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Posts
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Thanks for the input guys, I changed the build around to put in energy mastery to help with my endurance woes, took the slots from cj and slotted them in build up for the bonus e/n/s/l defence. The brute enhanced ATOs should give me an extra 10% s/l for 53.1 which puts me closer to the incarnate cap. Anything else you can see in there that could do with a change?
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Misanthropy: Level 50 Magic Brute
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Gambler's Cut- (A) Hecatomb - Damage
- (3) Hecatomb - Damage/Endurance
- (3) Hecatomb - Accuracy/Damage/Recharge
- (5) Hecatomb - Accuracy/Recharge
- (5) Hecatomb - Chance of Damage(Negative)
- (7) Achilles' Heel - Chance for Res Debuff
- (A) Reactive Armor - Resistance
- (40) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (A) Eradication - Damage
- (36) Eradication - Accuracy/Recharge
- (36) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Empty
- (37) Empty
- (37) Empty
- (A) Reactive Armor - Resistance
- (34) Reactive Armor - Resistance/Endurance
- (36) Reactive Armor - Resistance/Endurance/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (17) Gaussian's Synchronized Fire-Control - To Hit Buff
- (23) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (A) Pounding Slugfest - Accuracy/Damage
- (9) Pounding Slugfest - Damage/Endurance
- (9) Pounding Slugfest - Damage/Recharge
- (11) Crushing Impact - Accuracy/Damage/Endurance
- (11) Accuracy IO
- (13) Luck of the Gambler - Recharge Speed
- (A) Reactive Armor - Resistance
- (23) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Eradication - Accuracy/Damage/Recharge
- (42) Eradication - Accuracy/Recharge
- (42) Eradication - Accuracy/Damage/Endurance/Recharge
- (43) Touch of the Nictus - Accuracy/Healing
- (43) Theft of Essence - Accuracy/Endurance/Healing
- (43) Theft of Essence - Chance for +Endurance
- (A) Eradication - Damage
- (19) Eradication - Accuracy/Recharge
- (19) Eradication - Accuracy/Damage/Endurance/Recharge
- (21) Empty
- (21) Empty
- (40) Empty
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Empty
- (A) Steadfast Protection - Resistance/+Def 3%
- (25) Gladiator's Armor - TP Protection +3% Def (All)
- (25) Steadfast Protection - Knockback Protection
- (40) Endurance Reduction IO
- (A) Touch of Death - Accuracy/Damage
- (39) Touch of Death - Chance of Damage(Negative)
- (45) Touch of Death - Damage/Endurance
- (45) Touch of Death - Damage/Recharge
- (45) Touch of Death - Accuracy/Damage/Endurance
- (46) Touch of Death - Damage/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Eradication - Damage
- (33) Eradication - Accuracy/Damage/Endurance/Recharge
- (33) Eradication - Accuracy/Recharge
- (33) Eradication - Accuracy/Damage/Recharge
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance
- (34) Fury of the Gladiator - Chance for Res Debuff
- (A) Nightmare - Accuracy/Recharge
- (48) Nightmare - Endurance/Fear
- (50) Nightmare - Accuracy/Endurance
- (A) Performance Shifter - EndMod
- (39) Performance Shifter - EndMod/Accuracy
- (39) Performance Shifter - EndMod/Recharge
- (A) Thunderstrike - Accuracy/Damage/Endurance
- (50) Thunderstrike - Accuracy/Damage/Recharge
- (50) Thunderstrike - Accuracy/Damage
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Regenerative Tissue - +Regeneration
- (A) Absolute Amazement - Chance for ToHit Debuff
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Born In Battle
Level 50: Cardiac Core Paragon
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Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Miracle - +Recovery
- (17) Miracle - Heal
- (A) Empty
- (A) Performance Shifter - EndMod
- (7) Performance Shifter - EndMod/Recharge
- (13) Performance Shifter - EndMod/Accuracy
- (15) Performance Shifter - Chance for +End
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1519;730;1460;HEX;| |78DA6594DD6E124114C767D9A52D055A3E5BA094426BA180ACA05E4B545A6D2DB1C| |6444DFD209B7604625DC82E26E29D0F60D4D668A256ABF1F3C677F021D41B5F40D3| |AA6F808739A7B4BA1BD8DFCC997366FFE73FB0E5DB25D7A753778B4C729E5CD34CB| |372C2B8D5E2F6B256ADAFC88C3167B96E6A7AAB66349AED7E98FBC47AA5CCD73857| |CF682D4DD742182AF1EB5C37B95AD28C1B95E3C6CD86E19DD76BDCE07A4BDD1DB89| |61A8D3575916BCDBA5E1D1493F34DCE57DD623857AFD65AB030BC9BB5CA0DB3566F| |86679BF5157556E746B55D296B668B1B6DD419024539F8DE0B30BA3A7696B431565| |0982D439C412A696216D9F719E857D8D36E99246A6D6C12062985A562C87402F9AC| |9B823976E907D48D2B6CEA27710779A003D73FF7E7902FD3CE32ED9CA09DA768E7F| |BA0DC4ECAEDEF5099E70D72E42332F216197B8FCC7D403E80DA7E21AB63EF3FCD84| |8A81F92E1D6C600139B80A2C00234CD4B882901F52D8264C1DA4CD41DA46485B84B| |48DC0813B318739A96E0A626ED4CBDCDF51C70B980D33D431BC8D6EA4C99D34B993| |09CA2237E39171EE43AE430F5EEADF4BCEFAA8D647B501E126DE53E2FE12F2FDA84| |CF693B25C40124F38E421FA9112280E92E2A0A89621324AD5A3DD013C237418F585| |42384F25D0AF0DD017267DE165267C495690072F13AF10AF2273D7900A3C678C3C1| |E239551521925955EC819A79CF120FA1EA39C18E53C020D13A461823C8A0B6F1C2C| |4E5EC5B7719EB883E79D28623F5B309DA4FD27BF90335F259153F88674C0014C53C| |EF43A9E69F2317103E9849C19D4609B7985DE14B6889BC887A0334B4E674DAC7341| |9D4ABF21F5187AFB1A6679FCBDB0FC59CCDB19ECFDC398244EE9F75EC4265D40E54| |30BE890671EF9CB52F5672F224BD44B1FF5E0A29E869E20A34AEFAD019F6E75C612| |C95B22054BE4882572D41299537A6F99CEA2657549A1C55E1F0E0FBC3B30D259869| |E3A547B71DFF8D2BEB1B8CEFD1F1057D10FDDD2567F0123171BE3| |-------------------------------------------------------------------|
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Ok, would like some input on this build before I buy up everything I'm missing for it as I don't want to waste my inf on it if I've messed up. The slots in death shroud and lotus drops will be enhanced ATOs for the s/l bonuses and I'll most likely go cardiac for the end issues. All feedback is appreciated
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Misanthropy: Level 50 Magic Brute
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Earth Mastery
Villain Profile:
Level 1: Gambler's Cut- (A) Hecatomb - Damage
- (3) Hecatomb - Damage/Endurance
- (3) Hecatomb - Accuracy/Damage/Recharge
- (5) Hecatomb - Accuracy/Recharge
- (5) Hecatomb - Chance of Damage(Negative)
- (7) Achilles' Heel - Chance for Res Debuff
- (A) Reactive Armor - Resistance
- (40) Reactive Armor - Resistance/Endurance
- (42) Reactive Armor - Resistance/Endurance/Recharge
- (A) Eradication - Damage
- (36) Eradication - Accuracy/Recharge
- (36) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Empty
- (37) Empty
- (37) Empty
- (A) Reactive Armor - Resistance
- (34) Reactive Armor - Resistance/Endurance
- (36) Reactive Armor - Resistance/Endurance/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Pounding Slugfest - Accuracy/Damage
- (9) Pounding Slugfest - Damage/Endurance
- (9) Pounding Slugfest - Damage/Recharge
- (11) Crushing Impact - Accuracy/Damage/Endurance
- (11) Accuracy IO
- (13) Luck of the Gambler - Recharge Speed
- (A) Reactive Armor - Resistance
- (23) Reactive Armor - Resistance/Endurance
- (27) Reactive Armor - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
- (23) Luck of the Gambler - Defense/Endurance
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Eradication - Accuracy/Damage/Recharge
- (42) Eradication - Accuracy/Recharge
- (42) Eradication - Accuracy/Damage/Endurance/Recharge
- (43) Touch of the Nictus - Accuracy/Healing
- (43) Theft of Essence - Accuracy/Endurance/Healing
- (43) Theft of Essence - Chance for +Endurance
- (A) Eradication - Damage
- (19) Eradication - Accuracy/Recharge
- (19) Eradication - Accuracy/Damage/Endurance/Recharge
- (21) Empty
- (21) Empty
- (40) Empty
- (A) Luck of the Gambler - Recharge Speed
- (46) Luck of the Gambler - Defense
- (48) Luck of the Gambler - Defense/Endurance
- (48) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Empty
- (A) Steadfast Protection - Resistance/+Def 3%
- (25) Gladiator's Armor - TP Protection +3% Def (All)
- (25) Steadfast Protection - Knockback Protection
- (40) Endurance Reduction IO
- (A) Touch of Death - Accuracy/Damage
- (45) Touch of Death - Damage/Endurance
- (45) Touch of Death - Damage/Recharge
- (45) Touch of Death - Accuracy/Damage/Endurance
- (46) Touch of Death - Damage/Endurance/Recharge
- (46) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Eradication - Damage
- (33) Eradication - Accuracy/Damage/Endurance/Recharge
- (33) Eradication - Accuracy/Recharge
- (33) Eradication - Accuracy/Damage/Recharge
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance
- (34) Fury of the Gladiator - Chance for Res Debuff
- (A) Nightmare - Accuracy/Recharge
- (48) Nightmare - Endurance/Fear
- (50) Nightmare - Accuracy/Endurance
- (A) Enfeebled Operation - Accuracy/Recharge
- (39) Enfeebled Operation - Endurance/Immobilize
- (39) Enfeebled Operation - Accuracy/Endurance
- (39) Enfeebled Operation - Accuracy/Immobilize/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (50) Basilisk's Gaze - Accuracy/Recharge
- (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Perfect Zinger - Chance for Psi Damage
- (A) Call of the Sandman - Chance of Heal Self
- (A) Armageddon - Chance for Fire Damage
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Born In Battle
------------
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Miracle - +Recovery
- (17) Miracle - Heal
- (A) Empty
- (A) Performance Shifter - EndMod
- (7) Performance Shifter - EndMod/Recharge
- (13) Performance Shifter - EndMod/Accuracy
- (15) Performance Shifter - Chance for +End
- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1490;714;1428;HEX;| |78DA6594DB4E13511486F774A64269811E289453A120941619A87A6B880A2848138| |C891A3C3413D8D2466C9B993111EF7C00232735F11C13F5CE77F0D27B512F7C010D| |A86F5057F7FA29984EDAF9F65AF3AFBDFF597B66B2F7A6021FCF3D98149AFFECAAE| |538B933F65D577AB3D64A61491742F8B305C72ABA79BB545E6BA038ACAEE7B27255| |4AF382E55A452BC6A929794B161D694E59F6EDDC69FB4EC90ECD16F3D29645D7DC1| |F04164AA555735E5AE54271A5490597CA522E37ABE14C6125EFD285D67DD5B2B49D| |7CA11C9E2E1796CC69CB76F3B9ACE5B8D25E8B919534FD1FB6091C15AF18F608913| |184270D8E308D1438CA3CF2891831C4B36A99A66A3D628006494324E3CC5482F9BC| |2A618D57FB4975BD8618FC05EE318F56E8F8EFFC82F43A66D6317302330F62E647E| |4DCCBCE3DDEF7ECACEB1D33FE81B94E9A06B57CC5DB705EA8D51A67ABF489C63966| |D3323143EC12AA2610D5145F52E883071F3CB4C343173CB4D38EFAA1F1A32ED8C66| |C0F320749D3CC3E45F30FF6F58AA256C1BE5A77B90B29742585AEA4A3BAD2A6833A| |C761E626DD53083B164247C3A80DA3B64D7591CF49757E4DFA083BD523703A06A7E| |3703A1E616AE4380AC75155AD53A603D51DD501AD113BCEFE62318E9309EEDF16F9| |EB84BFCE45A1FA74EC1A781DBCC11CBB09E69806ADD38D7E76C3650F5CF6C065883| |4BDD0F4421387260ECD3679E883873EF4A85FF5C627FAD1ABFE5D8E13F779FF1393| |7C3F6F281CC0FC033BE8CC5766E61B738BA4433CBF3EB4CEB9E10D7013DC663E26E| |D089ED3912FBC766607FCCEDC20BFA3E8F8A8C3CFC836D599C8999F79AEB7144DF0| |7323264EB16EAFA9F686094DEDD69F838C47BBCC952D73FCC4066799BFEBAAFE1E6| |4746D136FFA1633F084D9F294D963D4BE1AF4AB56A7EB321375994C5DE6445DE664| |5D66C6A87D652AF37557170C5CACDD872F48DF0ECE5416E99E2AA8BD72687CF5D05| |81D170F25FE01B9210E0E| |-------------------------------------------------------------------|
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Hey folks, just hoping someone can spot any areas in which this can be improved or if you can see anything I've messed up at all. Thanks in advance
Villain Plan by Mids' Villain Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Katana
Secondary Power Set: Dark Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Gambler's Cut -- Hectmb-Dmg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 1: Dark Embrace -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(19), RctvArm-ResDam/EndRdx/Rchg(23)
Level 2: Death Shroud -- Erad-Dmg(A), Erad-Acc/Rchg(7), Erad-Acc/Dmg/EndRdx/Rchg(17), Erad-Acc/Dmg/Rchg(17), EndRdx-I(19)
Level 4: Murky Cloud -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/EndRdx/Rchg(33)
Level 6: Build Up -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(46), GSFC-ToHit/Rchg(46)
Level 8: Divine Avalanche -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(9), P'ngS'Fest-Dmg/Rchg(9), Hectmb-Dmg/Rchg(11), HO:Cyto(11), Acc-I(13)
Level 10: Obsidian Shield -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(13), RctvArm-ResDam/Rchg(15), RctvArm-ResDam/EndRdx/Rchg(15)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(46)
Level 14: Super Speed -- Zephyr-ResKB(A)
Level 16: Dark Regeneration -- Erad-Dmg(A), Erad-Acc/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(40), Nictus-Acc/EndRdx/Rchg(40), Theft-Acc/EndRdx/Rchg(40), Theft-+End%(42)
Level 18: The Lotus Drops -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(37), Erad-Acc/Rchg(37), Erad-Acc/Dmg/Rchg(39), Sciroc-Acc/Dmg/EndRdx(39)
Level 20: Cloak of Darkness -- LkGmblr-Rchg+(A), HO:Cyto(21), HO:Cyto(21), HO:Cyto(23)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(25), HO:Ribo(50)
Level 26: Soaring Dragon -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(33)
Level 28: Weave -- LkGmblr-Rchg+(A), HO:Cyto(29), HO:Cyto(29)
Level 30: Combat Jumping -- LkGmblr-Rchg+(A), HO:Cyto(31), HO:Cyto(31)
Level 32: Golden Dragonfly -- Erad-Dmg(A), Erad-Acc/Dmg/EndRdx/Rchg(34), Erad-Acc/Rchg(34), Erad-Acc/Dmg/Rchg(34), Sciroc-Acc/Dmg/EndRdx(36), FotG-ResDeb%(37)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), HO:Cyto(36), HO:Cyto(36)
Level 38: Superior Conditioning -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(50)
Level 41: Physical Perfection -- RgnTis-Regen+(A)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg/Rchg(45)
Level 47: Cloak of Fear -- N'mare-Acc/Rchg(A), N'mare-Acc/EndRdx(48), N'mare-EndRdx/Fear(48), EndRdx-I(48), Abys-Acc/EndRdx(50)
Level 49: Soul Transfer -- Amaze-ToHitDeb%(A)
Level 0: Invader
Level 0: High Pain Threshold
Level 0: Born In Battle
Level 0: Marshal
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(43), Mrcl-Heal(43)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc(42), P'Shift-End%(43)
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1499;700;1400;HEX;| |78DA65945B4F135110C7CF76B7622F082DB77229D00BBDDA957A7985A8808034624| |CD4E0A5D9C0B134D6A5D9D6447CF35D2301A3898AB7447DF33BF821D417FD001A51| |BF419DDDF9179A74D3E637336766F67F66CF6EE1DE8CFFD3B907D342F19DAD18B55| |AF18C75B72EDD05A3545E55055D1DF40F3AC1624156A4D4CF1B75C334421C9A91B7| |A45993FA8C61DD2E9EB6EE6C588105735D5AD2ACEB4DC3BBBCB151D12F55A55CEB7| |4CCB97269BD5E364B7EC75B9246959CAEA6B326ADDA7AB93A385B2DAFEAB3A6B44A| |9BC58251AB4B6B93C58548519AFE8F7A05AE865B245C42E435E14A8169A69601B3C| |C439F893D9A786E97294EAD4B44C9486A2238CAEC8F305FD8299CA3293FA92E4CF5| |BF98DD7BE06F6630229CFE2F092AFAAAE81B42DF71F47D4CBADDACDBE5FEC8BA721| |FC0F7CC2DCAE9706EDE7077CC13C26E7178015C647A93762EF114F99A2AFC43AC61| |97E0610DAA071AFCD070640C8496283D5E1FB4F8B25C7F14CC8131CAE9E41CD1F99| |DF5BD22AF4BB0BE2ECC2681D924319BE480EAE42603AAE3A783CC6DDA5B80FB6901| |D4C65113478F04E69AB8CF1A5E137AB0A79E3EC589F562DF4DF6830AE9ED83DE3EC| |C44A5D8009ECB806D50EFD071D6979FE2BA1DD23588F334B8229CF90C5D03AF3347| |6F30C76F8245A646FD87D17F18FA46A0A7C97ECA0923278C9C51AC35F984348C41C| |3186613C16C22984D04B3896136F169DE4780FA47D13F8AFE31F46DD243839FE01C| |65E2213FCBFC16D34F6B295E13A9299E918F62599C8FEC2ECEC75BF00DD3868EF74| |4FFC2F73DF60DFC0AE2FDC8FF60FF1DB9937C7EC4E405BEFF9E77FF7D134A8EF3FF| |1EC45CCA65AECD2CF2D9CD2C30FFB4D6A5B8EEDF414C55B6B97F7A077CCACC3C638| |E68FBDF11FAD125326D91C9B648BE2D72A22D72B22D32A7ED7F771A4B6DABCB1A16| |ED9D38114F377D4F38D2B8EAB59F1ADB575AEC8B2DF64A8BFD1FC410E420| |-------------------------------------------------------------------|
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Ooo, thanks very much, I had no idea someone had created an app for it.
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Ok, I was wondering if someone could help me out, I need the optimal single target attack chains for fire, stj and titan weapons. I'm currently making (in some cases made) the stated and dark/kin scrappers so I can make my own comparisons for dps using similar builds. I will also be making brute versions of each however I will be just be using the scrapper builds on them so no gloom. Thanks for any replies
Alternitavely you could tell me how to work them out -
This is what I came up with using Iggy's i17 build as a template and then mucking around to take powers I wanted.
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Well first thing I would do is ditch the panacea proc in health for the miracle proc. I had a go at making a build. I shot for 45% s/l defence and others around 30%, higher hitpoints/regen, higher endurance recovery but more use and slightly more recharge.
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Well you could drop something for parry and use that to boost melee defence freeing up slots for other things. With deflection 6 slotted with red fortune, 1 defence IO in CJ and Weave, the steadfast unique and one application of parry (with 1 defence IO) puts you at 46.6% melee.
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I love my arch/mm, built for softcap s/l, stealth proc in super speed, run into a mob and hit RoA, drain psyche and psychic shockwave, pick off anything still standing (mainly just bosses) and move on
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I can't say I've eve played elec as a primary so I may be way off but I'm bored so I figured I'd make a quick build. I tend to go fire epic as you can get an extra 7.5% recharge from the basilisks gaze. Generally I don't 6 slot purples as the bonus isn't really worth it to me. The single target powers are underslotted due to me running out of slots but I didn't see a way of keeping them without sticking in the glad armour +def.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Charged Brawl -- Acc-I(A)
Level 1: Deflection -- RedFtn-Def(A), RedFtn-Def/EndRdx(3), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(5), RedFtn-Def/EndRdx/Rchg(5), RedFtn-EndRdx(7)
Level 2: Jacobs Ladder -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(40), Sciroc-Acc/Dmg/EndRdx(43), Sciroc-Acc/Rchg(43), Sciroc-Dmg/Rchg(43)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(7), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(9), Numna-Heal(11), Numna-Regen/Rcvry+(11)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(46)
Level 8: Thunder Strike -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(23), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(25), Armgdn-Dam%(25)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Run-I(A)
Level 16: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx(17), LkGmblr-Def/EndRdx/Rchg(19)
Level 18: Chain Induction -- HO:Nucle(A), HO:Nucle(21), HO:Nucle(21)
Level 20: Against All Odds -- EndRdx-I(A)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Boxing -- Acc-I(A)
Level 26: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam(27), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam/EndRdx(31), Aegis-ResDam/Rchg(34), Aegis-EndRdx/Rchg(34)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Lightning Rod -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(37)
Level 35: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-%Dam(37)
Level 38: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg/EndRdx(39), GSFC-ToHit/Rchg(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(42), BasGaze-Acc/Rchg(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Fire Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dam%(46)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Knock%(50)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(46)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(15), P'Shift-EndMod/Acc(15), P'Shift-End%(19)
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If you don't mind spending the cash on the pvp IO I changed it round a little
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Charged Brawl- (A) HamiO:Nucleolus Exposure
- (11) HamiO:Nucleolus Exposure
- (37) HamiO:Nucleolus Exposure
- (A) Red Fortune - Defense
- (3) Red Fortune - Defense/Endurance
- (3) Red Fortune - Defense/Recharge
- (5) Red Fortune - Endurance/Recharge
- (5) Red Fortune - Defense/Endurance/Recharge
- (7) Red Fortune - Endurance
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (31) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (A) Numina's Convalescence - Heal/Endurance
- (7) Numina's Convalescence - Endurance/Recharge
- (9) Numina's Convalescence - Heal/Recharge
- (A) Recharge Reduction IO
- (46) Recharge Reduction IO
- (A) Armageddon - Damage
- (23) Armageddon - Damage/Recharge
- (23) Armageddon - Accuracy/Damage/Recharge
- (25) Armageddon - Accuracy/Recharge
- (25) Armageddon - Chance for Fire Damage
- (A) Recharge Reduction IO
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Run Speed IO
- (A) Luck of the Gambler - Recharge Speed
- (17) Luck of the Gambler - Defense
- (17) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Hecatomb - Damage
- (21) Hecatomb - Damage/Recharge
- (21) Hecatomb - Accuracy/Damage/Recharge
- (34) Hecatomb - Accuracy/Recharge
- (43) Hecatomb - Chance of Damage(Negative)
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Accuracy IO
- (A) Steadfast Protection - Resistance/+Def 3%
- (27) Gladiator's Armor - TP Protection +3% Def (All)
- (27) HamiO:Ribosome Exposure
- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Defense/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (31) Luck of the Gambler - Defense
- (31) Luck of the Gambler - Defense/Endurance
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Basilisk's Gaze - Accuracy/Hold
- (42) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (42) Basilisk's Gaze - Accuracy/Recharge
- (42) Basilisk's Gaze - Endurance/Recharge/Hold
- (A) Apocalypse - Damage
- (45) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (46) Apocalypse - Chance of Damage(Negative)
- (A) Ragnarok - Damage
- (48) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (50) Ragnarok - Chance for Knockdown
- (A) Luck of the Gambler - Recharge Speed
- (50) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Defense/Endurance
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Empty
- (A) Empty
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (9) Numina's Convalescence - +Regeneration/+Recovery
- (46) Miracle - Heal
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (11) Performance Shifter - EndMod/Accuracy/Recharge
- (15) Performance Shifter - EndMod/Recharge
- (15) Performance Shifter - EndMod/Accuracy
- (19) Performance Shifter - Chance for +End
- (34) Performance Shifter - Accuracy/Recharge
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Any chance you could post the datachunk? Forgot to add, the DDR is in "View Totals" in the "Status" totals part down at the bottom.
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I have a 50 km/sd and I love it. I would put it in between dark and fire for single target damage. My build is only a cheap one atm (no purples or pvp procs) but it's currently one of my most played toons. I've heard people say they don't like the set due to low damage and long animations but the animations are fairly quick and the damage is comparable to ss, it's just that the damage is at the end of the animations making it 'feel' slow.
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Quote:Took me a while to see what's happened (couldn't figure it out till I noticed you had 7.5% more recharge in the second build), in combat jumping in the first build you took Luck of the gambler defence whereas in the game build you've replaced it with the Luck of the gambler +rechargeFor some UNEXPLAINED reason, the in-game build is showing slightly lower +def numbers than the MIDS build. I've listed the two below for comparison, if anyone can help me figure it out.
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Just tried fighting some +4s and had a look at the logs, before soul drain it's around a 70-80% chance to hit and soul drain doesn't hit as much due to me slotting adjusted targetting to help get perma-hasten. Thanks for the feedback, will try and grab all 3 to swap between depending on the occassion
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Yeah, I've been running tactics and don't generally have a problem with dark consuption up so often and conserve power to fall back on if things go wrong, thanks for the replies folks, will likely try the recharge and damage ones if the accuracy isn't worth it. Thanks again
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Hey, I'm just wondering what alpha slot gives the most useful values.
Code:The build is perma hasten and has a large damage bonus, I also haven't found myself running out of end due to dark consumption so I was thinking nerve for the accuracy but I'm not sure what would be most benificial to me. Any advice is appreciated| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1592;734;1468;HEX;| |78DAA5945B4F134114C767BB5B6BEFADA572A7D0022D942E346A829768A26082A15| |A28F0A492B50CA5D294660B11DEFC007837FAE4358AFA118C9FC9CB27B09ECBB4A0| |7D74D3FE7F33FF3D337376E6ECE676677C42DCBF24B4C0958A55AFAF168AB655AB4| |9DB99B34AE5A2700921BA9BDE6A4E56A434672C7B939BB1D69D19B92EAB75691676| |B0B728D72B7257D6C373D50D69CBEAB6D96C78F25B5B15B3509372CD47CD7969D5C| |AD5929F3A57CBA58D6DE8059BB7D6A45DDF28D7C2B3B572D1BCBCB5B6B79AB3EADB| |D2DEEB82BCCEC0DFC604E96A38C53A202B3C77196542A0C4B8003074114A3BB09BC| |3611A0D33444043EB9887E1251CF7338284EB10AEA9708DC31D1CEEE07083C30D0E| |BF01E13A870B3D4A561C2C275BBA334D299DFC0B19C60EC4B9D4F3B89A392B9E687| |29AD9F10FF330D0AD9675ABC9C1F2B2E5F07226BE0E46889080003FAF27FC191AB3| |0056504D13E431F7C00AD37E359CE17DDAC1F1078489878C478CC784CC13C2228C8| |AA889223CB70656542D17ED214B07AB53A5D8898D7ED1350C488AAE24611702BA79| |71A3FB35CD3CFA86907CCB78C7784F284078AF5AB597D337C0EA574BF4B335C0BB3| |0C0BBB0070131B5EBB1519A6630C94831C60843E38C4DCA7C0946C55555C4B92A12| |5C1509AE8A0457C530574518C2475416230E7AB4D1DF82A0512F0201299545EA03A| |D34F69171C0F8C45BFF99F1859F571722ADB634CDA7BE0C96C996614E50D4648661| |322609D92CE1000A604A253675914E203B481329F419AD970C7E7089F936276FA81| |70A1C8D9C98D17AC7FEEBFAEA6BCEE35EF4802EA1E441B4156CDD44B985DDDBD8B2| |B07507A588DDC6375F33D3E034267416E51CCA79946808641F235D5E102F8A0FC58| |F124009A2845022283D28AF501A6E18ACF33337BE7B5A9F08A171B1FF386AA5C8FA| |796839B5152A8BBE65AEC405C2D0352A85E139C62CE197E7C8E7E7299D59CF0BC63| |342DF737EEF5E12A6DA0E67BCCDC9B639A7DB9C536DCEE1A1FC0156F41C43| |-------------------------------------------------------------------|
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I don't really have the time now to look through it now so just a quick build I made, I will try and have a look at what improvements can be made to it later.
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1581;749;1498;HEX;| |78DAA5945B4F134114C767BB5B97DE5BA116CAA582DC2F0B8D9A787930513441291| |44A7812C95A0658B396A62D09BCF9017CD2449F8CA05CF4598D1A3F9146D477957A| |2E43D1F4D10D9CDFCE7FFFE79C999D9D6636C683423CB822B4F035D72E971773F99| |25D2CCA92396557D64BB62B4C2144FC485DCC48574A6B66DD71DD72AAA68ECB6559| |284B2BB78EA359B9ECCA0D598E4D14566549162AD6D14D30BBB6E65A93D22E3A859| |5100D6E382BAB1518F969942B4AB9C40F3272C9C93B0519BB5E74F2D6D5B5A5CDC5| |8C5DAEC8D26633CCE83CFC3FC7A9D155F58A55405A0C2C00FAC4A04DA3C17B0C873| |0B24CC86096465986086B2879FC8C00E1448411226C99CA0D4DB4CF1E21DA45C77D| |2AD47D40A3BEAF8C2F8401979E4D4396CE4D3C7A9C0A194D8C28611B0C5E55D6BBE| |341C9BF4B38B9C7D82734BD62BC269C822C539535B96C03976DE0B25930F8B8ACF0| |0DD154A6400AA8F50678BD415E6F90D71BE6858679D909B0875485503F55980129A| |2BA46B86B94BB46B9EB0E18626CF0C67ED24CCFFC62FC661C12BAAB0CA12334C86A| |549D1A93D4490729AE3AC5131ABED0CE617AD2D94930C0905086044FA599A7D2CC5| |39905430B1B44CB08E5E4406A5539AD9CD3C6396D9CD365622336B4F34BEBF8072F| |C0906283917A49D2E97DC61E639B27B94568077B975A58572B497320F5A84DE8F16| |8F88DF61ED2A7DA5B656824F6E98414D8FB55C3FE699AE4C02DC24886909E626409| |7B601F52F6A137D470F82DE31DE33D9F800F845DB05BCA6EF1768DF2CE8CF23E8DF| |2E6A579F372B05B636A3963FC42DA8CDAC9833FB8C4649D92356A074768A4A48CDA| |C9FBAFEB63F0A8976FD60F710E431682368F77B7312CE0F00EDED9787717431E87D| |54FB5ECC8059CD0450C97305CC6108F4278884E3300218021882184218C2182218A| |A1114312C3330C551F24EBBCE6EA01B6545FA2C65FE2B7BF253E5BDF8F258F364FB| |BE99FA06F207993F0E3D8A06B8FF857E031E30921F9943056B70183754ABA4E3957| |A79CAD538E5FFC1F3F9C293C| |-------------------------------------------------------------------|
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For the OP build it should be 2 extra slots in health for the numina unique and miracle healing/+recovery proc, and 3 extra slots with performance shifter endmod, endmod/acc, endmod/recharge and chance for end which according to my mids give it 3.69 eps and 2011 hitpoints for 20.7 health recovery. I'm currently using a cheap build (only like 1.2-1.5b) for mine as I don't have the funds for the glad armor proc atm. I would post the build but I'm currently sat in Hong Kong on my dad's comp so I only have access to builds I have already posted.
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First thing I noticed about it is you've gone over the cap while using luck of the gamblers. Click view active sets and it shows you what's wasted. 45% is the softcap, I normally shoot for around 46% to allow for some debuffs but you could save some slots from the touch of death set, one of the scirocco's dervish and another slot from the 6 slotted red fortune. I'll have go at coming up with something later, will probably be tomorrow before I post it though.
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My next project will be to slot up my dark/shield once my km/shield is finished so I was wondering if you folks could help me out a little. The build I came up with has poor slotting for DC, SD and true grit but I can't see a way of gaining more slots for the without dropping some defence/recharge. At the moment it's softcapped with perma hasten so I was thinking to either go the +damage or +end route for the alpha slot.
Any help is appreciated
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Smite- (A) Crushing Impact - Accuracy/Damage
- (42) Crushing Impact - Damage/Endurance
- (42) Crushing Impact - Accuracy/Damage/Endurance
- (43) Crushing Impact - Accuracy/Damage/Recharge
- (43) Crushing Impact - Damage/Endurance/Recharge
- (43) Hecatomb - Chance of Damage(Negative)
- (A) Red Fortune - Defense
- (3) Red Fortune - Defense/Endurance
- (3) Red Fortune - Defense/Recharge
- (5) Red Fortune - Endurance/Recharge
- (5) Red Fortune - Defense/Endurance/Recharge
- (19) Red Fortune - Endurance
- (A) Armageddon - Damage
- (33) Armageddon - Damage/Recharge
- (33) Armageddon - Accuracy/Damage/Recharge
- (34) Armageddon - Accuracy/Recharge
- (34) Armageddon - Chance for Fire Damage
- (A) Regenerative Tissue - +Regeneration
- (A) Recharge Reduction IO
- (7) Recharge Reduction IO
- (7) Recharge Reduction IO
- (50) Recharge Reduction IO
- (A) HamiO:Nucleolus Exposure
- (9) HamiO:Nucleolus Exposure
- (9) HamiO:Nucleolus Exposure
- (15) HamiO:Golgi Exposure
- (17) HamiO:Golgi Exposure
- (17) HamiO:Golgi Exposure
- (A) HamiO:Membrane Exposure
- (11) HamiO:Membrane Exposure
- (11) HamiO:Membrane Exposure
- (A) Luck of the Gambler - Recharge Speed
- (13) HamiO:Enzyme Exposure
- (13) HamiO:Enzyme Exposure
- (15) HamiO:Enzyme Exposure
- (A) Luck of the Gambler - Recharge Speed
- (19) HamiO:Enzyme Exposure
- (21) HamiO:Enzyme Exposure
- (A) Accuracy IO
- (A) Accuracy IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Steadfast Protection - Resistance/+Def 3%
- (23) Gladiator's Armor - TP Protection +3% Def (All)
- (23) HamiO:Ribosome Exposure
- (A) Luck of the Gambler - Recharge Speed
- (25) HamiO:Enzyme Exposure
- (25) HamiO:Enzyme Exposure
- (A) Accuracy IO
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (31) HamiO:Enzyme Exposure
- (31) HamiO:Enzyme Exposure
- (A) Hecatomb - Damage
- (34) Hecatomb - Damage/Recharge
- (37) Hecatomb - Accuracy/Damage/Recharge
- (40) Hecatomb - Accuracy/Recharge
- (42) Hecatomb - Damage/Endurance
- (A) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Basilisk's Gaze - Accuracy/Hold
- (46) Basilisk's Gaze - Accuracy/Recharge
- (46) Basilisk's Gaze - Endurance/Recharge/Hold
- (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (A) Apocalypse - Damage
- (45) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (46) Apocalypse - Chance of Damage(Negative)
- (A) Ragnarok - Damage
- (48) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (50) Ragnarok - Chance for Knockdown
- (A) Resist Damage IO
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 2: Swift- (A) Run Speed IO
- (A) Jumping IO
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (31) Miracle - +Recovery
- (33) Miracle - Heal
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (27) Performance Shifter - EndMod/Accuracy/Recharge
- (27) Performance Shifter - Accuracy/Recharge
- (29) Performance Shifter - EndMod/Accuracy
- (29) Performance Shifter - Chance for +End
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1605;728;1456;HEX;| |78DAA593594F135114C7EF745A6BDB990E6D293B1650A0503A5096B029268826189| |A10313CA938B657DAD894A6C5083EF9017C727DF245C5E52318BF8646BF84CBBB4B| |3DCB9DA2F4D149FBFFDDFBBFE79E739799ECDE8A21C4BDB3420B9F2B39B5DAD646A| |EEA542AB2EACB3ADBC59CF00B213A5D6F2B2B4B52DA2B4EF51637138D9115795396| |6BD2DE28146529EF7623ABE582ACCAF2AEED3682EB3B3B257BA32265DEA0E69A742| |AC5F2B6499D0BC5EDC22EF42C77282FABB542B1123D5F29E6ECE59273576E659DDA| |AEACEE77C0C266E05FC515D253F789EB808C18711879C2688E2119290F2268424F5| |3B3C21A5A9E202344F01A0C9310B50835BF9A24EA5E6D8E12F5CD331608FD8B8C33| |04038AE85C44E84BD0E8150390C1C796EE4BD18A8EFD830CE336C4F9D5AEFCA7015| |E5D1C3FC2F01CB3E5084D281BE01A9EC0027BC1230C414C48AD2314A7CD19B33CE4| |32ACD806EB30553A9343A36AA8555183108B572BAC2EDAC01DB0227458751161CB8| |29A31751C314EA443545CE58EB7D309B54DEA38D2B6C4A9BD10D1AE22DA795287AA| |EA720F423A55A94E2E158652DD1A5BDDFD644520AA5725EAE54427540297FB10925| |0D79B18E29B1C269C4A1286470823A3840814195077345027EBE40FC64FC62F9EFC| |9B216863312832A8660DBEA491A103C62BC66BAEF586F196F01C6A2579969EFCE0C| |1834A7F647C22643E135E405C4A6D21354653C7D20C9B314E48670807106EAB707B| |92ACF129C634638690992544217C42DDF3C4181D6B8FB7F1F9C10F1EB1D6E4AC7B1| |B9F8DD0C849781B9FDF7F3DEF0C374FE05210F432CA3A88B689AD2B2857B17B0D5B| |0EB66EA0E4B05B7F6FB82BB5E67041F3280B288B28F11690FB18E90F8184500C141| |3258C62A1B4A0C450BA509EA1D4033059E73DD7BF6049F5E26B693AB6AF7F5B49B2| |BE1D5A1E6D935FD08B8061D1B74AF87E18E0D31ED085B43E24743D623C26F43C613| |C254C345DC76893936972A69B9CA926E7F01AFE00F8C01D5C| |-------------------------------------------------------------------|
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I've not played a claws before so ignore all the offensive powers taken as I only took them to open the defensive powers. This is the way I softcapped my dark/sr. It leaves you 43 slots to spread between your attacks and the fitness pools, however it also needs 3 power pools to softcap with (jumping, leadership and fighting). Hopefully it will be of some help to you
Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 48 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Hero Profile:
Level 1: Strike- (A) Empty
- (A) Red Fortune - Defense
- (7) Red Fortune - Defense/Endurance
- (7) Red Fortune - Defense/Recharge
- (9) Red Fortune - Defense/Endurance/Recharge
- (9) Red Fortune - Endurance
- (A) Red Fortune - Defense
- (3) Red Fortune - Defense/Endurance
- (3) Red Fortune - Defense/Recharge
- (5) Red Fortune - Defense/Endurance/Recharge
- (5) Red Fortune - Endurance
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
- (A) Luck of the Gambler - Recharge Speed
- (A) Empty
- (A) Empty
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (25) Luck of the Gambler - Defense
- (25) Luck of the Gambler - Defense/Endurance
- (A) Gift of the Ancients - Defense
- (27) Gift of the Ancients - Defense/Endurance
- (27) Gift of the Ancients - Defense/Recharge
- (29) Gift of the Ancients - Defense/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (34) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Luck of the Gambler - Recharge Speed
- (33) Luck of the Gambler - Defense
- (33) Luck of the Gambler - Defense/Endurance
- (A) Red Fortune - Defense
- (36) Red Fortune - Defense/Endurance
- (36) Red Fortune - Defense/Recharge
- (36) Red Fortune - Defense/Endurance/Recharge
- (37) Red Fortune - Endurance
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
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Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
Level 1: Swift- (A) Empty
- (A) Empty
- (A) Empty
- (A) Empty
Code:Oh yeah it's a modded version of mids to see inherent fitness| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1073;516;1032;HEX;| |78DA7592CB6ED3401486C7895DE7E638210DE99584A4126263895D0B0B242848483| |584A4620544263D4DAC5AA96507D176C503F00AECB83E02E2E1CCB94C5289A8A3E4| |FF673EFF9E39D619FFE2B0A2D4E7C7CAA83E8D82341D0DC74910C790587E3009C7C| |A564AAD2FD8C88708C0C3E0A7B4BD8487700AB314BCE1475A0DE034820B48EB2F66| |53486036F7169352FFFC3CF28631C089C3D3E7E1643A0F6713975747109C40924EC| |3B8B258C7F8F0D6B3381C7B4FA2E00A467E90CE21B9DCC09AEEE33FA4E27864F8C3| |A17C220613535571F240AD95C4CA6C0547CC657B897143C70D89E7249E93B829715| |3E2AF309E97B8CA3719751159BA048B4B3843626B6233897059E4AA325564D24752| |D69932931E12471387C96B24AE3ECC95C30C44751DAA736880A4A1430D2679244D4| |D9A2D9CEC2A13514B50AE253B6DAC8BD5D8EA18D894407EB380937B6ACB14B3D876| |6CB621E6B6F5DEDBB251C3A6131859BBDF7284EE7C17FB21F693ADF38BEDEE6FB6D| |BF8565B57D4968D3A5251472A3AC6405737A62B8DE949637AD2989E34664F1A93DD| |3476CCFF6FC8D10AE99BFACA203198B4CDE52DCA8A35ECB93CBD7958D7D74E6FBAB| |642EC15525821D73BFEA92CCA2C0E4AA8C7247D9237246F49DE91BC2709483E908C| |49B2BFCBB7DD7DFA96039287248F489AF84DEA0B256DBA8565920A8943522571496| |A240D922D92AF24D93F2CDBF582| |-------------------------------------------------------------------|
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What all hell said. I normally just slot it in my main AoE (usually footstomp) and leave it at that.
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Yeah combat jumping will stay on while you toggle super speed on and off.
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Hmm, maybe I'm missing something then. Health is 3 slotted with the numina + miracle uniques and a miracle heal, stamina is 4 slotted with performance shifter. Let me know if I've screwed up please, I have a tendency of missing the obvious