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Posts
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Joined
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Hows this look?
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Hmm, how about switching Cocoon for Maneuvers, Slotting it with an End Redux & the Kismet unique? That way Im 95% tohit to 54s, a little over the S/L Cap and at the Energy cap.
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Hmm, seemed like a good idea to drop Cocoon and move the slot but, that also leaves me just shy of the Cap. If that even matters.
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Something I just through together, will be starting a Fire/Cold here soon and wanted some opinions.
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Gloom is like Family. You don't part with Family..
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Like, it won't respond right after I click Play Now. This was happening before, but I updated my drivers Graphics & Audio drivers then everything worked fine. I was able to download and play yesterday with the launch of i20, but I can't today for some reason. I'm running Vista and the new launcher. I've tried Repairing multiple times with an avail yet. Any help at all?
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If anyone every wants to see an SS/SD on Freedom just shoot me a tell ingame, that's usually the toon I'm on.
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I'll admit the lack of AoE is disheartening but, the amount of debuffing you do is pretty insane. Sonic/Cold/Mace is sick.
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Membranes in Active Defense enhance your DDR a little
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I ended up taking an Int from Aidself and moving some stuff around, granted I'm a little below the softcap on AoE, and lost 5% recharge, but I got the Proc in =P
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Trying to figure out how to get the +rech proc in Footstomp and keep the melee cap. Any other glaring holes in the build please point em out. Props to Twilight_Snow for most of the build.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(15)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), Aegis-ResDam(48), Aegis-ResDam/EndRdx(48), Aegis-ResDam/EndRdx/Rchg(48)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5)
Level 4: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(15), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(39)
Level 6: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-Heal/Rchg(46)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(39), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(40), Mako-Dam%(43)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Kick -- Empty(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(21), GSFC-Build%(23)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Tough -- Aegis-Psi/Status(A), Aegis-ResDam(23), Aegis-ResDam/EndRdx(27), Aegis-ResDam/EndRdx/Rchg(27), Aegis-EndRdx/Rchg(33)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Stimulant -- Empty(A)
Level 28: Aid Self -- Heal-I(A), Heal-I(29), IntRdx-I(29), IntRdx-I(31)
Level 30: Super Jump -- Jump-I(A)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(36)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Taunt -- Mocking-Taunt/Rng(A), Mocking-Rchg(43), Mocking-Taunt(46), Mocking-Taunt/Rchg(50), Mocking-Taunt/Rchg/Rng(50), Mocking-Acc/Rchg(50)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(46)
Level 44: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitDeb/Rchg(45), DarkWD-ToHitdeb/Rchg/EndRdx(45)
Level 47: One with the Shield -- S'fstPrt-ResDam/Def+(A)
Level 49: Grant Cover -- EndRdx-I(A)
Level 50: Cardiac Core Boost
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(31)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(7), P'Shift-EndMod(9), P'Shift-EndMod/Rchg(9), P'Shift-Acc/Rchg(31), P'Shift-EndMod/Acc/Rchg(33)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1385;666;1332;HEX;| |78DA6593D972124118857B804904424224400224244002014130F13A551A53A515A| |A62517AE14651A403938C40B154E99DCFE07AE55AAE4FE0F208EEFA023E81CBBD0B| |FEFCA7432C9982F9A6CFF439DDFDF774FED2EA8810575684E63C6A965AADE29166A| |72DF57CA96294C5B01022C042312F4D2933854E43368B857653D62AED6A08AF56E5| |96ACB5E865D590E6E66E73FC78AD2AA95F3BB3FB30B251AF9B9975596A18B58A8B1| |B6B46A5DAEEB7F272D3281B35E9E056A121E5A6FF58C32867304EA1DE318BF952AB| |2D9B972769668BF48F68425D5D5D9C21C485E32C708E31721EB8C0182D325ED3928| |5A65C5E7AC809CB04E0661C5C06B2C012E30DB934B82C1A5C36B86C7045E96E5593| |B16E899E345A61B8AB80C158D80676186F295657B1FA290E1A3AC9481718F3741F5| |6B1C3885D406C1CB171C4C6119B44EC3B8AB52356D8532CF928C5A924A75A36492E| |640B57972EF19E7C63BCCCAE189B4330B5C621E9E30F2D3D69FF23E03163E209F09| |4E17BC6F840411E359A07A35969342F249BF7304B3E543A804A0750E9D943282B75| |F7ABCAF8913089824FA2E033D4614ACD7E8A671F262508C51A8CF1668762BC88509| |03103F8A9DFB4724E27585AA4C8B02A73F8272F61F61763EE37F007E832A2BDADCE| |894FB4CA887245E08AC215852B06570CAE185C0B34D6BC72CD9BFC26799191AE327| |206B00DEC30CAE44D2857E236267D07B80BDCC317709F917EC0F842334CA18AD6D4| |2B0E3AF012780EBC607CA67E1955924CAFECD3E2234959B585597C0B215BFFC0D1A| |F57F2F50165C3A64E17291A2B6BB6FE81EBDADDFD53D2FDEAE81F29A1A579806FFF| |4AD899EF7B92A69DC6CE9FD07A7BFB63EF8DAEDDE2650CDD64ECBB0A5C63CCDCC07| |E5E676407669C1C507203CAF280B234A0AC78285FADF3BFEB2F1742F609| |-------------------------------------------------------------------|
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Check out the scrapper boards, they have plenty of DM/Shield builds of various costs.
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Quote:That is a really, really good character concept.You think it's creepy when it's just a big plant?
My Plant/Earth is a shapeshifter whose attacks carry a mutagenic virus. The creepers and immobilizing vines are his tendrils/tentacles, and Seeds of Confusion are tiny spines which infect enemies with the virus, driving them insane and making them attack one another. The holds are a different kind of spine, which causes barbed growths to burst from their own flesh to strangle and constrict them.
And his Fly Trap?
That was once a HUMAN (his arch-nemesis, in fact - a former hero). He's just been mutated so much by the virus that he's not even recognizable as the same species anymore. -
HOLY **** QUILL!! Dude! lol, when'd you come back?
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Pretty sure he means stacking Positional with Typed defense in which case, no it does not. The game picks whichever defense is highest and uses it to defend against an attack.
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I've duo'd it with my Ill/Rad friend on a Sonic/Cold/Mace. Wasn't hard just tedious. Took 1:45 I think
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Please excuse the thread jack..I didn't wanna form a new thread when one was readily available. Maybe you can take some ideas from it? I went off Twilight's build. Softcapped, with Darkest Night for some extra breathing room when +tohit comes into play (CoP)as well as Gloom. Things I wish I knew how to fix. Stamina Better slotted, which can be kind of fixed by the Cardiac Alpha.
More Recharge/HP, I'm only at 40% recharge, and barely an HP. I've been told 2.3k is good to aim for, I have no clue how to get there without sacrificing what I have already.
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
SS Jake: Level 50 Science Brute
Primary Power Set: Super Strength
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(17), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(23), T'Death-Dam%(31)
Level 1: Deflection -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def/EndRdx/Rchg(3)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(5)
Level 4: Haymaker -- Mako-Acc/Dmg(A), Mako-Dam%(7), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(37)
Level 6: Boxing -- RzDz-Acc/Rchg(A), RzDz-Stun/Rng(40), RzDz-EndRdx/Stun(42), RzDz-Acc/Stun/Rchg(42), RzDz-Acc/EndRdx(46), RzDz-Immob%(46)
Level 8: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(15), Mako-Dam%(45)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(11)
Level 12: Combat Jumping -- LkGmblr-Def/Rchg(A), LkGmblr-Def(13), LkGmblr-Rchg+(13)
Level 14: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(15)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(21), GSFC-Build%(23)
Level 20: Aid Other -- Empty(A)
Level 22: True Grit -- Heal-I(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(25), Aegis-ResDam/Rchg(25), Aegis-EndRdx/Rchg(29), Aegis-ResDam/EndRdx/Rchg(29)
Level 26: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(27), LkGmblr-Def/EndRdx/Rchg(43)
Level 28: Stimulant -- Empty(A)
Level 30: Aid Self -- Heal-I(A), IntRdx-I(37), Heal-I(39), IntRdx-I(43)
Level 32: Foot Stomp -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(34), FrcFbk-Rechg%(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(40)
Level 38: Taunt -- Mocking-Taunt/Rng(A), Mocking-Taunt(39), Mocking-Taunt/Rchg(39), Mocking-Taunt/Rchg/Rng(40), Mocking-Acc/Rchg(43), Mocking-Rchg(46)
Level 41: Gloom -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(48), Thundr-Dmg/Rchg(48), Thundr-Acc/Dmg/Rchg(50), Thundr-Acc/Dmg/EndRdx(50), Thundr-Dmg/EndRdx/Rchg(50)
Level 44: Darkest Night -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitDeb(45), DarkWD-ToHitdeb/Rchg/EndRdx(45), DarkWD-Rchg/EndRdx(48)
Level 47: Phalanx Fighting -- DefBuff-I(A)
Level 49: One with the Shield -- S'fstPrt-ResDam/Def+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-End%(42)
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Cold. It blooms late, but boy when it blooms..
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Spines/Fire Scrapper less than, greater than, or about equal to SS/Fire?
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This is what I went with, a couple changes to the one you posted. And there are a couple small differences between this one & on live, but in essence it's the same build, I just was a little more cost weary on some peices lol. It's be destroying things so far though.
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