Ra_Ra

Cohort
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  1. Quote:
    Originally Posted by SmokeSignal View Post
    Would love it if you could come out, Ra. Zipcode is 15672 if you wanna map it.
    It would take approximately 5 hours to get there. I highly doubt I could convince Nedia to take that trip but I'll give it a shot lol.
  2. Ra_Ra

    Purple's

    Quote:
    Originally Posted by Santorican View Post
    People who complain about not having superiors are either ignorant to the fact that you can make a lot of influence using went worths or they choose not to because it is hard to understand.
    Well said
  3. Very nice guide. Added to your rep for it

    I went a different route slotting out my Huntsman. Soft capped range and aoe defense but still have 108.8% recharge.

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  4. Ra_Ra

    Video Card Help

    It'll really depend on your budget. If you plan on upgrading around January, I'd recommend getting an Nvidia 295 GTX. The price should drop quite a bit by then. I can load 6 instances of City of Heroes on my comp before I get any lag with that video card.

    The other thing to keep in mind when you upgrade to a new card is your Power Supply Unit (PSU). Your current PSU might not have enough juice to handle one of the newer cards.
  5. Quote:
    Originally Posted by Laevateinn View Post
    Congrats.

    As for the red icon, isn't that the version of Geas of the Kind Ones from the icon fix pack?
    Correct.

    http://boards.cityofheroes.com/showthread.php?t=122519
  6. Here ya go. Neither of these builds use the 2 billion infamy Gladiator Strike Proc:

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    Here's one with Aid Self:

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  7. What part of Pennsylvania? I'm not sure what my schedule will be like that weekend but I'll see if I can make it!
  8. Rad Dev Blaster - 24 to 50
    Electric Shield Scrapper - 27 to 50
    Archery Kin Corruptor - 15 to 39
  9. Ra_Ra

    Why PvP?

    Because I like stepping on Lady Bug.
  10. Power sink is up whenever I need it. Isn't that one of the beauties behind an /electric brute? Just about SS/ anything is going to be end heavy.

    The OP did ask for a Defense/Recharge/To hit build.
  11. Here's my SS Electric Brute. He's soft capped to smashing lethal and has 53.8% recharge.

    | Copy & Paste this data into Mids' Hero Designer to view the build |
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    |-------------------------------------------------------------------|
  12. Here ya go.

    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
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    |-------------------------------------------------------------------|
  13. My thugs dark has no problems soloing AVs. It has 49.5% defense for smashing lethal, 39.7% range and 40.4% aoe.

    If something gets through that defense and darkest night, I just hit Twilight Grasp for a big heal.
  14. Quote:
    Originally Posted by Dub View Post
    i have no budget can be as expensive as oyu can make it.
    No budget? Here ya go. 46.1% melee, 45.4% range, 45.4% aoe defense 77.5% recharge bonus.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Shield Electric: Level 50 Magic Tanker
    Primary Power Set: Shield Defense
    Secondary Power Set: Electric Melee
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Medicine
    Power Pool: Speed

    Hero Profile:
    ------------
    Level 1: Deflection LkGmblr-Rchg+:50(A), LkGmblr-Def:50(3), LkGmblr-Def/EndRdx:50(3)
    Level 1: Charged Brawl T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(5), T'Death-Dmg/Rchg:40(5), T'Death-Acc/Dmg/EndRdx:40(7), T'Death-Dmg/EndRdx/Rchg:40(7), T'Death-Dam%:40(9)
    Level 2: True Grit S'fstPrt-ResDam/Def+:30(A), Heal-I:50(43)
    Level 4: Battle Agility LkGmblr-Rchg+:50(A), LkGmblr-Def:50(9), LkGmblr-Def/EndRdx:50(11), LkGmblr-Def/Rchg:50(43)
    Level 6: Combat Jumping LkGmblr-Rchg+:50(A), Zephyr-Travel:50(11), Zephyr-Travel/EndRdx:50(13), Zephyr-ResKB:50(13)
    Level 8: Hurdle Jump-I:50(A)
    Level 10: Active Defense RechRdx-I:50(A)
    Level 12: Taunt Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(15), Mocking-Taunt/Rchg/Rng:50(15), Mocking-Acc/Rchg:50(17)
    Level 14: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(17), Zephyr-ResKB:50(19)
    Level 16: Health Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(19)
    Level 18: Thunder Strike Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(21), Oblit-Dmg/Rchg:50(21), Oblit-Acc/Dmg/Rchg:50(23), Oblit-Acc/Dmg/EndRdx/Rchg:50(23), Oblit-%Dam:50(25)
    Level 20: Stamina P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(25), P'Shift-EndMod/Acc/Rchg:50(27), P'Shift-Acc/Rchg:50(27), P'Shift-EndMod/Acc:50(46), P'Shift-End%:50(50)
    Level 22: Build Up GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(29), GSFC-ToHit/Rchg/EndRdx:50(29), GSFC-Rchg/EndRdx:50(31), GSFC-ToHit/EndRdx:50(31), GSFC-Build%:50(31)
    Level 24: Against All Odds EndRdx-I:50(A)
    Level 26: Shield Charge Armgdn-Dam%:50(A), Armgdn-Dmg/EndRdx:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Dmg/Rchg:50(34), FrcFbk-Rechg%:50(34)
    Level 28: Aid Other Heal-I:50(A)
    Level 30: Chain Induction Hectmb-Dam%:50(A), Hectmb-Dmg/EndRdx:50(34), Hectmb-Acc/Rchg:50(36), Hectmb-Acc/Dmg/Rchg:50(36), Hectmb-Dmg/Rchg:50(36)
    Level 32: Aid Self Mrcl-Heal/EndRdx:40(A), Mrcl-Heal/Rchg:40(37), Mrcl-Heal/EndRdx/Rchg:40(37), Mrcl-EndRdx/Rchg:40(37), Mrcl-Heal:40(39)
    Level 35: Hasten RechRdx-I:50(A), RechRdx-I:50(39), RechRdx-I:50(40)
    Level 38: Lightning Rod Oblit-Dmg:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-Acc/Rchg:50(40), Oblit-Dmg/Rchg:50(40), Oblit-Acc/Dmg/Rchg:50(42), Oblit-%Dam:50(46)
    Level 41: Char BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(42), BasGaze-Rchg/Hold:30(42), BasGaze-EndRdx/Rchg/Hold:30(43)
    Level 44: Fire Blast Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(45), Thundr-Dmg/Rchg:50(45), Thundr-Acc/Dmg/Rchg:50(45), Thundr-Acc/Dmg/EndRdx:50(46), Thundr-Dmg/EndRdx/Rchg:50(50)
    Level 47: Fire Ball Ragnrk-Dmg:50(A), Ragnrk-Dmg/EndRdx:50(48), Ragnrk-Acc/Rchg:50(48), Ragnrk-Acc/Dmg/Rchg:50(48), Ragnrk-Dmg/Rchg:50(50)
    Level 49: Phalanx Fighting LkGmblr-Rchg+:50(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Gauntlet
    ------------
    Set Bonus Totals:
    13.5% DamageBuff(Smashing)
    13.5% DamageBuff(Lethal)
    13.5% DamageBuff(Fire)
    13.5% DamageBuff(Cold)
    13.5% DamageBuff(Energy)
    13.5% DamageBuff(Negative)
    13.5% DamageBuff(Toxic)
    13.5% DamageBuff(Psionic)
    12.4% Defense(Smashing)
    12.4% Defense(Lethal)
    9.88% Defense(Fire)
    9.88% Defense(Cold)
    13.6% Defense(Energy)
    13.6% Defense(Negative)
    3% Defense(Psionic)
    18% Defense(Melee)
    16.8% Defense(Ranged)
    16.8% Defense(AoE)
    1.8% Max End
    79% Enhancement(Accuracy)
    5% Enhancement(Heal)
    77.5% Enhancement(RechargeTime)
    14% FlySpeed
    175.7 HP (9.38%) HitPoints
    14% JumpHeight
    14% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Held) 5.5%
    MezResist(Immobilize) 2.75%
    MezResist(Stun) 4.4%
    23.5% (0.39 End/sec) Recovery
    20% (1.56 HP/sec) Regeneration
    7.56% Resistance(Fire)
    7.56% Resistance(Cold)
    14% RunSpeed
  15. Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Level 50 Magic Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Super Strength
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Earth Mastery

    Hero Profile:
    ------------
    Level 1: High Pain Tolerance RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(3), RctvArm-ResDam/EndRdx/Rchg:40(3), RctvArm-ResDam:40(5), S'fstPrt-ResDam/Def+:30(5)
    Level 1: Jab KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(7), KntkC'bat-Dmg/Rchg:35(7), KntkC'bat-Dmg/EndRdx/Rchg:35(9)
    Level 2: Mind Over Body RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(9), RctvArm-ResDam/EndRdx/Rchg:40(11), RctvArm-ResDam:40(11)
    Level 4: Haymaker KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(13), KntkC'bat-Dmg/Rchg:35(13), KntkC'bat-Dmg/EndRdx/Rchg:35(15), P'ngS'Fest-Acc/Dmg:30(46), P'ngS'Fest-Dmg/EndRdx:30(46)
    Level 6: Fast Healing Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(15), Dct'dW-Heal/Rchg:50(17), Dct'dW-Heal/EndRdx/Rchg:50(43), Dct'dW-Heal:50(46)
    Level 8: Rise to the Challenge DisWord-ToHitDeb/Rchg:20(A), DisWord-ToHitDeb:20(17), DisWord-ToHitDeb/Rchg/EndRdx:20(19), Numna-Heal:50(19), Numna-Heal/EndRdx:50(21), Numna-Heal/Rchg:50(21)
    Level 10: Hover LkGmblr-Rchg+:50(A)
    Level 12: Quick Recovery P'Shift-End%:50(A), P'Shift-EndMod:50(23), P'Shift-EndMod/Rchg:50(23), P'Shift-EndMod/Acc:50(25)
    Level 14: Fly Flight-I:50(A)
    Level 16: Indomitable Will LkGmblr-Rchg+:50(A), LkGmblr-Def:50(25), LkGmblr-Def/EndRdx:50(31)
    Level 18: Hurdle Jump-I:50(A)
    Level 20: Knockout Blow KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(27), KntkC'bat-Dmg/Rchg:35(27), KntkC'bat-Dmg/EndRdx/Rchg:35(29), P'ngS'Fest-Acc/Dmg:30(48), P'ngS'Fest-Dmg/EndRdx:30(50)
    Level 22: Heightened Senses LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx:50(29), LkGmblr-Def:50(31)
    Level 24: Taunt Mocking-Taunt:50(A), Mocking-Taunt/Rchg:50(37), Mocking-Taunt/Rchg/Rng:50(37), Mocking-Acc/Rchg:50(40)
    Level 26: Health Numna-Regen/Rcvry+:50(A)
    Level 28: Rage GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(31), GSFC-ToHit/Rchg/EndRdx:50(33), GSFC-Rchg/EndRdx:50(33), GSFC-ToHit/EndRdx:50(33), GSFC-Build%:50(34)
    Level 30: Stamina EndMod-I:50(A)
    Level 32: Boxing KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(34), KntkC'bat-Dmg/Rchg:35(34), KntkC'bat-Dmg/EndRdx/Rchg:35(36)
    Level 35: Tough RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(36), RctvArm-ResDam/EndRdx/Rchg:40(36), RctvArm-ResDam:40(37)
    Level 38: Foot Stomp Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-%Dam:50(40)
    Level 41: Stone Prison Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(42), Enf'dOp-Acc/EndRdx:50(42), Enf'dOp-Immob/Rng:50(42), Enf'dOp-Acc/Immob/Rchg:50(43), Enf'dOp-Acc/Immob:50(43)
    Level 44: Fossilize BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(45), BasGaze-Rchg/Hold:30(45), BasGaze-EndRdx/Rchg/Hold:30(45)
    Level 47: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def:50(48), LkGmblr-Def/EndRdx:50(48)
    Level 49: Hasten RechRdx-I:50(A), RechRdx-I:50(50), RechRdx-I:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Gauntlet
    ------------
    Set Bonus Totals:
    5.5% DamageBuff(Smashing)
    5.5% DamageBuff(Lethal)
    5.5% DamageBuff(Fire)
    5.5% DamageBuff(Cold)
    5.5% DamageBuff(Energy)
    5.5% DamageBuff(Negative)
    5.5% DamageBuff(Toxic)
    5.5% DamageBuff(Psionic)
    32.7% Defense(Smashing)
    32.7% Defense(Lethal)
    4.25% Defense(Fire)
    4.25% Defense(Cold)
    10.5% Defense(Energy)
    10.5% Defense(Negative)
    3% Defense(Psionic)
    24.9% Defense(Melee)
    8.63% Defense(Ranged)
    5.5% Defense(AoE)
    1.8% Max End
    3% Enhancement(Immobilize)
    51.3% Enhancement(RechargeTime)
    9% Enhancement(Accuracy)
    4% Enhancement(Heal)
    10% FlySpeed
    281.1 HP (15%) HitPoints
    10% JumpHeight
    10% JumpSpeed
    MezResist(Confused) 1.65%
    MezResist(Held) 2.75%
    MezResist(Immobilize) 14.3%
    MezResist(Stun) 2.2%
    MezResist(Terrorized) 2.2%
    7% (0.12 End/sec) Recovery
    58% (4.54 HP/sec) Regeneration
    1.26% Resistance(Fire)
    1.26% Resistance(Cold)
    1.88% Resistance(Negative)
    10% RunSpeed
  16. If you want defense for melee, range and aoe, you can't do much better than a shield tank. Invun is a resist set but can be soft capped pretty easily. Lots of good builds floating around the forums.
  17. Here's what I use. This build has 42.4% AOE. Melee and range are soft capped. If you want to soft cap AOE, just replace the Armageddon set with Scirroco's.

    42.4% was more than sufficient for me and the 77.5% recharge is nice.

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    Wet Noodles: Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Mu Mastery

    Villain Profile:
    ------------
    Level 1: Punch Mako-Acc/Dmg:50(A), Mako-Dmg/EndRdx:50(3), Mako-Dmg/Rchg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(5), Mako-Dam%:50(7)
    Level 1: Deflection LkGmblr-Rchg+:50(A), LkGmblr-Def:50(7), LkGmblr-Def/EndRdx:50(9), LkGmblr-Def/EndRdx/Rchg:50(48)
    Level 2: Haymaker T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(9), T'Death-Dmg/Rchg:40(11), T'Death-Acc/Dmg/EndRdx:40(11), T'Death-Dmg/EndRdx/Rchg:40(13), T'Death-Dam%:40(13)
    Level 4: True Grit S'fstPrt-ResDam/Def+:30(A), Numna-Heal:50(15), Numna-Heal/EndRdx:50(48), Numna-EndRdx/Rchg:50(50)
    Level 6: Battle Agility LkGmblr-Rchg+:50(A), RedFtn-Def/EndRdx:50(15), RedFtn-Def/Rchg:50(43), RedFtn-EndRdx:50(46), RedFtn-Def:50(46), RedFtn-Def/EndRdx/Rchg:50(48)
    Level 8: Knockout Blow Hectmb-Dam%:50(A), Hectmb-Dmg/EndRdx:50(17), Hectmb-Acc/Rchg:50(17), Hectmb-Acc/Dmg/Rchg:50(19), Hectmb-Dmg/Rchg:50(19)
    Level 10: Combat Jumping LkGmblr-Rchg+:50(A), Zephyr-Travel:50(21), Zephyr-Travel/EndRdx:50(21), Zephyr-ResKB:50(23)
    Level 12: Hurdle Jump-I:50(A)
    Level 14: Super Jump Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(23), Zephyr-ResKB:50(25)
    Level 16: Health Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(25)
    Level 18: Rage GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(27), GSFC-ToHit/Rchg/EndRdx:50(27), GSFC-Rchg/EndRdx:50(29), GSFC-ToHit/EndRdx:50(29), GSFC-Build%:50(31)
    Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(31), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(33)
    Level 22: Active Defense RechRdx-I:50(A)
    Level 24: Against All Odds EndRdx-I:50(A)
    Level 26: Hasten RechRdx-I:50(A), RechRdx-I:50(33), RechRdx-I:50(33)
    Level 28: Boxing Acc-I:50(A)
    Level 30: Tough RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(34), RctvArm-ResDam:40(34)
    Level 32: Foot Stomp Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(36), Armgdn-Acc/Dmg/Rchg:50(36), Armgdn-Acc/Rchg:50(36), Armgdn-Dmg/EndRdx:50(37), FrcFbk-Rechg%:50(37)
    Level 35: Shield Charge Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(37), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(39), Oblit-%Dam:50(40)
    Level 38: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def:50(40), LkGmblr-Def/EndRdx:50(40)
    Level 41: Electrifying Fences Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(42), Enf'dOp-Acc/EndRdx:50(42), Enf'dOp-Immob/Rng:50(42), Enf'dOp-Acc/Immob/Rchg:50(43), Enf'dOp-Acc/Immob:50(43)
    Level 44: Ball Lightning Posi-Acc/Dmg/EndRdx:50(A), Posi-Dmg/Rng:50(45), Posi-Dmg/Rchg:50(45), Posi-Dmg/EndRdx:50(45), Posi-Acc/Dmg:50(46)
    Level 47: Phalanx Fighting LkGmblr-Rchg+:50(A)
    Level 49: Super Speed Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(50), Zephyr-ResKB:50(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Fury
    ------------
    Set Bonus Totals:
    13% DamageBuff(Smashing)
    13% DamageBuff(Lethal)
    13% DamageBuff(Fire)
    13% DamageBuff(Cold)
    13% DamageBuff(Energy)
    13% DamageBuff(Negative)
    13% DamageBuff(Toxic)
    13% DamageBuff(Psionic)
    13.3% Defense(Smashing)
    13.3% Defense(Lethal)
    8.94% Defense(Fire)
    8.94% Defense(Cold)
    12.1% Defense(Energy)
    12.1% Defense(Negative)
    3% Defense(Psionic)
    18% Defense(Melee)
    19.3% Defense(Ranged)
    14.9% Defense(AoE)
    57% Enhancement(Accuracy)
    77.5% Enhancement(RechargeTime)
    3% Enhancement(Immobilize)
    10% FlySpeed
    163 HP (10.9%) HitPoints
    10% JumpHeight
    10% JumpSpeed
    Knockback (Mag -12)
    Knockup (Mag -12)
    MezResist(Held) 6.05%
    MezResist(Immobilize) 9.35%
    MezResist(Stun) 2.2%
    15.5% (0.26 End/sec) Recovery
    32% (2 HP/sec) Regeneration
    7.88% Resistance(Fire)
    7.88% Resistance(Cold)
    1.88% Resistance(Negative)
    10% RunSpeed
  18. Indom Will is a nice power and you can get it perma. However, with stone, mez protection is defense. Basically if you don't get hit, you don't get mez'd. Along this line, Indomitable Will is better. However, with a Fire Kin, you want AOE damage and you get that with Fissure + a nice heal and a nice single target attack with seismic smash.

    There's nothing wrong with going Psi Mastery. My Illusion Rad has Psi. I had it for awhile on the Fire Kin but wanted to soft cap so I switched to stone.
  19. Here you go money bags. Soft Capped Melee, Range, AOE, 95% recharge and 165% recharge with hasten

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Piggy Fu: Level 50 Magic Scrapper
    Primary Power Set: Electrical Melee
    Secondary Power Set: Shield Defense
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    ------------
    Level 1: Havoc Punch Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dam%(40)
    Level 1: Deflection LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Rchg+(11), S'fstPrt-ResDam/EndRdx(17), S'fstPrt-ResDam/Def+(27)
    Level 2: Battle Agility LkGmblr-Rchg+(A), RedFtn-Def/EndRdx/Rchg(3), RedFtn-Def(11), RedFtn-Def/Rchg(23), RedFtn-Def/EndRdx(23), RedFtn-EndRdx(39)
    Level 4: True Grit Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(29), Numna-Heal(43), Aegis-ResDam(46)
    Level 6: Build Up GSFC-ToHit(A), GSFC-ToHit/Rchg(7), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(43)
    Level 8: Thunder Strike Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(17), Oblit-Acc/Dmg/EndRdx/Rchg(19), Oblit-%Dam(34)
    Level 10: Active Defense RechRdx-I(A)
    Level 12: Combat Jumping Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13), LkGmblr-Rchg+(37)
    Level 14: Super Jump Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
    Level 16: Swift Run-I(A)
    Level 18: Health Mrcl-Rcvry+(A)
    Level 20: Stamina EndMod-I(A), P'Shift-EndMod(21), P'Shift-End%(21)
    Level 22: Against All Odds EndRdx-I(A)
    Level 24: Chain Induction Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(25), Hectmb-Dmg/Rchg(25), Hectmb-Acc/Dmg/Rchg(29), Hectmb-Acc/Rchg(46)
    Level 26: Hasten RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    Level 28: Boxing Acc-I(A)
    Level 30: Tough Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(31), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(31), Aegis-Psi/Status(43)
    Level 32: Lightning Rod Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
    Level 35: Shield Charge Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
    Level 38: Weave LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(39), LkGmblr-Def(39)
    Level 41: Char BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Acc/EndRdx/Rchg/Hold(42), BasGaze-Rchg/Hold(42)
    Level 44: Fire Blast Apoc-Dam%(A), Apoc-Dmg/EndRdx(45), Apoc-Acc/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Dmg/Rchg(46)
    Level 47: Fire Ball Ragnrk-Acc/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/Rchg(48), Ragnrk-Dmg(48), Ragnrk-Dmg/EndRdx(50)
    Level 49: Phalanx Fighting LkGmblr-Rchg+(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Clrty-Stlth(A)
    Level 2: Rest Empty(A)
    Level 1: Critical Hit
    ------------
    Set Bonus Totals:
    20.5% DamageBuff(Smashing)
    20.5% DamageBuff(Lethal)
    20.5% DamageBuff(Fire)
    20.5% DamageBuff(Cold)
    20.5% DamageBuff(Energy)
    20.5% DamageBuff(Negative)
    20.5% DamageBuff(Toxic)
    20.5% DamageBuff(Psionic)
    9.88% Defense(Smashing)
    9.88% Defense(Lethal)
    12.1% Defense(Fire)
    12.1% Defense(Cold)
    11.8% Defense(Energy)
    11.8% Defense(Negative)
    3% Defense(Psionic)
    16.8% Defense(Melee)
    16.8% Defense(Ranged)
    16.4% Defense(AoE)
    95% Enhancement(RechargeTime)
    57% Enhancement(Accuracy)
    10% FlySpeed
    140.6 HP (10.5%) HitPoints
    10% JumpHeight
    10% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Held) 3.3%
    MezResist(Immobilize) 5.5%
    MezResist(Stun) 6.6%
    14% (0.23 End/sec) Recovery
    48% (2.68 HP/sec) Regeneration
    6.3% Resistance(Fire)
    6.3% Resistance(Cold)
    3% Resistance(Psionic)
    15% RunSpeed
    2.5% XPDebtProtection
  20. Only time I ever have problems with WW/BM is during double xp weekend on Freedom Server.
  21. Quote:
    Originally Posted by macskull View Post
    You should send me your build, but with the prices of purples the way they are today I'm not sure if I'm wanting to change my existing build... I'd love to close that gap to the last 15% to the softcap though. >.>
    Here ya go mac

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Floppy Disks: Level 50 Science Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Kinetics
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Stone Mastery

    Hero Profile:
    ------------
    Level 1: Char UbrkCons-Hold:50(A), UbrkCons-Hold/Rchg:50(3), UbrkCons-Acc/Hold/Rchg:50(3), UbrkCons-Acc/Rchg:50(5), UbrkCons-EndRdx/Hold:50(5)
    Level 1: Transfusion Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal/Rchg:50(7), Dct'dW-Heal/EndRdx/Rchg:50(7), Dct'dW-Rchg:50(9), Dct'dW-Heal:50(9)
    Level 2: Fire Cages Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(11), Enf'dOp-Acc/EndRdx:50(13), Enf'dOp-Immob/Rng:50(13), Enf'dOp-Acc/Immob/Rchg:50(15), Enf'dOp-Acc/Immob:50(15)
    Level 4: Siphon Power Acc-I:50(A), Acc-I:50(17)
    Level 6: Hasten RechRdx-I:50(A), RechRdx-I:50(19), RechRdx-I:50(19)
    Level 8: Hurdle Jump-I:50(A)
    Level 10: Siphon Speed Acc-I:50(A), Acc-I:50(11), RechRdx-I:50(17), RechRdx-I:50(21), RechRdx-I:50(37)
    Level 12: Flashfire Amaze-Stun:50(A), Amaze-Stun/Rchg:50(21), Amaze-Acc/Stun/Rchg:50(23), Amaze-Acc/Rchg:50(23), Amaze-EndRdx/Stun:50(25)
    Level 14: Super Speed Zephyr-ResKB:50(A)
    Level 16: Health Mrcl-Rcvry+:40(A)
    Level 18: Hot Feet Armgdn-Acc/Rchg:50(A), Armgdn-Dmg/Rchg:50(27), Armgdn-Dam%:50(27), Armgdn-Dmg/EndRdx:50(29), Armgdn-Acc/Dmg/Rchg:50(29), EndRdx-I:50(37)
    Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod/Acc:50(25), P'Shift-EndMod:50(31), P'Shift-EndMod/Rchg:50(36)
    Level 22: Speed Boost Run-I:50(A)
    Level 24: Boxing KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(33), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(33)
    Level 26: Combat Jumping LkGmblr-Rchg+:50(A), Krma-ResKB:30(31)
    Level 28: Tough RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(34), RctvArm-ResDam/EndRdx/Rchg:40(34), RctvArm-ResDam:40(36), S'fstPrt-ResDam/Def+:30(36)
    Level 30: Weave LkGmblr-Rchg+:50(A), LkGmblr-Def:30(31), LkGmblr-Def/EndRdx:50(34)
    Level 32: Fire Imps ExRmnt-Acc/Dmg:50(A), ExRmnt-Dmg/EndRdx:50(46), ExRmnt-Acc/Dmg/Rchg:50(46), ExRmnt-EndRdx/Dmg/Rchg:50(46)
    Level 35: Transference P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(37), P'Shift-Acc/Rchg:50(40), Efficacy-EndMod/Acc:50(40), Efficacy-EndMod/Acc/Rchg:50(43)
    Level 38: Fulcrum Shift Acc-I:50(A), Acc-I:50(39), RechRdx-I:50(39), RechRdx-I:50(39), RechRdx-I:50(40)
    Level 41: Fissure Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(42), Ragnrk-Acc/Dmg/Rchg:50(42), Ragnrk-Acc/Rchg:50(42), Ragnrk-Dmg/EndRdx:50(43), Posi-Dam%:50(43)
    Level 44: Rock Armor LkGmblr-Def:50(A), LkGmblr-Def/EndRdx:50(45), LkGmblr-Def/EndRdx/Rchg:50(45), LkGmblr-Rchg+:50(45)
    Level 47: Earth's Embrace Numna-Heal:40(A), Numna-Heal/Rchg:40(48), Numna-Heal/EndRdx/Rchg:40(48), RechRdx-I:40(48)
    Level 49: Seismic Smash KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/Rchg:35(50), KntkC'bat-Dmg/EndRdx:35(50), KntkC'bat-Dmg/EndRdx/Rchg:35(50)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Clrty-Stlth:50(A)
    Level 2: Rest Empty(A)
    Level 1: Containment
  22. I run with stone for survivability too. I have mine soft capped for S&L, 63% resist and +77.5% recharge before hasten. It allowed me to farm +2 bosses spawned for 8 prior to i16 nerf. Aside from farming, running regular missions and task forces was a cake walk with the build.