Now Here's an Arbiter Hawk


Dechs Kaison

 

Posted

So, the Spring Fling went live without replacing the placeholder for Arbiter Hawk (which happens to be Arbiter Sands' model... why not have used generic Arbiter? Idunno). So, we need an Arbiter Hawk model. Below is a proposed one. If anyone wants to tweak it or do something wildly different... sure, go ahead. Let's just hope any one gets picked over the Sands clone.

First, the Dev upon whom Arbiter Hawk is based:



And here is my suggested avatar. (Note that any color in the costume below the neck is just reflection from being on the red side of Pocket D... only the hair and glasses has inherent color.)







Oh, how I wish I had access to VEAT costume parts that weren't locked and uncombinable (with a player's rig) with the rest of the costumes.

Anyway, here is the .costume file for use in by any dev or player. I relinquish all creative rights (as if I had any).

Code:
{
Scale -5.471
BoneScale -0.1366
ShoulderScale 0.4317
ChestScale -0.3111
WaistScale 0.3794
HipScale 0.3954
LegScale 0.009722
HeadScales  1,  -1,  -1
BrowScales  0.1273,  0.09659,  1
CheekScales  0.4485,  -0.3525,  0.4656
ChinScales  1,  -1,  -0.2193
CraniumScales  0.1876,  -1,  -1
JawScales  0.2207,  -0.1281,  -0.6271
NoseScales  0.4485,  -0.2527,  -1
SkinColor  247,  200,  170
NumParts 28
CostumePart ""
{
    Geometry Tight
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    Texture2 !hips_tech_sleek_dual
    DisplayName P887196332
    RegionName "Lower Body"
    BodySetName Tight
    Color1  255,  255,  255
    Color2  59,  59,  59
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Tight
    Texture1 !x_male_chest_tech_sleek_mask
    Texture2 !Chest_sleektech_01_dual
    DisplayName P566009771
    RegionName "Upper Body"
    BodySetName Tight
    Color1  255,  255,  255
    Color2  59,  59,  59
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
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    Texture2 none
    DisplayName P687117166
    RegionName Head
    BodySetName standard
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Smooth
    Texture1 banded_01
    Texture2 !glove_Thin_Stripe_02
    DisplayName P3937616722
    RegionName "Upper Body"
    BodySetName Tight
    Color1  0,  0,  0
    Color2  255,  255,  255
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Smooth
    Texture1 !x_male_boot_tech_sleek_mask
    Texture2 none
    DisplayName P2104750136
    RegionName "Lower Body"
    BodySetName Tight
    Color1  143,  143,  143
    Color2  199,  199,  199
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Retro_01
    Texture1 Retro_01a
    Texture2 Retro_01b
    DisplayName P177456852
    RegionName "Upper Body"
    BodySetName Tight
    Color1  255,  255,  255
    Color2  255,  255,  255
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry V_Male_Hair.GEO/GEO_Hair_Gusto_01
    Texture1 !Hair_V_Gusto_01
    Texture2 !Hair_V_Gusto_01_Mask
    DisplayName P2681220175
    RegionName Head
    BodySetName standard
    Color1  127,  42,  0
    Color2  255,  190,  63
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry V_Eyes_Res.geo/GEO_Eyes_Resistance_Goggles_02
    Texture1 !X_Eyes_V_Resistance_Goggles_02
    Texture2 none
    DisplayName P2793026233
    RegionName Head
    BodySetName standard
    Color1  255,  255,  255
    Color2  212,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry N_Male_Imperial_Dynasty_01.geo/GEO_N_Emblem_Imperial_Dynasty_01
    Texture1 !X_Emblem_Imperial_Dynasty_01
    Texture2 none
    DisplayName P2281134661
    RegionName "Upper Body"
    BodySetName Tight
    Color1  255,  255,  255
    Color2  31,  31,  31
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry V_MALE_SPADR.GEO/GEO_SpadR_CoThorns_01B
    Texture1 !X_SpadR_CoThorns_02B
    Texture2 !Spadr_CoThorns_02B_Mask
    DisplayName P772741860
    RegionName "Upper Body"
    BodySetName Tight
    Color1  59,  59,  59
    Color2  255,  255,  255
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
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    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry N_Male_Steampunk_01.geo/GEO_N_Neck_Beard_Clsc_Steampunk_01
    Texture1 !X_N_Male_Neck_Clsc_Steampunk_01
    Texture2 none
    DisplayName P2371314042
    RegionName Head
    BodySetName standard
    Color1  127,  84,  0
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry Half
    Texture1 Cape_Top_01
    Texture2 none
    DisplayName P1987928225
    RegionName Capes
    BodySetName HalfMantle
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
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}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P33398819
    RegionName Capes
    BodySetName HalfMantle
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx capes/CapeLongMale.fx
    Geometry none
    Texture1 Cape_01
    Texture2 Cape_V_Arachnos
    DisplayName P4269015351
    RegionName Capes
    BodySetName HalfMantle
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  255,  255,  255
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CostumePart ""
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}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
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    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
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    Fx none
    Geometry none
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    Color1  255,  255,  255
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}


CostumePart ""
{
    Fx none
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    Texture1 none
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    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P1848153390
    RegionName Head
    BodySetName standard
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
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    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
{
    Fx none
    Geometry none
    Texture1 none
    Texture2 none
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
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CostumePart ""
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    Fx none
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    Texture1 none
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    Color1  255,  255,  255
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    Color4  0,  0,  0
}


CostumePart ""
{
    Geometry none
    Texture1 none
    Texture2 none
    DisplayName P546439883
    RegionName "Lower Body"
    BodySetName Tight
    Color1  255,  255,  255
    Color2  0,  0,  0
    Color3  0,  0,  0
    Color4  0,  0,  0
}


CostumePart ""
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    Color1  0,  0,  0
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CostumePart ""
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}


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Posted

Is the costume supposed to be a standard Arbiter costume? If so, why not use the Padded Armour tights?


 

Posted

Keep the Arbiter's uniform, and use the new head. Recycling a unique and obvious signature character is just embarrassing.

In-before ProvinceMan, Statesman's identical Canadian brother, replaces him on the aircraft carrier...


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by DumpleBerry View Post
Keep the Arbiter's uniform, and use the new head.
Agreed!



 

Posted

Quote:
Originally Posted by Dechs Kaison View Post
What is that chest detail you used?
There's an Imperial Dynasty piece listed in the code block, I believe that's it. I've used the female ID chest piece on beta, and this one looks very similar.

Also, great job on the face, ZM!


"Trust me, it worked in the Simpsons." - Calash