Simian_Stalker

Cohort
  • Posts

    199
  • Joined

  1. Anything new on this topic? Any word from the Devs if this is coming?
  2. I'll stop by with someone (War Justice or War Staff probably)...
  3. Simian_Stalker

    Staff Builds

    Hard Staff below:

    Hero Plan by Mids' Hero Designer 1.956
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Hard Staff: Level 50 Natural Scrapper
    Primary Power Set: Staff Fighting
    Secondary Power Set: Invulnerability
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Flight
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Mercurial Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(17), Hectmb-Dmg(45), Hectmb-Dam%(46)
    Level 1: Resist Physical Damage -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(21), GA-3defTpProc(50), GA-ResDam(50)
    Level 2: Precise Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(17), Hectmb-Acc/Rchg(42), Hectmb-Acc/Dmg/Rchg(46)
    Level 4: Guarded Spin -- SScrappersS-Acc/Dmg(A), SScrappersS-Dmg/Rchg(5), SScrappersS-Acc/Dmg/Rchg(5), Erad-Acc/Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(46), Erad-%Dam(50)
    Level 6: Eye of the Storm -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(7), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(48)
    Level 8: Staff Mastery
    Level 10: Hasten -- RechRdx-I(A), RechRdx-I(13)
    Level 12: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(13), Dct'dW-Heal/Rchg(43), Dct'dW-Heal/EndRdx(43), Dct'dW-Heal/EndRdx/Rchg(45)
    Level 14: Temp Invulnerability -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam/Rchg(21)
    Level 16: Unyielding -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36), RctvArm-ResDam/EndRdx/Rchg(45)
    Level 18: Serpent's Reach -- GJ-Acc/Dmg(A), GJ-Dam/Rech(19), GJ-Acc/Dmg/End/Rech(19), GJ-Dam/End/Rech(29), GJ-Dam%(31)
    Level 20: Boxing -- Empty(A)
    Level 22: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(25), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(31)
    Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(36)
    Level 26: Innocuous Strikes -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(27), Armgdn-Dmg/EndRdx(29), Armgdn-Dam%(31)
    Level 28: Invincibility -- LkGmblr-Rchg+(A)
    Level 30: Resist Energies -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/Rchg(37), RctvArm-ResDam/EndRdx/Rchg(40)
    Level 32: Sky Splitter -- SScrappersS-Dmg/EndRdx/Rchg(A), SScrappersS-Acc/Dmg/EndRdx/Rchg(33), SScrappersS-Rchg/+Crit(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dmg/Rchg(34)
    Level 35: Resist Elements -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(37), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(43)
    Level 38: Dark Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(39), Apoc-Acc/Rchg(39), Apoc-Dmg/EndRdx(39), Apoc-Dam%(40)
    Level 41: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
    Level 44: Fly -- Winter-ResSlow(A)
    Level 47: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(48), Ksmt-ToHit+(48)
    Level 49: Unstoppable -- RechRdx-I(A)
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
    Level 8: Form of the Body
    Level 8: Form of the Mind
    Level 8: Form of the Soul
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Empty(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(23), EndMod-I(23)
    ------------



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1703;705;1410;HEX;|
    |78DACD94594F135114C7EFB48385B66CB22F5D594A17A6ADFAA280A8E042B058ED0|
    |76846B840E36468A603826F7E055FFC167E10D77777A3064D047DF4C5D4D3397F4A|
    |634D7CF526CDEFCCB967F99F3B739BDB5DF43FBA7A7F5E281D0B865EA9140BAB965|
    |E2E4BCBB3A2DBDB966E085ADE6BBAB5162ED8FAFABA871E034731C59C34A4D49C8D|
    |E295D2C6A65D3237C2F5DD45B92ECD8AD496CC9D6DC394967EBB6494ECBDEE25735|
    |35AD2B4B523C39BDFDA32B44259CAB576C73CAAE5E327A3F6E8C78E6DCA4A65E872|
    |B9B45A6B6CDCA14685AD6DA398D32BB6B4F60649E032FD5E460456B545E4095155B|
    |86E32BDB7985D05666AD225445615D349E64C6D4AC5C9758B7E3202AAE81D60664F|
    |B99D986C9AF92A8250EAA3FCA34F3C8E3E53CCD794EB46AEFB31D7539F804F99ADD|
    |F5C4EDFE90366F690F986725B38576DD9114EEC89BBE02EB3758F99BEC77C4B391E|
    |9EAB1AA519DBD856DA92BCEF07E768CF87DABEBCC27B3798891CB8CC4CAD306729A|
    |71D67D61E2523A68A8E201861F68698F314DB89D84EC48E21760C3129E47C24CDDD|
    |D0D21DE73339990093CC518D194C3115AADFC339A2A74A4BB8C9D3878E7DE838888|
    |E83E8184447956207103BD0C7D3457AC12EE6580FF313A91B82BAA1B3FC5687CF81|
    |33CCD15966708E7991EA8F288AA36E04F52F902F809E01E81B87BE71E88B41DF67E|
    |A1942CFD0339E38FC1C7C0126B85724C63C4FF5A3A81FFDA37E0CF513A8BF4F2526|
    |507F629AF32735300D6698B12CF3A75F8829CE714D61A638CE2C8E33F3918624DE4|
    |A7284755E229FC6BA5C1AF2D2C84BFF12CE97BE403119E465F0858EAAF5DB2DC430|
    |FB426AFDD656138DFBCE179069F2649B3CA79B3C679A3CD78FBBD0E5E5E9F36AFD3|
    |F402850D8D655BFDB7F5DFBFDF5CAD52F0DF6D706FB5DEDBEC27EDF607F68B09D75|
    |E0250110A53832BF37790E9B3C3F8E3D2EE5218FD2FF000CF318D5FF63FD0650AF9|
    |166|
    |-------------------------------------------------------------------|
  4. Simian_Stalker

    CoH Roadmap?

    Is there a CoH roadmap anywhere? I am interested in understanding some of the longer term initiatives and what is being planned 12 - 24 months.

    Specifically I am interested in learning if the following will ever happen:

    Martial Arts as a Blaster secondary
    PVP fixed
    Mission Architect fixed
    Ninjitsu as a Scrapper secondary
    Expectations for future incarnate powers
  5. I'll try and make it with someone...

    Will bring War Staff, SF/NJ Stalker
  6. Which is the better stalker: SF/Nin or StJ/Nin?

    When I say best I am talking in terms of DPS (ST and AOE) and playstyle? Any and all opinions welcome...
  7. Where is the best place to slot Superior Scrapper's Strike in a StJ/SD build?

    I've been away for a bit and this is a new set to me. I thought I saw to slot it in a high recharge power, so was looking at Shield Charge or Spinning Strike...

    Thoughts?

    This is my current planned build (only 32 right now):

    Hero Plan by Mids' Hero Designer 1.954
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    War Justice: Level 50 Natural Scrapper
    Primary Power Set: Street Justice
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Medicine
    Ancillary Pool: Soul Mastery

    Hero Profile:
    Level 1: Initial Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(40)
    Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(23), S'fstPrt-ResDam/Def+(31), S'fstPrt-ResDam/EndRdx(50)
    Level 2: Heavy Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(40)
    Level 4: Sweeping Cross -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(5), Sciroc-Dmg/Rchg(5), Sciroc-Acc/Rchg(11), Sciroc-Acc/Dmg/EndRdx(37)
    Level 6: Combat Readiness -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
    Level 8: Rib Cracker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(40)
    Level 10: Active Defense -- HO:Membr(A)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
    Level 14: True Grit -- Numna-Regen/Rcvry+(A)
    Level 16: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(29)
    Level 18: Spinning Strike -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(19), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(39), FrcFbk-Rechg%(50)
    Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 22: Against All Odds -- EndRdx-I(A)
    Level 24: Kick -- Acc-I(A)
    Level 26: Shin Breaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(42)
    Level 28: Tough -- GA-3defTpProc(A)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
    Level 32: Crushing Uppercut -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
    Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37)
    Level 38: Stimulant -- EndRdx-I(A)
    Level 41: Aid Self -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(42), Mrcl-Heal/EndRdx/Rchg(42)
    Level 44: Dark Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(50)
    Level 47: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/Rchg(48), LkGmblr-Def/EndRdx/Rchg(48)
    Level 49: One with the Shield -- ResDam-I(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Spiritual Core Paragon
    Level 50: Ion Core Final Judgement
    Level 50: Reactive Radial Flawless Interface
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), EndMod-I(17)
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 16% DamageBuff(Smashing)
    • 16% DamageBuff(Lethal)
    • 16% DamageBuff(Fire)
    • 16% DamageBuff(Cold)
    • 16% DamageBuff(Energy)
    • 16% DamageBuff(Negative)
    • 16% DamageBuff(Toxic)
    • 16% DamageBuff(Psionic)
    • 12.88% Defense(Smashing)
    • 12.88% Defense(Lethal)
    • 10.38% Defense(Fire)
    • 10.38% Defense(Cold)
    • 14.75% Defense(Energy)
    • 14.75% Defense(Negative)
    • 6% Defense(Psionic)
    • 19.75% Defense(Melee)
    • 19.75% Defense(Ranged)
    • 14.75% Defense(AoE)
    • 67% Enhancement(Accuracy)
    • 47.5% Enhancement(RechargeTime)
    • 14% FlySpeed
    • 210.8 HP (15.75%) HitPoints
    • 14% JumpHeight
    • 14% JumpSpeed
    • MezResist(Held) 14.85%
    • MezResist(Immobilize) 14.85%
    • 12.5% (0.21 End/sec) Recovery
    • 50% (2.79 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 6.25% Resistance(Negative)
    • 14% RunSpeed




    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1608;728;1456;HEX;|
    |78DA85944B4F135114C7EFB483A52D054A4B4B79F4C1FB5928A00B37260A22C41A4|
    |C134D546C8672A12393D2B4C3CB9D0BBF801B573EE373E327F11571E13740173E96|
    |EEEA71CE9F76A40B27697E67FEBDE7FECF397367D27B734D6F16EE9C114AF339432|
    |B97B3995C492B1665C9754933B74B9A21E8F25ED54AF1A5EDB2A9E7A48BEEC3478B|
    |B2696948993C5BD2760DBDB011ABEA73725D16CA3299C9EBD2583BBAF52F16F2B22|
    |40B66F228F02C6F6D19C94C51CA359F159ED737F2266DC57769B9A6E7F482F45B77|
    |8B851DBDACAFEA866EEE47E68B7A2E9931356393EC325BDB4636AD954D59DAEFA00|
    |227E9F7362470551AC435C2902A1CD799276E309B5698899BCCA12CD3E3232AC86D|
    |A720A58A6090196A0503CC6898D8A38A5488F92E8454CA55FEE3DB7FCCF73DE53A3|
    |95775EE086B7F7517DC637AF699FDB7991F28A7017E0DCF1C9636FA1C7C01BE644E|
    |BC025F333F52AE0BB92ED4DA885A1B51AB07B50E1EABD547337273AE709F26A84ED|
    |14B9B79796E0EEFD8DFFADCA2F91F52EF94E7E335C2778567E825AD8535670BE6DD|
    |81797760DEDD98F727AAD98F9AFDD3DC47DB0C38CB0C9E640E9E62A6EE325BC8270|
    |0EF007C9A496B57144B6B4F708D0EEA238CDEC29DAC1D906F04BE9175D63A37C03C|
    |B35B670EDE628E6C329DB45F177CBBA69DFC3C49EBC1AC7A504B143D47D1F367F28|
    |CC13306CF383CE3F08CC33301CF043CFDD4572FCE522FCE521FCE521FCE52DFB1B3|
    |14A59A06D0F7006611236D9835C7F0BC623DFB9105F002F3905A1A439D630F386FF|
    |C21F8087CCC9C78C24C3D65FE6E1222C9B9CE24E63089394CFA413CFB36EA690AF5|
    |4D8D63E66AF53D1702CF2AA656DFDFCAA8FDFF0A5D62AA4E49D5293375CA6C9D72B|
    |1E642AF2D9FB0EF1E92A029135CCD4FBBB6C45F891F766D98D7FDAA690EE53EEFD7|
    |7A0F8CF39AC3DA57ADF2D5167FB3C5CB6AF50B2414BC75EED6EA97A5B2ECB12AB6E|
    |2155BACD9E2555B7C39405B208E046BF1179BFE07107EF37E|
    |-------------------------------------------------------------------|
  8. Quote:
    Originally Posted by Crysys View Post
    EZ SHMEEZY. XP Boosters required, of course.

    And how is this a different topic? 1-50 in AE right? I guess I don't see the derailment. I do it frequently.
    It's a derailment because this thread is for the OP to show his progress and reviews using AE from 1 to 50. The thread it not intended for epeenage of someone using a farm to level 1 to 50 in AE...
  9. Quote:
    Originally Posted by SlyGuyMcFly View Post
    Limiting sets to certain ATs citing 'flavour' seems silly. I am quite capable of deciding for myself whether or not a given powerset 'fits' a given AT. If I do not think the powers 'fit' the AT, I will simply not make a character of that AT/powerset. Other people will, and I will not care that they do.
    Word!
  10. I was able to resolve by running as admin.
  11. Having an issue with updating Beta with the launcher. I get a message that states cannot create a folder when that folder already exists. I tried the following:

    Select Repair and it did not work
    Deleted the folder and retried the update, did not work
    Turned off anti-virus and security software, re-tried the steps above, did not work.

    Anyone have any ideas?

    I tried inserting a screen print of the error message, but couldn't get it to work.
  12. Quote:
    Originally Posted by Tenjoy View Post
    It should work, for the full intended duration of eight hours. (We aren't allowed to stay logged in any longer because the boards use the same credentials as the game servers.)

    10joy
    ah ha, I was not aware of this. I used to be able to stay logged in forever, I guess this changed with the new forums?
  13. Any word on when they are going to fix the forums? I check the stay logged in box and it never works.
  14. Quote:
    Originally Posted by PleaseRecycle View Post

    If you think this is dumber than the GDN or ED or the many, many nerfings of Regen that were based on fallacious internal data, well...
    I have to agree. This bug fix is minor compared to the above changes. I have one or 2 characters it impacts and would prefer to leave it as is, but as nerfs go it is not major.
  15. My PC is fixed and I actually have some time to play, so I will try and be there with War Justice (Lvl 30 Scrapper StJ/SD).
  16. Welcome back, your posts were always entertaining, glad to see you back...
  17. Simian_Stalker

    Martial Arts

    One way to check if you have done all the arcs is to check Ouroboros pillars. If the arc is starred or highlighted (can't remember which) it means you have completed the arc.

    I will throw in Shield. I have played a couple of MA scrappers to 50 (SR and SD) and SD was great. I have also played regen to 50 a couple of times and the set/forget of SD is better for me.


    What is a plug for a secondary without a build?


    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    War Shield: Level 50 Magic Scrapper
    Primary Power Set: Martial Arts
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Medicine
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Storm Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(5), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(39)
    Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(13), LkGmblr-Def/EndRdx/Rchg(17), S'fstPrt-ResDam/Def+(19)
    Level 2: Cobra Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(39)
    Level 4: True Grit -- Mrcl-Rcvry+(A), Mrcl-Heal(40), Numna-Regen/Rcvry+(40), Numna-Heal(42), Panac-Heal/+End(42), Panac-Heal(42)
    Level 6: Focus Chi -- RechRdx-I(A)
    Level 8: Crane Kick -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(37)
    Level 10: Active Defense -- HO:Membr(A), HO:Membr(48), HO:Membr(50)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(48)
    Level 14: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(15), LkGmblr-Def/EndRdx(17), LkGmblr-Def/Rchg(21), DefBuff-I(48)
    Level 16: Against All Odds -- EndRdx-I(A)
    Level 18: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(46)
    Level 20: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(21), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(40)
    Level 22: Stimulant -- EndRdx-I(A)
    Level 24: Aid Self -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(25), Mrcl-Heal/EndRdx/Rchg(25)
    Level 26: Dragon's Tail -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(27), Sciroc-Dmg/Rchg(27), Sciroc-Acc/Rchg(29), Sciroc-Acc/Dmg/EndRdx(29), FrcFbk-Rechg%(50)
    Level 28: Tough -- GA-3defTpProc(A), GA-ResDam(46)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/Rchg(46)
    Level 32: Eagles Claw -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
    Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37)
    Level 38: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(45), GSFC-Build%(45)
    Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(50)
    Level 44: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 47: Conserve Power -- RechRdx-I(A)
    Level 49: One with the Shield -- ResDam-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit
    Level 1: Sprint -- Clrty-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- RgnTis-Regen+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(15), EndMod-I(19)



    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1458;671;1342;HEX;|
    |78DA6594DB4E13511486F774A6147AA22D672A3D702808B4A5EA95171A15048D4D4|
    |8EA21F1D44CDA4D196DA0691B05EFBCF005BC104DF44E516F7C20F5153CBC415DCC|
    |FF53889DA4F9F6ACC3ACF5AFBD778B7BABC16FEB2F2F2B237CAD6EB75AE552A5693|
    |71ABAE92DDA35A7A2E4F1DFB39BA9D2B6A3EB559FBCC68F23CA455DD73A57B49B6D|
    |C7AE97AF34DBAD64D7B7AAB7F44E4BE79077FCAAFC9BBBBBF55CA9A17535E02EAFD|
    |79DDA763B84F5D1D2D9A9E1ADA8AB4EC5D9D1D1B58653C95DDDADEE978B76ABAD9B|
    |FBE3D2C59CFCDE1CB5E33E1DAFBA2F98B794E701683D04FB1E8189C760A60CFA434|
    |2C3CDB5D4882C0A621B068311303204C6C68453963AF03145EA195BCAF5796AA0B5|
    |0DF63960FA0998790A06A59E897A5EF3A6E1F6307F83BC8B3A67EF9069134C816FA|
    |5AE1775957709DF7B27361F7BF1517B3FB5F753BB9FDA67A97D96DA43D2CB007AF1|
    |0C5C1458A6CA9305725A3E1E604C803583649E0CC877429C6188330C738611CE703|
    |80AE613A81D969C41C370B50CA6F91DA91585164FF4BBC7B52DFF00B33F41436286|
    |A877887A87A977947A47A93743BDF3D49B90DC11CE6F843593621B63CDB135ECC3F|
    |83AB901BE979809D69C7886BCC9E7E41E78669F7C01165EA15F5372E3988D113F87|
    |7DCCE6414B7C53F099539C5B82734B706E59CEED83C426D94392672EC53397E2994|
    |BFD77E6D23C735199F53472AD69F63FC3FE67D8FF0CFB9F65FFB74DDCADA37A731F|
    |A165F11379487EE61E7D21BF8287526F819A170E602BBC0607C5B7049F5AA2E692D|
    |4CA715F723C5331895BA16D6599B3B5BAF75CA949EE9FD5BDBF9DC5D3FE8E3C6AA5|
    |C752E8B19CEFB15CE8B1DC3AA92257064A36ADEEBF8032D8F540446E376C9D5F7EF|
    |133C7C8C2FFE7B4ED12FE4D7E9FB62D20EEEF89CD637082614E309642CC3FE579C4|
    |C7|
    |-------------------------------------------------------------------|
  18. Simian_Stalker

    SS/INV Build

    I was under the impression that most attacks had a S/L component and if I built for S/L defense I should be okay. Is this not the case?

    Really great builds in this thread. I need to re-think my build.

    I haven't really played SS or Inv or a Brute to high levels, so looking for something strong and tough.

    Anyone know if the SS/Inv can take down AVs?
  19. Simian_Stalker

    SS/INV Build

    Quote:
    Originally Posted by BlackestNight View Post
    Overall, it's a good (but very expensive build) in my eyes, though lack of a travel power I believe (hope?) is an oversight. (Unless you have a lackey TP'ing you all over or you're using Ouroboro portals and Mission Teleport...?)
    I plan on using Ninja Run + Sprint and also I have the Rocket Board. I can always get Jet Packs as well. I have a number of characters without travel powers and am comfortable with it.
  20. Simian_Stalker

    SS/INV Build

    Any improvements I can make?

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    War Force: Level 50 Natural Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Invulnerability
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Medicine
    Power Pool: Speed
    Ancillary Pool: Energy Mastery
    Villain Profile:
    Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(15), Hectmb-Dmg(40), Hectmb-Dam%(45)
    Level 1: Resist Physical Damage -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(25), RctvArm-ResDam/EndRdx/Rchg(25), RctvArm-ResDam(27), S'fstPrt-ResDam/Def+(50)
    Level 2: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(15), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(45)
    Level 4: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(50)
    Level 6: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(17), Hectmb-Acc/Rchg(43), Hectmb-Dmg/EndRdx(46)
    Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(17), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Dmg/Rchg(46)
    Level 10: Dull Pain -- Dct'dW-Rchg(A), Dct'dW-Heal(11), Dct'dW-Heal/EndRdx(11), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23)
    Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(45)
    Level 14: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(36)
    Level 16: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
    Level 18: Rage -- RechRdx-I(A)
    Level 20: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(46)
    Level 22: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(37)
    Level 24: Aid Other -- Heal-I(A)
    Level 26: Aid Self -- Dct'dW-Rchg(A), Dct'dW-Heal(27), Dct'dW-Heal/EndRdx(39), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39)
    Level 28: Invincibility -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(29)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)
    Level 32: Foot Stomp -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34), FrcFbk-Rechg%(34)
    Level 35: Tough Hide -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx(40)
    Level 38: Superior Conditioning -- P'Shift-End%(A), P'Shift-EndMod(42)
    Level 41: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(42)
    Level 44: Resist Elements -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(48), RctvArm-ResDam(48)
    Level 47: Resist Energies -- GA-3defTpProc(A)
    Level 49: Taunt -- Acc-I(A)
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Fury
    Level 1: Sprint -- Run-I(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(31), Panac-Heal/+End(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(19), EndMod-I(19)
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1465;656;1312;HEX;|
    |78DA8594DB6E12511486F730D3522895D216DBD2722C67CAB4A8379E62A26D8D5A2|
    |A4AA297646CB774CC6420C360ECA517BE8037BE858FE0D9C7F1F006E362D61F2425|
    |C649C8CF5E07BEBDFE3DECE6ABBDC8FBBBAF6F0965FE8E650C069DDBCED095C123C|
    |31D3A86A50A21424F0D2773D0738E659056093FDF694A4B4ABD3DEC4BA7D3761D69|
    |77DDD324A7F6E473690FA47ECF7E39B46CE918CF4CCB74CFC442ABD7B3F403B37BE|
    |A9A7637EAAF0EA571229DC1A9D9E76C539E98C7A62DC3FEAADD97F2647DBF6F1EEB|
    |FBF443DDB34ED318B8D239E34DAED1760AF4C92A028F37235A24394D041EB16A8F5|
    |92FB4594BC580100D4D6CD7583F8CDAFC7E4F1329FA52D2C45A1A9A654DE4581BAB|
    |A4494D8C960A78CAFF78A660DE0BD68F242AF35415BC087811F01AE06D91CC80330|
    |3CE2C38B3E02C8253ADF03CF52A6B817A83E80DA2770EBD73E77A2B65F496583F8D|
    |0E9D7BB5504BF163E187D007AC179BD023568560F3DCA3CE835705AF0ADE36782AD|
    |52EC08305789082075978B0050F34AA8D726D201A67D6D60A6B7E91B54412F34FC4|
    |13B11AFBFC8564198C653056C05801A30E468C187130E2FF6024A96695E713AB796|
    |6A429B60E9FD6E153023E15E153113E15E1D337AADE50FCBD0636C0DA046B13AC1C|
    |FD6E92F7A324314F0A5AA1781AE79ABECAE795B906BD0EBDC19ABD097DC3FA7D643|
    |FE6CC819D07BB04762826FC7767C42EBCE3BECA5BD608E5CAC895CFE53E53B406BF|
    |6BF07B077EEFC0EF1DF8FD95AA74AE15FA2595FDA1F52EFCDD4DF0AC9BDAF87F4DF|
    |70EC7AA93318F1EB13B15694C452E4F45AE4C450EB4F14DE01D4E66EB4CFE11A634|
    |76AD20F6EB6F2CA0DCC79BFC849D6C6479B29F937D65EEFB3DD9072797E0E452866|
    |B5ADAF896110A4E3FB448B707C7BC3FAAF1BFA7|
    |-------------------------------------------------------------------|
  21. I don't play red, so having been participating the last several weeks, but would be up for some of the lower blue side TFs.
  22. You mean VIP to Premium?
    --------------

    Yep, that is what I meant.

    I was thinking maybe only access to the trials was restricted not the powers once achieved. Thanks for the response!
  23. If I receive incarnate powers as a premium player do I lose them if I drop to premium?
  24. Here is my planned build:

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    War Justice: Level 50 Natural Scrapper
    Primary Power Set: Street Justice
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Medicine
    Ancillary Pool: Soul Mastery
    Hero Profile:
    Level 1: Initial Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(40)
    Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(23), LkGmblr-Def/EndRdx/Rchg(23), S'fstPrt-ResDam/Def+(50)
    Level 2: Heavy Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(37), T'Death-Dam%(40)
    Level 4: Sweeping Cross -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(5), Sciroc-Dmg/Rchg(5), Sciroc-Acc/Rchg(11), Sciroc-Acc/Dmg/EndRdx(37)
    Level 6: Combat Readiness -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
    Level 8: Rib Cracker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(40)
    Level 10: Active Defense -- HO:Membr(A)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
    Level 14: True Grit -- Numna-Regen/Rcvry+(A)
    Level 16: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), LkGmblr-Def/EndRdx/Rchg(29)
    Level 18: Spinning Strike -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(19), Ragnrk-Acc/Dmg/Rchg(19), Ragnrk-Acc/Rchg(21), Ragnrk-Dmg/EndRdx(39), FrcFbk-Rechg%(50)
    Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 22: Against All Odds -- EndRdx-I(A)
    Level 24: Kick -- Acc-I(A)
    Level 26: Shin Breaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Dmg/Rchg(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(39), Mako-Dam%(42)
    Level 28: Tough -- GA-3defTpProc(A)
    Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31)
    Level 32: Crushing Uppercut -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
    Level 35: Shield Charge -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37)
    Level 38: Stimulant -- EndRdx-I(A)
    Level 41: Aid Self -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(42), Mrcl-Heal/EndRdx/Rchg(42)
    Level 44: Dark Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(50)
    Level 47: Shadow Meld -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/Rchg(48), LkGmblr-Def/EndRdx/Rchg(48)
    Level 49: One with the Shield -- ResDam-I(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Spiritual Core Paragon
    Level 50: Ion Core Final Judgement
    Level 50: Reactive Radial Flawless Interface
    ------------
    Level 1: Brawl -- Acc-I(A)
    Level 1: Critical Hit
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(17), EndMod-I(17)
    Level 1: Combo Level 1
    Level 1: Combo Level 2
    Level 1: Combo Level 3
    Level 2: Rest -- RechRdx-I(A)
    Level 4: Ninja Run
    ------------

    Set Bonus Totals:
    • 16% DamageBuff(Smashing)
    • 16% DamageBuff(Lethal)
    • 16% DamageBuff(Fire)
    • 16% DamageBuff(Cold)
    • 16% DamageBuff(Energy)
    • 16% DamageBuff(Negative)
    • 16% DamageBuff(Toxic)
    • 16% DamageBuff(Psionic)
    • 12.88% Defense(Smashing)
    • 12.88% Defense(Lethal)
    • 10.38% Defense(Fire)
    • 10.38% Defense(Cold)
    • 14.75% Defense(Energy)
    • 14.75% Defense(Negative)
    • 6% Defense(Psionic)
    • 19.75% Defense(Melee)
    • 19.75% Defense(Ranged)
    • 14.75% Defense(AoE)
    • 67% Enhancement(Accuracy)
    • 47.5% Enhancement(RechargeTime)
    • 14% FlySpeed
    • 210.8 HP (15.75%) HitPoints
    • 14% JumpHeight
    • 14% JumpSpeed
    • MezResist(Held) 14.85%
    • MezResist(Immobilize) 14.85%
    • 11% (0.18 End/sec) Recovery
    • 50% (2.79 HP/sec) Regeneration
    • 2.52% Resistance(Fire)
    • 2.52% Resistance(Cold)
    • 6.25% Resistance(Negative)
    • 14% RunSpeed
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1613;728;1456;HEX;|
    |78DA85944B4F135114C7EF74060B7D00A585521E7DF07E160AE8C28D898208B1A6A|
    |689262A3643B9D0914969DAF272E7C22FE0C695CFF8DCF8497C455DF80DD0858FA5|
    |BB7A9CF3A79DB40B27697E67FE9D73FFE79CB97792078B9E37CB77CE08A5F59CA99|
    |74A9974B6A8170AB2E8BCA497778BBA29E8725FD58BD1D5DD52D9C84A27DD078F1F|
    |CA24A52965FC6C51DF378DFC56A4AA2FCA4D992FC9783A674873E3F8D6B792CFC9A|
    |2CC97E3C7812BB5B363C6D3052937BC5678DED8CA956929BE4BCA0D236BE4A5CFBA|
    |5BC9EF192563DD308DF26168A96064E3E9B26E6E935D7A67D7CC24F55259160FBBA|
    |9C059FABDED12B82A4DE21A6154138EEBCC1337989E3566EC267334C37479898A95|
    |AB894E0A129A0804985DEDA09F990812FB35F1AE0B29E4A7FCC76FA8CEEF3DE5AA9|
    |CABA97BC25A57DB070F98AE43E6D06DE607CA69825FD33387A54D3C075F802F99D3|
    |AFC0D7CC8F94EB44AE13B536A3D666D4EA42AD2375B57A69362D9C2B5A4E1334550|
    |CD0626E9E97C33DC9F5B5D6D143795E7E4678AFF0ECDCA4B5B1A6B661CEDD987337|
    |E6DC87397FA29A7DA8D937C77D74CC830BCCC049E6C82966E22EB38D7CFCF0F6C3A|
    |795B44E45B1B4CE18D7E8A03E82E82DD8C3DA67F20DC137B4C95ACF169863F619CC|
    |915BCCF16DA64AEBF5C2B7774EE5F7495A3F7AEE472D61F41C46CF61F4FC85BC23F|
    |08EC03B0AEF28BCA3F08EC13B066F1FF537803D35803D35883D35883D3558B7A7C2|
    |54DB30FA1FC64C22A48DB1E6185B52AC3D30BE0C5E601E516B93A873F201E74D3D0|
    |41F818F99D34F9889A7CC3F1E21E29CABC6318F19CC63C607621E1D5E3EDBFFEA9B|
    |9DC2ECB5EA391702EF2CA255CF6F65C2FE7F852E31DBA0241A94F90665A141B9587|
    |3A1E3CB3BED878B2468CA3457F3CBAEADF2D7E2A75D1BE3E77ED73487729FD76BBF|
    |0746F999A3DA57ADF2CD167FB7C529ADFA25120A4E5F4B7BF50B5349914F05D359B|
    |3C5BA2D5EB7C5D675D94FEB4008056AF1579BFE175DAEF888|
    |-------------------------------------------------------------------|