Combat jumping question..
Precisely.
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
Thanks muchly!
Just want to note that the endurance cost of CJ is extremely low, so if you have it there's no compelling reason *not* to use it and get the benefits of its defense, unless of course, you dislike it for some reason.
My Characters
Knight Court--A CoH Story Complete 2/3/2012
And most other travel powers don't toggle off CJ either.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.
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As long as you don't exemplar more than 3 lvls lower than the lvl of the enhancement
Yeah combat jumping will stay on while you toggle super speed on and off.
Flying with Combat Jumping on does take a slight bit of getting used to though, due to the sudden improved air control.
Ideon's Paragonwiki page
Member of Paragon/Rogue Knights
Arc: 60092 - Supa Rumble in the Park
"Keep living the dream, and never let any jerk tell you what to do."
-- High-Roller
Hey
I am working on my respec, I have a question about combat jumping. To get the defense bonus the toggle has to be on right?
I can however put a LoTG recharge in it, and it will work without it being on?
Thanks in advance,
Akia