-
Posts
452 -
Joined
-
Quote:It can't be a copy of costume 0, because for VEATS that's your Arachnos uniform.Also, something similar happened to me during the Beta. Try zoning, then going into the costume editor. See if the model still is the generic male or if it reverts to a copy of Costume 0.
I've done a little more testing: Changed costume 1 to female, then unlocked the lvl 10 VEAT costume slot. The new costume slot, costume 6, copied costume 1 (i.e., is female). Costumes 2-5 remain the default male. -
I bought the five extra costume slots, and both my soldier and widow's (both female and no other costume slots unlocked) have five generic male costumes now. I tested it and it happens with new widows, too.
It's not a huge deal for me because I do have super tailor access and more than enough costume change tokens to fix it, but it's still annoying. -
You can Flashback it, or, at least, you could during beta. And yeah, Trapdoor's only slightly less trivial than the AVs in the first mission with all the Incarnate toys.
-
This Sunday I'll be hosting badge runs for Master of Keyes Island Reactor. The four badges required for this are:
- Anti-Anti-Matter: Reduce Anti-Matter's health to less than 10% at Reactor Hope (first).
- Bunker Buster: For each bunker near Reactor Infinity (third), destroy all three doors within 3 seconds of one another.
- Avoids the Green Stuff: Don't allow any player to be hit by the Obliteration Beam.
- Loves a Challenge: Don't allow any player defeats or destroy any of Anti-Matter's regeneration terminals during the final battle.
- All badges award upon successful completion of the trial.
Please color Rebirth destinies, and other powers which could cause confusion with the Obliteration Beam's targeted area, to anything but green.
Pocket D, Sunday, September 25, 4 PM EDT.
[Team 1]
1. @Placta - Elec/elec blaster
2. @Amygdala - Kinetics/Energy Defender
3. @Spatch - Peacebringer
4. @Ulysses Dare - Assault Rifle/Devices blaster
5. @Dollmistress - (Mind/psi dominator, I think?)
6. @Neuronia - Mind/FF controller
7.
8.
[Team 2]
1.
2.
3.
4.
5.
6.
7.
8.
[Team 3]
1.
2.
3.
4.
5.
6.
7.
8.
[Maybes/Alternates]
1. @Stray Kitten
2. @Dread Shinobi
Edit (9/23): Signups above have been updated; I think I got everybody.
Also, I've noticed my characters' powers have reset to their default a couple of times (on one costume only; different each time), so if you've got powers that default to green, please double-check that they're changed shortly before the trials. -
1. As I mentioned in another thread, the task force difficulty lockout (ignores -1 level and no bosses settings) is in effect for the story arc. Is this WAI?
2. On my rogue, I was able to run the villain and hero arcs back-to-back and got the full reward table, with only the alignment merits unavailable for both. Again, is this WAI? -
In last week's marathon Ustream chat, someone (Posi?) said that even if they implemented offline supergroup invitations, it would be limited to characters not on your account.
That said...
Having a second account, that you use to invite your main account's alts to the supergroup, is about to become very easy. (Unless I'm missing something, having spent any money on a second account at all including already having one you've stopped paying for or, starting whenever free accounts become available again, a one-time $5 purchase of Paragon Points on a new account will be enough.) And there are already plenty of other options that not allowing offline invitations is such a low barrier that I don't see what the devs think it accomplishes.
So, /signed. -
One concern: It seems that the task force difficulty locks (-1 doesn't work, bosses don't downgrade) are in place for the arc. If this is WAI, fine. (I soloed it on a character who uses the -1 setting to solo regular content at a tolerable pace, and didn't have significant difficulty.) If not, it might be problematic later.
-
There's an option in the menu to hide unclaimable account rewards that lets "claim all" work on non-50s with Ascension armor pieces. That needs to be turned on by default, or the error message needs to tell you it's there.
As for swapping the order: /signed. -
Try scrolling down so the arc's name is halfway scrolled out of the frame, then clicking it. That's what I had to do to select it.
-
Last night I did all the non-day job badges available to a hero except the Underground trial. Brightest Sun, from Twinshot's second arc, was 1,250, and I'm up to 1,264 now.
-
When I transferred a character in Breakout to Beta, she ran Breakout as usual, then was given the choice of Kalinda or Burke, but transported to the new starting contact. I would guess that's how it'll work on live.
-
Shadowy Presence was 200 on Beta, and is now 60. That's still 60 too many, but it's come down.
That's the only one I noticed, but I otherwise only really looked at the ones I was going to buy. -
On Beta, the $100 point package gives 1600 bonus points, for 9600 total points which would be 9600 / 1200 = 8 tokens.
-
Over the past week, I've run five Tree of Thorns respec trials. On four out of five, including all three today, I did not have a vine counter for the final mission; instead, my nav bar told me to defeat the tree and take the nexus. Others on my teams today reported similar issues, while some did have the counter. For the three runs today, it seemed that people who had it on one run had it for all of them, while those who didn't have it on one didn't have it for any.
When discussing the bug, one team member reported similar issues with the tree mission in the STF. -
We had three successful trials. Thanks to those who came out, and grats to those who got badges.
-
Pocket D, Rikti War Zone, and Midnighter Club all have doors to both sides.
Also, Submariner Janus runs a ferry between Independence Port and Sharkhead Isle. -
Doing the last mission of the Path of the Dark arc, I was fighting one of the archons (who, because of difficulty settings, was a lieutenant) and decided because I had him drained of endurance I could let up on the holds.
And that's how I learned that some Council vampyr archons can turn into war wolves. Boss war wolves, regardless of difficulty settings.
Incidentally, it's also how I learned that enemies don't play fair and so I shouldn't try to, either. -
This weekend, I'd like to do all three villain respec trials:
1st: Sparcetriel - Lvls 24-33 - Thorn Robber badge
2nd: Treparsciel - Lvls 34-43 - Thorn Thief badge
3rd: Ractespriel - Lvls 44-50 - Thorn Usurper badge
The second is the WST.
Nerva, Sunday, September 11, 4 PM EDT. There will be a short break/recuiting period between each trial. -
Master of Lady Grey successful. Thanks and grats to everyone who came out.
-
Bump as a reminder that this is today/tomorrow (depending what time zone you're in).
-
[Team 1]
1. @Stray Kitten - Claws/SR Scrapper
2. @Force - Fire/Cold Corr Corruptor
3. @Rad Avenger - Fire/Cold Corruptor
4. @Placta - Elec/Elec Blaster
5.
6.
7.
8.
[Team 2]
1.
2.
3.
4.
5.
6.
7.
8.
I should be able to adjust my schedule for this. If not, I'll bow out to be an alternate for the second/third runs. -
I've restocked my EoEs and am ready to give this another try.
RWZ, Sunday, September 4, 4:00 PM EDT.
1. @Placta - elec/elec blaster
2.
3.
4.
5.
6.
7.
8. -
On my villain 50, I went out of my way to get most of them. I missed Veluta Lunata, Slot Machine, Leery, 204, and Viridian (I was going to, and still intend to, get to him after I finished my other contacts, which at this point is just Television and GW). Of the ones I've done... Tarixus is one of my favorites redside, Doc Buzzsaw's pretty good, and Television is amusing.
Edit: Er... I got Tarixus and Diviner Maros confused. Tarixus is alright, although once Freedom goes live all my characters will have access to a permanent Blackwand so I won't have any reason to do his arc. Shame, because he's one of the easiest to unlock. -
As one might guess from Aneko's post, we didn't get it. However, for a few moments after we finished with the blues, I was almost sure we would.
Thanks to everyone who came out, and sorry we didn't get it.