Scythus

Legend
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  1. Quote:
    Originally Posted by Aggelakis View Post
    !!!!!!!!! HELLO. I have not seen that name in A BAZILLION YEARS. (Did you start in RDI like I did, or did you skip that step like so many later Rhy'Din denizens?)
    I gave the RDI a try for a few days, but found the user made rooms far more engaging.
  2. More boring filler weeks means less money for them. Just saying.
  3. Meh, I'm an old Rhy'Din vet. I've seen it all.
  4. Quote:
    Originally Posted by Tenzhi View Post
    What creature are those random Faultline tentacles attached to?
    I'm pretty sure those are Hydra tentacles.

    Anyway, my lore curiosity is: Who are these Blood of the Black Stream guys and why have we still not seen them yet?
  5. Quote:
    Originally Posted by Tenzhi View Post
    Given the attached comic, I thought the implication was that the titular statement was one of those crazy notions that could be defeated with an argument that involved going down a waterslide. Basically, 'the title is a silly notion and while someone, somewhere is apparently patting themselves on the back for it, I'm having fun with Water Blast' seemed to me to be the message.



    I understood the joke and didn't find it funny. That's my experience with xkcd in general, though they do have the occasional smirkworthy gem.
    Quote:
    Originally Posted by Nethergoat View Post
    Usually I have to *pay* someone to follow me around repeating my points, so thanks.
    Quote:
    Originally Posted by TheJazMan View Post
    Or we got the intent and it was not funny. It seems more like some 7 year old trying to get some attention. You have it, my furry little friend!
    Quote:
    Originally Posted by TonyV View Post
    Well, just because you DON'T think something isn't not funny doesn't mean no one else doesn't, neither!
    Quote:
    Originally Posted by Oedipus_Tex View Post
    Even after the explanation, I still don't get it. Is going down a waterslide supposed to represent disengaging from the conversation, after admitting that he spent hours citing sources? Who is supposed to be talking in the second pane anyway, the guy with hair or the bald one? And what does this have to do with Water Blast and/or bankruptcy?
  6. Quote:
    Originally Posted by srmalloy View Post
    Make sure you don't miss this one:



    (there are six plaques for Mr. Hogflume; most are in England, but there is one in New York City. I have no idea what badge you get for all of them, but I expect that it also awards Enrusted with the Secret)
    You'll be pleased that the famed Mr. Hogflume has an active Twitter account, at least until he time travels again.

    https://twitter.com/vonHogflume
  7. Quote:
    Originally Posted by Steampunkette View Post
    Spider-Man: Street Justice/Super Reflexes Stalker. He usually surprises his enemies with a sneak attack, and while he can avoid hits and on some occasions take them, he isn't that great at taking damage (A hit or two from Rhino, for example, would put spidey into a fleeing position). He generally uses stealth, tactics, and movement to outmaneuver and outwit his foes. Generally not something a tanker does.

    Superman: SS/Inv Tank with no crashes, constant damage resistance cap, softcapped defenses, the Body Mastery pool for laser blasts, and perma-all-powers and triple-stacked rage. He's the superhero of superheroes.

    The Hulk: SS/Inv Brute with an Empath hidden in his purple pants. Yes. They can stretch to fit his giant form without ripping at the waistband, he can hide a terrified kidnapped empath in there.

    The Flash: Speedster AT. There really is no AT which appropriately encompasses what a Speedster like the Flash can do. He has ranged attacks in thrown objects, he has control effects through whirlwinds, he has melee attacks by running around at massive speeds and beating the crap out of someone at whatever speed he can run. He can punch a thousand times in a second and dodge a bullet when the barrel of the gun is pressed against his forehead. There is nothing in the game which encompasses all of these things in equal proportion. The closest we have is Dominators, but he doesn't have the same focus on control and they have no defense.

    Batman: Everything/Everything Everything, based on what the comic in question needs. He can be a scrapper or stalker with MA/ or StJ/ or Kat/ and /Nin /SR /Willpower or he can be a Street Justice/Devices character.

    Wonder Woman: Bondage/S&M Icon. Really, she's the second string Superman "Now with Boobs!" and without his level of power. I really wish DC would just let her go and bring up a better heroine in her place, but I guess after 7+ decades we're stuck with her as the "Iconic" female hero.

    Wolverine: Claws/Regen scrapper. He is the quintessential scrapper.

    Jean Grey: Mind/Psi Dom or Fire/Fire anything, depending on the comic

    Cyclops: Nrg/Martial Arts Blaster

    Ultimately, it's very difficult to quantify any of the heroes of Marvel or DC "Perfectly" into one of the ATs we have in City of Heroes. Why? Because the ATs are limited by class balance. The supers we all grew up with are not. Batman is, perhaps, the best example of this.

    Also: these above classifications are entirely my opinion, feel free to ignore them or laugh, your choice. But don't bother getting mad, 'cause that'll just mess up your day.

    -Rachel-
    I am intrigued by your ideas and would like to subscribe to your newsletter.
  8. Why do we need to explain every little mechanic? Sometimes that winds up with the worst material (*coughDoctorBrainstormcough!*).
  9. Quote:
    Originally Posted by Tater Todd View Post
    Mercs...they are an exception...I love mercs but compared to every other MM Primary they are just...JUST AWFUL!
    You're just going to pull out every excuse to hate on Poison aren't you? Seriously man, think of the Bruiser, Gang War, Envenom, Weaken (these two spammed over and over), and Venomous Gas combined with the Thugs and Enforcers added just as frosting. I have never seen enemy hit point bars drop so quickly even on my other Thugs Masterminds.

    But at least you were forced to agree that not all Masterminds are created equal.

    Quote:
    EDIT: Not trying to attack you but comparing Mercs to Thugs is like comparing Gravity control (Pre-Buff) to Plant Control. I still can't believe the Devs allowed us to be able to have two Gang Wars out at the same time lol.
    I'll never understand the hate Gravity got either. Both my grav controllers did just just fine before the buff. The control set that I really think that could use some love is Ice.
  10. It might hit Live next week but that's just my guess.
  11. Try logging out and then logging back in. It's known that for-purchase items have a habit of needing to be "reset."
  12. Quote:
    Originally Posted by Siolfir View Post
    You've just described my entire experience with MMs. It's not Poison. It's the AT.
    Uh no, because stuff that my Mercs/Pain has struggled with has my Thugs/Poison picking pieces of them from her boot. True, Masterminds are strong, but not all Masterminds are created equal.
  13. Quote:
    Originally Posted by Tater Todd View Post
    C'mon Scythus A MM can solo almost anything lol.
    Yeah, but Thugs/Poison is like playing God. Stuff most other characters of mine have difficulty with, my Thugs/Poison tears apart like tissue paper. I can play my little Poison Lips while I'm half asleep and not even be worse for wear.
  14. Yes, yes... complain more about Poison to prompt another buff for the set. And then... THEN! My Thugs/Poison will be able to SOLO HAMIDON HIMSELF!!! AHAHAHAHAHAHAHA!!!!
  15. Quote:
    Originally Posted by Mr_True_Shot View Post
    Amen, the Magi trial was so anticlimatic, I'm like....wait.....what? It's over?

    Cole doesn't get up and say: Ha ha ha, you think you've beaten me??!

    ....and then fuse with the power of some uber something-or-other where he changes form and gets granted a ton of new powers and 6 billion more hps. I mean, that might not common comic-booky thing, but certainly a gaming thing!
    Only in Japan....
  16. Quote:
    Originally Posted by Golden Girl View Post
    They've already been processed and sent to work as slaves in the Vanguard weapons factories as Lady grey turns her attention to the next world to conquer.*click* [Error: Cannot locate maniacal laughter.exe]
    Oh dear god!
  17. Quote:
    Originally Posted by MajorDecoy View Post
    The people who show up are not only dependent upon your choice of hero or villain but also Merchand or Stevens and what arcs and missions you completed while in Praetoria.
    Obviously, and yet Jack Hammer and Splice were nowhere to be found, highlighting the significant difference in who shows up during the Hero or Villain choices.
  18. Quote:
    Originally Posted by Noxilicious View Post
    It does make a difference, actually, since there's two different portals per side, one for Paragon City and one for the Rogue Isles. Generally your Warden/responsibility allies only show up if you pick the Paragon City portal of your respective side whereas your Crusader/Powers allies only show up if you pick the Rogue Isles portal of your side. That also means that if you do all Warden arcs, for example, and then pick Rogue Isles, you'll have no one say goodbye to you.

    Reese is the only one who breaks the pattern in that you need to finish some Powers storylines, but then pick Paragon City for him to show up.
    See? I thought so. Because I noticed this very sort of behavior on a Praetorian of mine that went Crusader->Power->Warden->Hero. Noble Savage was the only character to say goodbye to.
  19. Quote:
    Originally Posted by Schismatrix View Post
    Or is that just what he wants you to think?
    Quote:
    Originally Posted by ChristopherRobin View Post
    Or is that just what he wants you to think?
    Hivemind.
  20. Quote:
    Originally Posted by Roderick View Post
    The game decides which three NPCs (or groups of NPCs) come to visit you before you have a chance to decide Hero or Villain. They may (and probably do) vary based on whether you do the Resistance or Loyalist portal mission.

    In fact, the first time I bumped into Reese while leaving Praetoria, it was on a blaster that went to the redside.
    Interesting... the Wiki seems to imply he only shows up for the Blueside choice.
  21. Quote:
    Originally Posted by Roderick View Post
    **** SPOILER ALERT ****


    It's too bad that you can't kill Reese. Even if you beat him senseless and leave him in the middle of a building that you blow to bits, he still miraculously survives. In fact, the only choices you have concerning Reese are to either let him live to continue his douchebaggery, or to try to kill him and have him pop up as you leave Praetoria so that he can say "Hey, I know you hate me, and tried to kill me, but I'm a good guy now, so you aren't allowed to try again."

    Personally, I don't give a crap about his personal epiphany. He's a jerk and a murderer, and has long since given up any second chances he may have once deserved. Having him show up and forcing me to forgive him - at least enough to let him live - was the singular most aggravating thing forced down my throat in Praetoria.

    **** END SPOILERS ****
    That's what you get for sending your Power Loyalist blueside. If you send him redside, Reese is nowhere to be seen, so for all intents and purposes, he's dead.
  22. Yeah, Reese was a real *******. The beatdown you give that guy afterward is soooo worth it.