The_Coming_Storm

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  1. Quote:
    Originally Posted by brophog02 View Post
    Why? Countdown to Redside Extinction is now at two days.........
    More like countside to Blueside Extinction.
  2. You have an entire 10+ mission arc rewritten for heroes come Tuesday and you had old Posi added to Ouro in i17.
  3. Two issues in a row now you have provided the heroes with more new content than Villains. Stop doing CoH revamps and start adding exclusively to CoV for parity.
  4. NO. You heroes have gotten more content than villains two issues in a row now.
  5. Yea... Advice is to reroll AR/Traps Corr. Defender Trip Mine does a LOT less damage.
  6. I am ready now. I got my 5th piece of Armageddon to put in Trip Mine

    GMan, what was wrong with i17?
  7. Quote:
    Originally Posted by gameboy1234 View Post
    This is what I understand also. Pet AI was fixed a few patches ago, it is now working as intended. Also, if I understand correctly, there's "group" code in the AI that controls the entire spawn which causes some mobs to just randomly run into melee range, even if they don't need to. This same code randomly causes your pets to enter melee range, even if they don't need to. This is also considered WAI.

    The devs just don't want us to have 100% control of out pets. It's part of the game that we have to work at positioning and commanding our pets to get them to do what we want.





    I totally agree that better control of the pets would be desirable. I wonder if the devs would give this to us as an Incarnate or other special power, something we have to work at to earn. That would make us better MMs and also represent our increasing control over our henchmen in an in-game sort of way.

    I think the devs will not, because the AI changes would be too hard, but it might be worth it to ask.
    The pet AI fix was a total lie. I cannot stress that enough. They broke the AI to accommodate Demons. Then falsely proclaimed they fixed it. Tell that to my poor soldiers who keep trying to melee Blue Mitos.... or all huddle around an RWZ dummy and punch it these days.
  8. Quote:
    Originally Posted by seebs View Post
    I don't think it's a bug. It's not random, either.

    When all ranged attacks are on cooldown, pets run into melee so they can make more attacks.

    I have gotten around this by issuing a "follow" when they make their second ranged attack (for the little guys), then waiting a couple of seconds, then issuing an attack order again.
    Actually, the AI has been severely bugged for months. Trust me, I'm a guy that spends a lot of his time telling the pets to attack RWZ dummies. I think they were broken in i17 and never fixed, although Castle falsely claimed to fix it.

    Also, nowadays, stupid mercs jump onto the Blue Mitos' platforms and get themselves zapped to death.
  9. Quote:
    Originally Posted by je_saist View Post
    yeah. this was my thought as well. The second quarter numbers are right before a major expansion, right on the heels of several new MMO's, and with little to no advertising, and it's STILL bringing in money?

    I have to side with Nethergoat as well on the response to a "sequel" title. The mods have been aggressive against players swinging clue-bats around the forums lately.

    I will stick by my previous statements on the possibility of a sequel title. NCSoft won't be making that call until March of next year at the earliest, but more likely April or May.
    And why do you think it is much more likely in the months of April and May? Insider info? Gib it nao! *Whines and moans and tears the curtains.*
  10. The_Coming_Storm

    Name your pets!

    Quote:
    Originally Posted by Sullster View Post
    My Merc Masterminds henchman mostly have names based off "Full Metal Jacket"

    Soldiers: Pvt. Pile, Pvt. Joker
    Medic: Pvt. Cowboy
    Spec Ops: L.Cpl Snowball, Cpl Punishment
    Commando: Sgt Suicide (Hes called this as hes the one that always uses detonator and fails to run away fast enough )
    You shouldn't be using detonator on lower tier minions anyway as the damage is based on the minion's level compared to the enemies' levels. ... My names for my main (Mercs/Traps) are uninspired. My Nin/Poison has Miguel / Raoul / Pedro ; Enrique / Juan ; Heyzeus (can't name it Jesus)
  11. Mission Architect where you can place phasing contacts at specific coordinates in the world?
  12. Quote:
    Originally Posted by bAss_ackwards View Post
    Places I'd like to go in CoH2, whether it be in another world, across this world, or through time:
    • Something steampunk Western themed: Not just a any old Western, but steampunk Western!
    • Feudal Japan: With a touch of high-fantasy added.
    • Areas of modern Asia in general: Singapore, Malaysia, Japan, Korea, you get the idea.
    • Praetoria, of course: I wonder, does Tyrant still rule all of Praetoria later in the timeline?
    • Medieval Europe: With a bit more high-fantasy flair. Knights, dragons, wizards, dark elves, and more!
    • Prehistoric times: Dinosaurs! I don't have to say much more, do I?
    • Atlantis: Lets make it simple, everyone can somehow breathe or hold their breath for as long as they want underwater. Gives us an excuse to make more underwater and bikini costume sets!
    • Moon base: Probably change the movement speeds of players to be a little floaty.
    How's that for hoping for too much?
    I want to have apartments!
  13. Quote:
    Originally Posted by Imadinu View Post
    Hello. I'm seeking to join a SG on Virtue, I thought I introduce my self and talk about what I seek. First let me say that I've read through the SG list and all look like great homes to join, but before I go and apply to any SG I want to make sure:

    1- The SG welcomes new players but ALSO teams with them.
    2- Has casual RP. (RP is somewhat new to me, I know the concept, but I've not done much of it and sometimes I feel like an idiot but I'm interested in giving it a try.)
    3- There is an active membership of at least 12 players.
    4- EST time zone is covered.
    5- Members are respectful and carry themselves with a high level of maturity.

    Characters on Virtue:

    Hero Side
    (M) Ringnek, a lvl 20 Tank/Natural (dark/dark)
    (F) Alegrra, a lvl 19 PB (I find that I like Kheldians and want to make one my main character.)

    About me:
    I'm a 30+ male here to play and have fun. I work from home so I tend to be on all the time. To me the journey is more important than the end goal, though my goal is to level and get to 50 but I'm not in a rush for it. This is why I think RP will be a fun diversion from the grind. I'm willing to help the SG I join with all I can and hope that in return I find some active players to team with.

    Note: Steady Teammates

    In case there is a group of players that don't belong to an SG and are new to the game and would like to get together for some missions periodically, I welcome them too. (Any server will do too)

    Finally, any SG that thinks I and they are a good fit should contact me. Global handle is Shrouded Host.
    Consider coming to redside?
  14. Quote:
    Originally Posted by Grey Pilgrim View Post
    Holy carp! They're still making money off of a game that's been out for this many years? Insanity!
    People said that was 3 mill revenue, not profit.
  15. Quote:
    Originally Posted by Enyalios View Post
    Its too late to make big money on anything...but here's what I've been doing since GR was announced last summer. Pre-market merger I was going to gun run these things.

    1) bought 15 full sets of Pet Damage purples blueside and crafted them (total cost about 170M influence including crafting)

    2) bought 10x stacks of the Pet Damage uniques and Recharge Intensive Pet uniques. I tended to buy these at the earliest available level and level 30 so they'd be more useful than the level 50 versions. These provide bonus resistance and defense to all of the MMs pets so very useful to them and rare in low level versions redside some selling for 300M per recipe. The prices won't be that high any more....but more than the average price of 55k I paid for them over the last year.

    3) bought 10x stacks of base salvage not available on the other side. Since I expected to gun run and meet pre-standing bids for 10-20M to completist collectors I thought this would be useful....now....not so much.

    4) stocked up on tons of recipes redside which ran at 25% the blueside price since I figure the prices will be more like blueside's in the merger. Non-unique LotG, Numina, etc were incldued. Considering I didn't pay much I doubt I lose here....though the new merit of the month seems to limit the potential upside for me here.

    5) bought odd PvP recipes much cheaper on redside.

    It'll take a while to sell my stock w/o killing market prices in the new market but I'd guess I'll make like 25-50B over 12 mos selling this stuff.
    Lol, you are Sooooooooo Greedy. :P
  16. Quote:
    Originally Posted by Mirai View Post
    We'll soon be getting a new free respec, so many players like me may want to use existing freespecs before we lose them. (You can only have one freespec at a time on any given character.) Keep in mind that Fly has received a boost on the Going Rogue beta test server. I'm not sure if that's a general I18 buff or a specific Going Rogue buff, but it's a significant buff.

    The current base flight speed is 14.32. That will be increased to 21.48. However, the maximum flight speed remains 58.63. That means a level 50 character will be at the flight cap without using any flight speed enhancements at all. (Meanwhile, I currently have level 50 characters on the live servers who are not quite at the flight cap even with three flight speed IOs.)

    So with this change, there is really no reason to add enhancements in Fly to boost flight speed, unless you want an IO set like Soaring. Hover can still benefit from flight enhancements though, and also gets the boost to the base flight speed.

    Nearly all of my characters use Fly, and I've added slots for flight speed, so I'll be using a lot of respecs this weekend. (I might simply convert the flight enhancements to endurance reduction on some characters though.)
    What about Group Fly's speed?
  17. I'll sign up to test. But I will only if you plan to make it more deep / complex than L5R.
  18. Sequel with some amount of character transfer.
  19. Quote:
    Originally Posted by bAss_ackwards View Post
    So I see. Lets continue our discussion in this thread though. Posting in that one would be necroposting and that is a no no around here.
    Necroposting is allowed under the new forum rules, actually, but oki.
  20. I love how everyone doubted me.
  21. Old news. I told you they were making a sequel well over a year ago.... I scoooped you by a LOOOOOONG time

    http://boards.cityofheroes.com/showthread.php?t=138497
  22. WHOAH. Controllers get WATER SPOUT. That power is so awesome. It only does Kup and does great damage. I want to roll a */Storm controller now . Tornado + Waterspout ftw.
  23. Warburg may see some more life from PvE'rs, and hopefully PvP'rs thusly, because of End-game / CoP being made easier with nukes.
  24. RP is dead on Virtue in PuGs, pretty much. Unless you are looking for RP, Virtue is pretty much the same as Freedom. If you also want to RP, you will find more groups there that do RP.