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Positron also said:
Quote:We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13. -
I do enjoy cheese.
I do not enhoy being the leech which doesnt really contribute anything that others can do better and faster.
Then again the melee hand snipe is so powerful even when its slow. Even slower on ninja blade and broadsword which apparently is WAI.
Ok im done. -
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Obtaining shards from TF(One of the least wanted AT´s on TF´s) and from defeats without any aoes will be soo much fun.
Bind on pickup ftw. -
In need of 6 of these and offering 400 mill per micro at level 50.
Contact via PM or send a mail/tell(mail preferred because i often miss offline tells.) to @TRTerror -
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so wait can you track same things(defeats, drops etc.) as herostats and export builds?
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The new animation is so much better gameplay wise so i dont really care how it looks.
I wish they would do the same for thaw and clarity. -
dropped in 4.6ish mil prestige on my new 88 toon. not sure if we are 10th yet since the list takes forever to update
Whoever is doing the base deserves massive props. Some stuff in there that i didnt know you could do. -
Quote:haha wowFirst off, I like how you go in and say I dont know anything, completely show that actually applies to yourself in the same post, and then come back changing it up.
Secondly, no I have both blaster types, even though I don't play them often anymore. The problem with fire is that just like Psi is way at the top and the gap between them and the rest is quite too large. However, unlike psi, fire isn't broken in multiple ways, so fixing is a lot easier. I would even go to say that fire has one of the best secondaries (additional effect) now, other than sonics and some Psi's, all the other sets' additional effects seem close to moot in I13 rules .
The sets, that could use a buff however I would say are DP, AR, and probably Ice. The sets that are probably closest to balanced are rad, elec, archery, and even sonic.
Quote:Third, Yes, KO blow DOES hit that hard WITHOUT debuffs on the target.
Quote:Fourth, obviously both you and psyrene are very young, clearly observed by your attitude ( I cannot bring anything intelligent to the topic so that = you got beat and cannot handle it fallback statement), you can joy and praise each other as being a part of the /ignore club. -
Quote:Like Powersink needing accuracy? Powerboost increasing mez magnitude?"I haven't figured out that Saist actually knows what he's talking about because he takes the time to actually play the characters and knows how the powers interact" t
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What about shield having resist energies?
The list goes on and on. -
First off i want to know why you think fire blast should be changed at all?
Did you get wrecked by one as badly as a psi blaster?
800+ with debuffs perhaps . Ko blow doesnt hit that hard by itself though .
All im seeing in your list is "i got wrecked by this and this and this. THEY NEED TO CHANGE." -
Kin Melee has the fastest AS of all stalker primaries. It also has a ranged follow up if you choose to go that route instead of CS.
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Quote:The DPA wouldnt remain the same if they increased the cast times and lowered the damage. Then again you dont have a clue what you are talking about as per usual.
8. increase cast time on fire blast powers, and lower damage accordingly, so the dpa will remain the sam1
Quote:11. reduce damage on blaster villain mako KOB, and obviously
KMs CS
Stay free. -
Quote:http://boards.cityofheroes.com/showt...97#post3250297Wait, what?
Seriously, did I miss a really weird discussion somewhere? That can't be right; I can't believe someone would assert that except out of context.
Also, I'm pretty sure off-market trades for influence exchanges above the inf cap are not considered "abuse". An undesirable side effect of the influence cap, perhaps, but not abuse. If there is a quote out there, I'd like to see it, because it contradicts my understanding of the situation.
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Quote:I have run the numbers and you are completely wrong. Im not going to post them or cite sources eithernope. not even the tip.
I've run the numbers before comparing the active player population as determined by average number of posts versus the total population of the listed board members versus the known subscriber numbers versus the expected subscriber numbers. From a purely numerical point of view the active population of the forums could be anywhere from 2% to 15% of the actual paying player base. There are several reasons why the percentage range is so wide.
Quote:- PvP is an active component of the game with a large number of participants on many servers
- Anybody can use the market to gain millions of influence in a very short amount of time.
It really isnt that hard.
Quote:The not-so-gentle point here is that the "jerk" player who does not understand basic game design is more likely to be more vocal, and more forceful in that vocalization, over any given issue from somebody who actually knows what they are typing about. Just look for the calm and collected posts that take time to reason out any given scenario, event, or idea. Then compare the number of those posts to the flat one liners with disparaging remarks. -
using a ranged chain and generating enough threat is enough.
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Quote:Remove flurry and get acro.Ok, heres the build changed to what Dave said...
Ill add purples once I get the extra cash, for now, it's this:
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1446;721;1442;HEX;| |78DA8D93C94F53411CC7E7757B6D79A51B5D801668015B68FB809BCBC1B86130903| |46038A94D292FF525A46DDA6AE44445132F78D1C42D41598C9A184FC683F18F703B| |EA1FE172F1567FCB14A3BDF8D27E3F33BFF9CD6FBE6FDECCC2B5D39A10ADE342F19| |C5A2B361A8593A04DA36E5F2896CD9250851061192A2C162B6563553F512F5D36EA| |EB914E78E94AAD56AD37F5B3C5D5B2D16CF8E72A306C549A7AA7A1E5ABD5357DD66| |C568C46833BF346B16656CA6EEA2CD50C63D54FCDB9CA55B361AE986B66733D70A6| |6696F4D96ABD64141668A9F528D899807F4C749EB65DBC00CC08CB73C653826D87F| |18C90D8236CFC9965150F150C4D3C603C224CDE23C4214391D5956D9A3AC6F5C676| |0929AE97E22553BC480BD4CAB32CD63714CABD264C6508C3A07659D6BE4F21074F7| |57021277B7772751F2FE9804FA0929BB650D3140A43C825577285C8B2FB17F4E2C2| |FDD582BD4DE8F4F01C7BCF368482427B4C23DA1342EF0E638FE0DB25A850D6C3B32| |C9E73D04889E832213B471881212FAF6BF372853EAED7B74F0873A130AF15817A7E| |AE67F5B3B1C01786204CF1EB38212FC879B6E07D1A896E1146EE10127719B709494| |80F499B21DED991BF90808408DB149138854621D42F97E8672B032AC34988B9D851| |8ED26F820E4AE783BCC1311F6128C008123CAAA0C302794A9CF386F8438C820ECBA| |D1ADEE0C3D5625C27643709B91B84242426657AF23D5BFE2C70CF473F70EF239FBF| |4F845BA0E3F2208FFF24E787BE31BE337E10BCE02F2DFDA5D9DF04FB7B092735238| |F508643594EC8F126FA60AA2E3751E7D02B98332D77657A92926774468E1155B050| |CC7670CDE0078F98EF8AE46D07574C281449D83AB7AEDD76F90E46FFE7B1ABFF967| |77445D4AE88B32BF256EB58702DBA41CFA3E44194656C5D40B988DD4BD82A626B05| |A584DDF63BAD53CF7B18DFE508CA51946328217827B185996A0F5E4F140DC583D28| |BE245F1A104510650B651DABF018898FB61| |-------------------------------------------------------------------|
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Quote:Ok... first things first... I have never played a blaster
I just made an arch/dev blaster, i love it so far... I know some people saw dev is just meh, i like it.
As the title says, I need help with a pvp build... Do I have one right now? No. Have i attempted to make one? No. I have no clue AT ALL how to make a blaster pvp build... I usually play melee.
What im trying to say is, can someone make me a pvp build? I have a decent budget, no pvp IOs, and only cheap purples (if any purples). I would appreciate it alot, thanks.Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1454;729;1458;HEX;| |78DA8D93496F525114C7EF637A401F054A19DAD2014AA54079B43B878571AAA9699| |3A6355DA9CD2BBCE04B1A20808D5DD918133775A3895352ED60D4C4B852A3C60FE1| |B4D40FE1B0718767B8D4281B5FE0FFBBE7DC73CF39EFBE7BE72E9FD484D8382A14D| |F8955A3D1583E0EDA34EBCE39A36C15DD46BD78B15032D7542144444E2D2F1895B2| |59D28FC19C595F8FB6DD8B976AB56ABDA99F364A65B3D908CE5460DAAC34F5F6409| |BAF5657F569AB59311B0D36664DA36655CA5E32166BA6590AD270A6B26635AC156B| |D56AAEF79CAA59457DBA5A2F9ACB73546A3D06ED64E01F17EDA7E5144F0153C2F68| |4F188E0D8663C2624760957FEACB28B7B0ABA327719F709D9DB844188506476658B| |96A6385F6A8790E67C692E99E6221BA0765E65B3BF2257FE05A190230C833A655AE| |71EB95CBCD4C589DCDCBB9BB307B8A40B3E814ADDB4843A4EAE08B83CB292274C2D| |7B7F813528BC5F6D685D05A38BD738BBB6C01512DA039AD11E12BAB719BB84C00E4| |185B43E5E65F39D81415AC496081333841198F2735D879F33F472BEDE3D42841345| |B85614F205399F3DC88DF57C610842815FC70D71218E7384EED04C6C9330729390B| |8C5B84148427858BE7D987776E42FC420202A772C9A20D728B8FA64893E6EA55F65| |B809710F7794A7F06BA003B2F301DEE0788030D4C308117CAAA0C30271CA20C70DF| |18748810ECBAD1A7E4349B37C26B27C26265EF209794D4882266578F23DB7FC59E0| |9E8F7E60EB239FBF4F84EBA063F2208FFDA4CE0F7C637C67FC20F8A1BF71D9DF38F| |797E1FE9EC149CDC94DCCB16B8203F2BC890158AA7380D0D9F51CD64CCA5D99CC52| |F094CEC833620A268A3BF6AF19FCE011B31D9E79C7FE15130A79128EF6AD6BB53C8| |1FDD9FF799CEABFE95D1D1EB5C3E3EEF0BCD5DA2D7816BCA06751E64194251C9D43| |398FE6051C19385A4129A2D97AA7B5F3F90FE2BB1C42398C7204250CEF24363152E| |DC2EB89A2A1F850BA51FC280194104A3FCA164AEB370D07FF72| |-------------------------------------------------------------------|
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Quote:Using play money to buy a bunch of ones and zeros can "hurt" someone?Well, maybe that was the intent, but my point is...
diminishing supply to the point where people can't make their builds hurts the game whether the person in question profits or not
his benefit and our detriment aren't directly related
I bought and deleted math proofs today. left a bid on a stack of 111 inf each. still filled.