ImpSwft-Dam%(40)
Level 35: Invisibility -- LkGmblr-Rchg+(A)
Level 38: Moment of Glory -- RedFtn-EndRdx(A), RedFtn-Def/Rchg(39), RedFtn-EndRdx/Rchg(39), RedFtn-Def/EndRdx/Rchg(46), RedFtn-Def(46)
Level 41: Web Grenade -- GravAnch-Hold%(A), GravAnch-Immob/Rchg(42), GravAnch-Acc/Immob/Rchg(42), GravAnch-Acc/Rchg(42), GravAnch-Immob/EndRdx(43)
Level 44: Shuriken -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(45), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(46), Apoc-Dam%(48)
Level 47: Phase Shift -- RechRdx-I(A)
Level 49: Targeting Drone -- Rec'dRet-Pcptn(A), EndRdx-I(50), AdjTgt-ToHit/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:
- 4% DamageBuff(Smashing)
- 4% DamageBuff(Lethal)
- 4% DamageBuff(Fire)
- 4% DamageBuff(Cold)
- 4% DamageBuff(Energy)
- 4% DamageBuff(Negative)
- 4% DamageBuff(Toxic)
- 4% DamageBuff(Psionic)
- 2.5% Defense(Smashing)
- 2.5% Defense(Lethal)
- 3.13% Defense(Fire)
- 3.13% Defense(Cold)
- 1.25% Defense(Melee)
- 1.56% Defense(AoE)
- 6.3% Max End
- 12% Enhancement(Heal)
- 83.8% Enhancement(RechargeTime)
- 33% Enhancement(Accuracy)
- 5% FlySpeed
- 125.5 HP (9.37%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 2.75%
- MezResist(Immobilize) 7.7%
- MezResist(Sleep) 2.2%
- MezResist(Terrorized) 6.6%
- 20% Perception
- 9% (0.15 End/sec) Recovery
- 24% (1.34 HP/sec) Regeneration
- 9.13% Resistance(Fire)
- 9.13% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 1.26% Resistance(Toxic)
- 1.26% Resistance(Psionic)
- 5% RunSpeed
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1400;698;1396;HEX;|
|78DAA5945B4F134114C767DBAD15BA6DA9B5DC2F85CAAD978 5BE794B7C1050B0D5D|
|2167C51C952C7B2B26E9BB61A79F303F8A489A8041548F802 6AD4F8CD4C4C3D9769|
|13E3A31BF8FF76CE9C39F3E7CC2CF9E74B86102FAE092D74D DB19ACDAD52A561D5E|
|BB2E1CB5B55BB22FC42885827B695978E94E6FA53DB719A63 DDE8927C24DDA6348B|
|B22A5DD9B05A76CD8DACBA3BB221DD96D979E92DD46A8E59A A4BF9D0A0D79CB4EAB|
|65B0DD260C5AEEEB46014A1D1AAFBCC6EDADBB663B7F6A2CB 75BB62DE85E49ABB95|
|B79A2DD9D81B0457F3F0FB01EDD1D3F688AB00DD2B3C1DEE0 2B3620953344AF18A4|
|D0D43FA06639D70660D302B96FD2A4DB475ED16CFE40867F3 8CDB84DE026105D2BD|
|AAACF79587665E138C378C7DC211E4F95459DF0985421F199 F087D478C63C231A4F|
|3DFD4F6F9F7051A3BF796F18E70FE3DE380D07F40666EC092 1EB5490F7BEF67EF83|
|EC7D90BD0FB3F713480FA84D023BB4EFB04D187DCCD8258C3 B8C278429581554BD0|
|EA6A8B717FE420212C2DC122D9CE1D024E126CC4478C613E1 E627B8F98932BB8584|
|28D7D6A2310A2DFC86D198F0C04C8C67BC3175B249C505C5E C9E07977B217540ED3|
|2605291C924234318808421B5CBD01C394BB2C1359819511D 19E1068E7303E3DCC0|
|3837307E87EB711F837E7448ABC418BB3E85D0842A34F199B BF38530F39530FB8DF|
|19D71AA618930AC9A5285A6B8500E42D3EA48A7C3149A0930 0C4226C80811E06E8B|
|39953EB741E735BFCE28324A846499A0E942A494CD145FB33 45FB3345FB3345FB30|
|C5FB3852CDF51F0642A9B269FF92FF8E7B1A87ABE7848C790 E59666F9428FEADD2F|
|147EE011B97F2205BDFBE9098D22137AF7A3FDAFE787D1A9D 353EC052DA31440B44|
|D7CBB87721F870FF0CDC2B76D940A0EDB3F8D8ED3F0453474 09E532CA15949798E4|
|C70F298062A00451422861943E94284A3FCA30CA214AFB0F1 7E1F6D1|
|-------------------------------------------------------------------|
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
PvP experts! Could anyone share a great Spines/Regen PvP build?
I haven't PvPed in a long, long time and would let to get my Spines/Regen up to par. Any help would be greatly appreciated!
Thanks!