ReclusesPhantom

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  1. Quote:
    Originally Posted by Mistah_H View Post
    [Nemesis OOC]Nemesis:[Lord Nemesis - 50]: Guys, I just had a great idea for a concept for a new toon.
    [Nemesis OOC]Warhulk:[Warhulk - 42]: Spill.
    [Nemesis OOC]Nemesis:[Lord Nemesis - 50]: A time traveler from the future who is trying to prevent a huge tradgedy.
    [Nemesis OOC]Dragoon:[Dragoon - 38]:What's the tradgedy?
    [Nemesis OOC]Nemesis:[Lord Nemesis - 50]: I don't know yet... I'll RP it out eventually.
    [Nemesis OOC]Warhulk:[Warhulk - 42]: Sounds cool.
    [Nemesis OOC]Nemesis:[Lord Nemesis - 50]: Awesome. Going to make it right now.

    ---

    [Nemesis OOC]Nemesis:[Mender Silos - 1]: Back.
    Brilliant!
  2. Quote:
    Originally Posted by Crazy_Dragon View Post
    If they won't, then there's a first time for everything, isn't there?
    I really do not trust myself, I'm clumsy enough with everyday tasks

    Thanks for all the advice, Rent. I'll have a snoop around at prices
  3. Sounds fun. My two cents:

    Every wave is generally an increase in difficulty setting. Might as well use it's diversity a bit more.
    E.g;
    Wave 1- (+0, 1)
    Wave 2- (+0, 2) All the way up to Wave 8 (+0, 8)

    Wave 9- (+1,1)
    Wave 10- (+1, 2)

    I think you get the picture? Maybe it could be an arena event and here's a little extra I'm going to add:

    It could be set in the Matrix Room! It is essentially a training simulater (A la X Men Danger Room)
  4. I like this idea. It gets my vote.
  5. Quote:
    Originally Posted by Soul Storm View Post
    Looking at that, I would completely upgrade your base unit (the big box) ... is that an option for you?
    Probably not. I'd have to do a little bit of math to be sure.
  6. She's my Nemesis, I'm her plot.
  7. Quote:
    Originally Posted by marc100 View Post
    Thats what Im saying. I dont want to play with 10 year olds...
    Quote:
    Originally Posted by marc100 View Post
    ...I just have to find a different game if I want it my way.
    ... We're not stopping you.

    Honestly, it's a complete waste of developer time.
  8. ReclusesPhantom

    Honey, I'm home!

    Good to see you're back!
  9. Bumpidy-bump-bump.

    So no help at all?
  10. Quote:
    Originally Posted by Techbot Alpha View Post
    Search Mr T snickers adverts on youtube for the Helicopter and Tank versions =P
    If only he was in the new A Team movie

    On the plus side; m0ar badges pl0x!
  11. Quote:
    Originally Posted by Shard_Warrior View Post
    Depending on the AT and Powersets, END issues can be radically different. As an example, my MA/SR toons were slotted with nothing (both offense and defense) but END Reduction DOs from 12 to 22 and that toon was a wind sucking pig until SOs and fully slotted stamina. My MA/Regen was an entirely different story.
    This.

    At the moment, my level 20 Stone/SS Tanker is forced to sit in a mob, with the cursor hovering over Haymaker. I can't use it though or else I'll drop my END drastically.

    Although, on my Trap/AR Defender, END isn't too much of a problem.
  12. ReclusesPhantom

    *@$/?#~!

    I managed to staple my finger when I was a kid. After that day I have never played with a stapler.
  13. Spectral Terror. It just looks awesome when it's coloured black
  14. ReclusesPhantom

    EU MA Superteam

    I'm free Monday to Wednesday.

    8.00pm suit everyone?
  15. ReclusesPhantom

    Taking a Break

    Quote:
    Originally Posted by Liz Bathory View Post
    I hope you don't miss out on the funeral wake still going on in the Nighthunters base. Pious ended up with a beautiful white coffin on a raised platform surrounded by torches. The coffee table is still there, but the cake might be old after yesterday.
    Good thing Ava got some
  16. I got a Dual Pistols/Elec Blaster a Demon/Dark MM and a very interesting Fire/Pain Dom Corrupter I need for my RP... Nao... >.>
  17. Quote:
    Originally Posted by Techbot Alpha View Post
    I know, so did I. Shamelessly nabbed from another thread because of awesome :P
    I know where this picture is going...
  18. Steampunk Booster. That is all.
  19. Work can be better spent in other places, IMO. I'd rather see 'arm guns' before this.
  20. ReclusesPhantom

    EU MA Superteam

    Any particular time?
  21. Quote:
    Originally Posted by Techbot Alpha View Post


    Somebody call?
    I laughed so hard
  22. Processor Information

    Processor 1 ID = 0
    Number of cores 1 (max 1)
    Number of threads 2 (max 2)
    Name Intel Pentium 4
    Codename Northwood
    Specification Intel(R) Pentium(R) 4 CPU 3.06GHz
    Package (platform ID) Socket 478 mPGA (0x2)
    CPUID F.2.9
    Extended CPUID F.2
    Brand ID 9
    Core Stepping D1
    Technology 0.13 um
    Core Speed 3058.9 MHz
    Multiplier x FSB 23.0 x 133.0 MHz
    Rated Bus speed 532.0 MHz
    Stock frequency 3066 MHz
    Instructions sets MMX, SSE, SSE2
    L1 Data cache 8 KBytes, 4-way set associative, 64-byte line size
    Trace cache 12 Kuops, 8-way set associative
    L2 cache 512 KBytes, 8-way set associative, 64-byte line size
    FID/VID Control no

    Chipset

    Northbridge Intel i865P/PE/G/i848P rev. A2
    Southbridge Intel 82801EB (ICH5) rev. 02
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    AGP Revision 3.0
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    AGP SBA supported, enabled
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    CAS# latency (CL) 2.5
    RAS# to CAS# delay (tRCD) 3
    RAS# Precharge (tRP) 3
    Cycle Time (tRAS) 7
    Performance Mode enabled
    MCHBAR I/O Base address 0x0FECF0000
    MCHBAR I/O Size

    Memory Speed
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    EPP no
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    JEDEC timings table CL-tRCD-tRP-tRAS-tRC @ frequency
    JEDEC #1 2.5-3-3-7-0 @ 166 MHz
    JEDEC #2 3.0-3-3-8-0 @ 200 MHz

    DIMM # 2
    SMBus address 0x51
    Memory type DDR
    Manufacturer (ID) A-Data Technology (7F7F7F7FCB000000)
    Size 1024 MBytes
    Max bandwidth PC3200 (200 MHz)
    Part number HYNGC1A16
    Manufacturing date Week 06/Year 09
    Number of banks 2
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    Nominal Voltage 2.50 Volts
    EPP no
    XMP no
    JEDEC timings table CL-tRCD-tRP-tRAS-tRC @ frequency
    JEDEC #1 2.5-3-3-7-0 @ 166 MHz
    JEDEC #2 3.0-3-3-8-0 @ 200 MHz

    Display Adapters
    Display name \\.\DISPLAY1
    Name NVIDIA GeForce 6200
    Revision A1
    Codename NV44
    Technology 0.11 um
    Memory size 256 MB
    Memory type DDR
    PCI device bus 1 (0x1), device 0 (0x0), function 0 (0x0)
    Vendor ID 0x10DE (0x3842)
    Model ID 0x0221 (0xA341)
    Performance Level 3D Applications
    Core clock 350.0 MHz
    Memory clock 532.0 MHz

    Software
    Windows Version Microsoft Windows XP Home Edition Service Pack 2 (Build 2600)
    DirectX Version 9.0c
  23. Quote:
    Originally Posted by Crazy_Dragon View Post
    Um... that's pointed to the file in your My Documents folder, which none of us obviously have access to.

    Can you try copy-pasting the contents instead?
    Woops >.<

    I don't like navigating this programme
  24. ReclusesPhantom

    EU MA Superteam

    I have a level 11 Sonic/Sonic Defender that's ready and waiting

    What day were you planning? I have SG stuff going on Wed/Thurs and I'm usually not free Fri-Sun. :S
  25. ReclusesPhantom

    Student Day JOB!

    What benefits would you receive from being a student though?