ShadowWings

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  1. Haha, thanks for the tip. I'm taking my time with Part II. I know this first post was bad but I tend to (on MOST cases) improve as I go. But the tips are appreciated, and I'll take them into mind.
  2. It is, but I've always been atrocious at grammar and spelling.
  3. This is my first story using one of my characters within COH. Also my first attempt at using the CoH world too, hah.

    But yeah, leave opinions, feedback, and whatever else you got. I'll take it with stride!

    Also, there are going to be a total of three posts, which is the three 'parts'
  4. How Far One Goes
    St Martial (Monday, May 16th, 2011)

    The streets of the gambling city within Rogue Isles echoed with the late night life. Cars drove down the lit streets, and all around, things were normal. One figure, hair as black as night and eyes of bright green, moved through the streets at their own pace. The figure was dressed up in a black and blood red police outfit, with dark blue jeans and black impervium boots. His green eyes darted around the area a bit, as if the figure was waiting for someone. The pace increased a little bit, but no one seemed to care. As the figure turned a corner, there was a man waiting for the person. Said man smiled as his prey turned the corner. Magic swirled up the man's body as armor appeared, the eyes of a beast glowing as the man took a step forward.

    With a cold, menacing voice he spoke to the figure before him.

    “Surprised, Christopher?”

    Earlier...

    In a pocket dimension sat a floating base. This base played home to twelve figures, friends and allies who fought together to keep Paragon City and in the end The Earth safe, and they were all relaxing minus one. One figure, hair as black as night, moved through the halls until he reached the computer room. His face was void of emotions, as he strode over to his target.

    The man grunted as he sat down before DAMOCLES, a high tech computer created by his friend, simply known as Trick. He watched as DAMOCLES turned on, and began to sift through a disk that he had put into DAMOCLES. His green eyes watched as the three screens sifted through the files and kept certain ones up. His eyes narrowed as he read across certain files, his lips turning down into a frown. He gripped the hard metal of the keyboard desk and stood up, pushing the chair back. He turned tail, moving through the halls of the building as he basically stormed into the room where his companions chattered, trying to relax. He slammed his hands down upon the coffee table that some feet rested on.

    “We have a major problem on our hands, suit up and meet me in the teleportation bay.”

    With that, twelve figures shot straight up and traversed through the base to get prepared.

    Back to the present...

    Christopher's eyes narrowed as magic began to encase him too, but he was too slow. The man before him flung forward, smashing into him. This collision caused both men to fly back into another alley, crashing into the hard earth enough to leave a trail in the concrete. The man, now pinning him down, smiled as he began to place pressure upon Christopher's arms and legs. It seemed the man was attempting to break them while he was still in human form.

    “Not...happening...today!”

    At those words, dark magic exploded from Christopher, flinging the man up and away a few feet, as the magic also drew over Christopher, changing his form as he picked himself up. Instead of the police outfit, Christopher was now fully garbed in his shaman outfit, the one that was a tribute to Baron Samedi. The red trench-coat, the white leather shirt, tattered pants and all. His red gaze stared at the man , who was now picking himself up from the ground. The two stared at each other, before lunging for each other. Dark magic and brutal strength smashed into one another as the two met one another in punches and kicks. The two were locked in fierce combat, as they smashed each other into the streets until they reached the beaches, which was Christopher's goal.

    “Come on, Hexstone. Is this really the best you can give after all this time?”

    “You are confident, perhaps too confident, Christopher.”

    Christopher grinned as he shifted his battle stance as Hexstone smiled at him. Hexstone shifted into an stance that seemed off for a being of Hexstone's nature. Christopher's eyes darted across Hexstone's stance, trying to figure it out quickly. However, Hexstone gave him no time as he shot forward and caught him off-guard with a destructive uppercut.

    As Christopher crashed into the ground, Hexstone landed by him with six other figures landing around him. Christopher's eyes widened as he recognized the six that had joined Hexstone.

    “You seem to make enemies quite easily, Christopher.”

    Christopher, however, reacted quickly by slamming into Hexstone, only to leap away and dash away.

    However, he had forgotten the powers that one of his enemies had.

    To prove that point, a claw of molten lava slashed him right across the face as he came to a stop, trying to turn to prepare for any incoming attack.

    "Get him."

    TO BE CONTINUED.
  5. ShadowWings

    How It Ends

    B-e-a...utiful!

    Well done, Zen.
  6. NAME: Arcanist

    CONCEPT:

    Well, I've been looking to make a Dr. Fate type, a character unlike most of my characters seem to be, a far cry from my typical characters. who I tend to make out to be powerful, bold, courageous, and so forth when it comes to magic and how they acted. Arcanist (should I earn the name) will be far from, say, Shadeknight. So please bear in mind that this is my first (and hopefully best) attempt at the following:

    Horatio Clarke was a child born of a pair of archaeologists, who had found love while digging for an artifact, and this had lead to Horatio. Horatio's childhood was, however, in peril. Within five years of being born, Horatio had come down with a fatal disease, known to the medical world as Malaria. Horatio would of died young, had it not been for the desperation of his parents. They had heard from a merchant within Egypt of an artifact that could save lives. Without paying any further heed, the parents searched all over for the artifact. While they searched, Horatio inched closer to his early meeting with the angels.

    The parents finally found it, but they were surprised on what it actually was. It was a mask, and one untouched by the years. The runes on the side of the mask were unreadable to the parents and they paid no heed to the tablet, rushing out of the tomb that had held the mask. They rushed home as the clock for Horatio was near its final hour. They, without warning and much thought, tried to put the mask on him. It would be this that would change Horatio's life, for good. The mask's runes ignited as it was slipped onto the young boy's head. Magic poured from the mask as the boy began to float, and his body shifted in age. The mask was far from normal, and the parents had learned this the hard way.

    "Who dares disturb Lord Gralamin?"

    The mask had spoken, using Horatio's aged body, and it was now questioning the parents. With vigor, they explained the situation, still awestruck by what had happened. But the mask's spirit, named Gralamin, could only laugh at their request. His booming laughter filled the room that they were in as Horatio's body landed on two feet. Gralamin, however, showed himself to not be cruel. He would heal the boy, under the condition that the boy would be his new host to the current age. It was on that day that Horatio would become the host of Gralamin, an ancient wizard and it was on that day that Horatio's path to becoming a hero would be carved.

    Years passed since Gralamin healed Horatio, and it was the spirit that lead the young boy to a master of magic, a arch-mage named Gabriel Riveria. Horatio, now twelve, respectfully asked for the arch-mage's help in learning magic. Gabriel, being the kind-hearted soul he was, agreed. It would take another eight years for Horatio to fully complete Gabriel's ancient training. When he did, Gabriel told him his next task, and Gralamin had even confronted Horatio about the next thing the young man would have to do. Through the advice of both the spirit and Gabriel, Horatio traveled to Paragon City. Within days, he saw the criminals and the shadows of Paragon City. Horatio knew that his new task was at hand.

    It was on the eve of March 4th that he and Gralamin agreed to finally work in unison as a hero, under a moniker that would become a slowly rising name. It was a name that meant much more to Gralamin and to Horatio then anyone would ever know.

    He became The Arcanist.

    OOC Notes: I suck at background-y stuff :/. I tried pretty hard on it.
  7. I have...two head shots of the same character. BOTH semi-old.



    and

  8. The far above commission is of Baleflame and Blackfrost Rage, characters belonging to a friend o' mine and me. I play Baleflame and she plays Blackfrost Rage. The two toons are in limbo in terms of roleplaying them, so far. But I still love commissioning LLD. She does great work.
  9. ...I wonder.

    ...I may join this with one of my toons, provided when the merge comes, I can transfer him to Union.
  10. http://i856.photobucket.com/albums/a...hadeknight.jpg

    @The Hopebringer, Level 50+3 Scrapper, can be played as: Fire/Dark, Dark/Shield, or Dark/Dark to play to the character the best.

    EDIT: Hero Alignment
  11. I've been running BAF and Lambda for the past three days and I'm now at:

    BAF (Total/Won): 18/18

    Lambda: 8/5

    My winning runs were when I lead. Otherwise, the three times I lost were due to lack of members, lack of the coordination, and just sometimes the usual idiot.

    I've gotten a lot of people their Master of BAF, to some degree. The no reinforcement badge is eluding my runs for the time being :P
  12. Introduce your character(s) for me:
    Baleflame:

    Quote:
    Angels, demons, light and dark. All this talk about good and evil goes around into your ears. You hear about it and read about it all the time. But is there really a good and a evil in this world? What defines it? Is it our heritage or is it our actions? Could it be that good and evil are just terms to describe people who we feel differently about? Certainly there is more reason behind calling a person 'good' or 'evil.


    You hear the tales of demons, how nasty, ugly, and mean they are. Not all demons are bad, folks. Yeah, they do have a bad reputation, but don't judge a book by its cover. A person, no matter the race, is like a book. You have to read them to get to know them. But we don't do that, do we? No, we pre-judge and keep to those judgements. Rarely do we change our own views on someone, stubborn as a mule to the very last breath.

    I am the light and the dark.

    I am the flame that scares away the dark yet welcomes it like a friend.

    Let me show you the real demons.
    He is a magic-based character with a very dark secret, if anything. On most occassions, he is a lone wolf minus his family and his lover.
    Show us a few in-game screenshots of your character(s):
    http://i105.photobucket.com/albums/m...8-15-37-09.jpg

    http://i105.photobucket.com/albums/m...8-15-36-56.jpg
    Now, if you have any previous art of them, show us that too!:
    Any final words?:
  13. Three BAFs. All successful. All very quick.

    Two Lambdas. Both successful. Second one was a tad slow due to a crapload of adds.
  14. My character: Baleflame http://i105.photobucket.com/albums/m...8-15-36-56.jpg + http://i105.photobucket.com/albums/m...8-15-37-09.jpg

    Your character: Fenian http://fav.me/d2v0pf8



    Scene: Baleflame is an odd one, that he is. He is a sorcerer of flames and a cheesy gentleman. So, my idea was: Baleflame presenting Fenian flowers...flowers made of fire that he controls. He could be on his knees, grinning, or looming before here trying to present them with a blush and a big ol' grin. Perhaps a little ways away with Atlas Statue in the background.
  15. Count me in.

    Shadeknight, +1 Level 50 Scrapper.
  16. At this time, it does not seem like we can cross over into Union's global channels until Server Merge.

    ..aw pop
  17. I've sent a PM to join, because I don't like TFs that drag on :<.

    And because I am very useful to speeds >.>
  18. I'll probably intermix myself with Hexstone and Shadeknight within this.
  19. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Is that a good thing or a bad thing? o_o
    Good, my dear Nalrok.

    Rare is a time that I wet myself in bad fear.
  20. Quote:
    Originally Posted by Nalrok_AthZim View Post
    (Wall of text incoming. Snark about said wall of text is not appreciated.)

    Fighting Nalrok as a boss would be one hell of a task. The entire thing would need to pan out like an arc, however.

    Mission 1: Contact sends you to kill Nalrok's right-hand-man (and closest friend) Kommodore Alexandre Schwertmann. He will be protected by a demon group (all Claws/SR brutes) called The Raxx, enemies with black skin and luminescent green veins across their bodies.

    Schwertmann is a Mercs/Dark MM, but his henchmen would spawn as six boss-level soldier types, while he sat back and dark-debuffed and dark-blasted.


    Once Schwertmann is down, Nalrok explodes into reality.

    Cutscene


    More pissed off than a bull on steroids at a red carpet event, he lays a smackdown on your team (think Invincible Reichsman, only more swift).

    -----------

    Mission 2: Contact isn't surprised by your defeat, but is surprised by Nalrok's anger. They instruct you to find a small cave in Nerva. In the cave is a deranged cult who think worshipping Nalrok is A-OK. You have to steal a tome from them that once belonged to Nalrok, a Tome of Ath'Zim. Nalrok's been looking for this tome for months now. The Tome will be guarded by a cloaked man who calls himself The Seer of Finality. He will use the Tome's power to enchant himself, and he will transform into an AV. He will have Super Strength and a massive Shield, requiring defense debuffs to fight.

    Cutscene



    Once he is down, a desk behind him will begin glowing. Whoever takes the glowie gets a temp power called Tome of Ath'Zim: Conviction.

    ------------

    Mission 3: Contact sends you on what is essentially a FedEx mission. If you remember the Praetorian mission where you meet Noble Savage in the tunnels and have him speak to a detective, it's much like that.

    In a cave similar to The Crucible, many enemies from the Circle of Thorns and Legacy Chain are gathered around a large circular table. The Task Force leader will start a cutscene by talking to both main leaders.

    At one end of the table is a Radiant of Light named High Magus Lonthar. At his sides are an Inferno of Flame (Magus Zakran) and a Tellus of Earth (Earthweaver Tremain) along with various Legacy Chain. At the other end is a Death Mage named Natrathraxus the Destroyer. At his sides are an Agony Mage (Rovoxun the Unending) and a Madness Mage (Nidilar the Harbinger) as well as various CoT.

    Cutscene


    The mission will complete after this cutscene and award experience.

    --------------

    Mission 4: Contact will tell you that you must find Kommodore Schwertmann's body. The mission will be in Grandville, and will take place in one of the tech labs usually associated with Sky Raiders/Crey. You'll fight your way through Crey and Arachnos, and find the bodies of several Freakshow and some Carnies near a closed door at the end of the mission. Inside the door there will be a body bag glowie on a table. The mission completes upon it's collection.



    -------------

    Mission 5: Contact is pleased you have the body, but unnerved by it's condition. They instruct you to travel to a small island miles outside of Grandville, where the Chain and CoT have carved the binding circle for you.

    You arrive by submarine. There will be a transparent body bag glowie in the center of the binding circle. Once you place it, the circle will glow for all of five seconds. The CoT and Chain NPCs will begin chatter amounting to "wait, why isn't it working?" A cutscene will start, showing a cyborg with Schwertmann's face surrounded by robots.

    Cutscene


    Kybernetis Einheit is revealed to be Schwertmann, explaining where his head and internal organs went (this will be supplied in a clue). He is a Bots/FF Mastermind and will require significant Defense Debuffs to kill. Once he reaches 0 health, he will begin to Self Destruct.



    This will function similarly to Battle Maiden's blue patches, except it will be most of the island around Kybernetis. Players have 10 seconds to GTFO the red flashing circle or suffer massive fire/smashing damage.

    Nalrok will appear in a cutscene in Villain Stance 1 flying just off the coast.

    Cutscene


    At this point, Nalrok will land in the center of the circle and begin combat. He is Dark Melee/Dark Armor and will use Dark Regeneration when low on health and a zone-wide Soul Transfer when he is defeated. Significant -ToHit will be needed to avoid his heal. After the first Soul Transfer, a skull glowie will appear at the edge of the binding circle. A CoT NPC will begin waving and shouting "Over here, (Name)!" to the nearest teammate. The glowie will be Schwertmann's charred skull, still containing the soul contract. A player must activate it, taking 10 seconds to do so. Unless the glowie is clicked Nalrok will Soul Transfer every time he dies. Once the glowie is activated the circle will glow, and the team must keep Nalrok in it for one minute.

    At the one minute expiration mark, Nalrok will stop fighting and suddenly be held in place.



    Players will now have 10 seconds to clear a glowing circle placed around the entire ritual circle or they will risk being sucked in to the binding ritual (death). When the timer runs out, another cutscene will play.



    The mission will complete. 75 reward merits, Overlord Banished badge.

    Big Kudos if anyone figures out the homage in the final cutscene.
    I think I just wet myself.

    ...Excuse me while I get a new pair of legs.
  21. Great job necro'ing.

    ...Crap, I just did it too.
  22. I'll usually sit the D. Silently watching some funny stuff go down. Including attempts at getting ERP.

    ...I have no soul.