OMG I didnt think it would WORK!!!


Chrome_Family

 

Posted

SO i got bored wit my fire/psi one night and took him to RV...of course i got molliwhopped 10 times in 5 min... The next day i was bored again and respeced to a pvp(ish) build for him, I had a couple hundred mill so i tore up the BM for IO's..When I took him to RV i PWNED EVERYONE!!! in open zone i threw my imps down and just spammed Char,Subdue, and Psi Dart. I only lost one duel and that was to a elec/kin def that drained me and killed my implings, but against anything else i absolutely pwned..I really enjoyed myself and now want to max him out for PvP purposes..here is the build i currently use, please tell me what i can do to improve on it for the sake of PvP.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Science Dominator
Primary Power Set: Fire Control
Secondary Power Set: Psionic Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Char <ul type="square">[*] (A) Ghost Widow's Embrace - Accuracy/Recharge: Level 50[*] (17) Ghost Widow's Embrace - Accuracy/Endurance: Level 50[*] (19) Ghost Widow's Embrace - Hold/Range: Level 50[*] (19) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 50[*] (21) Ghost Widow's Embrace - Endurance/Hold: Level 50[/list]Level 1: Psionic Dart <ul type="square">[*] (A) Decimation - Accuracy/Damage: Level 40[*] (3) Decimation - Damage/Endurance: Level 40[*] (3) Decimation - Damage/Recharge: Level 40[*] (5) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (5) Decimation - Accuracy/Damage/Recharge: Level 40[*] (7) Devastation - Chance of Hold: Level 50[/list]Level 2: Ring of Fire <ul type="square">[*] (A) Trap of the Hunter - Accuracy/Recharge: Level 50[*] (21) Trap of the Hunter - Accuracy/Endurance: Level 50[*] (23) Trap of the Hunter - Immobilize/Accuracy: Level 50[*] (25) Trap of the Hunter - Accuracy/Immobilize/Recharge: Level 50[/list]Level 4: Mind Probe <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage: Level 50[*] (7) Crushing Impact - Damage/Endurance: Level 50[*] (9) Crushing Impact - Damage/Recharge: Level 50[*] (9) Crushing Impact - Accuracy/Damage/Recharge: Level 50[*] (11) Crushing Impact - Accuracy/Damage/Endurance: Level 50[*] (11) Touch of Death - Chance of Damage(Negative): Level 40[/list]Level 6: Telekinetic Thrust <ul type="square">[*] (A) Kinetic Crash - Damage/Knockback: Level 50[*] (13) Kinetic Crash - Accuracy/Knockback: Level 50[*] (13) Kinetic Crash - Recharge/Knockback: Level 50[*] (15) Kinetic Crash - Recharge/Endurance: Level 50[*] (15) Kinetic Crash - Damage/Endurance/Knockback: Level 50[*] (17) Kinetic Crash - Accuracy/Damage/Knockback: Level 50[/list]Level 8: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (23) Recharge Reduction IO: Level 50[*] (25) Recharge Reduction IO: Level 50[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Empty[/list]Level 12: Flashfire <ul type="square">[*] (A) Stupefy - Accuracy/Recharge: Level 50[*] (27) Stupefy - Endurance/Stun: Level 50[*] (27) Stupefy - Accuracy/Endurance: Level 50[*] (29) Stupefy - Stun/Range: Level 50[*] (29) Stupefy - Accuracy/Stun/Recharge: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Quickfoot - Endurance/RunSpeed: Level 50[/list]Level 16: Swift <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End: Level 50[*] (40) Performance Shifter - EndMod/Accuracy: Level 50[*] (40) Performance Shifter - EndMod: Level 50[*] (43) Performance Shifter - EndMod/Recharge: Level 50[/list]Level 22: Drain Psyche <ul type="square">[*] (A) Efficacy Adaptor - EndMod: Level 50[*] (36) Efficacy Adaptor - EndMod/Recharge: Level 50[*] (36) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50[*] (36) Efficacy Adaptor - Accuracy/Recharge: Level 50[*] (37) Efficacy Adaptor - EndMod/Accuracy: Level 50[*] (37) Efficacy Adaptor - EndMod/Endurance: Level 50[/list]Level 24: Super Jump <ul type="square">[*] (A) Springfoot - Endurance/Jumping: Level 50[/list]Level 26: Aid Other <ul type="square">[*] (A) Empty[/list]Level 28: Aid Self <ul type="square">[*] (A) Healing IO: Level 50[*] (37) Healing IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Recharge Reduction IO: Level 50[*] (39) Interrupt Reduction IO: Level 50[*] (40) Interrupt Reduction IO: Level 50[/list]Level 30: Subdue <ul type="square">[*] (A) Decimation - Accuracy/Damage: Level 40[*] (31) Decimation - Damage/Endurance: Level 40[*] (31) Decimation - Damage/Recharge: Level 40[*] (31) Decimation - Accuracy/Endurance/Recharge: Level 40[*] (34) Decimation - Accuracy/Damage/Recharge: Level 40[/list]Level 32: Fire Imps <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge: Level 50[*] (33) Expedient Reinforcement - Accuracy/Damage: Level 50[*] (33) Expedient Reinforcement - Damage/Endurance: Level 50[*] (33) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50[*] (34) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50[*] (34) Expedient Reinforcement - Resist Bonus Aura for Pets: Level 50[/list]Level 35: Psionic Lance <ul type="square">[*] (A) Empty[/list]Level 38: Psychic Shockwave <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage: Level 50[*] (43) Scirocco's Dervish - Damage/Endurance: Level 50[*] (46) Scirocco's Dervish - Accuracy/Recharge: Level 50[*] (50) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50[/list]Level 41: Water Spout <ul type="square">[*] (A) Positron's Blast - Accuracy/Damage: Level 50[*] (42) Positron's Blast - Damage/Endurance: Level 50[*] (42) Positron's Blast - Damage/Recharge: Level 50[*] (42) Positron's Blast - Damage/Range: Level 50[*] (43) Positron's Blast - Accuracy/Damage/Endurance: Level 50[/list]Level 44: Shark Skin <ul type="square">[*] (A) Steadfast Protection - Knockback Protection: Level 30[*] (45) Impervious Skin - Resistance/Endurance: Level 30[*] (45) Impervious Skin - Resistance/Recharge: Level 30[*] (45) Impervious Skin - Endurance/Recharge: Level 30[*] (46) Impervious Skin - Resistance/Endurance/Recharge: Level 30[*] (46) Impervious Skin - Status Resistance: Level 30[/list]Level 47: Summon Coralax <ul type="square">[*] (A) Expedient Reinforcement - Accuracy/Recharge: Level 50[*] (48) Expedient Reinforcement - Accuracy/Damage: Level 50[*] (48) Expedient Reinforcement - Damage/Endurance: Level 50[*] (48) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50[/list]Level 49: Hibernate <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[*] (50) Recharge Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]8.5% DamageBuff(Smashing)[*]8.5% DamageBuff(Lethal)[*]8.5% DamageBuff(Fire)[*]8.5% DamageBuff(Cold)[*]8.5% DamageBuff(Energy)[*]8.5% DamageBuff(Negative)[*]8.5% DamageBuff(Toxic)[*]8.5% DamageBuff(Psionic)[*]1.56% Defense(Energy)[*]1.56% Defense(Negative)[*]3.13% Defense(Ranged)[*]6.75% Max End[*]2.5% Enhancement(Held)[*]34% Enhancement(Accuracy)[*]3% Enhancement(Stun)[*]53.8% Enhancement(RechargeTime)[*]5% Enhancement(Immobilize)[*]5% FlySpeed[*]137.3 HP (13.5%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -7)[*]Knockup (Mag -7)[*]MezResist(Confused) 12.5%[*]MezResist(Held) 12.5%[*]MezResist(Immobilize) 20.2%[*]MezResist(Sleep) 14.7%[*]MezResist(Stun) 12.5%[*]MezResist(Terrorized) 12.5%[*]9% (0.15 End/sec) Recovery[*]36% (1.53 HP/sec) Regeneration[*]12.5% Resistance(Smashing)[*]10% Resistance(Lethal)[*]11.6% Resistance(Fire)[*]11.6% Resistance(Cold)[*]10% Resistance(Energy)[*]13.1% Resistance(Negative)[*]10% Resistance(Toxic)[*]10% Resistance(Psionic)[*]13% RunSpeed[*]2% XPDebtProtection[/list]


ty everyone ahead of time.


 

Posted

I hope you play on Freedom, so I can have a go at you.


 

Posted

This


 

Posted

i would try to slot more bonuses for HPs. i was having the same problem on my mind/psi. when i would be fightn i would get my opponent so close to dying then BAM i would die first. since then i have respecd for more HP and got all the HP accolades to include FoN. now when i fight ppl whether it is a duel or normal zone pvp, i have more tools to my advantage. long story short, i die alot less now, and i thank the additional 300+ HPs i have managed in.


FoN would of been nice against that kin/elec defender. he would of TRIED to drain your endo and phailed epically. 1 min is plenty enough time to take out just about any AT once.


 

Posted

Yes Roman as a matter of fact i do PvP on freedom as well as test..U can find me on test on thursdays i am usually rolin wit the Renegades, though i am no "officially" in their VG yet.
And i pvp in RV perty much everyday after 4 (pacific standard)
My toons name is Blazing Mindthrust.

And thank you for the helpful tips, i am just glad to know that my fire/psi can do sumthing other than farm i am at work now and will post a updated build l8r tonight or tmmrw.
Thanks again

Oh and one more thing, my mind/fire is pre-i15 and is still permadom
is permadom even worth attempting on this toon?


 

Posted

permadom - not for pvp anymoar


 

Posted

Permadom is useful for PvP, just not the ultimate way to play anymore.

Since doms use more end now having dom up is actually quite useful and since getting mezzed is almost a deathwish having some form of mez protection is also very nice to have nowaydays. Not to mention the fact that domination boosts duration of holds and one would wonder why everyone thinks being in domination is useless.

I wouldn't attemp permadom but I would build for at least 40-50% recharge.


 

Posted

Build for +hp (at least 1400, 1450+ is better) +dmg (20% or more) +acc (you have no bu/aim) +rech (40-50 is good, mines at 70)


 

Posted

Do u think i should slot TK thrust for dmg or for kb...it already duz an intense amount of base dmg but im never really in melee range except when i swoop in for a Drain Psi
any thoughts?


 

Posted

[ QUOTE ]
Do u think i should slot TK thrust for dmg or for kb...it already duz an intense amount of base dmg but im never really in melee range except when i swoop in for a Drain Psi
any thoughts?

[/ QUOTE ]
Not hard to do both.