ShadowMoka

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  1. I felt things were too quiet on his end for awhile now...I was wrong.
  2. ShadowMoka

    Grapple Swing

    Quote:
    Originally Posted by Durakken View Post

    Grapple Pull: Pulls a mob or multiple mobs to you.
    Pulling the entire mob sort of beats the purpose of pulling.
  3. Quote:
    Originally Posted by aggelakis View Post
    aha. don't know how i didn't see that giant button.

    (didn't have to snip tool it; adblock pro gives a list of items on the page which allows you to go to the image file even with the right-click obfuscation. I love technology.)
    I LOL'd.
  4. Quote:
    Originally Posted by Ridia View Post
    so bow would y'all improve or fix it?

    I mean there is a "mastery" set for like everything, why not Guns?
    It's a bit unfair for people who have guns as their main powerset. It's like "Hey I can do everything you can but better, and that's not even my main power!"
  5. Time to destroy my wallet!

    Looking forward to grabbing these.
  6. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    Right. Point me a post by ANYONE who said that girls shouldn't have gotten the Gunslinger gear because they "shouldn't wear coats and jackets."

    When you're done not finding that, then give me a good reason why guys don't get an olde-timey bartender outfit with suspenders and an apron included in that bundle?
    Sarcasm bro.
  7. I'm surprised to say I'm actually really impressed. Good job mate.
  8. ShadowMoka

    New Contest

    When did NCsoft hire Gabe Newell?
  9. Quote:
    Originally Posted by Ridia View Post
    This could be for both heroes and villains and obviously for any toon using any kind of gun.

    Gun Mastery

    Imbue Ammo- You imbue your ammunition with extra damage capabilities. +Damage (extreme/lethal/knockback/DoT), Recharge- Moderate

    Psychic Accuracy- You use your incredible mastery of guns to guarentee you hit your mark. +To Hit, +Range, Recharge- Moderate

    Bend Bullets- Once a target is in the reticle and this power is activated it allows the target to be hit even if the target becomes blocked as long as that target remains alive. Recharge- Long

    Stealth Rounds- Allows you to quickly fire six rounds at a target without gaining any aggro from that target or any others in its group. Recharge- Long

    Bullet Bombs- Allows you to fire up to six rounds from your gun(s) that explode on impact. +Damage (Extreme/Lethal/DoT) TAoE. Recharge- Long

    I was thinking of a self or group heal or +end type of power such as

    Healing Rounds- You fire a bullet at an enemy and you gain the same amount of HP or End as you dealt them in damage.


    Instead of Bullet Bombs as the last power it could be

    Bullet Fire Storm- You fire your gun(s) into the air above a group of enemies and they lock on to each and rain down in a fire storm of hot lead. + Fire DoT, Knockback, Lethal.


    What do you think?
    REALLY broken and unless we get sword mastery in turn for ranged characters, then nope. Use DP/Assault Rifle/Beam Rifle like the rest of us poor gunslingers until then.
  10. Quote:
    Originally Posted by Haetron View Post
    I think they just honestly reused the model and didn't care. A lot of the new Spring Fling stuff shows a lack of attention to detail.
    ^This.

    Though I myself don't really care either.
  11. Release i22 and a double exp weekend in the same week. It'd be glorious!
  12. I've started to drown out event arcs' plots for reasons like this.
  13. Only if you can have shield/shield. Herp.

    But really, I still don't see how shield melee would work for stalkers if shield defense doesn't work. Should just petition shield defense for stalkers.
  14. Quote:
    Originally Posted by DarkGob View Post
    They don't sound remotely similar beyond being the same style of music.
    They're not similar except for the fact they are, is what you're trying to say?
  15. Statesman is also well over 100 years old. Even though he's physically incarnate, he's still emotionally human. He must be emotionally tired, too. And remember, all this time Statesman thought he was the ONLY one who could stop Wade. He now realizes that you, the player, has just as much potential and he doesn't need to stay around forever because his principles and his efforts will be passed on to a new generation of heroes.

    Not to mention, the later Statesman was only holding us back by trying to forbid access to greater power.
  16. Quote:
    Originally Posted by Zemblanity View Post
    What about reviving Miss Liberty, then? Did she die happily as well?
    And what lesson would this teach other heroes and civilians of Paragon?
    "If you die, it's okay! Someone will just drag your soul back : D"
  17. Quote:
    Originally Posted by Jagged View Post
    Indeed. I'd love to know some of the stats behind Incarnate trials and whether or not they are worth the invested development time. I have my suspicions.


    Before "raid" content was delivered I was quite happy to say there should be some content for everyone and if people wanted raid content then give them some. However when I look at the iTrials it seems clear to me that they are all just Task Force missions and I think they would work better with a cap of 8.

    That doesn't mean I don't want them available for people that thing 24 is great, I just wish I could do them with 8. Or 6.
    A cool idea would be more incarnate task forces like Tin/Apex that give threads/merits.
  18. Statesman died happily and can be with his lost family again. It'd be a bit selfish to bring him back.
  19. >State the game is ALSO for introverts, not ONLY introverts
    >>Make argument assuming OP meant only introverts
  20. Dark/Sonic Defender and Illusion/Time controller have both seemed to destroy AVs for me.

    Titan Weapons/Energy Aura allowed me to solo an AV in Dark Astoria on beta.
  21. While I don't usually play with the music on in CoH, I do go through the .oggs out of curiosity and while listening to some of the Rikti War Zone themes I automatically thought Megas XLR. Is it just my imagination?

    http://www.youtube.com/watch?v=doSF8...=1&safe=active

    http://www.youtube.com/watch?v=EDOgW...=1&safe=active

    ^A comparison.
  22. If you buff scrappers too much, you'll just piss off us brutes :P. Tankers need the buff a bit more.
  23. Quote:
    Originally Posted by Zwillinger View Post
    Hats
    You work for Valve?
  24. Quote:
    Originally Posted by nos482 View Post
    the devs need to have content ready for month in advance, and while colourable pool powers would be nice it´s just not a priority while there are bigger fishes to fry like new zones and advancing the story.
    qft