Scarlet Shocker

Renowned
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  1. [ QUOTE ]
    Debt at 30 was acceptable given that debt used to be greater and tanks could be too fixated. You would have to have a phoenix concept to not be passed of as a hopeless n00b nowadays. I've seen a Firetank with 3 debt badges by 36 on Defiant once, I have to say though, they had the patience of a Saint, cos the players they teamed with, I'd of never put up with and that's "with" the phoenix concept.

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    Yeah Debt's pretty meaningless these days even for squishies
  2. At the start of DXP weekend?

    I'm up for this another time but not that weekend
  3. Nerf the Rocks!!!! They are far too overpowered!
  4. Scarlet Shocker

    PPD on the job

    It is paradoxical that the PPD seem to be propping up walls and yet the RIP seem to actually be on the job. Could it be that the civvies of Paragon have nothing worth taking?
  5. Scarlet Shocker

    Returning.

    Wb, I reckon there's a change or three since you last played
  6. [ QUOTE ]
    I rather like my "Ha! In your face malta sapper!" button as it is, thank you very much.

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    Another nerf to Elec Blasters
  7. [ QUOTE ]
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    As for when person gives up and deletes perhaps their LP could be given some of their XP. Not sure how that would work, perhaps just enough to level twice or a percentage. That way although they loose their LP they gain something. Problem is I suspect it's open to abuse. If you delete maybe they'll just be happy as they'll get all their own XP now

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    Sounds way too easy to abuse to PL characters using a 2nd account.

    i.e. you want character X PL'd - so I create character Y on my account. XP pact X and Y and get them into missions both earning xp - meaning that both earn effectively normal levels of xp.
    Sometime later, I delete my toon Y and your character X (which has earnt normal xp up til now as we've both been playing/teamed) gets a percentage of character Ys xp???? Effectively we've engineered it so that you earn xp above normal rate in the mid-long term.

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    I did think of a similar thing myself - but as Dave has pointed out - it's a VERY easy exploit.
  8. Well it's been out for a bit and I've got to say that although I love the idea conceptually, I've not felt like I've got anything like the best out of it.

    That's clearly partly a lot to do with the my own playstyle, as well as the style of those I pact with, but I also feel the Pact is trying to be a "one-size fits all" solution to a problem that exists largely in perception, more than reality, and I've discovered some serious limitations to it.

    One of my biggest bugbears with it is simply this: I don't know how much I'm going to like a toon until I've given it some serious field testing. That's not just about the power sets - after close on 3 years, I know what most of the sets play like but it's the concept and the "feel" of the character. As an inveterate altoholic, I regularly delete toons in their 20s and I try hard not to make a judgement until a toon's made at least 15 levels. In my mind it's very hard to judge the value of a toon until it has a travel power.

    But in a levelling pact, if I decide I hate a toon by level 15, my pact buddy might feel slightly aggrieved if I suddenly announce I'm breaking the pact or deleting the toon (or maybe even worse, not playing it for an extended period while I cogitate over it's longevity.) That kind of leaves my buddy's alt in CoXLimbo. Do they then play their alt (which they might like a lot) in the hope that gaining me 3 or 4 levels will change my perception? Do they stop playing their toon for a while, despite the fact they like it a lot?

    Another issue I've noticed is this: I am fortunate I probably get more hours to play than most, so when I'm playing a toon and teaming consistently and my pact buddy isn't, I find the team I'm with is escaping me.

    Play for an evening on a relative lowbie and if things go well, you can gain three or 4 levels, sometimes more. But, if my Pact Buddy's not able to join in, then do that over the course of 2 evenings, and suddenly instead of being a valued member of a team that's racing through missions, you're limping behind, needing teleports, more heals and soon, an SK, since the team are generally outlevelling you. I admit the problem is possibly partly psychological - I pride myself on playing as a team member and pulling my weight - and if I don't feel like I'm able, it affects the playing experience for me.

    As I've already pointed out, I've got a large streak of altaholism in me - and I quite often like to change toons over the course of an evening. But, supposing my Pact Buddy's on a roll? It's easy to feel obliged to remain on the toon than suddenly halve their XP/min, which leads to sitting there feeling bored.

    I love the concept of the pact and I don't actually think it was aimed too much at players like me, so I don't want this to be taken as "massive whinge." I think where the pact system works best is for the new(ish) player who has joined with a friend and they can explore the game together, and see some quick progress as a team. And of course it reinforces the classic comicbook thing of the Leader & Sidekick, by introducing the great comicbook Duo. Power Man & Iron Fist, Hellboy & Abe Sapien, Cable & Deadpool, Hank Pym & Janet van Dyne.

    How to make it more accessible then?

    I actually think it can be vastly improved by doing 2 things: Adding a "Pause" Button - so if one player isn't playing the other can pause the pact - or even choose the level of XP share when not on at the same time. There are other options too... but I'd like to see a little more control given back to the players themselves.

    Also enable Pacts to be formed at higher level. It's unfair (especially for less experienced players) to expect them to form pacts and not know what their alt is going to play like in 10 levels time. Sure if one person deletes the alt the other still has theirs, but that kind of negates the entire concept of Pacts.

    I'd love to know what you guys thing too
  9. So you been watching Predator again?

    NO thanks. I think this is tantamount to NPCs griefing PCs...

    The only way I'd support it is if there was no badge/award, it was totally optional and could be disabled in Options and if the NPCs only ever attacked PCs who had bought in to it and were solo
  10. [ QUOTE ]


    Since a wolfhead is the symbol for the Gangrel, it's pretty clear to me that eating your heart would be pretty cool.

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    Stuffed with pepper, coriander, garlic and olive oil, wrapped in silver foil and cooked on Gas Mark 3 for 2 hours
  11. [ QUOTE ]
    I'm comin' for the rest of ya.

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    TMI!!!!!
  12. It's not the years, it's the mileage honest guv! But I can't for the life of me remember how to change a channel's Message Of The Day.
  13. [ QUOTE ]
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    You'll make GR grumpy!

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    And since that [generic'ed]-ray exposure last year...let's just say you won't like him when he's grumpy...

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    You think he's grumpy now? Wait til September!
  14. [ QUOTE ]
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    On the issue of server mergers, there are no plans to do so at the current time. Should that ever change, you will receive plenty of notice. There are quite large technical hurdles that would need to be resolved before anything of this sort were to occur.

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    At the current time, keyword. Even if there are no plans, it remains a possibility. By accepting the possiblity, it will be easier IF they eventualy decide to do so, to accept and move on. So even if it will never happen, you always keep it in mind IF eventualy it does happen.

    I was, no i am, a happy Tabula player, the closure came quite unanounced, but since people would 'expect' it to happen it was less hit in the face.

    (ironicly speaking, was there 'any plan at that time' the sudden closure of the NC office happened?)

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    I expect the world to end.

    I hope it won't happen during my lifetime

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    Netx tuesday mate.....what, no one tell you?? I'm sure there was a memo......

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    Ah ok. I'll just hitch a ride on the next passing Vogon Constructor fleet
  15. [ QUOTE ]
    [ QUOTE ]

    On the issue of server mergers, there are no plans to do so at the current time. Should that ever change, you will receive plenty of notice. There are quite large technical hurdles that would need to be resolved before anything of this sort were to occur.

    [/ QUOTE ]
    At the current time, keyword. Even if there are no plans, it remains a possibility. By accepting the possiblity, it will be easier IF they eventualy decide to do so, to accept and move on. So even if it will never happen, you always keep it in mind IF eventualy it does happen.

    I was, no i am, a happy Tabula player, the closure came quite unanounced, but since people would 'expect' it to happen it was less hit in the face.

    (ironicly speaking, was there 'any plan at that time' the sudden closure of the NC office happened?)

    [/ QUOTE ]

    I expect the world to end.

    I hope it won't happen during my lifetime
  16. Scarlet Shocker

    Sumo Paint

    looks pretty but uber laggy
  17. [ QUOTE ]
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    Second Life is the lowest I've ever seen it quoted

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    That wouldn't surprise me. Linden lab recently announced a huge price increase and people have been voting with their feet.

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    But you've failed to take into account that:

    A) That chart doesn't actually show the results of that increase because it only came into effect this month - ie Jan 09

    B) Only those on Open-Space Sims are affected - so only part of the community is affected.
  18. Scarlet Shocker

    Some advice

    [ QUOTE ]
    OK guys. Now, as we all know, this forum is far, FAR different from the old days when it first was here.

    It's a shame that every thread seems to turn into a flamefest and everybody wants to troll everybody; and I won't deny it, I've done it myself.

    So here's some advice I made up...

    1. Don't meddle in threads you think are pointless

    JW is right. If you think the thread is pointless, don't get involved. This will only make the thread a place for flaming and trolling, and when it's closed - you might get the blame.

    2. If you see a flame war coming up or it has already started, it is wise to not post and inform a moderator

    We have all seen flame wars before, and we have seen how destructive they can be (pun not intended). Similar to my last piece of advice, if a flame war's the next order at the burger bar or it's already started, don't post and modify a moderator. Other people will, but notifying the moderator yourself puts you in a good light with the moderator, and the (sensible) forum community.

    3. Leave people to their opnions

    You have a freedom of opnion. Don't all that to be breached. If you think the servers are low, that's OK. If you think the servers are high, that's OK. Don't start a flame war over it.

    Now, that ends my post. I don't want the forum to shine a bad light on the community. After all, we do have a good one. Make sure you don't leave that sensibility and kindness in CoX and bring it to the forum, too.

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    Hmmmm well now, if you patted all the forumites on the head it might have been more patronising, but I'm not convinced
  19. [ QUOTE ]
    Tbh, they look a trusted site to me, and although I can't confirm they're right, I think so.

    By the way, I'm not sure there CoX doomongers.

    Also, maybe SL's peak time is all day round? So you think it's a big population but it may be just be that a bunch of players come on at all times. After all, it's a worldwide game, so the time zones are different, and a batch of people from x country will come on at different times.

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    Well if they "look" trusted, then it must be fine then, and you think so because it suits your hypothesis.

    I made a cursory search for some stats and the most recent I could come up with was April 2008, which even you must agree is not relevant to now.

    The chart you produce clearly doesn't go to the end of 2008, and tho the scale is tight, it appears not to include any figures for I13.

    But for the sake of argument, let's say you're right. I've just checked on SL and at time of writing (8.30am GMT) there are 44904 people online in Second Life. Now... look at your graph. Compare Second Life to City of Heroes. Please tell me which line is highest
  20. Scarlet Shocker

    Badge Drop Down

    Put it in order guys.

    As it stands it's garbage and the first letters of the first three categories spell "Meh"

    Nuff said!
  21. [ QUOTE ]
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    Sadly, there's not much point while the rewards for defeating a GM are so pitiful.

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    Oh I dunno, how about just plain old fashioned fun?

    I know the Handie SG occasionally have GM hunting nights and they are always a laugh

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    This... tho I fear you and I may be in the minority my friend
  22. Can't please all the people all the time... so why bother trying to please any of them?