Student Day JOB!


Atilla_The_Pun

 

Posted

Since we are getting a new city and what not. I was thinking we should actually have a student day job or whatever. I get that it's not a job..but some heroes may be teens, college students, and or kids. They need a day job location for them. I'm not sure of the rewards but I still think we need other schools.


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Posted

Quote:
Originally Posted by ReclusesPhantom View Post
The University?...
the university already has the professor day job, would have to be at a different place


 

Posted

What benefits would you receive from being a student though?


 

Posted

no idea, honestly i hate day job badges because they take way too long to get (it feels that way for me, ive barely played my main toon at all in the last year and i still have about 3 day jobs left, which is another 2 months or so of offline time)

i dont mind the bonuses too much, but the badges take way too long to get.


 

Posted

Quote:
Originally Posted by ReclusesPhantom View Post
What benefits would you receive from being a student though?
Debt. Not Debt Protection. Just debt.


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Posted

Quote:
Originally Posted by ReclusesPhantom View Post
What benefits would you receive from being a student though?
I can think of some but I don't know if they would be game appropriate...


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Posted

Quote:
Originally Posted by ReclusesPhantom View Post
The University?...
Yeah I thought someone would say that but yeah that's taken by the professor thing. Having a school would be great though. I can't really think of a bonus myself..but I was hoping you guys could think of one lol.


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Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Debt. Not Debt Protection. Just debt.
100% pure win.


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Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Debt. Not Debt Protection. Just debt.
Either that or you can choose to take a -7 mag penalty to your sleep protection and -100% to your sleep resistance.


 

Posted

Quote:
Originally Posted by Umbral View Post
Either that or you can choose to take a -7 mag penalty to your sleep protection and -100% to your sleep resistance.
Lmao! Perfect!


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Posted

Quote:
Originally Posted by Umbral View Post
-100% to your sleep resistance.
*cough*

-100% sleep resistance would cause a divide-by-zero error.


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Posted

Student day job + Hospital day job = Trolls Gone Wild Accolade.

Ability to summon troll rave in a gang war style party. 20% of the spawn will attack your team as well.

.01% chance that BaBs will also spawn and ruin your party.


 

Posted

But seriously, student's about learning, right? I'd say Student would give a 5% Increase to Patrol XP. (That is, your patrol xp bar would increase 5% faster while you're logged out in this day job location. 10% once you have the badge)


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Posted

Quote:
Originally Posted by ReclusesPhantom View Post
What benefits would you receive from being a student though?
That actually opens up a larger question: do future Day Jobs they might want to add to the game have to have any bonuses/powers associated with them or could they just be for badges?

I think the way they came up with cool little bonuses for the current Day Jobs was a cool idea. But it seems like the Devs might have forced a limitation on themselves if they think every Day Job -must- be connected to some kind of bonus like that. There's only so many unique kinds of things they could come up with to link Day Jobs to.

I think they could probably add a bunch of other Day Jobs (like Student) if they accepted the idea of just making them good for badges. The people who only care about Day Jobs for the bonuses could stick to those and other people who only care about Day Jobs as badges could have some new ones to earn. Seems like a win-win to me.


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Posted

It'd be much easier to just accept a doubling up of bonuses, Lothic. I'd be a lot less annoyed if Student gave an identical bonus to Police Officer than if it gave no bonus at all. The idea of having to choose between "No day job bonus" or "New badge" really isn't an appealing one. It already hurts a little when you go to a day job that doesn't do much for you (like Arachnos Official on my guy who has Fly).


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Posted

I got a pair of toons who could really use this badge. I even know an exact set of buildings in Atlas I'd love to see turned into a regular school, but that's just me being selfish.

For a bonus... how about a 5% crafting discount (inf cost, not the salvage you need) pre-badge and 10% post-badge? The explanation could be taking advantage of your access to school supplies, perhaps.


 

Posted

i dont think they should add any ne day job badges, they have enough already, if they do add more i dont want badges associated with it, currently with all the day jobs it takes approx. 440 days offline to gt every day job badge, my main is still 4 day jobs short and ive rarely had a chance to play him since day jobs wre released becaue it takes so freakin long to get the day job badges in the first place. what they should do for day jobs is decrease the amount of time needed for them from 3 weeks to 2 weeks (which is still horribly long, but then they woulnt be day jobs)


 

Posted

You're not expected to have all the badges. If you're that obsessive a badger that you stopped playing your character to get that extra speed on day job badges, well... It clearly means you've got all the other badges on your character to have that sort of time and he's done anyway. So this lets you keep getting badges.


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Posted

Quote:
Originally Posted by Fleeting Whisper View Post
*cough*

-100% sleep resistance would cause a divide-by-zero error.
No, it wouldn't. That's 100% less sleep resistance, which means that all sleep effects are doubled in duration.


 

Posted

Quote:
Originally Posted by Fleeting Whisper View Post
Debt. Not Debt Protection. Just debt.
And every Saturday and Sunday morning the character would be saddled with "Hangover," a -10% to-hit, recovery and regen debuff.


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Posted

Quote:
Originally Posted by Umbral View Post
No, it wouldn't. That's 100% less sleep resistance, which means that all sleep effects are doubled in duration.
FinalDuration = InitiaDuration / (1 + StatusResistance)

StatusResistance of -100% = -1.0, therefore:
FinalDuration = InitialDuration / (1 - 1) = InitialDuration / 0

Unless you've got an effect active that grants Sleep Resistance, a -100% Sleep Resistance debuff would cause a divide-by-zero error.

Double duration occurs at -50% resistance (F = I / (1 - 0.5) = I / 0.5 = I * 2)

The same applies to Recharge debuffs, but the Recharge debuff floor is -75%. There is no known status resistance debuff floor.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

The sad thing is, I'd probably get that day job - even with those severe penalties. Especially for the debt!

/signed on debt and other problems dayjob.

Which reminds me, we need an unemployed dayjob.


 

Posted

Quote:
Originally Posted by CapnGeist View Post
It'd be much easier to just accept a doubling up of bonuses, Lothic. I'd be a lot less annoyed if Student gave an identical bonus to Police Officer than if it gave no bonus at all. The idea of having to choose between "No day job bonus" or "New badge" really isn't an appealing one. It already hurts a little when you go to a day job that doesn't do much for you (like Arachnos Official on my guy who has Fly).
Yeah that's probably a reasonable alternative. As a player who likes to collect badges I honestly don't care that much about the bonuses Day Jobs provide so if other people wouldn't mind multiple new Day Jobs being linked to the same kinds of benefits then I wouldn't either.

Quote:
Originally Posted by CapnGeist View Post
You're not expected to have all the badges. If you're that obsessive a badger that you stopped playing your character to get that extra speed on day job badges, well... It clearly means you've got all the other badges on your character to have that sort of time and he's done anyway. So this lets you keep getting badges.
I consider myself a fairly obsessive badger but I've never let Day Job badge progress stop me from playing my main badgers whenever I want. I figure the difference between it taking say 12 months to get them all if I strictly never play with a badging character and say it taking a month or two longer if I do won't make that much difference in the long run. A year from now I'll still be done with them without having to restrict myself in the least. *shrugs*


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
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Posted

I never do it for the badge. I just add the day job thing just to help with my character's backstory


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