Solo Khan?


dave_p

 

Posted

Is this possible?
I mean, unlike LR on STF Reichs doesn't have tricky things like scenes directly copied from Arachnophobia or anything, but my concern is much more basic: considering Reichsman's resistances, his max HP, the resulting regen and - worst of all - the way he spams unstoppable I'm not sure if it would be possible for any one toon.
I just successfully completed a 'solo' MO Khan today, but I say 'solo' because I dualboxed that one with an ill/storm and an ill/rad. I've seen on that run first hand that even with all the rad debuffs and a freezing rain on him at all times he went down very, very, very slowly (the TF in its entirety took 2:57:50 to complete) . That was with debuffs and psi damage from two toons, making me wonder if 1 toon could put out enough of eith... no, both preferably, to do it.

Has anyone ever tried this?
Could something sonic perhaps do it? Maybe cold/sonic? (That would be awesome, since I'm in the process of making one.)

If it's possible, I'm gonna have to give that a whirl as well.

Edit: Before someone says: Yes, I realize cold/sonic wouldn't be a troller. I posted this here because I've only really done these kind of challenges with trollers so far so that's what I have experience with when it comes to the matter. I am, however, open to any suggestions if people were to deem another AT more fit for the job.


Duo MoITF - 26:06 | Duo MoKahn - 25:50 | Duo MoLGTF - 29:34 |

 

Posted

I'm positive its possible but Reichsman takes forever to kill. Now with incarnates running around though its somewhat more doable. Still seems like it would be incredibly tedious.


 

Posted

Not sure if its possible honestly, as you said his HP and regen would be a hurdle. But consider also you only have 10 shots from the gun to even damage him. Now add that another AV joins the fight as he's taken down.

I'm sure if there were no other AVs some controllers could kill Reich with some time. But again you have to contend with limited temps in order to even hit him.


 

Posted

reichsmans stats if you look at them show he has 90% res to everything off the bat, so his unstoppable does little to nothing

lord winter was designed essentially the same way


 

Posted

I'd say it would be possible from a DPS standpoint. Reichs only has normal AV regen as far as I know (~90 HP/s), but about ten times the HP. The thing I'm not sure on is how many times you might need the ray gun, if more than 10, it would be impossible.

Quote:
Originally Posted by Necrotech_Master
reichsmans stats if you look at them show he has 90% res to everything off the bat, so his unstoppable does little to nothing
His Unstoppable should put him at the Resistance cap which for NPCs is not 90%. For them it's 100%.


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Quote:
Originally Posted by Gypsy_of_Paradox View Post
But consider also you only have 10 shots from the gun to even damage him.
Quote:
Originally Posted by DSorrow View Post
The thing I'm not sure on is how many times you might need the ray gun, if more than 10, it would be impossible.
Time is not a factor really.

I've said this many times to many people, but now I've pretty much proven it: 1 person needs 1 charge on that temp power.
If more than one person has the temp that's cool... if someone crashes or disconnects.
If people have more than 1 charge that's cool too... if they want to tease some Atlas Park hellions with it between the 4th and 5th mish to sort of unwind before starting the final chapter.

I've dualboxed 2 Khan runs start two finish now the past 2 days (on the first attempt MO failed 'cause I got mapservered on 4th mish when the ambush spawned), on both I spent forever and ever from the moment of attacking Reichs till all his buddies and he himself were dead at last and on both I also fired the temp once at the very beginning and never again.

Teams just tend to never allow you to witness for yourself that that one shot is all you need since no matter what you say there's always a few people spamming it.

Anyway, bottom line: the question we should be asking ourselves is does one toon have what it takes to begin with to consistently keep Reichs' health dropping even in the Unstoppabble stage? It's not so much a question of if said toon could do it at speed as well, 'cause you have all the time in the world when doing this.


Duo MoITF - 26:06 | Duo MoKahn - 25:50 | Duo MoLGTF - 29:34 |

 

Posted

Two days ago, I didn't feel like making and leading a full PUG so we just ended up going with 3 people (4 characters, my second account playing with just one attack on auto).

- energy/storm corruptor (player who joined us)
- cold/sonic defender (my friend)
- DB/inv scrapper (me)
- fire/fire tanker (second account)

Everyone was level shifted save for the tanker. We finished the whole TF in 47 minutes (including mishaps like me starting the TF on x8, me keeping the second account out during the first mission although you have to go in, and me getting devoluted during the Nosferatu fight... Yeah, I screw up a lot ) and Reichsman was surprisingly easy, I think it didn't take us more than ten minutes and that's including the time taken to kill all 4 AVs. Now of course this is 3-4 characters and not one, but I'd wager the cold/sonic did most of the job. In fact while we were fighting the AVs I just let the fire/fire tanker hit Reichsman with Scorch on auto as to keep aggro away and his health bar didn't move up much if at all. I could see a cold/sonic specialized in ST damage (maybe taking the fortunata mistress as an epic, with so much -res flying around pets can add a significant amount of DPS against a lone big target) taking him down solo without temps.


 

Posted

Quote:
Originally Posted by Nihilii View Post
Now of course this is 3-4 characters and not one, but I'd wager the cold/sonic did most of the job.
Quote:
Originally Posted by Nihilii View Post
I could see a cold/sonic specialized in ST damage (maybe taking the fortunata mistress as an epic, with so much -res flying around pets can add a significant amount of DPS against a lone big target) taking him down solo without temps.
Surely if I'm reading this correctly the 3 others served as pets. Not being funny, but what I mean by that is if a pet can add substantial damage due to the -res than the others on this team would also have been adding more substantially than it may've looked like perhaps, thanks to the -res, right?

On the upside I suppose my suggestion of cold/sonic in the OP may not have been far off from what might have the best chance at it then. Staying alive to grab the MO however could be a bit tricky...
It's at least going to be a hell of a lot more tricky than it was for me with 2 perma-PAs. Come to think of it I didn't even use a single insp on my run either. I imagine anything without a PA to hide behind is going to burn insps like mad even if just to top up HP to 100% to be on the safe side for the next hit after the streakbreaker forces one.


Duo MoITF - 26:06 | Duo MoKahn - 25:50 | Duo MoLGTF - 29:34 |

 

Posted

That's true. My point was more along the line of we took him down in about ten minutes, including about 40-50 seconds spent on each AV (more than that on Nemesis as he bubbled once), so based on that it doesn't seem too far fetched to me to extrapolate that a solo cold/son might have a shot at him, albeit obviously in a much slower way.

Same as if you can kill a level 50 GM with three characters and none of them have -regen, it's probably safe to say than the strongest of these three characters could solo an AV.


 

Posted

Quote:
Originally Posted by TriAngel_EU View Post
Time is not a factor really.

I've said this many times to many people, but now I've pretty much proven it: 1 person needs 1 charge on that temp power.
If more than one person has the temp that's cool... if someone crashes or disconnects.
If people have more than 1 charge that's cool too... if they want to tease some Atlas Park hellions with it between the 4th and 5th mish to sort of unwind before starting the final chapter.

I've dualboxed 2 Khan runs start two finish now the past 2 days (on the first attempt MO failed 'cause I got mapservered on 4th mish when the ambush spawned), on both I spent forever and ever from the moment of attacking Reichs till all his buddies and he himself were dead at last and on both I also fired the temp once at the very beginning and never again.

Teams just tend to never allow you to witness for yourself that that one shot is all you need since no matter what you say there's always a few people spamming it.

Anyway, bottom line: the question we should be asking ourselves is does one toon have what it takes to begin with to consistently keep Reichs' health dropping even in the Unstoppabble stage? It's not so much a question of if said toon could do it at speed as well, 'cause you have all the time in the world when doing this.
Never knew this, then again, I've never ever been on a team where Reichs wasn't shot with the ray gun at least once every 15 seconds. I just assumed they gave everyone the gun with multiple charges because those were needed. Learn something new every day, it seems


- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom

My Katana/Inv Guide

Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein

 

Posted

Quote:
Originally Posted by Oedipus_Tex View Post
I'm positive its possible but Reichsman takes forever to kill. Now with incarnates running around though its somewhat more doable. Still seems like it would be incredibly tedious.
This has nothing to do with this thread at all.

I just really love the name Joan of Arkansas


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
reichsmans stats if you look at them show he has 90% res to everything off the bat, so his unstoppable does little to nothing

lord winter was designed essentially the same way
Dunno about the WL, but esp on low debuff (as in none) teams, I can tell a *huge* difference in damage dealt when Reich pops US.


An Offensive Guide to Ice Melee

 

Posted

Quote:
Originally Posted by DSorrow View Post
Never knew this, then again, I've never ever been on a team where Reichs wasn't shot with the ray gun at least once every 15 seconds. I just assumed they gave everyone the gun with multiple charges because those were needed. Learn something new every day, it seems
Also glad to see this, I was on a team where the leader was very demanding about shots every 30 sec, working down the team list as folks ran out. Since we were an HOUR defeating Reichsman on that particular run (only debuffer was a kin, who was either distracted or lazy), we almost ran out.

I thought I remembered a dev saying that only one shot was needed when questions had come up, back around when Khan was first out, but I can't swear to it.


 

Posted

Quote:
Originally Posted by Necrotech_Master View Post
reichsmans stats if you look at them show he has 90% res to everything off the bat, so his unstoppable does little to nothing
Quote:
Originally Posted by DSorrow View Post
His Unstoppable should put him at the Resistance cap which for NPCs is not 90%. For them it's 100%.
This got me curious about it so I hit him with a Power Analyzer MkIII again on my last couple of runs. Once each time before the fight started and I kept monitoring it as he went down into the unstoppable phase.

His resistance with unstopp are obviously not 100% since that would mean he takes no damage and we can all see the 1s coming from his head indicating he does, but I presume you meant 99% and that is indeed the case. With Unstopp he caps at 99%.
The difference with what he has without unstopp though is a little bit bigger, because without unstopp his resists were 'only' 70% - just as listed on ParagonWiki.

His unstopp does something like 68ish % if I recall. I thought that should've been 70% too, but the number was slightly off when I scanned him at least.

Considering all that I'm sure a cold/sonic with sleet, heat loss and a decent sonic attack chain could hurt him perfectly well out of unstopp and I'm inclined to believe will probably still damage him somewhat with unstopp up. Whether or not it's enough to offset the regen during unstopp or the unstopp downtime is long enough to offset the health regained during the unstopp uptime I'm not certain about, but I'd consider it a possibility worth trying.

Time for me to dust that cold/sonic toon off and take it to 50.

Meanwhile I'll have to try and come up with a way to actually survive such a long lasting fight without PA. I imagine just insps will run out...


Duo MoITF - 26:06 | Duo MoKahn - 25:50 | Duo MoLGTF - 29:34 |

 

Posted

Khan Reichsman is trivial to survive on a squishie with range softcapped at long range, all he uses is Hurl.

Now of course cold/sonic doesn't use an immobilize in its best chain, so you'd have to either kite (a loss of DPS no matter what people say) or pick and use something like elec fences from the elec APP (which would also decrease DPS a bit, even if slotted for damage, as it'd replace an attack doing -res).


 

Posted

I've duo'd it with my Ill/Rad friend on a Sonic/Cold/Mace. Wasn't hard just tedious. Took 1:45 I think


The Only Token Black Guy

Quote:
Originally Posted by Murdok View Post
Your mom's real name is Castle.