Party_Kake

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  1. Quote:
    Originally Posted by AzureSkyCiel View Post
    Well I can understand your overall logic, that strikes me as somewhat flawed by design.
    ...
    I think I've gotten some good enough points that I'm gonna stop here before I go off into one of my tangents. But do you understand Bosstone? Does this make any sense? And I don't mean to come off as rude, I'm just saying that it's kind of-... not right to say "well you have a millions of other pieces."
    ...
    Admittedly, I did have to grit my teeth and accept my samurai character would look more like a crappy anime bishonen than a proper Feudal Warrior of Noble Blood. But was it really okay? To be honest, not really, and the lack of various Japanese costume pieces like haori, proper samurai topknots, decent Japanese pants, or tucked in robes still grates me a little.

    Okay, NOW I've gone off on a tangent.
    Actually I think this is just part of what we have to accept as gamers in this game.

    In the past, having historically accurate characters with appropriate costuming was just flat out not going to happen. In here or in comics.

    Part of creating a character involves some working with whatever it is you have to work with, and if a certain type of costume part is out of reach, it's out of reach. You can either make do without, or risk someone else taking your character's name and concept and doing an inferior job with it.

    Every time I create a character, I don't just play around with the editor and make a costume, I visualize this character as the centerpiece of a comic book and a story.

    If I'm missing something important to make the character look right, I make do. And yes, I'd expect the same of anyone else.

    One of the pieces of the elemental order set looks really really cool, and that's the facemask. I'll try and get that asap, but I don't see myself having any problems if I don't get it. The cool thing about the super packs is that even if you can't get the exact look you want right off the bat, you CAN make do with other stuff now, and later on after buying more packs, fix it up.

    If there was an archetype exclusive to the packs, that would be another problem entirely because you can't respec into that. The fact that you can always catch up later if you're particularly unlucky really helps to mitigate any potential downfalls of the super packs.
  2. Quote:
    Originally Posted by Golden Girl View Post
    If you find the human body gross, then you have issues
    This is a forum dedicated to a comic book game.
    The people here have enough issues to fill lots of white boxes, which I would presume are stored in very meticulous conditions.

    I, however, am a crazy person and keep my comics out in the open, where they
    *gasp*
    age.
  3. Hmm, where do I start?

    Party Kake is a former stripper turned criminal mastermind, joker-style crazy with a frosting costume and robots named Frosting, Icing, Sprinkles, Kake Mix, Cupkakes, and Candles (the one with the flamethrower). She usually hangs out from afar while letting her minions do the dirty work so she can look good and avoid getting beat to all hell. But some of her most fun powers involve aoe debuffing and attacking groups of enemies.

    Mass Drive is an interesting character, each costume of hers is supposed to be a completely different person. All of them are volunteers that chose to become a hero working for Drive tech, an organization that has them sign a "nondisclosure agreement" that prevents them from speaking or communicating at all. Thus the character is mute, and communicates outside help chat with only emotes. each time I change her costume, it's like the old volunteer was killed and replaced. Armed with titan weapons and electric armor, she has a very short combat cycle, jumping in and using all that endurance so fast that it just empties, and then it's either time to flee or finish it. She's a brute though, makes it hard to guess which is the right answer.

    I have a couple dominators, one hasn't been played much lately though, the other's new.

    I had a few stalkers that I enjoyed playing, the last one I played seriously was in the going rogue beta and I guess I got burned out on that pretty quick.
  4. Quote:
    Originally Posted by Wing_Leader View Post
    ...The truth is there is a lot of brain-dead plotting to be found in comics and I don't exactly endorse that either.
    Ooh, well said. You're on my good side now, have a cupcake.
  5. Quote:
    Originally Posted by Xzero45 View Post
    Old reason is old. Troll somewhere else, Golden Gorilla.
    /jarjar HOW WOODE!



    Quote:
    Thing is, all these zones being lost is really just the old unused clutter being cleaned out of Blueside. The only people that used GC were people that didn't want the massive popularity that was AP. DA was rarely used, and many people complained of the fog impeding travel. The Shadow Shard has four zones, only one of which really has anything going on in it. I'm pretty sure no bluesiders would lose sleep losing one or two of the zones if it meant getting actual, legit, fun content there.
    I was actually in dark astoria the other day in an 8 man group and heard more complaints about people flying into walls than I'd ever heard prior to playing the game.

    I suppose it wouldn't be so bad if the clouds were only at the bottom of the zone. you wouldn't be able to see spawns from up above, you'd have to fly down into it anyway to see the stuff going on down there, and that just makes it creepier.
  6. Quote:
    Originally Posted by Hopeling View Post
    Yes, precisely, except that the first line never happened. The character just gets defeated by a normal rock, thrown by a normal person, with no explanation presented, and fans are left scratching their heads as to how or why until they read the letter column on the last page. Sure, the explanation is there, in the very same issue, but only if you go looking for it specifically.
    Well that's easy to fix, just make sure the ones doing the defense draining are blabbing about it, so that the super-above-god-player-immortals stand a chance against the peasants.
  7. Security in general is a joke.
    Clearly you haven't heard the reports of people who didn't have authenticators who got their accounts hacked THROUGH the use of an authenticator. in World of Warcraft.

    Or the people who had authenticators, who still got hacked.

    And then there's people like me. I had an authenticator for rift through my phone (how handy!) and then when I took my phone in for repairs, they did a factory reset, costing me my authenticator, making it difficult enough for me to get back into my account that I JUST GAVE UP. I didn't want to jump through hoop after hoop to get back into a game I might not like that much anyways.

    It's a case of security versus convenience.

    And when your business model is free-to-play, anything that takes away from convenience is first on the chopping block.
  8. Wow it's almost like none of you have READ comics before.

    Who is the one guy most likely to beat anyone in a fight? If you said anything other then Batman, you're wrong. Yes, Batman. sure he has his down days, but the fact that the one guy in a bat-suit who's otherwise a normie, has stood his ground for decades and fought with the best of them, and still come out on top in more than his fair share of moments...

    You guys act like the Malta are supposed to be pushovers. No way! they're the vigilante extremist anti-superbeing group from hell. No way I'd ever expect to just toss them around like toys filled with catnip.

    From the sounds of it, the story of this mission that's upsetting you so much is this:

    Superpowered intense evil being a: "AND NOW, HERO, THAT I HAVE COMPLETELY DRAINED YOUR DEFENSES, THIS LOWLY PEASANT WITH A ROCK WILL CRUSH YOU!"

    You: "Pss yeah RighTASFAUTD%&EDTFDH" *squish*

    That is probably word for word already something that's happened to a superhero somewhere, and it fits superhero-dom to a t.

    ESPECIALLY if you get shot at with rocket launchers right afterwards and they don't kill you.

    Heck look at Huntress's belly window. she got shot in THAT SPOT of her body TWICE and then removed the body armor from it to look good (and then stopped getting shot there).

    Sense? in comic-book land? I just don't understand you guys at all!

    But whatever, I'm just here to serve cake.
  9. Quote:
    Originally Posted by DarkGob View Post
    I don't really have time to read this thread now, so I'll just add it to my que.
    you mispronounced that word!
  10. Tommy Lee Jones makes everything better.

    I want to see him in an episode of the Powerpuff girls or My Little Pony.
  11. Quote:
    Originally Posted by Captain-Electric View Post
    ...
    *I'm not really a superpowered hero in real life.
    Noob! Get to 50!

    /lol

    technically you should have ended that statement with "...yet."


    As for the topic:
    I say let yourself get offended and voice your opinions. It's always better to hear from people regarding their ideas and knowledge. You don't learn anything by not sharing, you learn and improve yourself by communicating with others, and devising new ways to reach understandings with others.
  12. Quote:
    Originally Posted by GuyPerfect View Post
    ...We should come up with some lore for BOSS_NAME. He's like the MissingNo. of City of Heroes.
    Sounds like a job for the Mission Architect!
    Mwahahahaaa...
  13. I don't know that I like this idea, it's already hard enough picking which travel powers I end up getting. The last thing I want is to be in a situation where I have to finally give up all my travel powers just to make my character competitive. Hell, my Empath/Dual Pistols defender is just painful to play already on account of the fact that my damage just SUCKS. Giving me all sorts of weapon pools to choose from just makes me want to abandon the primary and secondary altogether for it. You know, so that I can deal damage in addition to looking cool.

    It's a cool idea but I don't see it being anywhere near as cool for other characters.
  14. Quote:
    Originally Posted by Doctor Roswell View Post
    VIP stipends don't count toward reward tokens.

    But VIPs do get a reward token every month.

    So:
    $15 now (1320 points and 1 reward token), or...
    $15 now, then $15 for two more months (1200-1650 points depending on tier and 3 reward tokens).
    ahh. well then. I guess that makes sense. nevermind.
  15. Quote:
    Originally Posted by Golden Girl View Post
    Corsets were worn in this time period - maybe we'll get one to go with the hat?
    Corset Rage SMASH!
  16. Quote:
    Originally Posted by Forbin_Project View Post
    Which is why the current system is working exactly as intended. New players getting reward tokens thru the purchase of Paragon Points spend the same amount of money the long term vets have spent over the past 84 months.

    This system is exactly what new players have been begging for for years because they claimed it was "unfair" that they had to wait for their vet rewards to unlock, and couldn't buy Vet Rewards by simply spending the same amount of money the long time vets did.

    The new system is totally fair and unbiased. Everyone that spends the exact same amount of money gets access to the the same rewards. The ones willing to wait can get it eventually thru just their subscription, while the "Gottahaveitnao's" can get it immediately by simply spending the cash.
    Technically by paying through the tiers I saved money that the vets didn't, but they have the 4, 5, 6, and 7 year veteran badges.

    if you pay $15 for paragon points you get a reward point. if you otherwise wait THREE months, you get a total of 1200+ paragon points from your stipends, which nets you a reward point.

    so:
    $15 now, or...
    $15 now, then $15 for two more months.

    both options net you one reward point. each point gets you stuff. The "new players" are technically spending less to get the same rewards.
  17. I'll be the first to admit: Titan weapons on a stalker just sounds so broken, I want to see it in action just to break it.
  18. It's a chance, yes, but it's a really good chance.
    on the beta server, opening ten packs landed me a near-complete costume. missing only the boots.
    you really gonna tell me you can't make do with something like that? what am I saying, of COURSE you're going to tell me you can't.
  19. Had it for a while on live, test, and beta. they work.
  20. I'm torn between two Titan Weapons characters at the moment, the first being "Titan Infernal", who I designed to be a sort of humongous demonic looking fire beastie, but then decided I like the idea of "Titan Infernal" being a sort of generic name, and deciding to make all the different looks for the character to be wildly different interpretations. I'll be doing more with that later.

    The other, is called Mass Drive.
    (This is a much more rp-attuned character)

    The Mass Driver is a technological weapon designed by Drive Tech, notorious for their loose interpretations of ethical guidelines and their strict, totalitarian demands for results. Many volunteers have come forward to test and use the Mass Drive, as field operatives that are paid modestly for their cooperation and skill.

    These volunteers are very tight-lipped about the project, presumably due to the dark and very scary rumors that the operatives who openly discuss the project disappear, never to be seen again. Credibility is given to this story, by the fact that many of its former operatives have not been seen since they last used the Mass Driver.

    The character: each "costume" of Mass Drive is a different person that volunteered to test the Mass Driver, and to become operative "Mass Drive." Various methods of sealing shut the operative's mouth are used to ensure that the volunteer never talks openly about the project. The operative's gloves also act as an emergency countermeasure to written or typed words. Any attempt at unauthorized communication results in detonation and remote recovery of the Mass Driver.

    That being said it's quite fun to play a character roleplaying as mute. Though I still help people out in Help channel of course, out of character. That, and if I slip up, I can always just selfdestruct and go over to the character costume editor and find a "new volunteer."
  21. So quick question, If you hit them in the artery, does it cause artillery bleeding?

    Nyuk nyuk nyuk...
  22. Quote:
    Originally Posted by Zwillinger View Post
    Pretty sure that mid to late January still stands...

    I didn't say *right after* the new year...maybe shortly after.
    January 2nd, 12:01 A.M., got it.

    I'll be waiting, with torches and pitchforks.
  23. Party_Kake

    C'mon Newb!

    Oh I got another one.

    When I was complaining about how hard the low level praetorian missions were as a stalker, someone mentioned that all they did was pop a few purples and reds and auto-win the fight.

    my response: Wait, you can use more than one of those at once?

    It had been like 2 years total playtime across 3 years of the game's history at that point and I never figured out you could stack inspirations. Suddenly I started USING them. and the game became so much easier.

    Quote:
    Originally Posted by Tenzhi View Post
    Ah, yes, gaining a level and becoming relatively less powerful... still an idiotic concept.
    YOU don't become less powerful. It's your equipment that's out of date. It's exactly the same as using low level equipment on a high level character in every other MMO that's ever existed.
  24. With regards to the time limit, I find that most players are already under another sort of timer altogether. The amount of time they have to play, uninterrupted, is dictated by outside forces.

    In order to get people to show up for something like the Mortimer Kal arc (in preparation for endgame content) I usually have to tell them it's roughly 30 minutes to run the whole thing, or they won't join at all because they don't have enough time - yet, they were still online after I got done, the first time I did it without knowing how long it might take.

    Having a timer for the whole thing might work. If there's NO WAY that the task force goes on longer than an hour and a half - with the event crashing and burning at that point, that would be great. Then for sure, you'd be able to get a group together for it even after everyone else had gotten tired of it. (in the far future)
  25. Quote:
    Originally Posted by Dr_MechanoEU View Post
    Well you haven't completely destroyed them in Mercy...

    They come back in a 40-50 arc with avengeance, they're tougher, meaner and you face off against the Matriarch of the Snakes (the one who is laying the eggs) who is also suggested to be a minor Incarnate like Trapdoor.
    I actually have the first part of that arc, and it bugged me when I got it because of that.

    I don't know if I should be more frustrated that it was a cheap trick to bring back the snakes, or if I should be appreciative that it's faithful to the comic book industry, that they died a comic book death.