Monsterous Beast Booster Idea


Dealtimus

 

Posted

Spliced Booster Pack Idea
Mutant/Science Hybrid Origin Booster

Hello Thread.
I would like to request a spliced booster (previously the monstrous beast booster). I was hoping to have this in the mutation pack, but while extremely beautiful and awesome looking the costume pieces look it is not what I was looking for.

Here is some Mutant Pack Screen Shots if you haven't seen it yet.


When thinking of mutants the two top hero/super hero animations/comics come to mind, Teenage Mutant Ninja Turtles and X-Men. I can't think of any two more iconic mutant media, can you? Among the x-men we have only a few things really defining them in appearance from traditional ordinary super powered heroes. You have the odd natural weapons like Wolverine and Saber Tooth, and then you have the inhuman looking creatures such as Beast and Night Crawler (yes I know he isn't pure human, but his appearance is like that of a mutant).


This latter trait is shared in more common with the Teenage Mutant Ninja Turtles with their, almost, purely human hybrid animal characters. To say the least this is what I expected with the mutant pack but hey, its not like we can demand a re-name and a different mutant pack.

So while I really like the current mutant pack, could we please get a booster pack that is more in line with this? Is anyone else interested?

P.S. It has been purposed that we make this the Science/Mutation Hybrid pack, which I happen to like the idea of a lot.


My Ideas:
Claws!
No Weapon Claw Power Setting (so they can use their natural claws)
More Realistic Animal Heads
Matching Animal Legs, Feet, Tails, and Claws


 

Posted

I was told by David in one of his Art threads to look out for the Mutant booster for animal and monster costume options. Until the devs comment saying 'That's it', I have faith that these parts are indeed in the booster.

Have you guys actually contemplated "What do the two new costume sets have in common?" and thought why these were the sole target of the new test? Maybe, *just maybe*, the devs wanted extensive testing on the glowy mechanics of these costume sets not only for this booster but for the GR expansion too. Similarly like the new PPD armors have glowing bits, they probably need more feedback on how they're implementing this.

But if none of this is true, yeah, I'll be vocalizing my opinion too.


 

Posted

Leo-G, check the dev digest.
David Nakayama, the art lead, just said the "monstrous pack" may come later, after GR.


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Quote:
Originally Posted by Mad_Cow_Milk View Post
Hello Thread.
I would like to request a monstrous beast booster. I was hoping to have this in the mutation pack, but while extremely beautiful and awesome looking the costume pieces look it is not what I was looking for.

Here is some Mutant Pack Screen Shots if you haven't seen it yet.


When thinking of mutants the two top hero/super hero animations/comics come to mind, Teenage Mutant Ninja Turtles and X-Men. I can't think of any two more iconic mutant media, can you? Among the x-men we have only a few things really defining them in appearance from traditional ordinary super powered heroes. You have the odd natural weapons like Wolverine and Saber Tooth, and then you have the inhuman looking creatures such as Beast and Night Crawler (yes I know he isn't pure human, but his appearance is like that of a mutant).


This latter trait is shared in more common with the Teenage Mutant Ninja Turtles with their, almost, purely human hybrid animal characters. To say the least this is what I expected with the mutant pack but hey, its not like we can demand a re-name and a different mutant pack.

So while I really like the current mutant pack, could we please get a booster pack that is more in line with this? Is anyone else interested?

Kudos on the way you presented this suggestion. You presented your disappointment without sounding like a complaint.

I support this suggestion and would like to add that we may get lucky and the devs might include some of the things being requested as part of a regular free issue.


 

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Quote:
Originally Posted by Forbin_Project View Post
Kudos on the way you presented this suggestion. You presented your disappointment without sounding like a complaint.

I support this suggestion and would like to add that we may get lucky and the devs might include some of the things being requested as part of a regular free issue.
In the end, I am not disappointed, just looking for something else. The new pieces in the mutant pack look GREAT! and I plan in using them in many of my current toons.

However I would like something like I noted above.

P.S. Thanks for the kudos.


 

Posted

I wasn't expecting that the mutant pack was going to look like witchblade/Symbiote type stuff either although it does look really good from what I can tell.

Since the mutant pack name is already taken I think if and when they make a new pack they should make it a "Splicing" Pack.

"Splicing was the act of mixing and crossing DNA from two or more different species, to produce a hybrid organism. Commonly, it was done by mixing human DNA with animal genes, so as to enhance the recipient's genetic material. However, there were other forms of splicing, which depended on the specific intended goal." Taken from DCAU wiki.

I think that would cover everyone needs for the monsterous/animal hybrids and give new options for new animated tails,monsterous feet, and heads.




 

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Quote:
Originally Posted by Dealtimus View Post
I wasn't expecting that the mutant pack was going to look like witchblade/Symbiote type stuff either although it does look really good from what I can tell.

Since the mutant pack name is already taken I think if and when they make a new pack they should make it a "Splicing" Pack.

"Splicing was the act of mixing and crossing DNA from two or more different species, to produce a hybrid organism. Commonly, it was done by mixing human DNA with animal genes, so as to enhance the recipient's genetic material. However, there were other forms of splicing, which depended on the specific intended goal." Taken from DCAU wiki.

I think that would cover everyone needs for the monsterous/animal hybrids and give new options for new animated tails,monsterous feet, and heads.



Well the idea of just leaving it Monstrous keeps it origin neutral. I wouldn't be apposed to a Splicer but it would be like a science pack 2.


 

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Quote:
Originally Posted by Nebulhym View Post
Leo-G, check the dev digest.
David Nakayama, the art lead, just said the "monstrous pack" may come later, after GR.
I stand corrected. That is unfortunate, primarily because I was told to expect something by a redname. Oh well...the costume sets do look intriguing but I can't really see what characters I have that need them. No biggie. It just means I won't buy the pack right out and wait until I have a need for it.

Quote:
Originally Posted by Mad_Cow_Milk View Post
Well the idea of just leaving it Monstrous keeps it origin neutral. I wouldn't be apposed to a Splicer but it would be like a science pack 2.
It was brought up in other threads about making hybrid origin boosters. A Splicing booster sounds like a mutant/science combo and having a specific rather than neutral theme helps with the booster pack power and emotes that comes with it.

Would be cool if round one of the hybrid sets would be:
-mutant/science = splicing booster with beast/monster/deformed costume options
-tech/magic = dunno what it'd be called but people were talking about it in another thread
-natural/tech = lots of stuff like jetpacks could be in this one...maybe even vehicles (when they iron out that mechanic...would be a good 1 1/2 years from now anyway)


 

Posted

I think some of a Monstrous pack should take at least a little inspiration from the works of the great Ray Harryhausen. I'd particularly like to see something (in pieces and parts) like this cyclops.


Dec out.

 

Posted

I hope this doesn't make me sound like an ***, but...

You know what? I don't care what you call the pack. As long as it has more options in the following categories:

*Monster heads
*Monster feet
*Tails
*Monster arms (usable as upper arms in Robotic Arms 1-3)
*Monster hands

Then I'll buy it. Call it Monster, call it Mutant, call it Splicer, call it whatever you want. We NEED more options in those categories.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I'm all for more mutantish options, including some of the following:


Glove Options:

  • Hands consisting entirely of tentacles that move like animated tails (new code required, likely)
  • Hands with only three fingers (it would be a glove option).
  • Hands consisting entirely of one big razor sharp claw (more mutant, I know, but still)
  • Hands that look like bear paws.
Head & Face Options
  • Scarless seams like the one from Splice:
  • A head with eyes either running from the nose to the base of the skull, or all over it. (Think spiders.)
  • Heads covered in tentacles
  • Heads covered in short, bristly needle-like spikes
  • The ability to completely remove human ears. Human ears should be on the Ears menu, and removed from the shape of the head altogether. (But that's likely a general game change, and nothing to throw into a Booster pack.)
  • A head covered completely in short, bristly fur, with only the eyes, mouth, and nose showing, and NO FANGS. It should have no ears on it. You should be able to choose ears from the Ears dropdown.
  • Decent dog faces. Several of them, if possible. Some looking all sweet and puppyish, and some looking vicious and pit bullish.
General:
  • Chest pieces that are scaled and have gills on the back.
  • Fishy fin pieces for head, shoulders, arms, legs, and feet. And when I say fins, I mean like this:
  • Scaled leg pieces with and without fins.
  • A lycanthropy-themed costume set. From head to toe, pushes a new concept of werewolves that look nothing like Warwolves. Muscular, furry, animated tails, slashing claws, decent heads, etc.
That should be enough for now.


 

Posted

Quote:
Originally Posted by Leo_G View Post
It was brought up in other threads about making hybrid origin boosters. A Splicing booster sounds like a mutant/science combo and having a specific rather than neutral theme helps with the booster pack power and emotes that comes with it.
1. Yeah I was the one to bring it up :-P
2. Yeah if done like that I can agree with a splicer pack.
3. That magic/tech booster thread could use some more support... too. I think this hybrid origin is a very good idea.


 

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Quote:
Originally Posted by Samuel_Tow View Post
*Monster arms (usable as upper arms in Robotic Arms 1-3)
I wouldn't be surprised if they grant us different glove/arm options across the board in GR, no longer restricted to robotic parts.


 

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Quote:
Originally Posted by tyrantmikey View Post
  • the ability to completely remove human ears.
THIS IDEA IS GOLDEN!

They should have done this a LONG time ago


 

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Quote:
Originally Posted by Mad_Cow_Milk View Post
I wouldn't be surprised if they grant us different glove/arm options across the board in GR, no longer restricted to robotic parts.
You know what? At this point, I would be surprised. David has shown a LOT of foresight and creativity, so I had really high hopes. But seeing the complete lack of imagination that went into the Mutant pack just leaves me... I don't know. Cold? They had the opportunity and the excuse to do something really interesting, and instead they went with more of the same.

I want to hope that sooner or later the developers will remember there are costume categories that haven't been updated in FIVE YEARS and maybe throw in a costume piece or two, but at this point? I'm down from great expectations to "I'll believe it when I see it" mode. In fact, you know what? I'll go repeat that in the All Things Art thread just for good measure.

As far as the topic at hand, once again - any Monster Booster Pack has to have new items in ALL the monster categories. If it covers those bases, I honestly don't care what's actually in it.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
You know what? At this point, I would be surprised. David has shown a LOT of foresight and creativity, so I had really high hopes. But seeing the complete lack of imagination that went into the Mutant pack just leaves me... I don't know. Cold? They had the opportunity and the excuse to do something really interesting, and instead they went with more of the same.

I want to hope that sooner or later the developers will remember there are costume categories that haven't been updated in FIVE YEARS and maybe throw in a costume piece or two, but at this point? I'm down from great expectations to "I'll believe it when I see it" mode. In fact, you know what? I'll go repeat that in the All Things Art thread just for good measure.

As far as the topic at hand, once again - any Monster Booster Pack has to have new items in ALL the monster categories. If it covers those bases, I honestly don't care what's actually in it.
I will try and keep my hopes up, but I get what you are saying.

I am just glad they didn't do that deformed disease ridden body parts, which is the only other mutant in comic books and superhero media.


 

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Quote:
Originally Posted by Mad_Cow_Milk View Post
I will try and keep my hopes up, but I get what you are saying.
My hopes usually tend to fluctuate between "Yeah, right!" and "This is awesome!" a lot. I try to keep a realistic view on things, like when David agreed to consider a more muscular texture for women. I was psyched! Despite telling myself I wasn't likely to see anything come out of it in probably a year, I was still psyched because I had something to look forward to.

But then I made the mistake of being excited about the possibilities with the new Mutant pack, instead of being realistic and going off precedent. David's participation in community discussions had me convinced that they were finally homing in on the pulse of the community, and the various hints of cool stuff in the Monster pack convinced me that it HAD to be parts like we haven't gotten in a while.

Yeah, I should have seen that coming. My hope now is that they didn't include those in the pack because they're coming for free, either with Going Rogue or later down the line. But I don't know at this point. This pack was what could have told us "Hey! We're doing something different here. THIS is what Going Rogue will be like!" And while I have high hopes for the glowy parts, the art style leaves me cold. It's good, definitely. VERY good. But we have pieces like these all over the place. We don't need more of what we have a lot of. We need new stuff that opens up concepts that weren't available before.

Well, at least Booster Packs give us costumes at character creation that I don't have to do TFs or Merits grinds to unlock, so that's always nice. I much prefer to buy a bonus pack than have to do a TF twice ON EVERY CHARACTER.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Quote:
Originally Posted by Samuel_Tow View Post
My hopes usually tend to fluctuate between "Yeah, right!" and "This is awesome!" a lot. I try to keep a realistic view on things, like when David agreed to consider a more muscular texture for women. I was psyched! Despite telling myself I wasn't likely to see anything come out of it in probably a year, I was still psyched because I had something to look forward to.

But then I made the mistake of being excited about the possibilities with the new Mutant pack, instead of being realistic and going off precedent. David's participation in community discussions had me convinced that they were finally homing in on the pulse of the community, and the various hints of cool stuff in the Monster pack convinced me that it HAD to be parts like we haven't gotten in a while.

Yeah, I should have seen that coming. My hope now is that they didn't include those in the pack because they're coming for free, either with Going Rogue or later down the line. But I don't know at this point. This pack was what could have told us "Hey! We're doing something different here. THIS is what Going Rogue will be like!" And while I have high hopes for the glowy parts, the art style leaves me cold. It's good, definitely. VERY good. But we have pieces like these all over the place. We don't need more of what we have a lot of. We need new stuff that opens up concepts that weren't available before.

Well, at least Booster Packs give us costumes at character creation that I don't have to do TFs or Merits grinds to unlock, so that's always nice. I much prefer to buy a bonus pack than have to do a TF twice ON EVERY CHARACTER.
You know, we actually haven't seen the entire booster pack yet. There maybe some other feature in it like the science pack. Hell maybe they haven't even given us all the costume parts ether.


 

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Quote:
Originally Posted by Mad_Cow_Milk View Post
You know, we actually haven't seen the entire booster pack yet. There maybe some other feature in it like the science pack. Hell maybe they haven't even given us all the costume parts ether.
What we haven't seen is the tails and the sword. Doesn't seem like there are any new monster heads, monster feet or monster arms. That alone is disappointing, but I guess they had an entirely different kind of mutation in mind.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Quote:
Originally Posted by Samuel_Tow View Post
What we haven't seen is the tails and the sword. Doesn't seem like there are any new monster heads, monster feet or monster arms. That alone is disappointing, but I guess they had an entirely different kind of mutation in mind.
There might be some new option like the science pack had the option to change gender. Don't know what that might be, but it is just a thought.


 

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Quote:
Originally Posted by Mad_Cow_Milk View Post
There might be some new option like the science pack had the option to change gender. Don't know what that might be, but it is just a thought.
Actually the ability to change gender was the SuperScience! Boosters equivilent of a temp power (notice it's the only superbooster pack which doesn't have one...the wedding pack isn't called Superbooster so that doesn't count).

I've made it pretty well know I'm in the same boat as Sam and that the 'Mutant' booster pack is a big enough of a let down that I'm just not going to buy it, you're idea for a Monstrous booster pack is definitely something I can get behind though but as other have mentioned, go all out for it!

Monstrous doesn't just mean animals, it's anything well..monstrous...which gives it a wide range.

Make it the biggest baddest of the booster packs yet, screw 'one or two themed costumes' make it 'a massive bucket of parts' type booster which can be mixed and matched to create wonderfully horrible monsters.


 

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I know we see requests for asymmetrical pieces bandied about, but some tentacles would seriously be nice.



 

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That's both disturbing and EXACTLY what I was looking for with reguard monstrous appearance...doesn't just have to be the face!


 

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Originally Posted by Dr_Mechano View Post
Actually the ability to change gender was the SuperScience! Boosters equivilent of a temp power (notice it's the only superbooster pack which doesn't have one...the wedding pack isn't called Superbooster so that doesn't count).

I've made it pretty well know I'm in the same boat as Sam and that the 'Mutant' booster pack is a big enough of a let down that I'm just not going to buy it, you're idea for a Monstrous booster pack is definitely something I can get behind though but as other have mentioned, go all out for it!

Monstrous doesn't just mean animals, it's anything well..monstrous...which gives it a wide range.

Make it the biggest baddest of the booster packs yet, screw 'one or two themed costumes' make it 'a massive bucket of parts' type booster which can be mixed and matched to create wonderfully horrible monsters.
You obviously didn't understand what I am trying to do here or what I said. I am trying to give us the option to get the mutant pack we should have gotten and expected.

And I said the science pack had that option, I was thinking maybe there was some other option they might give us yet in the tester server and that isn't a costume piece, emote, temporary power.


 

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Quote:
Originally Posted by Mad_Cow_Milk View Post
You obviously didn't understand what I am trying to do here or what I said. I am trying to give us the option to get the mutant pack we should have gotten and expected.

And I said the science pack had that option, I was thinking maybe there was some other option they might give us yet in the tester server and that isn't a costume piece, emote, temporary power.
Then you're holding out for a lot more hope than I have personally, as far as we can tell, what we've seen so far, minus the tails and weapons, is what we're getting for the booster. The booster packs all follow a set 'thing' costume sets/with weapons, costume change emotes, normal emotes and a temp power. It's a set pattern and been true for all the superboosters so far.

The Science booster recieved no temp power because it's 'temp power' was the ability to access the cosmetic surgeon and change gender, the mutant booster HAS a temp power so there's nothing additional.

I'm not sure I understand what you mean, we aren't getting the mutant booster that me and many others expecting and judging from Davids comments, we probably wont be for a long while yet since they seem quite adverse to actually making any kind of anthropomorphic beast parts for whatever reason that is...