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Quote:I played for the 'game day'. I've played several different Gamma World editions, including the first, so I had to show up for the new one.Ok, did anyone buy this pnp game? I have been curious about some of the facets of the game, and I was hoping there would be some chatter about it.
Quote:What are the 'races' allowed in the game?
The initial gamebook gives 20 origins (which makes 400 combinations). An expansion is coming out soon with 20 more origins. I don't see why a GM couldn't take a monster type and make it into an origin also.
Quote:Are the mutations more in line with the first 3 editions, or more in line with the D20 and Alternity settings? (ie No fantastic mutations such as radiation eyes or sonic blast)
The mutations and origins are fantastic. Radiation eyes and sonic blasts, actually, are two of the starter origin innate powers. Other mutations on cards or in origins include gravity control, fire wings, teleportation...you get the idea.
Note also that game balance is not a priority. Some origins are over- or under-powered. Some mutations are over- or under-powered. Balance doesn't matter that much; almost every character is a killing machine straight out of the box, and rolling up a character is fast enough that when one dies you can replace it quickly. This is a miniatures game, not a role-playing game where one gets attached to one's character sheet.
Quote:Is the game human centric where mutants are not allowed to use any hi-technology?
Quote:Are the humans secretly aliens that were trying to take over the world? (God that was a dumb story line.)
I thought the game was a lot of fun. However, it is not a role-playing game. It is a stripped-down, streamlined variant of D&D 4th edition, and it plays like a miniature strategy game. I think I was the only player (out of 5) who even named their character. Role-playing and D&D no longer occur together at the same table. The concept of D&D role-playing is dead. Get used to miniatures.
But for what Gamma World is, it was a lot of fun and I wouldn't mind playing it again. -
Saw it yesterday. It was good, not great. It really was a kiddie film -- the story just didn't have a lot of depth to it. But it was an enjoyable kiddie film with some good moments.
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Quote:Wolverine's power has been creeping up for a while, and he's regenerated back from almost complete disintegration before.Of course, that also means that Wolverine's skin, muscle, fat, bones and other tissues should have been equally affected, leaving him a rather nasty mess of discrete human body components separated and spread all over the place, if not outright disintegrated.
I think the list failed. Any list of shocking comic moments must include Joker shooting Barbara Gordon. It was a seminal event for the DC universe and absolutely nobody saw it coming.
My choice for runner up would be Kid Miracleman's ****. But that was more or less a self-contained event. -
My problem with this is not what happens to Dick and what happens to Bruce.
Let's play a game. Can anyone give me an example of a heroic corporation? What about just an ethical one?
Okay, now can you give me an example of an unethical or villainous corporation? Whoa, there, form an orderly line and one at a time, please.
Corporations have the image of being *evil*. They are typically greedy, short-sighted organizations that run on faceless policies more than principles. They are dehumanizing, soulless constructs. I'm seriously unable to think of an ethical real world corporation. The best I can think of is Google, with their motto "Don't be Evil". But note that it's not "Be Good" -- that would be asking too much of them.
Yet Batman is an iconic hero, a living symbol of ethical vigilanteism with a human heart. How do you attach that symbol to a corporation and not lose the message? It's exciting when a superhero saves the day. It's not exciting when you know he's doing it on the clock for a paycheck.
In my opinion, the concept of Batman, Inc. is an awful mistake that will ruin an iconic hero. -
Oh, good. Having Batman, Inc around will give all the thugs that Batman punched, crippled, and/or hung upside down from a skyscraper and interrogated someone to sue.
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I remember reading somewhere -- maybe Scott McCloud? -- that suggested a soft rule of 35 words per comic panel. More than that is too much. But it's extremely variable.
My comics tend to be wordy. Indefensible Positions was more talk than action. My new comic, Genocide Man, will have plenty of action but I'm still on chapter 1, so there's still a lot of setup exposition that needs to be done. (That's why I'm not going to really plug it until around chapter 3.)
I'd say you shouldn't worry about it too much. Worst case, you give into the tendency to have a wordy comic. People still read wordy comics. No big deal. -
Quote:I did that years ago with the cast of my old webcomic, Indefensible Positions. Most of that cast were derived from CoH characters.I'm tempted to see if I can make a MLP of my favorite CoH characters.
First page here.
Ponies continue here. -
Do unto others as you would have them do unto you.
Since I *hope* someone would correct me if I make a serious grammar mistake, I don't have a problem correcting the serious mistakes of others. If this makes me a grammar nazi, then I'm ready for my armband, Mr. Goebbels.
Minor mistakes, like typos or the occasional mispelled word, I let slide. I write most of my posts at work and I have to be fast or some boss will catch me. I expect everyone else is in a similar situation, so we'll all fat-finger a key once in a while. -
Quote:Serotonin. And a little dopamine.I don't understand this, but I've seen it elsewhere. Why do people get like this?
When something gives you pleasure, it floods your brain with serotonin. With repeated exposure, your brain gets a serotonin rush even in anticipation of being exposed. That's why Pavlov's dogs drooled before they were fed -- they knew that the ringing of a bell meant food was coming. If you think about a show you love you get a little rush of serotonin, even before actually seeing it again. You've been conditioned to respond to that specific stimulus with the emotion of bliss.
This is an adaptation that helps memory, you know. Serotonin works with Dopamine to mediate the formation of new memories, which is why the things that make you emotional are more memorable than everyday events. So when you get a serotonin rush your brain remembers it and craves more.
Now let's replace that happy, serotonin-oozing memory with Sanka.
That's the sensation people feel when they hear that something they love is going to be remade. The original stimulus, which their brain has tuned itself to recognize, is going to be replaced with a stimulus that is similar but not quite the same.
This leads us the uncanny valley, which is an expression of the same concept. Human beings are tuned to recognize the human form. Something close to, but not quite the same as the human form is seen as horrible and terrifying. If it's close to the same, it elicits a positive response because we're tuned to have positive reactions to human beings. If it's very different it creates a new stimuli response in the brain. But if it's close to but not quite right, it causes negative reactions as the brain catches itself on all the differences.
So when they remake a show, it needs to be very, very close to the original to ride on the same serotonin response. If it's very different -- a different show with a similar theme, like Star Trek: TNG was to Star Trek: TOS -- then it can create its own positive responses. But usually Hollywood manages to make something close to the original, but not quite right, and it falls right into the uncany valley of our serotonin feedback circuits. Our brain expects a serotonin rush but it never comes, and so we react with shock and horror.
I'm not a brain scientist, so don't take any of this as gospel. It's just my theory on how our brains work, and why old classics should never, ever, be remade. -
I love ponies too. Well, only two or three of them, and the details of my parole prevents me from being within 50 yards of any others.
But I can watch this innocent animated show, innocently. -
Quote:But it's got a great heart, and it's a great emotional journey for the protagonists -- through debauchery and back again. Unfortunately a lot of that subtext is missed because the capper, the song Superheroes, is missing from most reels of the film. (It wasn't in the original release; it's essentially part of a director's cut.)Rocky is some cool songs surrounded by a bad (really bad) plot. I was frustrated the first time I went to see it too simply because I was trying to figure out what was being said onscreen. However I soon realized it's 95% irrelevant to the experience.
It's the kind of film where you don't think too hard about the plot and just enjoy yourself. Then it's a good film. Even without the audience participation. -
I'm a big fan of RHPS. Not a fan of Glee -- I hate every character in the cast.
Saw the Glee episode, though. The songs were okay. Kudos to the girl who played Frankenfurter, as she really worked her pipes and made that song her own. That's the only song that I wouldn't mind having a copy of in the Glee version.
Everything in the episode that wasn't sung was crap, IMHO...but I'm not here to fight with the gleeks. -
I find that the most important fashion option with Dark Armor is not the armor tinting, but the costume that's under it. A costume made out of bright colors shines right through the Dark Armors. My DA/Ice tank has bright blue skin, white hair, and wears mostly white clothing. The armors are barely visible on her.
I think the problem may be with people who wear black costumes, then wonder why they can't be seen underneath the haze. Lighten it up from the inside and you'll get better results. -
Quote:Yeah, he's really a minor villain with major powers. I didn't mention him because I didn't think anyone would have heard about him. He killed Zeus in the Ares series, I think, and he killed the god of the Skrulls in Hercules. There's some indication that he gains the powers of whatever he kills. At a minimum, he gains the ability to order their zombie-like (but fully powered) corpses around. Now he's killed Nightmare and maybe Pluto, so anyone asleep or dead is his to command.Mikaboshi, from the Japanese pantheon. He's gotten some really good on-again, off-again development in the pages of Hercules and the old Ares mini (not the Dark Reign one, though I heard that was quite good). From what I've read this is the culmination of all that.
Apparently Mikaboshi (aka the 'Chaos King') is the god of the primordial void that existed before creation. He wants to destroy all creation to get back to his comfortable, empty void again. -
I'm surprised nobody has mentioned this comic event yet. Maybe it's 'comic event fatigue'. Maybe because it hasn't been hyped as much as the events of the last few years. But the Chaos War event has something that none of those other events had: Greg Pak as the primary writer. Which means it's totally awesome.
Marvel's Chaos War has a lot of resemblance to DC's Blackest Night: A universe-spanning threat, the dead coming back to life, and some hints that a few of the long-dead heroes and villains will be resurrected permanently once the event is over. (I'm calling Yellowjacket's return, right now.)
But while Blackest Night was mostly technological, Chaos War is magic. The magical equivalent of Darkseid wants to annihilate the universe. The first thing he does is take out Nightmare, lord of dreams. (Yes, Marvel's Nightmare is now gone.) Then he takes out all the underworlds -- Hel's, Pluto's, all of them. Then he goes after the material plane.
So who's going to stop this threat? That's where the awesomeness begins.
A team has been assembled called the 'God Squad', including Hercules (enhanced), Amadeus Cho (the token mortal), Thor, Venus, Sersi the Eternal, the Silver Surfer and Galactus. (Yes, Galactus is ON THE TEAM.)
But it's Pak's writing that's the real draw here. What other comic used sound effects like 'PATRICIDE!", or has dialog like, "Fatalities: Zero. Conformity with the laws of Physics: Zero." Pak's an incredible writer and funny as hell. It's because of him that this is the first multi-title event that I'm really stoked for.
Anyone else reading Chaos War yet? -
I have an urge to poll-bomb that site with a write-in campaign for Justin Bieber.
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What's this about 'might'? We know there's going to be one. We always knew there was going to be one. Lucas has always had a story idea for that time period, and it's a guaranteed money maker, so it's going to happen no matter how much fans moan or Lucas drags his feet. This is fated. It's so fated, I'm pretty sure the release date was inscribed on the Mayan calendar somewhere.
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Quote:Peter Griffin is inconsistent, though. He's actually a good father to Chris. He's horrible to Meg, but just indifferent to Stewie. There's no doubt he's a bad father and a terrible role model, but I don't think he qualifies as the worst because he makes an effort toward at least one of his children.I do agree that Peter Griffin beats the Bundy's (an pretty much most the parents listed on this thread) in Parenthood fail hands down, considering how he's pretty much self involved, how badly he treats Meg, how often he forgets his kids names or even their existence.
Rusty Venture makes an effort with one of his kids, but because he's Rusty the end result is that he screws the kid up worse than if he had done nothing. And Darth Vader...well, 'Join me in the Dark Side' is not appropriate father-son bonding. -
I've never done one of these drafts before and I'm not sure I understand how they work. But I suggested it, so sign me up.
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Do I smell a 'Worst Parent' draft starting?
I'd put Rusty Venture(*), Darth Vader, and Peter Griffith as top seeds.
(* -- Jonah was nowhere near as bad a parent as Rusty. How many times has Rusty gotten his kids killed? As far as we know, Rusty survived his childhood.) -
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I would wait to see a 'Mutt' movie on cable.
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Finally, we have discovered Brock Sampson's superpower.
Good episode with some surprising plot advancement. Now I'm wondering whether the season finale will feature the Revenge Society, Brock vs. Hatred, or Monarch vs. 21. Or probably all three. -
Quote:I noticed that too. My first thought was that guy was dead, and I was waiting to see how the father (What's the character's name, anyway? Are they all that forgettable?) was going to deal with the guilt of killing someone. But they punted on that.Also had problem with a guy falling nine stories on to the hood of a cop car, and living. When the father first pulled the guys leg, I heard Syndrome in my head say, "Wow that's a little dark for you." but when the guy gave a goofy face after he landed I flashed back to the A-Team and groaned.
Great SFX; tiny and timid scope. I'm hoping this will change. -
Quote:Have you ever rowed a boat, or just moved your hand through the water, and seen little spinning eddies in your wake? You might notice that they don't last very long before spinning out and dissipating.I don't doubt any of that.
But I've read where they estimate it takes 250 million years for our solar system to rotate around the galactic center. If we are to accept the scientific age of the Universe that means the Milky Way has only spun around roughly 50 times (give or take) in its lifetime and our solar system has only existed for about 18 of those. Those just seem like remarkably low numbers for something as huge and relatively organized as our galaxy....
The Milky Way -- and all other galaxies -- are just spinning eddies in the wake of the Big Bang.