Sharker_Quint

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  1. start with this and go from there....

    Hero Plan by Mids' Hero Designer 1.81
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Fingonzo: Level 50 Magic Blaster
    Primary Power Set: Sonic Attack
    Secondary Power Set: Energy Manipulation
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Speed
    Ancillary Pool: Cold Mastery

    Hero Profile:
    Level 1: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(5), Decim-Acc/Dmg/Rchg(5), Dev'n-Hold%(7)
    Level 1: Power Thrust -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(7), KinCrsh-Rchg/KB(9), KinCrsh-Rechg/EndRdx(9), KinCrsh-Dmg/EndRdx/KB(11), KinCrsh-Acc/Dmg/KB(11)
    Level 2: Scream -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(13), Thundr-Acc/Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(15), Dev'n-Hold%(17)
    Level 4: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(17), AdjTgt-ToHit/EndRdx/Rchg(19), AdjTgt-ToHit/EndRdx(19), AdjTgt-Rchg(21)
    Level 6: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(21), Zephyr-ResKB(45)
    Level 8: Shout -- Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(23), Apoc-Acc/Rchg(23), Apoc-Dmg/EndRdx(25), Apoc-Dam%(25), GJ-Dam%(27)
    Level 10: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(31)
    Level 12: Amplify -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-ToHit/EndRdx(33), AdjTgt-Rchg(33)
    Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(33), Zephyr-ResKB(34)
    Level 16: Swift -- Run-I(A)
    Level 18: Health -- Numna-Heal/EndRdx(A), Numna-Heal(34), Numna-Regen/Rcvry+(34)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(36), P'Shift-End%(36)
    Level 22: Acrobatics -- EndRdx-I(A)
    Level 24: Assault -- EndRdx-I(A), EndRdx-I(36)
    Level 26: Screech -- Amaze-Stun(A), Amaze-Acc/Stun/Rchg(37), Amaze-Acc/Rchg(37), Amaze-EndRdx/Stun(37), Amaze-ToHitDeb%(39)
    Level 28: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40), Rec'dRet-Pcptn(45)
    Level 30: Hasten -- RechRdx-I(A), RechRdx-I(40)
    Level 32: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(42), Zephyr-ResKB(42)
    Level 35: Boost Range -- RechRdx-I(A)
    Level 38: Total Focus -- Hectmb-Dmg(A), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(43), Hectmb-Dmg/EndRdx(43), Hectmb-Dam%(43)
    Level 41: Snow Storm -- P'ngTtl--Rchg%(A)
    Level 44: Frozen Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(45), LkGmblr-Def(46), LkGmblr-Def/EndRdx/Rchg(46), S'fstPrt-ResKB(46), Krma-ResKB(48)
    Level 47: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(48), Dct'dW-Heal/EndRdx/Rchg(48), Dct'dW-Heal(50), Dct'dW-Rchg(50), S'fstPrt-ResKB(50)
    Level 49: Hibernate -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Defiance
    Level 4: Ninja Run
  2. Quote:
    Originally Posted by Blue_Centurion View Post
    An interesting opinion. Do you have any idea how often Dull pain will be up with 125% global recharge and hasten on a build?

    Would it make any difference to you if I told you I already tanked BAB in the LRSF with this build?
    it will not be up the 60 secs you are trying for i can tell you that. and if you do not have siphon life slotted with any acc, it will not hit as often as you think, even with acc bonuses from sets. but, like i said, at this point you have already made up your mind and will listen to no one. go ahead and spend billions on a build that will not do what you are thinking.
  3. Quote:
    Originally Posted by Blue_Centurion View Post
    It serves 2 functions. It heals, and it raises my hit point max. It is stackable, (only to like +30%, but still) And you get this huge influx of green every minute and a half by your calculations. Now, I also chose Dark when I set about creating this monster. One of the reasons was Siphon Life. Siphon Life, when spammed, will try to keep me at my new Health Max. When i rebuild in 2 weeks, adding another 7.5% recharge and Hasten, Dull Pain might be closer to 1 minute to back up again (we can dream).

    Did you have a better heal in mind amongst the Brute secondaries, cause I looked real hard for something to tank BAB with, and this was the best i came up with.
    lmao. you will not get dp down to 60 secs. with your build, you are sacrificing the things that will most help you in "tanking" BaB. of course, just like every other thread you started for the last few days, you will refuse to listen.
  4. you can always shut off xp for a bit so you don't out level.
  5. Quote:
    Originally Posted by Blue_Centurion View Post
    One application of Dull Pain will not bring a brute to the Hit Point Cap. And having a 50% heal available quite often is never a bad thing. Or, at least I cannot think how it hurts.
    it hurts because you can not realy on it everytime you need it. your build is wrong and slotting the most expensive shinies will not fix that. if the build that arbegla did is getting the same amount of rech and giving you more survivablity, then you need to seriously look at it. and not just skim it and say it won't work. you will realize that your "concept" build will not work and then you will be back here kicking and screaming about it. get yourself mids and play around with what we have offered. you will find it more effective then the PnP method.
  6. Quote:
    Originally Posted by Mad_Cow_Milk View Post
    F.U. Jerk. If I went on to make another thread just like this one people would be screaming at me for not just posting in an old thread. Go troll else were.
    actually, you could have just linked this in a new thread and no one would have said anything. and drop the attitude. i wasn't trolling. and just so you know, both necroing a thread and calling someone a troll are both against the forum rules.
  7. what you are not getting is that perma dp isnt going to help you heal. only when you first click the power. and without any accuracy in it, siphon life will not hit all the time. you need to take peoples advice on this build as it is a tough one. my first villian was a dm/inv. it ran fine against +4x8 with a mix of sets and common io's. the only time i ahd a problem was when unstop dropped but once i learned the timing it was never a problem again. dp, while a nice power, is not something to rely on for a heal. i really think you shoudl look more closely at arbegla's build that is posted and work from there.
  8. i would love to participate in his dm/inv brute thread but i couldn't find one at all. seeing as how my 1st vill was a dm/inv i would have much to add to the discussion. B_C might not like it, but hey, no one ever said the truth was a fluffy pillow.....

    edit: nvmd. he must have posted it while i was writting this lol.
  9. Quote:
    Originally Posted by Wytchven View Post
    I just hit 50, paid attention to most of the Story Arcs, but sadly this was prior to the implementation of Reward Merits so missed out on a bunch. I am trying to work on getting all my powers IO setted out and want to know what is the best way to farm for these. Should I be running task forces? Architect Missions? Story Arcs? Tip Missions? Running random crap and just using the influence in the AH? Any tips or advice would be greatly appreciated as I can only play a few hours a week and want to make the most of my time. Thanks!
    actually, reward merits came about in i13. not quite sure how you missed them, but the best way is to convert 50 reward merits and 20 mil in infl into a-merits and take the random roll to get 5 recipes. or save the a-merits and spend a few at a time and get specific recipes and sell them to make gobs of infl and get what you want.
  10. that doesn't mean that they are doing them. and way to necro a thread.
  11. Sharker_Quint

    new Pool set

    Quote:
    Originally Posted by STORM1980 View Post
    Actually, I'm not certain that everyone would agree with that statement. At this point, most vets are looking for variety, in addition to further character development. What I'm suggesting is that players be allowed to choose whether they want a "standard" mastery as their Ancillary/Patron Pool choice or, be able to select from a general pool of powers for the same number as permitted by level.

    Yes, COH/COV is better by far than CO in a lot of ways, so it's only the selection of powers that I'm particularly concerned about.
    i'm certain everyone would agree with chaos' statement, as shown in multiple threads around the boards. and it is not looked upon as a good thing around here to speak for other people unless you have undeniable proof that it is what people want. i honestly see no reason to give every power to every AT. and using your own example lightning rod, if you want the power, make a toon from an AT that has access to it.
  12. Quote:
    Originally Posted by plainguy View Post
    I am not saying that it would bring people to the game and if I said that I either didn't get my point across correctly, I misspoke or you misunderstood.

    What I am saying is that this will NOT do away with the market. People will still go to the market. It will just open up other avenues of transactions that would not normally be done at the market.. For example buying up some odd Yellow IOs from a particular type to create another IO from that type. Now the way the market is set up, your only getting movement in big name items EG Guassain, LOTG, Kinetic Combat.

    The low end useless IOs are exactly that. Useless. Example damage IOs, Far Strike, Salvo, Volley to name a few.

    I don't hate the market persay. But it is truly a place where the rich get richer and a few players could control one key corner of it. Which has been done. I don't feel I am crying the sky is falling here. When going Rogue came out Endurance IO sets sky rocketed in price and in some sets 1 IO out of the whole set would go for 100s of millions. Again that is the scam, you can't control the whole set. But I can have a hold over one IO in the set. And your going to pay me my money or not get that set. What do you think people did ? They begrudgingly forked over the money.

    Further farming is against some sort of game policy or they would not be removing AE missions and people would not be asking players NOT to rate there AE missions. I have done a few farms, personally I didn't see any glitch or exploit. But you can see where the Devs felt it was not in the spirit of what the AE system was about. Example ones where you could trigger several ambushes. So basically your walking into the door fighting mobs and then activating an ambush. Nutshell your just standing there fighting tons of mobs and walking out the door that is right behind you. Again just yesterday on freedom with my hero toon I asked in broadcast on freedom what are the big farms are and not a single person would respond to give out a mission. They pretty much Echoed what I stated above. So if my thoughts on this are wrong, then so are tons of other players in the game.

    But regardless of all this, nothing I have requested to introduce would stop any of this and my intent was not to. I can only suggest how to improve one part of the game. People will still run farms, Players will still run Portal missions and TV missions and players will still run hero /villain moral missions on -1/1 to finish them up as fast as possible and with as many toons possible.

    My idea was just to give players another option. The reality is you can never do enough AE ticket farms, TV farms, Portal Farms to obtain particular IOs you need for a build without the assistance of the market. Since everything is random you could be waiting months hoping to get a full set of IOs. Let alone a series of particular IOs for a level 50 build

    This is where I think your comment really does not hold up. Your asking players to conform to your play style to obtain items in a game.

    What I am saying is play the game and have fun your way and along the way the stuff you don't need, you don't need to sell on the market or as vendor trash. Instead you can change that up into something you might need. Granted it might not be as fast as selling an buying items on a market. But it is a choice available to you. YOU have the choice.

    Your thoughts are AE Tickets are the answer to everything and it really isn't. It is just another way to obtain random items and hopefully get something good to sell on the market and then buy what you want with your profit. So your saying is that players MUST participate in the AE Ticket system to conform and achieve what they want. Your whole answer is do AE farms get your tickets, convert those tickets into salvage. Sell the salvage and buy what you want.

    Again my idea is not stopping players from using the market, it is an alternative or a supplement depending on your play style. My suggestion has no effect on your play style, unless your indicating that having players being able to convert items would hurt your pocket financially. Since players would not be buying the salvage your placing on the market in the first place. Honestly that is the impression your putting across to me. That your seeing how this would hurt your market sales and don't like it. Again if I am wrong then I am wrong.

    To me I consider any suggestion that is not game altering a great idea. So players might come across with 100 great ideas. I am not considering well the Devs have only so much time so I need to only back ideas that I think the Devs can implement. I will back all 100 ideas. I leave it up to the Devs to determine what order those 100 ideas should be in. They know their engine better then any of us do. So I don't know if that is the angle your coming from as well.
    and again, you have no understanding of the market. you CAN NOT control any corner of it because there is an unlimited supply of things. go try it. i dare you. you CAN NOT even control 1 io like you say.

    now as for your misunderstanding of the AE. the devs are against exploiting, not farming. the only things that have been removed from AE are the things that are exploited. an exploit is different then a farm.

    there is absolutely no reason to implemenet your idea. what you may find as low end io'd i see people buying up every day. so while they may not be to your liking, they are to other people.

    also, do not try to stick words in my mouth. i never said only run AE for tickets, i said there are many other ways to get what you want, you are just choosing to ignore them.
  13. Quote:
    Also, i believe that anyone that can accomplish this in a few months, or ONE month, is obviously gaming the system. He is playing (or not playing) in a manner that brings nothing to the game. He is a farmer, or a marketeer. He will never play that 50, not with other people. He either sits in his AE farm all night, or stands at the market all night. Either way, he is not out on PUG groups, or doing task forces. Because if you are making the kind of money he is in game that would be stupid. Like asking 50s to keep doing Kalidas arc with new tons. It aint gonna happen too many times. Nope, that player is going to sit in his AE farm, or sit on the market, and that is it.

    What i am talking about is having a vibrant gaming environment wherein the players doing the most content, the most teaming with others, the most Massively Multiplayer Online Role Playing Game activities, are rewarded at higher rates than farmers and marketeers.
    i fell out of my chair laughing at this. you are so full of wrong it is ridiculously funny. you do not have to be a marketeer or farmer to gain from the market. just sell your drops. and who cares how he got to 50? as logn as he plays that toon, whether by himself or on teams, he is having fun. which is what the game is meant for.
  14. Sharker_Quint

    new Pool set

    highly op'd. maybe 3% regen, 1.5% recov, 10% resist and 3.5-5% rech. that would make it attractive but not to attractive that you would have to skip powers from primary/secondary to get this.

    i even think my numbers would be a bit to high.
  15. Quote:
    Originally Posted by Blue_Centurion View Post
    Okay, lets pretend you were not trying to be insulting. You are truly astonished. Okay. So, from what yo wrote, ow was I supposed to know fully I/O'd meantpurples and PvP I/Os. Fully I/O'd could mean a ton of 200,000 enhancers slammed onto the build. (Which is actually a cheap and effective way to be stronger than SO. I said it first) I read your post, I just did not understand that your friends fully I/O'd stone tanker was fully I/O'd with the best. In less than 6 months, very very nice.

    Would our current group of marketeers consider this a possibility? Call it 5 purple sets (only 5 per, for efficiency), so 25 purples, and lets say 15 PvP I/Os, a couple procs, a global or 3, and never forget the 5 LOTG 7.5%, this stoner will need them. Do that in 6 months on the market and have 2 billion change left over. Is this possible?
    it is very possible. in fact i know people who have done this in a matter of days. you seem to forget(or don't know) that infl has been around a lot longer then the markets. this means that people had mounds of it floating around. use the market and you now have 3-4 timews the mounds. keep playing and selling and you have 10-20 times the mounds. so, since i9, it is very possible to kit out your favorite toon in just days.

    you to can have these mounds, all you need to do is sell what you don't need/aren't using for any toons and make cash. list it for 10 infl and see what happens. you'll make millions on top of millions on top of millions doing this. and don't worry if you wanted that drop for another toon, you can get it back by running missions, turning in tickets, merits and a-merits. it's a viscious cycle i know, but one that works for everyone doing it.
  16. Quote:
    Originally Posted by Blue_Centurion View Post
    You absolutely ignored what I was responding to, which was someones suggestion not to use the market at all. This forum is not a good place for this discussion I am finding. Someone will say if you dont like it, never use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market. I will explain I have to use the market. Ridicule ensues. There are alternate ways to get the stuff. I post the math on the alternate ways. I am told that is stupid, use the market. I tell people the market is rigged to favor farmers and marketeers. I am told you do not ned to use the market.
    your understandings of the market are completely false. anyone can use the market and gain from it. you are just failing to see this because no one is jumping on your little red wagon. like i said earlier, post your build and let others try to help you achieve what you want without having to spend a bunch of infl. if not, you are just like another poster on these boards who absolutely refuses to listen to logic and thinks his way is the best.
  17. Quote:
    Originally Posted by Blue_Centurion View Post
    So, you ares aying that by never getting this makes people play more? Or, get them once in a great while? Which brings me to that question everyone that disagrees with me seems unwilling to answer. How long? How long do you think it is appropriate to take to completely purple/PvP I/O one character, at the expense of all others? If you were in a marketing strategy sesson for the game, what figure would you throw out as to a good time range, and hy do you believe this wold help you get/retain customers?
    there is no answer for it. it is however long it takes. it goes by person, not a collective whole. stop your whining and move on already. THE GAME IS NOT BALANCED AROUND IO'S. and again, if you want to io out your toon, then do the work for it. everyone else does, why do you feel that you shouldn't have to?
  18. So... 29 pages and B_C still doesn't get it. I find it hilarious at this point. I really do think him and Ultimo_ are twins.
  19. Quote:
    Originally Posted by Blue_Centurion View Post
    I always speedread content before goig back for detail.
    that's your problem, you speed read to see if it is anything you want to read to see if it supports your idea. try reading the whole thing from top to bottom all at once rather then skimming it.
  20. what part of ultra rare do you not get? the game is not balanced around io's. it is balanced around so's. just because you see prices as unfair does not mean they are. of course, you show no understanding of how an auction house actuall works, instead you choose to use it as a store.

    there are multiple ways to get what you want in this game. use them. if you see those high prices, turn around and sell for them. of course you will probably try to list what you have at the price you see instead of listing at a reasonable price so that your goods sell. this is what goes on daily. people listing at reasonable prices and BUYERS paying what they want for the item. all it takes is 1 BUYER to buy something at an IWANTITNAO price and other buyers will follow because that is what they think it is going for.

    again, i say sit down, stfu and read, learn and understand what is being told to you by those who have the wealth of knowledge about the markets that you show you have none of.
  21. Sharker_Quint

    Rubberbanding

    post a CoHHelper report also anti.
  22. Quote:
    Originally Posted by Blue_Centurion View Post
    Actually, I have specifically thanked many individuals on the opposite side of this argument from me, and at least once radically altered my position due to the sense they made. I believe that I have slightly altered my position a couple times more based on the logic and common sense that I have heard from some individuals that disagreed with me.

    I have taken a few philosophy classes in college, and had some lively debates. I have a couple years college level mathematics under my belt. I have debated detailed and hard to understand concepts previous to this post. Most of you do not care about this, and I am sure this will be fodder for at least one more line of juvenile insults. Am i blanket insulting again? Hmmm. Probably according to the above referenced post.

    Here is a suggestion. Try to stay on topic. (Topic equals Market is broken cause I/Os cost too much) So either add some reasonable postulates explaining why the market needs to be changed, and how it can be changed, and why the Devs should do this.... OR..... Explain why the market is perfect just the way it is, AND why the Devs would harm the game by making things a little easier for new players wanting a great toon.

    Side note: Insulting me, my reading skills, my heritage, my brainpower, or any other creative reference to anything not in the above Pro or Anti Market change is really not helpful, and does a disservice to everyone on the board. The disservice? It makes this post really long and boring. Please keep the posts centered on the argument. Kiddy time is over.
    i think you seriously need to stfu and read and learn what is being given to you. you do realize that any more then 5 of any named bonus gets you nothing, right? and alot of the bonuses i think you are using would equal more then the rule of 5 will allow. why don't you post your build and let us disect it? maybe we can come up with a cheaper way to do what you want without you having to look at getting one of those "outrageously" priced io's.

    new players will actually learn how to use what is in front of them rather then ***** and whine about things like yourself. you DO NOT need the things you are looking to get to achieve what it is you are trying to do.

    side note: why don't you also take your own advice from your side note. stop aith the arguing, read what is in front of you and learn.