Scene_EU

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  1. Scene_EU

    Human Form PB

    Quote:
    Originally Posted by Matt_King View Post
    Here's my Human-Only PB build. It's served me pretty well so far.

    Code:
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    I made a slight alteration to your build that I might use for my human PB (hope you don't mind Matt):

    Hero Plan by Mids' Hero Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Sceneshifter: Level 50 Natural Peacebringer
    Primary Power Set: Luminous Blast
    Secondary Power Set: Luminous Aura
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Concealment
    Power Pool: Leaping

    Hero Profile:
    Level 1: Glinting Eye -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(43)
    Level 1: Incandescence -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(36), GA-3defTpProc(50)
    Level 2: Gleaming Blast -- Apoc-Acc/Dmg/Rchg(A), Apoc-Dmg/Rchg(3), Apoc-Acc/Rchg(5), Apoc-Dmg/EndRdx(29), Apoc-Dam%(34)
    Level 4: Essence Boost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(33), Dct'dW-Heal/EndRdx/Rchg(33), Dct'dW-Rchg(33)
    Level 6: Radiant Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(7), C'ngImp-Dmg/Rchg(7), C'ngImp-Acc/Dmg/Rchg(34), C'ngImp-Acc/Dmg/EndRdx(36)
    Level 8: Shining Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(9), Aegis-Psi/Status(9)
    Level 10: Boxing -- Amaze-ToHitDeb%(A), Amaze-Stun(34), Amaze-Stun/Rchg(36), Amaze-EndRdx/Stun(37), Amaze-Acc/Stun/Rchg(40)
    Level 12: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-EndRdx/Rchg(25)
    Level 14: Thermal Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-ResDam(15), RctvArm-EndRdx(37)
    Level 16: Quantum Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(17), RctvArm-EndRdx(37)
    Level 18: Incandescent Strike -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Dam%(39), Hectmb-Dmg/EndRdx(39)
    Level 20: Tough -- ImpSkn-Status(A), ImpSkn-ResDam/EndRdx(21), ImpSkn-ResDam/Rchg(21), ImpSkn-EndRdx/Rchg(25), ImpSkn-ResDam/EndRdx/Rchg(40)
    Level 22: Reform Essence -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(23), Dct'dW-EndRdx/Rchg(23), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(42)
    Level 24: Conserve Energy -- RechRdx-I(A)
    Level 26: Weave -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(27), RedFtn-Def/EndRdx/Rchg(27), RedFtn-Def(29), RedFtn-EndRdx(40), LkGmblr-Rchg+(42)
    Level 28: Hasten -- RechRdx-I(A), RechRdx-I(39)
    Level 30: Luminous Detonation -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(31), Ragnrk-Acc/Dmg/Rchg(31), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(50)
    Level 32: Photon Seekers -- ExRmnt-Acc/Rchg(A), ExRmnt-Dmg/EndRdx(43), ExRmnt-Acc/Dmg/Rchg(43), ExRmnt-EndRdx/Dmg/Rchg(45)
    Level 35: Solar Flare -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(45), Armgdn-Acc/Dmg/Rchg(46), Armgdn-Dam%(46), Armgdn-Dmg/EndRdx(46)
    Level 38: Light Form -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam/Rchg(48), ImpArm-EndRdx/Rchg(48), ImpArm-ResDam/EndRdx/Rchg(48)
    Level 41: Stealth -- LkGmblr-Rchg+(A)
    Level 44: Invisibility -- LkGmblr-Rchg+(A)
    Level 47: Restore Essence -- Heal-I(A)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 0: Freedom Phalanx Reserve
    Level 0: Portal Jockey
    Level 0: Task Force Commander
    Level 0: The Atlas Medallion
    Level 50: Pyronic Core Final Judgement
    Level 50: Warworks Partial Radial Improved Ally
    Level 50: Clarion Core Epiphany
    Level 50: Cardiac Core Paragon
    Level 50: Diamagnetic Radial Flawless Interface
    ------------
    Level 1: Brawl -- Dmg-I(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Cosmic Balance
    Level 1: Energy Flight -- Zephyr-ResKB(A)
    Level 10: Combat Flight -- LkGmblr-Rchg+(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight-I(A)
    Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(50)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(11), P'Shift-EndMod/Acc(13), P'Shift-EndMod/Acc/Rchg(13)
    ------------



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  2. Quote:
    Originally Posted by Dark_Respite View Post
    And yet he has like 5 copies of THE SCREAM hanging all over the place.

    Michelle
    aka
    Samuraiko/Dark_Respite
    Plus the fact he has the worst security system installed in his mansion... open door policy Hero or tight-fisted much?
  3. Had issues with Communication Experts, Legacy Runes and Arachnos Prisoners not spawning for ages. I'm wondering if the lag was causing spawn timers to go awry.
  4. Scene_EU

    Exalted Intros

    Hiya

    I'm making a Scene when I want a break from Defiant

    (pun intended)
  5. A lot of the mobs that are supposed to spawn for Lt. Harris's story arc missions, in Mercy Island, are not showing up at all. I've been sat in the designated areas for over 15mins without a single critter pop up, along with several others.

    This is on Exalted btw
  6. Okay the problem is still there for me, but this time it took me ages to scroll around to finally get the mission I wanted to highlight and become selectable. Scrolling the list so that the mission I wanted was the topmost thing didn't worth either.

    It seems to be the top 1 or 2 missions in every level range submenu that start causing the problems
  7. Scene_EU

    Defiant Full??!!

    yeah I sent a support ticket. Have no problems logging into any other servers
  8. I can't seem to get in game at all, its just been sitting there trying to retrieve the character list. I'm sure Defiant isn't full. Anyone else having this problem?

    EDIT: I can login to all the other servers, but it just sits there at the retrieving on Defiant which is where all of my characters are (11 total)
  9. Yup had the same issue I posted here, and it wasn't anything to do with prerequisites, the missions just wouldn't even hilight on mouse over. Funnily enough I didn't have the problem last night though
  10. Scene_EU

    Defiant Full??!!

    spent about 10mins so far queued up to get in game this morning, and still waiting.. where did they all come from?
  11. 400 Pts - £3.40
    1200 Pts - £10.20
    4000 Pts - £34.00
    8000 Pts - £68.00

    so 500 Pts would cost £5.89
  12. took me ages to find the villain portal as the marker on the Cap map is covered by a store marker.
  13. I'm getting some weird issues where I am unable to click on missions in the access list window, unless I scroll the mission I want right to the top of the window. If I don't then the next 5 or so missions below it become unselectable too.

    Anyone else having this issue?
  14. Quote:
    Originally Posted by Serva_Obscura View Post
    I kept my beta client updated and then copied the piggs/exes/dlls over to my live install, after 5 mins of verifying it was all ready.

    Considering this is a head-start we really are still in pre-release hence the lack of pre-load.
    Yup did this myself saved me a couple of hours waiting
  15. Scene_EU

    I21 Mids

    a formidsable tool I cannot play the game without
  16. Quote:
    Originally Posted by InfamousBrad View Post
    TWO new clones? What does His Eminence need with TWO copies of Colonel Duray?
    Standard RAID1 procedures
  17. Quote:
    Originally Posted by Schismatrix View Post
    It's still in the original Sharkhead location as well as the D. As i recall before the various expansions were tacked on the areas where they are now was just generic warehouse walls.
    I guess that would explain why I have sometimes heard the monkey fights going on whilst standing near Lorenz Ansaldo
  18. You'll be surprised how quickly you'll be able to earn the inf while you progress. At the end of the day, the build I posted is an example goal to aim for. It took me around 2 years to finally complete My MM's more expensive version of that build, but I had fun along the way
  19. should've read "Grammar's Police"
  20. You will keep your enhancements when you respec, but you will only be able to save a total of 10 after you complete the respec, the rest either have to go back into slots or will be sold off automatically.

    You don't have to have SJ, you could place in PG if you so wished, I personally think repair is a wasted power slot seeing as TG will do the same thing but as an AoE and will heal DS too.

    Assault Bot's Swarm Missiles gives a chance to fire off the proc on each missile hit

    The aim of beefing out your global recharge is to reduce the long charges of DS and HT. You will be needing to use both of these powers quite a lot if you want to tankermind at higher levels - not essential at lower levels and quite expensive, so something to work towards

    I'm only using Tough as a mule for the steadfast unique, so I don't actually use the toggle

    I've not had too much bother with only 4KB protection, and what with FS, DS and DN running, I hardly get hit anyway. I'm really only there to protect the pets

    It would be more beneficial for you to have the Performance Shifter proc in Stamina which is the same 10 end @ 20% chance but becomes auto hit, so doesn't rely on a cast
  21. Well I did write down a list of stuff that I suggested you should change, but the damn forum logout issue erased it before I could submit my post, and I really can't be bothered to retype it, so I'll give you the tl;dr version:

    - Yes you will need to respec
    - Slot your dark powers for -tohit where possible
    - Do not skip Howling Twilight, it is the flagship of the Dark powers
    - Place 2 Def IOs in Prot Bots

    Here is a cheapened up version of my current build - slotting is exactly the same as my current I've just replaced some IO sets with cheaper alternatives:

    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Mastermind
    Primary Power Set: Robotics
    Secondary Power Set: Dark Miasma
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Power Pool: Presence
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Battle Drones
    • (A) Blood Mandate - Accuracy/Damage
    • (3) Blood Mandate - Damage/Endurance
    • (7) Blood Mandate - Accuracy/Endurance
    • (11) Blood Mandate - Accuracy/Damage/Endurance
    • (15) Blood Mandate - Accuracy
    • (23) Blood Mandate - Damage
    Level 1: Twilight Grasp
    • (A) Touch of the Nictus - Healing
    • (3) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (7) Touch of the Nictus - Accuracy/Healing
    • (11) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
    • (34) Touch of the Nictus - Accuracy/Endurance/Recharge
    Level 2: Tar Patch
    • (A) Recharge Reduction IO
    • (48) Recharge Reduction IO
    Level 4: Darkest Night
    • (A) Siphon Insight - ToHit Debuff
    • (5) Siphon Insight - Accuracy/ToHit Debuff
    • (5) Siphon Insight - Accuracy/Recharge
    • (9) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (9) Siphon Insight - Accuracy/Endurance/Recharge
    Level 6: Equip Robot
    • (A) Endurance Reduction IO
    Level 8: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 10: Howling Twilight
    • (A) Stupefy - Accuracy/Recharge
    • (21) Stupefy - Endurance/Stun
    • (25) Stupefy - Stun/Range
    • (42) Stupefy - Accuracy/Stun/Recharge
    • (50) Stupefy - Accuracy/Endurance
    Level 12: Protector Bots
    • (A) Blood Mandate - Accuracy/Damage
    • (13) Blood Mandate - Accuracy/Damage/Endurance
    • (13) Sovereign Right - Accuracy/Damage/Endurance
    • (15) Sovereign Right - Resistance Bonus
    • (19) Defense Buff IO
    • (23) Defense Buff IO
    Level 14: Super Jump
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (21) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 16: Shadow Fall
    • (A) Red Fortune - Defense/Endurance
    • (17) Red Fortune - Endurance/Recharge
    • (17) Red Fortune - Defense/Endurance/Recharge
    • (19) Red Fortune - Defense
    • (25) Red Fortune - Endurance
    • (31) Luck of the Gambler - Recharge Speed
    Level 18: Boxing
    • (A) Empty
    Level 20: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 22: Fearsome Stare
    • (A) Cloud Senses - ToHit Debuff
    • (33) Cloud Senses - Accuracy/ToHitDebuff
    • (34) Cloud Senses - Accuracy/Recharge
    • (46) Cloud Senses - ToHit Debuff/Endurance/Recharge
    • (48) Cloud Senses - Accuracy/Endurance/Recharge
    Level 24: Maneuvers
    • (A) Luck of the Gambler - Defense/Endurance
    • (33) Luck of the Gambler - Endurance/Recharge
    • (37) Luck of the Gambler - Recharge Speed
    Level 26: Assault Bot
    • (A) Blood Mandate - Accuracy/Damage
    • (27) Blood Mandate - Accuracy
    • (27) Blood Mandate - Damage
    • (29) Blood Mandate - Accuracy/Damage/Endurance
    • (31) Edict of the Master - Defense Bonus
    • (31) Explosive Strike - Chance for Smashing Damage
    Level 28: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (46) Luck of the Gambler - Endurance/Recharge
    • (50) Luck of the Gambler - Recharge Speed
    Level 30: Tactics
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (37) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 32: Upgrade Robot
    • (A) Endurance Reduction IO
    Level 35: Provoke
    • (A) Mocking Beratement - Taunt
    • (36) Mocking Beratement - Taunt/Recharge
    • (36) Mocking Beratement - Taunt/Recharge/Range
    • (37) Mocking Beratement - Accuracy/Recharge
    • (40) Mocking Beratement - Taunt/Range
    • (42) Mocking Beratement - Recharge
    Level 38: Dark Servant
    • (A) Siphon Insight - ToHit Debuff
    • (39) Siphon Insight - Accuracy/ToHit Debuff
    • (39) Siphon Insight - Accuracy/Recharge
    • (39) Siphon Insight - ToHit Debuff/Endurance/Recharge
    • (43) Siphon Insight - Accuracy/Endurance/Recharge
    Level 41: Charged Armor
    • (A) Aegis - Resistance/Endurance
    • (42) Aegis - Resistance
    • (43) Aegis - Psionic/Status Resistance
    • (43) Endurance Reduction IO
    Level 44: Electrifying Fences
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (45) Enfeebled Operation - Endurance/Immobilize
    • (45) Enfeebled Operation - Accuracy/Endurance
    • (45) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (48) Enfeebled Operation - Accuracy/Immobilize
    Level 47: Assault
    • (A) Endurance Reduction IO
    Level 49: Vengeance
    • (A) Luck of the Gambler - Recharge Speed
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    Level 50: Musculature Partial Core Revamp
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Supremacy
    Level 4: Ninja Run
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (29) Miracle - Heal
    • (40) Miracle - +Recovery
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (40) Performance Shifter - Chance for +End
    • (46) Endurance Modification IO


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    |-------------------------------------------------------------------|
  22. I'm sure it wasn't my fault, even though I literally just got back online after waiting 4 weeks(!) for my internet to be restored since moving house and the servers unexpectedly going down in under a minute of me logging ingame after 37 days of inactivity

    ... Honest!