Panzerwaffen

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  1. Quote:
    Originally Posted by Noxilicious View Post
    I hear they nerfed accuracy
    Along with Regen too!!
  2. Quote:
    Originally Posted by Eldorado View Post
    Sorry, but it's their sandbox, and we just get to play in it. No, actually, it's their sandbox, and they charge us to play in it. And since it's their sandbox, they get to make up the rules.
    And this kind of attitude causes companies to go out of business every day, when customers go elsewhere.
  3. Quote:
    Originally Posted by Duneman View Post
    LMAO, You want to earn XP? 1600 paragon points!

    Oh wait, first you have to turn MARTy off - 3200 Paragon points!
    Don't give them any ideas.. After the silliness they just tried with the pirate costume power, I wouldn't put it past them.
  4. Quote:
    Originally Posted by TrueGentleman View Post
    By pricing on sale a costume code that would require even VIP players to spend money in a theoretical case, Paragon is making it clear that they do not believe being a VIP subscriber is enough in itself and that they expect all players, no matter what their status, to spend real money at the Market if they wish to take advantage of specials.
    Did anyone really think that VIP players were not going to be expected to pony up real money in this new business model? Since they seem to be unable to control the constant bleed of subscribers, they're going to have to nickel & dime the fewer & fewer remaining diehards as much as possible to keep the sinking ship afloat.
  5. Same issue here, as well..
  6. Quote:
    Originally Posted by magicj View Post
    I've put together a couple of videos of my Mind/FF WarTroller build soloing AVs. With the new incarnate powers, there's no need for temp powers or even any -Regen.
    Game balance: How I miss thee...
  7. Quote:
    Originally Posted by Chad Gulzow-Man View Post
    Don't go spreading rumors like that. It's certainly not a bad place to tip hunt, as there are lots of bosses mixed in the spawns, but there is no "best" place to hunt... the drop rate is exactly the same in TV as in any other 20+ zone.
    Whether there is a "best" place is certainly arguable, but clearly some places are much better than others, simply based on frequency and number of low level bosses. I can usually get my 3 tips filled within about 30 seconds of zoning into the right zone and knowing the best spots to hit.
  8. Quote:
    Originally Posted by Oathbound View Post
    The Leadership toggles aren't PBAoE buffs, they're Team Buffs. Dispersion Bubble and the like are PBAoEs.
    Sure about that?

    Assault
    PBAoE, Team +DMG, Res(Taunt, Placate)
    Effect area Sphere
    Radius 60 feet

    Maneuvers
    PBAoE, Team +DEF(All)
    Effect area Sphere
    Radius 60 feet

    Tactics
    PBAoE, Team +To Hit, Res(Confuse, Fear), +Perception
    Effect area Sphere
    Radius 60 feet
  9. I wonder if this is the new show the Robot Chicken guys were hinting they were going to be working on for Lucasfilm at the last Star Wars Celebration..
  10. Quote:
    Originally Posted by TwoHeadedBoy View Post
    Now, I have no problem keeping my subscription going... It just seems like the "free" model is going to strongarm me into spending more money than I currently am.
    That's exactly the point of the F2P model. I have no doubt that they've got the points and costs calculated to the nth degree, and subscribers will get almost enough 'free' with their subscription to equate to what they got before F2P, but not quite, so as to encourage us to pay more money than we were before the change.
  11. Quote:
    Originally Posted by Johnny_Butane View Post
    Should be changed to this:
    The Tanker is an immovable object. This Archetype can take all sorts of damage.

    The Tanker is not totally invulnerable, but his skills allow the other Archetypes to play their parts, too. The Tanker ranks low in sheer melee power compared to the Brute, Scrapper or Stalker, but his attacks can weaken his target and cause them to take more damage.

    Tankers proudly stand in the front lines of battle in order to protect their comrades and, of course, the innocent.
    Don't forget to add Blasters in there. They have a lot more melee power than Tankers too..
  12. Quote:
    Originally Posted by Laevateinn View Post
    Sorry, no. Nothing that reduces the difficulty of Keyes.

    If some people can't do it, too bad. There is no need for the game to be balanced around the lowest common denominator. If people are missing out on badges, merits and incarnate components, too bad. There should never be a guarantee, implied or not, that every reward should be obtainable by every player.
    This. The game is easy enough as it is. No need to dumb it down even more.. I'm very happy to see something that requires some teamwork & just a tiny bit more effort than randomly mashing buttons on the keyboard for success.
  13. Quote:
    Originally Posted by DarkCurrent View Post
    Seriously, is there anyone out there that prefers making a target intangible to hard controlling it for the same duration?
    Show me a hard control that works on a +4 AV with one application, and I might agree with you.. Otherwise, nope.
  14. Quote:
    Originally Posted by Hyperstrike View Post
    So if you're at a party with a bunch of people does that mean you're all on a team?

    If you go to a 4th of July event, is everyone on the event on your team/league?

    No.
    None of which are an MMORPG.

    Quote:
    Again, stop attempting to claim majority. You don't have the data to back that claim, and it looks stupid when you make it.
    So, would you claim that the majority of the general MMO player base prefers to play solo & dislikes teaming? I think it's obvious how silly a claim that would be.

    As far as data goes, the developers have access to plenty of it, and have a much better idea what the majority of existing, and perhaps more importantly, potential players desire from an MMO. The recent development direction of the game is a pretty clear indicator of what they think is important to those players. And that's teaming with other players.

    They're not doing this for their own amusement. They're doing this to keep a business running and profitable. They are going to allocate resources based on what appeals to the largest number of players.

    Quote:
    What about the non-teaming social component of the game?

    Or are you now going to claim that people who inhabit chat servers/irc channels, etc, would all be off "playing in notepad"?
    What about it? People socialize all the time while playing single player games or multiplayer games like L4D or CoD. Doesn't make those games MMORPGs. Heck, I can socialize at work while I'm using Excel... Pretty sure Excel isn't claiming to be a MMORPG.

    Quote:
    Incorrect. Teaming is one of several options, and may be required for CERTAIN content, but it's not the sole reason for playing an MMO.
    Never claimed it was the "sole reason" for playing an MMO. Nice strawman though..

    And again, I'm not saying the devs should ignore solo players completely. I'm not saying teaming is the only way to play the game. I'm not saying there is anything wrong with wanting to play solo sometimes, or even all the time. I do those things myself.

    However, when you break an MMO down to its core concept, it's about people playing with other people. Rationalize all you want, it won't change that simple & basic concept..
  15. Quote:
    Originally Posted by Hyperstrike View Post
    That's because it's wrong.
    No, it's not. Doesn't matter how many times certain people repeat it, or how much it gets rationalized, the point of an MMO is for people to play together. That is what the vast majority of players want, and that is why people subscribe in the first place. Otherwise they'd just be playing any of the huge number of single player games that are out there.

    Yes, there MAY be other options, but an MMO is designed around people teaming. It is to be expected that this basic core concept will drive development direction. Anyone who expects differently is in for a lot of disappointment, in the long run.

    And just for the record, I say that as a player who enjoys playing solo quite a bit. I just don't have unrealistic expectations about what the developers plan to do with the game.
  16. Panzerwaffen

    Bill S. 978

    You do realize this bill only applies to people who are making money off of doing this, correct? In other words, it is pretty much consistent with all prior copyright and IP law.
  17. Quote:
    Originally Posted by Mr. DJ View Post
    but but...a MMO means we're supposed to team!
    It's a shame more forumites can't grasp this simple concept..
  18. Well, other than the nerf to Regen, I don't think so..
  19. Quote:
    Originally Posted by Crazy_Larry View Post
    You mean there's finally something in the game that requires me to be awake to finish?

    Sounds awesome, frankly.
    This...

    So much nicer to have something that requires teamwork over button mashing.
  20. Quote:
    Originally Posted by Irish Fury View Post
    I don't really see a mass exodus to the VIP server happening.

    I don't see most people leaving their home server and friends just to escape the free players.
    Those are my expectations as well. I'm not planning on relocating, and neither is anyone else I know in-game. We're all staying right where we're at. I expect the vast majority of players will end up doing the same. Sure, I'll probably create a few new characters on the new server just to check it out, but that's about it. In the end, I wouldn't be surprised at all, if the new VIP server ends up being one of the least populated servers..
  21. Quote:
    Originally Posted by Stone Daemon View Post
  22. Quote:
    Originally Posted by Samuel_Tow View Post
    Just to illustrate, I give you dord
    Wow.. That's heavy.