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Posts
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Yeah, it gets pretty crazy when you run it solo at x8.
The villain mission with the 5x Miss Thystles can also get pretty intense. -
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I've colored Fire Blast and Control to match the colors of Radiation Emission, because I prefer to pair Fire/Rad rather than Rad/Rad. Besides, radiation causes burns, not "energy" damage.
I've also colored Energy Assault to "psychic pink" on my Mind/Energy Dom to emulate Psionic Energy (I like Power Boost) -
Castle will look at this thread thinking: "sets that need to get nerfed next"
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Taunt is useful for certain encounters where you'll be facing multiple hard targets simultaneously (such as ITF, LRSF, STF, etc). For general play/teaming/steamrolling it can be skipped as long as you're good at grabbing aggro with your taunt aura and AoE attacks
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Download Mid's Hero Designer from http://www.cohplanner.com/
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I've found the AoE hold + Choking Cloud combo to be very useful. Having access to both Cinders and EM Pulse means you always have an AoE hold available. Consume from Fire Mastery also helps with the -recov from EM Pulse
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Quote:Thank god for Web EnvelopeFire dark works because of tarpatch and the hefty -acc in fearsome stare. Rads toggles are great, but with nothing to lock them down the spawns split, especially with castles "needz moar run" Ai adjustments.
Quote:IF you dont build with loadsa Def, spawns just shoot you....alot....and the odd mez drops your RI and shoot you even harder despite LR slowing them down...sorta. Lingering Rad is great, but with 8+ mobs shooting at you, it seems -rech isnt all that great.
-Rech means that if the alpha doesn't kill you (which rarely does) in the first few seconds, you're not gonna die.
Quote:tarpatch+fearsome is still slowing them down alot and destroying thier acc
heck, Fearsome stare first, then drop Tarpatch. Since tarpatch isnt technically an attack(according to fear rules) you can now do something else like pop reds or hit aim.....then attack.
I'm not saying Dark isn't a formidable set, I'm just saying that (from my personal experience) Rad is better IMO. -
Quote:I solo +4/x8 spawns regularly on my Fire/Rad, doing +2's would be a step back.Nope, can you:
Set difficulty at +2x8
Zip ahead with super speed, paint a boss with Darkest night - zip back 2 or 3 groups - wait around a corner for them all to arrive - drop tarpit, use fear to freeze them all and howling twilight to stun all minions and then Rain of fire and fireball to destroy all of them except the completely debuffed Bosses?
I've also been known to solo pretty much every GM out there (including Lusca) with my rads, which dark can't do.
Rad has Choking Cloud (which can be used more often than HT, since it's a toggle) and the slow from Lingering Radiation is better than Tar Pit's (since it also does -rech) -
They'll probably hand out 1 freespec when the issue comes out, then another freespec 1 week later or so (as they've done before)
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Sleet is better, because most stormies are bad.
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Quote:Everything is funnier with the Benny Hill themeThere are no cuts and no edits. When you see the fast-forward sign on the screen, it's because the video is running at double the speed to keep it from becoming too boring. The actual chase time was close to five minutes. The soundtrack was gec72's idea.
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Quote:Yeah except...Well, yeah, EMP does some big -Regen, but then you get an end crash. Howling Twilight and Lingering Rad are equivalent Regen debuffs if I'm reading City of Data correctly, and then Dark has the heal and the pet spamming the heal as well.
So it is a little more complex.
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Neither DA nor Parry belong in an AV soloing attack chain, nor should they be paired with defensive sets. For softcapping defense use IO's
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Yes, I've also soloed AVs succesfully with a Dominator, Fire/Psi/Psi. GMs on the other hand, have proven rather difficult to do and I've yet to successfully solo one; they RUN AWAY too much, which makes it nearly impossible for me and my imps to sustain any significant DPS on them.
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Yeah, except Rad is significantly better than Dark at debuffing regen, and just about on par at damage debuffing. Dark is better at to-hit debuffing, I'll give you that.
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His secondary would most likely be /Nin, and his primary would be whatever it is that has the top DPS for Stalkers (I would say Dark Melee but Stalkers don't have Soul Drain, not sure how Claws and even the recently buffed MA would fare, and Kinetic Melee may also be an option)
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It is the way to go.
You know how people keep talking about how great Fire/Dark Corruptors are? Fire/Rad can do everything they do better -
15mins on average
Quote:You used Drained Psyche to reduce regen? And you use fighting pools toggles to get 48% S/L resistance?
Quote:The problem with MM doing GM is that if we are not flying in air, any aoe damage can wipe them out quick.
MM's are the easiest/safest AT to solo GMs with.