TacRedline

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  1. great guide. you should also post one as /STORM with only the storm info in it.
  2. can someone verify Thunder Strike does 7.2226 SMASHING damage (not energy). I am showing SMASHING damage on the test server.

    ref: Thunderstrike: 7.2226e + (1.9219s (AoE))
  3. Thanks dodger.

    I tested Thunderstrike last night:

    it's mostly smash damage (lame), the extra AoE damage (which seemed to happen 100% of the time) I am not sure of (it doesn't say).

    It does knockback to your primary target *everytime*. Targets within 5 feet or so are knocked back about 90% of the time.

    the disorient is very VERY short, maybe 5 seconds total. it happened maybe 10-20% of the time.

    I'll test it more tonight (KB vs boss, etc)
  4. TacRedline

    Defense nerf

    ummm... shouldn't ALL Ice tankers take Toughness?

    that'll give you resists to all smash/leathal + whatevers AND mega defense too.

    best of both worlds.
  5. TacRedline

    Defense nerf

    so...

    it is VERY important your damage powers do ONE damage type- since targets get the highest defense - having smash/leathal in your attack SUCKS!

    go Electricity!
  6. Will Electric Fence hold a boss on the 1st shot?
  7. [ QUOTE ]
    and, on a full team, have a combination of defense and ranged offense that's second to

    [/ QUOTE ]

    has anyone run/seen 8 man Kheldian teams?
  8. [ QUOTE ]
    [ QUOTE ]
    how about just the TEXT FEED of the battle?

    [/ QUOTE ]

    Because there's just too much data from the Matrix, we have to watch the battles with little screens that show everyone as moving green characters.

    [/ QUOTE ]

    I meant the text feed from ONE competitor the viewer can choose to see. It would replace the viewer's text with the competitors text.
  9. how about just the TEXT FEED of the battle?
  10. TacRedline

    Observer Mode

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    I'd suggest that the 'spydrones' (I assume they look similar to the policedrones) at least make a noise so you can hopefully get a little warning when in close proximaty.

    One problem I see with this plan Positron, scrappers and tankers won't be able to really hit a spydrone which is floating outside of melee range thus it creates an imbalance. Technically they could be followed around without being able to stop them.

    [/ QUOTE ]
    *sharpens Shurikens and does squat thrusts to get his Super Jump in peak condition* Oh, sorry. Were you saying something about me not being able to hit cameras?

    [/ QUOTE ]

    Jesus, LaserJesus has Shurikens TOO!?!?!?
  11. awsome as usual Dodger.

    Question: Thunderstrike, how OFTEN (%) does it:
    1) Knockback
    2) AoE
    3) Stun

    Thanks!

    Thunderstrike

    A good-damage power with a small AoE, which often disorients foes. When the AoE is present, this power deals only very slightly less damage than Total Focus, but disorient is not guaranteed.

    Endurance Cost: 34
    Base Damage at 50: 93.95 + (24.98 AoE)
    Duration: Instantaneous
    Recharge Timer: 40s
    Activation Time: 4s
    Brawl Index: 7.2222e + (1.9204)s
    Recommended Slotting: 1 Acc, 5 Dam
  12. Fanfrikingtastic States.
  13. TacRedline

    Boss Changes

    [ QUOTE ]
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    I think the genre (and the great game) attracts many of us who want some online gaming experiences, but need it to be flexible enough that we can solo at will (instead of standing around trying to form a team for 10 minutes).


    [/ QUOTE ]

    Eighth - you've hit the nail on the head! Positron and I were just talking about this; part of the beauty of the game is that you don't need to wait in order to get to fun. I don't want to lose that in the rush to encourage grouping. Like I've said, I'm going to review the missions this week and see how many have bosses at the different level ranges.

    [/ QUOTE ]

    EXACTLY what I told the girl I am trying to get to play this game...
  14. [ QUOTE ]
    registry key coh->Installer Language
    1031 = german
    1033 = english
    1036 = french

    If you *had* created a key called coh->locale and set it to 0, that would have given you english, but the above is better if you have a coh->Installer Language key and no locale key.

    [/ QUOTE ]

    haa4xxOXxoorrRrr
  15. just as in the video Black and Bright Green with a rad emblem.

    what really rocks about this SG is EVERYONE stays in SG colors all the time, it looks so badass.
  16. Yea, we stopped camping AT the reactor and let the mobs gather there FIRST before engaging, that way our RI and EFs REALLY had them covered.

    After that we went in clockwise circle taking out Sky Skiffs in seconds flat.

    The Phantom Army absolutely OWNS with all RADs, they hold mad aggro and do good damage.

    *edit*

    note on our first attempts we had only one ILL controller, on our second attempt we had THREE ILL controllers
  17. [ QUOTE ]
    We still toasted Clamor in under 20 seconds. Doom Virus may have a video of it, but he complained at the time that she fell off screen.

    [/ QUOTE ]

    Yea I have that on video too. She did try to escape but you can cleary see in my targeting window that she goes down at 19 seconds.

    I have some MASSIVE indoor Freak battles on video, at least 30 of those guys on us at some points, all purples (to me) no less. Only after I leveled twice did I start seeing some reds.

    The problem is... what if the next AV takes 20 seconds? That has me worried.

    Right Top AM makes it, but it is cool when someone gets to half health and SIX people do an AoE heal, lol

    Split SG, I like your idea of having two SGs, one level 20 and lower and the other level 21+
  18. A picture is worth a 1000 gigs right?

    Here's the video that should end any debate...

    www.wbt101.com/CoH/BO/Buffer_Overrun_Freedom_Synapse.wmv (30 meg)

    Interested in joining?

    http://boards.cityofheroes.com/showf...part=1#1926341
  19. Joined this team last night.

    We did the Synapse TF.

    The Clockwork King fell in about 15-20 seconds, Babbage about the same.

    Video coming soon.
  20. [ QUOTE ]
    I read that article. There is an error:

    "First off, the 5th Element will be going away..."

    All I've got to say is, "MOOLTIPASS!!!"

    [/ QUOTE ]

    "MOOLTIPASS!!!"
  21. evil?

    who gets to define evil? everyone has their motivations...

    evil is not the word i would use.