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Posts
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Joined
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Quote:I had fun rox. We'll gettem next timeWe were lucky to have enough people to form two teams tonight. E needed a second team leader, so I agreed to help. I haven't done this TF much, so really I was just a warm body to hold the star.
We had a death in the first mission, so we decided to start over. We did pretty good on our second try until some confusion in the second mission caused a death. After that we decided to just finish the TF. Reichsman's AoEs caused a few more deaths in the last mission but other than that everything went pretty smoothly.
I didn't get the screen shot but we finished in 56:12 with 7 deaths.
Thanks everyone for the fun! -
The phrase seems suggestive and i cant find a definition in the knowledge database. Ive tried a search but my search fu is weak. What does it mean that an account has to be in good standing in order to be invited to the beta?
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Gratz Mr E, what did you do with the money?
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Are you joking?!?!?!?
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This report needs to be signed and dated. I gotta get it to the copiers before the deadline!
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I fell underneath the steel canyon city map after i was kicked out of lord winters realm at location 2020.3 -2000.0 1954.9
I filed a bug report under graphical issues -
Quote:Classic
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Disoriented after teleporting.
Teleport (recall friend) griefing.
Perma unstoppable.
Players sending Geko (i think) cookies.
Death threat to jack.
Contact contest (Numina)
Bugged freakshow/sky raiders in terra volta.
5th and council fighting in the streets.
Soloing AV's with my tank.
Bastians name change to citadel. -
The power gamers credo thread by adam selene
Boxhead's updates
Sabrecats dev digest
Prime only being open for a few hours to "test"
Founders falls the highest zone.
Poison and his meds and his nurse.
Rikti invasion.
Hover-snipe hydra.
Jose "broken" brogan contact.
*sniff* -
In the middle of perez park.
2nd wave <3 -
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Rumors of trench coats.
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No. Still have to fix regen. -
By the moons of reikshall! Nazi and time travel. Sounds like ffvt3r
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It will also introduce an upcoming gameplay feature.
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A specific threat will force him to get more actively involved.
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Croatoa? Red caps? -
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AAACK!
Thread necromancy most foul!
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Yeah, how did this one manage to avoid deletion?
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Anál nathrach, orth' bhais's bethad, do chel denmha
If you dont understand im sorry -
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My beef with the MA set is that there are not enough punch manuevers. You have to add Boxing and Flurry to do something with your hands.
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I know how you feel. As an amatuer martial artist myself IRL, I was surprised at the lack of hand attacks in the MA set. Seeing as how I study Karate, that's not too odd though.
The funniest thing about it is that you can use the Kata emote in the game and it's all just punches and blocks but the MA set is almost all kicks.
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Miyagi: Wax on Wax off... Wax on Wax off
Miyagi: What you doing with the feet daniel-san. Use your hands.
Daniel: I cant theres no animation for it.
Miyagi: You look like a retard. Get out of my dojo retard.
Daniel: Look I can jump kick flip upside down in the air and hit people on the head.
Miyagi: I teach karate to defend one self daniel-san. You no wax on wax off you get squished like bug on windshield.
Daniel: But look I can sweep and roundhouse!
Miyagi: You can sweep around my house all you want but I still punch you in face.
Im starting to think that "soon" means within the year and "not soon" means more than one year. -
I have an idea on a base raid system that uses appointments. You get to schedule a base raid through some kind of system and that whole day the base is blocked from any other raids. Only one raiding party at a time. Cant schedule a raid one right after the other. 24 hour wait between raids. This is so when someone has a raid scheduled and you want to know exactly what time it is you wont be able to. Niether will the next person raiding the base because there would be whole days blocked out instead of hourly time frames. Example: Joes Sg is raiding Tims Sg at 3:37am. Tim knows that he has a base raid scheduled for today (will go into details later), but he wants to know exactly what time it is. So he asks his buddy John to pretend raid his base to find out when exactly his base is being raided. John looks to book an appointment for a raid and sees that a whole day is booked up for a raid. No one will know what time the raid is scheduled except the raider. This will help ensure spontaneous base raiding.
Now for the defending base raiders side. I think we should use the same color coding that we have here in america for terrorists.
Black - No base raids scheduled for this week.
Green - Someone has scheduled a raid in the coming week (7 days).
Blue - The raid is getting close and is within 5 days.
Yellow - Your base is in immenent danger. 3 days until the base raid starts.
Orange - You have 24 hours until your base is going to be under attack.
Red - Within 2 hours your base will be under siege.
The first time your base is raided you get can get anywhere from a black to a yellow alert. For practical purposes all raid times should be held on central time zone since that is what Cryptic seems to use as a standard time. The reason the color cannot be above yellow for the first time is because you shouldnt be able to be attacked the first day after you acquire the item that enables you to be raided. Example: Joe acquires the item on monday 11:59pm cst. Tim books an appointment to retake the acquired item back on tuesday 12:01 cst. This would mean Joe has virtually no time for preperation to defend the newly acquired item. But if the base wasnt able to be attacked within a 48 hour period the alert would be yellow (within 3 days). That way if Joe acquires the item on monday 11:59pm cst, then a new raider could not attack until wednesday 11:59 pm cst.
Base raids should be limited to a one hour timed mission.
Also say two different SG's or VG's are attacking the group with the acquired item. The first SG has scheduled their attack on tuesday at 11:59pm cst. And the second VG has booked up an attack on the base on wednesday 11:59pm cst (24 hour wait period between base raids) then when the first SG base has ended on wednesday at 12:59am and the defenders are successful at keeping the item, the alert status will now be orange (within 24 hours).
If an attacking SG or VG is successful at taking the item away from the defenders, then obviously any other raids scheduled for the next days are canceled towards that base. With some kind of witty message say "Johns fortress was succesfully defeated by Tim". Then the alert status for the failed defending base would become black.
Just an idea feel free to shoot holes in it or add stuff or ask questions. -
OP:
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5. A well slotted Elude completely negates the purpose of the entire rest of the SR line. Once you have Elude, and you have it slotted with recharge and defense, every other SR power becomes useless. Satori
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No - we're not done with Super Reflexes. It's still "on the list" of ongoing issues, but it's sort of on a back burner right now.
The number one priority is to get Expansion 2 live. After that, it's fixing the problem that the game is TOO easy post level 25ish (and AOE attacks just rule). Then I'll be returning to dear ole' SR. Promise.
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8 months later...
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o Changed Moment of Glory, Elude, and Light Form to have a Duration of 180 seconds and a base recharge time of 1000 seconds. This prevents these powers from being 'Permanent' PvP/PvE
We initially designed the last powers in the power sets for specific situations usually when the hero is in dire trouble. After launch, players soon realized that they could set these powers to permanent.
To a degree, we didnt mind, but it was a little worrisome. When players arent given meaningful choices in gameplay, the player eventually gets bored. Tic Tac Toe, for instance, is a game that is wonderfully entertaining until one gets bored of the choices that can be made. Fire and forget powers ones that could be turned on and forgotten certainly didnt hold true to this game design principle.
The biggest reason for this change, however, is that these powers were so far beyond every other power in each set. Once one attained a perma defensive power, the rest of the powers in the set became nearly irrelevant. Even worse, these powers significantly unbalanced the character in comparison to other Archetypes in PvE.
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I dont think Elude was changed for PVP reasons at all now, I use to believe that it was. But now its been said that jack is putting SR under the microscope because the other powers in the set arent powerful enough? Come to think of it I havent seen very many SR scrappers around paragon lately.