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Posts
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I... haven't noticed a difference.
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That was Gozer. Zuhl was one of her pets.
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Quote:Doctor response: Don't play it at maxed out Ultra.Okay. Positron task force, part one. I'm the tank. I get onto the first map, everyone's there, we charge into battle... and my game crashes. Damn it. Oh well, this seems to happen a lot when I'm on full teams, I'll just apologize once I log back in. So I log back in, get onto the map... and it crashes again before I even get in the door. The map is corrupt and no matter how many times I log back in, I just crash soon as I step in the door.
The same thing happened on the next map. And the next one. I finished the TF by playing in safe mode, when my computer doesn't normally bat an eyelash at playing on maxed-out ultra. Seriously, what the hell? -
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Quote:What the hell does that say?Code:
_________ _______ \__ __/|\ /|( ____ \ ) ( | ) ( || ( \/ | | | (___) || (__ | | | ___ || __) | | | ( ) || ( | | | ) ( || (____/\ )_( |/ \|(_______/ _______ _______ _______ _________ _ _______ ( ____ \( ___ )( )\__ __/( ( /|( ____ \ | ( \/| ( ) || () () | ) ( | \ ( || ( \/ | | | | | || || || | | | | \ | || | | | | | | || |(_)| | | | | (\ \) || | ____ | | | | | || | | | | | | | \ || | \_ ) | (____/\| (___) || ) ( |___) (___| ) \ || (___) | (_______/(_______)|/ \|\_______/|/ )_)(_______) _______ _________ _______ _______ _______ _ _ __ _ ( ____ \\__ __/( ___ )( ____ )( )( )( )/ \ ( ) | ( \/ ) ( | ( ) || ( )|| () () || || |\/) ) | | | (_____ | | | | | || (____)|| || || || || | | | | | (_____ ) | | | | | || __)| |(_)| || || | | | | | ) | | | | | | || (\ ( | | | |(_)(_) | | (_) /\____) | | | | (___) || ) \ \__| ) ( | _ _ __) (_ _ \_______) )_( (_______)|/ \__/|/ \|(_)(_)\____/(_)
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Quote:Hello, Jack.i'll try an explain it another way in reference to your post .
in the past it use too take planning on what contacts you wanted to get certain badges for accolades and most of the times multiple deaths getting exp loss so you didn't miss a certain contact .
the way contacts where set up you would miss some missions unless a friend had them ...which was a good thing.
social interaction,teaming,challenge,missed content.
issue 11 ruined that .
it made things easy
it made the content worthless because you could hit 50 and go threw all the arcs and get rewarded with "oreo badges".
no longer was there any planing on what contacts you would hit up ,or discussions with missions or challenge in any way it made badgering worthless ...now getting badges are just a number back then it was "oh wow how did they get that".
and this is just with "issue 11" i have had gripes all the other issues all the way up till issue 17 but with the other i don't have a deep a gripe because in all actually not much has been really added to the game far as content the one good thing though with issue 17 is they have excellent mission arcs .
"edit: i know task force's have been added ,but i don't consider that content same goes with AE i don't consider that content either the on going game lore didn't progress fan fiction doesn't count"
for the record
i'm just saying the quality of life couldn't be better ,in fact it maybe too good !
now if development would work issue's that revolve around something that resembles a comic book and do that for atleast 10-12 issues i would be happy.
^ fateweaver/hero corp worked just fine before the change
it helps high level solo farmers ,it has no use for a low level ...what's a level 10 gonna do solo versus a mission set for +8 ....i'll tell ya ,nothing but cuss
so hows the teaming going ?
was the game better before or after all these fancy changes?
i would go with before ,but that's just me
that's your prerogative and i respect that.
but i have an opinion and that was what this thread was about so i thought to contribute .
if you don't want to read my comments feel free not to read my run on sentences -
Quote:No.Tried running it this afternoon, got to the Cure Lost mission, once I set it, would not set the number of Lost to cure -- instead it just said VisitLocationProgress, in place of where the number of Lost should be. I tried to drop the mission several times, but each time it just looped back to Monty offering me the same mission (Something to do with the Lost Saviour badge perhaps?). Has anyone else experienced this?
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Quote:Curious, were you fighting Lost by any chance? The Lost already have had a case of wanderlust and it has gotten a little worse.I have noticed that since i17 mobs now have wander lust and will travel a map quite far, this can be pretty annoying i had 3 different mobs scatter and wander into eachother the other day.
Needless to say myself and 2 others got spanked because our setting were set to take advantage of our skills and abilities. 1 giant mob of 3 groups was a little beyond our expectations after resetting .. we saw it again and again ..
On defeat all maps this is really a time sync now. Saturday i was so frustrated i logged out the contact i was running had many such maps. I dont feel i should have lower diff to -1, 1 to finish a contact or use 3 times more the play time that i used pre-i17.
Hope this is fixed soon
Now that I think about it, Crey and Rikti have also had that same problem. -
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Champion too, apparently.
On an unrelated note, why are GMs unable to see your tell responses? I replied twice to a GM over a problem I had and he couldn't seem to see my responses. Oddly enough, this happened just about ten minutes before the server crash. Coincidence or connection? -
I see nothing wrong here. He's just in an older comic book before they invented laser printers and everything was colored with dots.
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Oh geez... that sounds terrifying. I'd be pissed off if that happened to me.
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Windows Vista (64 bit), 8GB RAM, AMD Phenom X4 9750 Quad Core, NVIDIA GeForce 9500 GS
Shadow Mode: Shadow Maps
Shadow Map Shader: Low
Environment Reflections: Medium
Water Effects: Medium
Ambient Occlusion: Performance
No lag. -
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That settles it... I want the 1960s Arachnos costumes as costume options for VEATs. They look so damn stylish.
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Quote:Here's your mistake, you're in an argument with GG.Even Looney Toons have a basis in real life. Belief is incumbent upon the believer. If it is broken by a slightly absurd bit of costuming amidst people flying, shooting laser beams from their eyes, and withstanding massive gunfire with hardly any ill effects, the problem isn't the costume.
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The VEATs are allegedly Arachnos agents that've gone rogue.
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