Mind/Fire Build Critique
You definately want more health and damage .. and of course phase and or pff .. for zones i suggest getting pff and hyper phase .. poisonous ray is great even though it has a sucky animation. Double proc blaze and use tk .. youre the target caller .. not the main damage dealer as i see it.
Oh ure caged power :P .. fire kins dont go well for zone pvp or arena for that matter .. imo
yea i know fire/kins arent great for pvp..i wuz just bored and messin around..you know got tired of farmin all day.. i did alot better than i thought i would lol
Fire/Kin/Stone can be a PITA in duels (can you say "lol where's my endurance?") but they're kinda lol in zones.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I dont know about stone .. it has the dmg .. but power has power boost which would help more. But yeah .. not first or even 4th pick anywhere. Its unlike psi domis who farm and pvp heh
Stone has Rock Armor - not as good as it was in I13 but still not bad. It's also got Earth's Embrace, which you can easily use as an "oh [censored]" heal or to cap your HP, and Seismic Smash, which is an eight second base hold in PvP.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
I know i know. I have stone on my troller. Btw the hold duration is gettin normalized. Its damage is still good though .. specially for the animation time.
hey all can yall help me wit my newest toons pvp build..i try not to put too many expensive purples but whatev...
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
az: Level 50 Magic Dominator
Primary Power Set: Mind Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Levitate -- Decim-Acc/Dmg:40(A), Decim-Acc/Dmg/Rchg:40(13), Decim-Dmg/EndRdx:40(13), Decim-Dmg/Rchg:40(34), Decim-Acc/EndRdx/Rchg:40(37), FrcFbk-Rechg%:50(43)
Level 1: Flares -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(33), Decim-Build%:40(34), Decim-Acc/EndRdx/Rchg:40(43), Decim-Dmg/Rchg:40(43)
Level 2: Dominate -- UbrkCons-Dam%:50(A), UbrkCons-Hold:50(3), UbrkCons-Hold/Rchg:50(3), UbrkCons-Acc/Hold/Rchg:50(5), UbrkCons-Acc/Rchg:50(5), Range-I:50(34)
Level 4: Mesmerize -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(9), Decim-Acc/EndRdx/Rchg:40(9), Decim-Acc/Dmg/Rchg:40(11), FtnHyp-Plct%:50(33)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(7), RechRdx-I:50(17)
Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A)
Level 10: Hurdle -- Jump-I:50(A), Jump-I:50(11)
Level 12: Maneuvers -- LkGmblr-Rchg+:50(A)
Level 14: Fire Blast -- Decim-Acc/Dmg/Rchg:40(A), Decim-Acc/Dmg:40(15), Decim-Dmg/EndRdx:40(15), Decim-Dmg/Rchg:40(19), Decim-Acc/EndRdx/Rchg:40(31)
Level 16: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(17)
Level 18: Telekinesis -- EndRdx-I:50(A), EndRdx-I:50(19), EndRdx-I:50(48)
Level 20: Tactics -- Rec'dRet-Pcptn:20(A), AdjTgt-ToHit/EndRdx:50(21), AdjTgt-ToHit/EndRdx/Rchg:50(21), AdjTgt-EndRdx/Rchg:50(25), AdjTgt-ToHit:50(46), AdjTgt-ToHit/Rchg:50(48)
Level 22: Health -- Mrcl-Rcvry+:40(A), Mrcl-Heal:40(23), Mrcl-Heal/EndRdx/Rchg:40(23), Numna-Regen/Rcvry+:50(40), Numna-Heal:50(40), Numna-Heal/EndRdx:50(42)
Level 24: Confuse -- CoPers-Conf%:50(A), CoPers-Conf:50(25), CoPers-Conf/Rchg:50(27), CoPers-Acc/Conf/Rchg:50(27), CoPers-Acc/Rchg:50(50)
Level 26: Super Jump -- Jump-I:50(A)
Level 28: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(29), P'Shift-EndMod/Rchg:50(29), Efficacy-EndMod:50(50), Efficacy-EndMod/Acc:50(50)
Level 30: Super Speed -- Clrty-Stlth:50(A), Clrty-EndRdx:50(31), Clrty-RunSpd:50(31)
Level 32: Acrobatics -- EndRdx-I:50(A), EndRdx-I:50(33)
Level 35: Incinerate -- C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/EndRdx:50(36), C'ngImp-Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/EndRdx:50(37), C'ngImp-Dmg/EndRdx/Rchg:50(37)
Level 38: Blaze -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(39), Decim-Dmg/Rchg:40(39), Decim-Acc/EndRdx/Rchg:40(39), Decim-Acc/Dmg/Rchg:40(40)
Level 41: Charged Armor -- TtmC'tng-EndRdx:40(A), TtmC'tng-ResDam/EndRdx:50(42), TtmC'tng-ResDam:50(42)
Level 44: Power Sink -- Efficacy-EndMod/Acc:50(A), Efficacy-EndMod/EndRdx:50(45), Efficacy-EndMod:50(45), Efficacy-EndMod/Rchg:50(45), Efficacy-EndMod/Acc/Rchg:50(46), Efficacy-Acc/Rchg:50(46)
Level 47: Surge of Power -- ResDam-I:50(A), EndMod-I:50(48)
Level 49: Vengeance -- LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]8.5% DamageBuff(Smashing)[*]8.5% DamageBuff(Lethal)[*]8.5% DamageBuff(Fire)[*]8.5% DamageBuff(Cold)[*]8.5% DamageBuff(Energy)[*]8.5% DamageBuff(Negative)[*]8.5% DamageBuff(Toxic)[*]8.5% DamageBuff(Psionic)[*]11.3% Max End[*]88.8% Enhancement(RechargeTime)[*]31% Enhancement(Accuracy)[*]4% Enhancement(Confused)[*]5% FlySpeed[*]145 HP (14.3%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Immobilize) 18.2%[*]MezResist(Sleep) 2.2%[*]20% Perception[*]12% (0.2 End/sec) Recovery[*]22% (0.93 HP/sec) Regeneration[*]2.52% Resistance(Fire)[*]2.52% Resistance(Cold)[*]1.26% Resistance(Energy)[*]1.26% Resistance(Negative)[*]2.5% Resistance(Psionic)[*]5% RunSpeed[/list]