Selina_H

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  1. Quote:
    Originally Posted by IanTheM1 View Post
    [Edit: Another bit of iffy language is that we've never been told the store will specifically have Booster Packs. Instead they're always referred to as bundles, sets, etc.]
    IIRC, we've been told specifically that Booster Packs will *not* be available in the Paragon Market in their current form. There *will* be some bundles of items available. We have very little information as to what will be included in bundles, how many there will be, or what the price point will be.
  2. Selina_H

    Meta-Changes

    Quote:
    Originally Posted by Tahliah View Post
    It is if you don't have access to tells. In fact, it's not just hard, it's impossible. They may want to, but they simply won't have access. The question here is how can we maintain a culture that says blind invites are "rude" when there is not /t option for free players?
    I was referring to current players who refuse to send tells before inviting because it's too much work, not new F2P players who obviously will not be able to do so due to game limitations.

    As for your question, I don't have an answer. I'm likely to continue to ignore blind invites as I do now. Unfortunately F2Pers who *would* have sent a tell but can't may end up as casualties of the system.
  3. Selina_H

    Meta-Changes

    Quote:
    Originally Posted by Daemodand View Post
    Good riddance to this very stupid piece of this game's culture. "You invited me to a team in a multiplayer game! How rude!" always struck me as very WTF. I do put teams together when the mood strikes, and this cultural quirk always made it much more work than it had to be. Just join the dern group, if you're not into what we're doing, just say so and part ways amicably. It isn't hard. With this aspect of the game's culture dead or curtailed, I just might put teams together more often rather than soloing so much.
    If you can't be arsed to send a short, simple message telling me level, location and activity, I'm not going to put myself to the trouble of joining your team to find out whether you're doing something I might actually want to participate in.

    Like you said, it isn't hard.
  4. Selina_H

    Meta-Changes

    Quote:
    Originally Posted by Giant2005 View Post
    Free players can't trade but can they still be gifted to?
    If I have an enhancement and right click it and to to the option "Give to" will it let me give it to them?
    I just tested this on the beta server. Currently, a free player *cannot* be gifted with inspirations, enhancements or event salvage. Neither drag-and-drop nor target/right-clicking works; you just get a "character does not have access to trade" message.
  5. Selina_H

    East Coast Quake

    North Carolina here and we had some moderate tremors for a minute or two. Not bad enough in this area to cause any damage, just freak people and pets out a little.
  6. For me, the most enjoyable villains are the ones you can still find "cool" in spite of, or perhaps even because of, their flaws. There needs to be something relatable, something that can make you at least *understand* why they do what they do, even if you don't agree with it.

    The commonality I've noticed in my own roster of villains is that they've all been thwarted by life in some way. Trying to claw their way back from ruin, they make the decision to take back control of their own fates, and neither circumstances nor society's rules will stop them.

    That doesn't mean that they have no moral or ethical code of their own, just that it varies individually and doesn't fit society's mandate. I hate it when villains are portrayed as having no boundaries at all, just because they're villains. It might make sense for a few rare individuals - psychotics, schizophrenics and complete nihilists with antisocial personality disorders. But most people, good or bad, have things they'll do and things they won't do; it's just that the two lists don't always match up.

    Rorschach is a perfect example of a complex character who's so well-written that often people can't agree whether he's a hero or a villain. He works for the common good, but he's also ruthless and brutal. He refuses to follow society's laws, but has his own unwavering moral code. He kills viciously, but only as punishment for the victim's past crimes; he doesn't target innocent civilians. You actually feel *bad* for him at the end of the book/movie.

    When you can feel that kind of sympathy for an otherwise unpleasant character, the writer has succeeded.
  7. Quote:
    Originally Posted by MacOberon View Post
    Empyrean Merits
    Rare. I seem to get maybe one per 3-5 trials. As these seem pretty valuable, I'm hanging on to them. Just 8 merits can give you a rare incarnate component, and that's a good indication of their value.
    These are actually time-limited. You can get 1 per day (20 hours, technically) per successful trial (with I21, I believe Keyes and the Underground will grant 2); if you run repeats of the same trials within that 20-hour window you will not receive additional E-merits for the repeated trials.

    So right now on live, you can get 3 per day by running BAF, Lambda and Keyes once each.

    When I21 launches you can get 6 per day: 1 each from BAF and Lambda and 2 each from Keyes and Underground.
  8. Quote:
    Originally Posted by Frostburnt View Post
    Ok I too have basically came back ran the mission to unlock the Alpha slot and I read the wiki link. Its just seems confusing am I to run all those listed raids/tfs to get shards? I need some help
    For a character with the Alpha slot unlocked, shards should drop from even-level mobs while you're playing any content - TFs, story arcs, even just random hunting. They'll even drop while you're exemped below 50, as long as the mobs are even-level to you or above.

    You'll often see TFs such as the ITF or Lady Grey advertised as "shard runs"; that means that rather than trying to complete the TF as quickly as possible, the team will be trying to defeat as many mobs as possible to increase the chances of shard drops. It's not unusual to get anywhere from 5-12 shards during a typical TF, so people often focus on those as opposed to other content. A friend of mine got 14 shards on a single LGTF shard run.
  9. Quote:
    Originally Posted by Samuel_Tow View Post
    A Premium account won't be able to trade until it's three months old, is that it?
    I wonder if that means we'll be unable to drop things like inspies and enhancements on Free/Premium players, or if it only refers to the actual trade window. Sometimes I like to go around the starter zones and gift lowbies something they might find useful; I won't be able to do that anymore if it's a complete trade lockout that includes drag-and-drop gifts.

    Which reminds me: Does anyone know whether the lockout on IO use and crafting extends to things like craftable temp powers and costume bits, or is it specific to enhancements only?
  10. Quote:
    Originally Posted by Dromio View Post
    Are things like Incarnate and IO's unlocked per account or per character? I haven't looked closely enough.

    If they're set up per account I'd change that. I'd set it up so there would be a higher fee, but the Incarnate or IO feature would only be unlocked per character. But permanently on a character.
    As of right now, Incarnates are VIP (subscriber) only, so there is no unlock available for purchase.

    The IO unlock is an account-wide 30-day license. A number of beta testers have suggested adding a permanent, per-character unlock to the store. No word yet on whether this is a possibility.
  11. In Japanese, the honorific "-San" is something people use when addressing or referring to other people. It's never used on yourself; i.e., you would never introduce yourself as Samuel-San or Tow-San, even though in English it's perfectly acceptable to introduce yourself as Mr. Tow.

    You may want to check if Chinese is the same way with titles and honorifics. If so, ideally you'd want to set it up such that other people refer to you by title, but you yourself would leave it out.
  12. Quote:
    Originally Posted by Dinlek View Post
    Craaaap...

    I didn't know kinetic combat was so expensive. It's just hard to find the slots to get the defense...

    I assume your Claws/Elec was rather expensive to soft-cap? Do you have any ideas for how I can manage my sets so I don't have to get something as expensive as kinetic combat?
    One alternative is to use Smashing Haymakers instead. They won't cap you - they'll only give around half the S/L defense bonus of a KC set - but they're a *lot* cheaper.

    Quote:
    Originally Posted by Dinlek View Post
    Not to sound like a noob, but I haven't played much recently and things got a little complicated in my absence. Merits are what you get at the end of Task Forces, and you spend them to buy sets instead of getting them randomly like it used to be, correct?
    Kind of. There are Reward Merits, which are what you get at the end of TFs and your own story arcs, and then there are Alignment Merits (Hero Merits if you're blueside, Villain Merits redside) if you've purchased Going Rogue. A pure Hero/Villain has the option of purchasing rare set recipes with A-merits, which you can get by running tips to complete a Morality Mission to reaffirm your alignment. You can also trade in 50 Reward Merits for one A-merit; the conversion costs 20 million inf each time. More information here:

    Alignment Merits
    Morality Missions

    You *can* purchase rare recipes with reward merits alone - something I wouldn't suggest as the conversion rate just isn't a good deal. You're much better off trading them in to get A-merits and then using the A-merits to buy what you need. Most non-purple rares cost either 1 or 2 A-merits apiece. IIRC, KC dual-aspects cost one merit; the triple costs 2.
  13. Quote:
    Originally Posted by Captain_Photon View Post
    Or, to summarize it even more briefly, Lord Vader is altering the deal. Pray he doesn't alter it any further.
    I am still waiting for a dress and bonnet, clown shoes and a unicycle to hit the Paragon Market.
  14. Quote:
    Originally Posted by T_Immortalus View Post
    2) You pay as a service for Hulu, not as a product. You have to sign an agreement before you can pay as well, right?
    This game requires no service agreement and we pay for content as well. That is not right.

    You also can record things on Hulu when you are unable to watch it, right? You can on satellite TV with a free DVR box with the agreement.
    If you'd bothered to parse my post correctly, you'd have noticed that I wasn't even talking about Hulu; I was talking about basic cable service. But okay. No service agreement?

    Right here.

    If you scroll down to Paragraph 2, you'll notice it's called "Description of Service." It states, in part: "NC Interactive offers Game(s) as massively multiplayer subscription-based comic book hero and villain role-playing game(s) service and fee-based additional features..."

    "To use the Service..."
    "Anyone desiring to use the Service..."
    "The Web Site is an active part of the Service..."

    They're offering a service, not an ownable product.

    And under Section 3, "License to Use":

    "Subject to the terms of this Agreement, NC Interactive grants to you, for your personal use only, a non-exclusive, revocable, nontransferable (except as permitted in Section 4(a)) license to use the Service, and a non-exclusive, revocable, nontransferable (except as permitted in Section 4(a)) license to use the Software in connection with the Service, for a duration as defined in Section 5 for so long as you maintain an authorized and fully-paid Account.

    They're letting you use the game as long as you pay. You don't own it.
  15. Quote:
    Originally Posted by T_Immortalus View Post
    2) I may get more from unsubscribing after Freedom than before, but that doesn't mean before was right or fair
    I'm boggling at this. Are you saying it's not fair that, under the current system, you get nothing if you pay nothing? Seriously?

    Quote:
    Originally Posted by T_Immortalus View Post
    3) I still don't think all that time I paid for and could not use, due to real life things like sleeping and work, was right either.
    Wow. I only watch about an hour or two of actual (non-Hulu) cable TV a week. I sure wish Time Warner would reimburse me for all that time I spent sleeping instead. Again, seriously?
  16. Selina_H

    Global Channels

    You have access to the channel; you just can't see it on your other characters because it hasn't been added to your tab. Right-click the tab and choose "Edit Tab"; you'll then be able to add it (from right pane to left pane) to the tab so it's visible.
  17. Quote:
    Originally Posted by UberGuy View Post
    You don't get hit when you're using MoG, barring bad luck with the RNG. Regen doesn't take "all of it". They take all of it (well, the full average for no defense) when MoG is not up.
    Except when you're fighting psi-using enemies, which MoG won't protect against. This in itself wouldn't be so bad, as the majority of psi attacks aren't super heavy damage, but they tend to have that darn -recharge debuff attached to them. I find fighting large groups of mixed psi/other damage mobs (Arachnos, Carnies, Rikti) to be annoying and potentially deadly unless I'm proactively popping purples.

    Quote:
    Originally Posted by UberGuy View Post
    On the flip side, if my recharge gets screwed, my Regen isn't likely to save me, where my heals and MoG could have if they were to come back. That's why I would very much have preferred recharge debuff resistance. Willpower needs -regen resistance, because regen is what it does to get back lost HP. Regen has more clicks going on to achieve the same, plus a mini-godmode that suffers (and benefits) from recharge effects.
    We're on the same page here. I find I suffer more from -recharge than -regen. Slower killspeed combined with delayed survival clickies makes me cry.
  18. I find it ironic, but unsurprising, that we have one thread where the OP is complaining about losing all his VIP stuff if he goes Premium, while several other beta threads on store pricing and subscription tiering contain multiple posters who lean towards going Premium at Freedom launch because they feel they won't really lose much of value.
  19. Quote:
    Originally Posted by Benjamin_Mahir View Post
    I will have access to tells, but it would pain me to become one of those people who send random tells to players minding their own bussiness. And don't get me started on random group invites.
    It's perfectly acceptable to send a short, polite tell asking someone if they'd like to team. Blind invites, not so much. Even if I'm not actively looking for a team, I'll sometimes join one if the message is courteous, understandable and has the information I need to decide: Location, level and activity. "Running level 35 Hero Tips in Brickstown, would you like to join?" If I don't feel like joining just then I'll politely decline, but I certainly won't be offended by the message itself, nor will most reasonable people - so ask away!
  20. Selina_H

    wings

    Quote:
    Originally Posted by Memphis_Bill View Post
    Recipes give you tech, cherub, bat, burned, bone... think I'm forgetting one... wings.
    Draconic, insect and fairy wings also.
  21. Quote:
    Originally Posted by Effigy View Post
    If you already had characters above 20th level, are the epic archetypes unlocked? Or does one have to do it with a brand new character?
    They should be unlocked and ready to go. Occasionally, though, you'll have an issue where you'll have to actually log in the appropriate unlock character again before the EATs will be flagged as available.
  22. Quote:
    Originally Posted by Shard_Warrior View Post
    Thought they boosted Reconstruction as well?
    IIRC, heal set bonuses don't apply to heal powers that also contain a resistance component. Since Recon grants Toxic resist, the bonus does not apply.
  23. Quote:
    Originally Posted by Teamsaver View Post
    I haven't done a bunch of tip missions, so forgive the noob type question, but when gathering tips, does it matter if the enemy cons grey to you, as long as they are level 20+ ?
    Nope! The level of the mob is what matters, not its con. AoEing greys is a fast way to net your starting tips for the day.
  24. Much better. The elaborate spiked plate armor look is still a little too space magey for my personal taste, but at least they're recognizable as CoT. I just wonder how the new, modern costumes will fit against the backdrop of the old Oranbega maps.