Psychic_Bedlam

Apprentice
  • Posts

    75
  • Joined

  1. It's a good starting point, thank you!
  2. I was wondering if anyone had a decent build for a S/L Softcapped SS/DA, I can only manage about 40% and was hoping had one thrown together for the last 5%, thanks!
  3. 1) Are you interested in seeing regularly scheduled blueside Hami raids? Why/why not?

    I'd love to see Hami Raids become a regular part of Liberties events, I've always been a fan of the raid-style content.

    2) Are you interested in leading Hami raids/a raid team? Why/why not?

    I am not, I don't believe I have good management skills, and the last thing I'd want is for something to go wrong and it be my fault.
  4. I'd be interested in this as well, and I think Bile was going to tag along too.
  5. Quote:
    Originally Posted by FitzSimmons View Post
    Desum is Jom!?!?!? Oh my goodness!
    What is going on?!
  6. Looking at the expensive Fire/Shield, what would be a good alternative for a Brute?
  7. Psychic_Bedlam

    The Hunt!

    Sounds fun. If I'm around, which I should be, I'd love to participate in this.
  8. Quote:
    Originally Posted by JD_Gumby View Post
    Still has the same problem against machine foes, though, with only Telekinetic Thrust offereing any non-Psionic damage.
    Levitate does too, and it's pure Smashing damage.
  9. My MA/Regen Scrapper is supposed to be Super Strength, and with the new punch animations, especially Eagle's Claw, she is. But as stated above I'd much rather have Rage than Focus Chi, and Dragon's Tail makes me sad after experiencing Foot Stomp.
  10. Quote:
    Originally Posted by Demobot View Post
    I smell a new Hami raid!
    This would make me incredibly happy.
  11. Speculation time: anyone else thinking Calvin Scott?
  12. Quote:
    Originally Posted by dj13 View Post
    If only they would release a Rikti booster pack to coincide with 'event'.
    Complete with Rikit-B-Gone and personal anti-aircraft weapons? Yes, please!
  13. Quote:
    Originally Posted by LISAR View Post
    Maybe Mods and GMs are going to recreate the launch day invasion ^_^.
    That was my first thought, too.
  14. Quote:
    Originally Posted by Scarlet Shocker View Post
    It could be easily argued that it's not the powers themselves but how they are used which determines whether the wielder is one of the good guys or not.
    This is exactly how I look it.
  15. With the release of GR coming soon-ish, I was thinking: are keeping sets faction exclusive really necessary to keep sets, such as Poison, Empathy, and Pain Dom, faction exclusive anymore? I'd love to play a Mind/Pain Troller or an Ice/Poison Troller, but the current argument of Poison not being "Heroic" and having Empathy instead of Pain Dom prevents this from happening.

    P.S. Not sure whether to post here or "Suggestions and Ideas" so if it needs to be moved let me know.
  16. Psychic_Bedlam

    SS/Shield

    Ahh, okay, can't believe I missed the other posts. Thanks for the heads up!
  17. Psychic_Bedlam

    SS/Shield

    Just a quick question: has anyone had a problem with, when you toggle one of your Shield powers, it reverts the SS animations to the originals? When I go to the tailor to edit them it says they're still the custom animations I've picked. Anyone know how to fix it?
  18. Psychic_Bedlam

    Alternate Damage

    Just a small thought that occurred to me while thinking of Dual Pistols. As most by now one of the powers, assumed or confirmed: I don't recall, allows the user to change ammo types to deal different types of damage. So, I was thinking it would be a neat idea to allow users with the Claws powerset or any other, if there are other, sets that have an alternate damage type to be allowed to switch between the two. I'm referring to how Claws for Scrappers and Stalkers deals solely Lethal damage while Night Widows get Lethal with a small Toxic DoT. Of course I'm all for compromise and if that involves upping the End costs slightly or whatever so be it, I just think having more options is always a good idea.
  19. From what I understand VEAT/HEAT will be able to side switch, however starting in Praetoria is reserved for the original 10 archetypes.
  20. Congrats, PW!! Fingers are crossed for you!
  21. Sharkhead Isle: 1210.8, 51.4, 1639.6
  22. Quote:
    Originally Posted by Aggelakis View Post
    They are. Clear your cache.
    Ahh, got it. Thank you!
  23. Sorry, will do. :P Also, the new points aren't being shown on the Sharkhead Isle map.