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Quote:Putting your hands up behind your head takes only a second.I'm not so sure - I mean, on the Sutter TF, the War Walkers say they'll give us 3 seconds to surrender beore they wipe us out, so Tyrant's totally holding back and trying to be as reasonable as possible when dealing with the superpowered people of Primal Earth - like he didn't only offer a ridiculous 1 second, or even a tight 2 seconds - he generously gave us a full 3 seconds to weigh up the pros and cons of becoming his prisoners
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That could... that could actually work.
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Well this time Cap can shove it up his ***.
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300? Really? I was reminded more of Gladiator. Even the music sounded similar to Gladiator's even down to the "ooooo-ah-ah-aaaaahhh-uuuhhhhh" it had.
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Weren't the words that they "like to think he died a happy clockmaker?"
Then again, who really needs Praetorian Nemesis when Nemesis Rex, exalted ruler of an alternate Earth, would do just fine? -
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Quote:No it doesn't. Maybe there's a villain that wants to help out the "growing threat to the world" or maybe another villain wants both sides to finish each other off and take what's left for himself. It makes no sense at all why villains have to constantly be sub-heroes.i am for the most part against revamping old zones where no one goes... I honestly cant say the last time I was in faultline... when I was there... no one there... Co-Op gets more players involved, it populates a zone and gets the content ran by more players...
There is a continuing and growing threat to the world and co-op is required to battle this... and it makes sense...
As for Faultline, the last time I was there was just a couple days ago. I go there on just about every hero I make. -
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I think they should introduce actual story arcs to the Shadow Shard and then make a completely new Shadow Shard zone for villains with its own arcs.
Also, yeah... revamp Dark Astoria, Perez, etc. -
Quote:As I've said in another thread, I think it's something like this.But there is NO substance to Numina! So how could they hook-up??
Or is that a question I really do not want to have answered?? -
Just yesterday while in the tailor, I noticed a few of the Vanguard costume pieces, so yes... it's unlocked.
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Hrm... so wait, in the 5th mission we're supposed to call the side contact again? Why doesn't it say so then? In all the previous missions it tells you something like, "If you've been working with blah blah... call them now blah." I've gone through this arc twice without realizing that the 5th mission was another of this variety because there's nothing there to inform me so. Talk about unintuitive and here I was wondering why I wasn't getting "Connected."
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It used to select the nearest enemy for me, but lately after Issue 20, it's been starting with the furthest. I'd say it's bugged.
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Can't say I've really noticed all that much and I my computer can only run Ultra Mode on medium settings. Then again I don't have 90-billion programs running in the background like some people I've known.
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Quote:And 400 years ago, everyone knew that Earth was the center of the universe. Knowledge in of itself can be subjective.Actually, not just me... but no one but Desdemona actually knows what she has planned... even if she told me what she has planned, it could be a lie... so what do I really know? For all I know, she could be playing them for fools.
PEACE! (and happy gaming...)
Sorry, but your changes really didn't wow me either. -
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Actually he looks like Giovanni from Pokemon to me.