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No it's not. Trust me when I state experience speaks louder than words, and experience reveals that there's a number (although very few) of Elite Bosses and mobs that cannot be soloed effectively.
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I did use all the tools available. After the first face plant, I figured out that I should probably knock out all of Frostfire's body guards before taking him on personally.
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Oh durrr... me not think of that. Me have eye-cue of 5. Duuuuuurrrr.
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I think you can't see through all that sarcasm and disbelief.
I've yet to find an EB I can't solo on my Widow on the highest difficulty (or diff 4 if they're a natural AV), without inspirations and without temp powers. And nothing is really any challenge for her on lower difficulties.
Even if Widows are crazy strong, any AT with any power set should be able to solo EBs. I've soloed tons of EBs on tons of characters. I have more than 25 ACTIVE characters, and I've conqured EBs on all of them, as well as probably dozens of deleted characters, across all builds, ATs, and levels.
Maybe your "experience" shows otherwise, but mine doesn't. I've soloed Frostfire, Kadabra Kill, Spinerette, Silver Mantis, Nosferatu, Statesman, and Ghost Widow as EBs. Those would be some of the ones I consider the hardest, as well as your list, but none of them are too hard to handle if you know what you're doing. The hardest one is probably Ghost Widow (followed by Nosferatu) but only because she cheats. Some of them can be frustrating if you aren't prepared, but there are plenty of ways to deal with them.
First, your statements seem to be indicating that your strategies suck. You even have a hard time with lieutenants?
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Just Spectral Daemon Lords. Everything else is just a small stone in the river or nothing.
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And it took more than one encounter to think to attack the enemies around the EB? You also claim you use inspirations, but I'm willing to bet you don't use the right ones. It's a common newbie mistake to just stock up on greens. Take purples. Seriously. 4x purples = you get hit less than 10% of the time. Suddenly, all their really ridiculous attacks, powers, and debuffs don't matter because they can't hit you. And there are plenty of defensive temp powers, and pet powers.
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I WAS using Luck. And Rage. Those were my two primary selections. They always are. And I get myself a Sturdy or two and a couple Breaths just in case. Respites are redundant when counting some of the self-heal abilities my characters get. I usually either need one or none at all when dealing with the more average EBs.
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Whatever you're doing, you're doing it wrong. You haven't exhausted all your options and you aren't using good strategies. Properly prepared (sometimes with inspirations and temps), I've never had trouble taking down any EB, from level 10 to 50, on any AT, with any build.
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You made a lot of incorrect assumptions about my inspiration use and then said I was "doing it wrong." I suspect that you're more than likely lying and have merely dropped said missions on most of those characters. -
Actually, Kadabra Kill cons as "Hero" whenever I fight him.
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I laugh now whenever people claim all content is soloable on all archetypes. My Invuln/SuperStr TANKER could barely take on Frostfire alone, and my Dark/Dark Corrupter needed to team to kill Spinnerette who would heal herself way too frequently. Clearly, not all content in this game is soloable on all archetypes.
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We claim it because it's true.
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No it's not. Trust me when I state experience speaks louder than words, and experience reveals that there's a number (although very few) of Elite Bosses and mobs that cannot be soloed effectively.
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Frostfire is not a particularly hard EB, I've beat him with every Hero AT and the epics solo. People who claim that they can't solo normal mission content generally aren't using all the tools available to them in a strategic way.
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I did use all the tools available. After the first face plant, I figured out that I should probably knock out all of Frostfire's body guards before taking him on personally. This gobbled up a lot of inspirations and time running back and forth between the elevator and his chamber. I killed him, but I'd rather have done it with a team when I look back on the experience.
And you clearly never fought Spinnerette. She heals up as quickly as you damage her. Not soloable in the least. Kadabra Kill is even worse, because he does the same constant healing while planting binds on you while he and his godawful singularity can hit you with impunity. You can only carry so many break free inspirations before realizing you need backup when facing that terror.
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Bring more inspirations. Seriously.
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Oh durrr... me not think of that. Me have eye-cue of 5. Duuuuuurrrr.
My kingdom for an eyeroll smiley right about now....
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Barring that, take a hard look at your build. Just because you can't take on a particular challenge with your specific build doesn't mean it is insurmountable for your pri/sec combo altogether.
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My builds are fine, because I am able to solo most content just fine. It's just that a few EBs are clearly not soloable for some archetypes whatsoever.
And don't get me started on Spectral Daemon Lords, the one Lieutenant in the game that feels as bad as some Elite Bosses. -
I laugh now whenever people claim all content is soloable on all archetypes. My Invuln/SuperStr TANKER could barely take on Frostfire alone, and my Dark/Dark Corrupter needed to team to kill Spinnerette who would heal herself way too frequently. Clearly, not all content in this game is soloable on all archetypes.
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It's probably Going Rogue that they're referring to. They're allegedly giving a lot of the game an overhaul in it.
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Great idea. Allow me to be the first to second the sticky.
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AHA! The mysterious Council spy in Arachnos (a similar mission) problem is explained in a thread for me! Now I know for certain it's a bug... heh heh. I knew a mission ending only a minute or two after entering it was behaving incorrectly.
(And that Council spy mission is timed, so you can imagine my confusion as to why it always ended immediately after I entered it when I still had a good hour to "catch" him.) -
Anyhoo, make way for the terrifying budding force that will bring an ultimate end to life on Earth. I present to you the newly formed:
The Reaper's Assembly.
Tremble in fear and know that your end has come. -
I'm on the "Southern Redneck's" server. Oh dear... he might hunt me down and try to kick me off.
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The House of the Forsaken
Society's best and brightest once had the limelight, only to be left for bigger and better things. Newer gadgets, more beautiful women, wealthier men. We are the ones that got left behind and we want our revenge...
(Click below to see the page)
The House of the Forsaken
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Oooh. That was quick. -
New Haven and Aeon City. I could listen to those two for... forever.
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Oooh... now we're talking about people failing to know their transportation? Yeah... I've run into that. I've met at least three people who didn't know about the Black Helicopter Line between Cap Au Diable and Mercy Island. Each time I teamed with these folks, they took the long way through Port Oakes.
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What planet do you guys live on where its a social norm (even online) for guys to pretend they are females?
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Earth. Y'know... the one with the oceans and the trees and weird bald monkeys running around in synthetic fabrics. -
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Technical points: You can get a temporary travel power at 5. You can get a permanent travel power, which can include flying, superspeed, superjumping or teleportation at 14.
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I think he was referring to Hover that can be gained at level 6, which is a very slow and less aesthetically pleasing form of Fly. -
A while ago, I was running around Port Oakes on my fire/fire dominator. I think the character's level was like... oh... 11 or 12. Anyway, I suddenly get a team invite, and being one to generally enjoy teaming, I accept. The team leader is like... a level 17 corruptor, and the mission is one of the Radio missions featuring the Council. Having done this myself on my own a couple times, I was confident that I knew what to do and the leader's level would help create slightly more challenging enemies. Another player's invited to the team, a stalker, and also level 11 or 12.
We go in. Purples abound. Everyone dies. I couldn't touch any of them. The stalker couldn't touch any of them and the corruptor decides to lackey the stalker. That's great. I still couldn't touch 'em. And the leading corruptor is telling me "not to charge in." Um. No... it was pretty much the opposite of that, with the Council soldiers charging at us. I was trying to keep my distance and just hope to god that any of my powers hit. After enough deaths and a whole bar of debt, I quit the team. -
Suck? I'll have you know my Dark/Dark's soloed most of his stuff.
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How do you know they didn't use him, eh?
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Excellent work. You make the rest of us Dark/Darks proud.
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Think about it. What isn't connected to these guys in some way? They only want you to think it's a Nemesis plot to distract you from the true puppet masters. They practically have their fingers in everyone's pie.
I bet they're even behind Kill Skuls. -
Well, you'll have a knockback from Storm Summoning that Dark Blast doesn't get on its own until Torrent. That'll be helpful at keeping things at shooting distance.
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Looking for friends, I see? Well, you could look up my characters. I'm always willing to team with someone (that is, if I'm not already doing something at the moment... of course there will be an occasional tough mission that I find hard to solo, so I'll definitely be willing to team then).
Hero side:
Destructeon (Tanker)
Dreadstorm (Defender)
Supercollision (Controller)
Lady Tsukira (Scrapper)
Villain side:
Scythus (Corruptor)
Madame Kilner (Dominator)
KAOS-219 (Brute)
Mistress Bloodwrath (Mastermind)
I'm almost always on one of these. That is, when I'm not working or going outside to shop. -
Oh yeah... I see this all the time. Especially in mayhem missions when I blow up things like cars. It's a rather silly bug, I have to say.
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Corruptors are tough to play. My main (which means my namesake here), is a corruptor. A dark/dark, to be exact. He's soloed most of his stuff, but there've been a few times when the assistance of a brute, stalker, or mastermind has been needed. Be patient with the corruptor. Keeping mobs at blasting range is tough work, but it feels very rewarding afterwards.