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Posts
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Joined
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Quote:The global is: @pans folley (I'm already on the static channel)Heck yeah. The more the merrier imo. What kind of troller and what is your global? I'll add it to the list.
The troller is going to be harder to choose from. I was thinking of my Earth / Rad troller. I also have a Fire / Rad that may fit the bill too. Of course there is always the Fire / Kin or even my Ill / Rad. Oh, yeah, my Earth / Storm and Earth / Sonic are nice. Then I have the Mind / Cold or Grav / Cold that could add to the mix nicely too. My Ice / Storm and Plant / Storm are going to be too high but could fill in for harder punches if needed.
What do you think would work? I'll also need to know what level you want the toon so it's not too far behind the group. I do have travel powers available at 6 so I'm cool there. I know you were talking about no travel powers at lower levels. (Or maybe it was someone else. I can't remember now. I'm still thinking of all the trollers I have available.)
Hmmm, there is the Dark/Dark Defender that kinda plays like a troller.... Augh! Stop me..... -
I logged into my social group forum and it is all wacked out. First, the selection is different, showing left and right columns instead of my groups in a top row and those available in a bottom panel. Second, the posts are now broken down into discussions which is kind of cool, but when you open one of the discussions, the avatar box is huge and when a "?" is posted as the avatar, it takes up 2/3rds of the screen.
Is this something that the creator of the social group will need to fix or is this something Dev Tech will need to look at and fix?
Is anyone else noticing this or did I hit a funny button somewhere along the way I didn't see? -
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I don't know why, but I will start attacking a mob and even if I damage all of them or the tank has taunted everything, they always go for my vet pet. It doesn't matter if I'm blue side or red side. It's like my little pet is flying around with a big target on its back. Doesn't matter if I have a red drone or a blue wisp. Can't they give them a little bit of a chance?
Does anyone know if these little guys are going to get some kind of stealth added to their ability at some point? It's nice that they take away the aggro from me for a little second or two, but still..... -
I was messing around with a build I'm currently working with. This is one I'm playing for a static team. I've picked IO sets I think I would have a chance of picking up or purchasing. If I get something that would work better, than lucky me, but most of the times, I'm not very lucky and almost always poor. I hope it helps. It's not going to soft cap as you needed, but it's kind of a cool build for the all around feel.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Fire Dark IO: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Dark Miasma
Power Pool: Flight
Power Pool: Teleportation
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(19), Thundr-Acc/Dmg/Rchg(25), Thundr-Dmg/EndRdx/Rchg(43)
Level 1: Twilight Grasp -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(5), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(7), Numna-Heal(9), Numna-Regen/Rcvry+(40)
Level 2: Fire Blast -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(3), Thundr-Acc/Dmg/Rchg(3), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(37)
Level 4: Tar Patch -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Rng/Slow(5)
Level 6: Hover -- Ksmt-Def/EndRdx(A), Ksmt-Def/EndRdx/Rchg(15)
Level 8: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(9), Posi-Dam%(17), Posi-Acc/Dmg/EndRdx(17), Posi-Dmg/Rng(19)
Level 10: Howling Twilight -- Stgr-Acc/Rchg(A), Stgr-Acc/Stun/Rchg(11), Stgr-Stun/Rng(11)
Level 12: Recall Friend -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(46)
Level 14: Teleport -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(15)
Level 16: Swift -- Run-I(A)
Level 18: Health -- RgnTis-Regen+(A)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(21), Efficacy-EndMod/Rchg(21)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Fire Breath -- Det'tn-Acc/Dmg/EndRdx(A), Det'tn-Dmg/Rchg(25), Det'tn-Acc/Dmg(34), Det'tn-Dmg/EndRdx/Rng(34), Det'tn-Dmg/EndRdx(43)
Level 26: Shadow Fall -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx(27), RctvArm-ResDam(27), RctvArm-ResDam/Rchg(36), S'dpty-Def(37), S'dpty-Def/EndRdx(37)
Level 28: Fearsome Stare -- N'mare-Acc/EndRdx(A), N'mare-Acc/Rchg(29), N'mare-Acc/Fear/Rchg(29), N'mare-Fear/Rng(31)
Level 30: Petrifying Gaze -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Rchg/Hold(31), BasGaze-Acc/Rchg(31), BasGaze-EndRdx/Rchg/Hold(34)
Level 32: Inferno -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(33), Erad-%Dam(33), C'ngBlow-Dmg/Rchg(33), C'ngBlow-Acc/Dmg(43), C'ngBlow-Dmg/EndRdx(46)
Level 35: Darkest Night -- DarkWD-ToHitdeb/Rchg/EndRdx(A), DarkWD-ToHitDeb/EndRdx(36), DarkWD-Rchg/EndRdx(36), DarkWD-Slow%(46)
Level 38: Dark Servant -- Mrcl-Heal/EndRdx/Rchg(A), Mrcl-Rcvry+(39), Mrcl-Heal(39), BasGaze-Acc/Hold(39), BasGaze-Acc/EndRdx/Rchg/Hold(40), BasGaze-Acc/Rchg(40)
Level 41: Dark Embrace -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(42), S'fstPrt-ResKB(42), EndRdx-I(42)
Level 44: Blaze -- T'pst-Acc/Dmg(A), T'pst-Dmg/EndRdx(45), T'pst-Dmg/Rchg(45), T'pst-EndDrn%(45)
Level 47: Soul Drain -- M'Strk-Dmg/EndRdx/Rchg(A), M'Strk-Acc/EndRdx(48), M'Strk-Acc/Dmg(48), M'Strk-Acc/Dmg/EndRdx(48), M'Strk-Dmg/Rchg(50)
Level 49: Soul Storm -- Lock-%Hold(A), Lock-Acc/EndRdx/Rchg/Hold(50), Lock-EndRdx/Rchg/Hold(50)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Scourge
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Set Bonus Totals:- 5% DamageBuff(Smashing)
- 5% DamageBuff(Lethal)
- 5% DamageBuff(Fire)
- 5% DamageBuff(Cold)
- 5% DamageBuff(Energy)
- 5% DamageBuff(Negative)
- 5% DamageBuff(Toxic)
- 5% DamageBuff(Psionic)
- 4.25% Defense(Smashing)
- 4.25% Defense(Lethal)
- 6.13% Defense(Fire)
- 6.13% Defense(Cold)
- 25.5% Defense(Energy)
- 25.5% Defense(Negative)
- 3% Defense(Psionic)
- 3.63% Defense(Melee)
- 21.8% Defense(Ranged)
- 7.38% Defense(AoE)
- 1.8% Max End
- 1.65% Enhancement(Terrorized)
- 28% Enhancement(Accuracy)
- 6% Enhancement(Heal)
- 2.5% Enhancement(Held)
- 18.8% Enhancement(RechargeTime)
- 8% FlySpeed
- 84.3 HP (7.87%) HitPoints
- 8% JumpHeight
- 8% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 3.3%
- MezResist(Immobilize) 1.1%
- MezResist(Sleep) 5.5%
- MezResist(Stun) 1.65%
- 22.5% (0.38 End/sec) Recovery
- 16% (0.72 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 2.51% Resistance(Energy)
- 0.63% Resistance(Negative)
- 10% RunSpeed
- 1% XPDebtProtection
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I have quite a few alts blue side Champion. Most are trollers. Most hanging around 7-12 level. I'll catch ya in-game on Tuesday if that 2nd team is available.
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I just wanted to write a quick "Thank You" for the static team invite last night. I had a blast and look forward to teaming up again. The 7pm pst time is perfect for me and the group is awsome! Thank You All !
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Quote:@Pans Folley - Searing Shadows - Fire/Dark Corrupt7PM PST / 10PM EST / 2AM GMT Start Time:
Team Name:Bacon Cupcake Buffet
1) @Beetle King - ?/thermal corr
2) @Talon Arsenal - Mood Swings - Mind/Ice Dom
3) @Stray Kitten - Blackheart Kitten - DM/WP Brute
4) @iBud - Bushido Bud - Nin/Thermal MM
5) @Kay Moonpetal - Fortunata Ash - Widow
6) @BlackAmaranth - Knee High Crab Guy - Soldier
7) @
8) @
Yes, we have open spots
7pm pst / 10pm est is perfect. Thank You! See ya then. -
A static team sounds like fun. Are there openings or even new ones starting up?
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I received one off a Nightmare (Zombie Boss during Zombie event). I have a question about placing it (not trying to hijack too far off OP).
Is placing it in Fitness Pool - Health a good spot for it? I have a controller plant/storm I was going to use it with. I also have O2 Boost and will have Hibernate from Epic available if either of these would be better. -
My neighbor makes Oatmeal Cookies with Butterscotch chips and M&M Mini's in it. They are awsome.
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Quote:Oh, I would make a Mind / Dark Miasma controller. I think that would be an awsome combo and my Mind would have a pet. I could hug him and hold him and name him George.Dark Miasma, on the other hand, would be a wonderful addition to the Controller secondaries.
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Well, I'm passing out candy to all the little wolves and ghouls begging for chololate and candy. They are so cute. Some very creative costumes too. This is such a fun time of year for me. I get the house all spooked out with lights, pumpkins, vampires and ghosts. My zombies are not lighting correctly, so they're just standing there looking brain dead. I guess that'd be normal. I'll try to get a few missions done while I'm passing out the candy, but I have a feeling I'm going to be making trips to the hospital a few times tonight.
There's the bell again. Happy Halloween !!!! -
Those are awsome pics.
Are you using set bonuses for some of the numbers I'm seeing or is it in the slotting? Would you be willing to post your build? I've tried to see if I could figure it out, but I'm stumped. -
The build I'm working on has fire epic spec'ed in with rise at 50 (posted earlier). I figured it would be helpful. But looking at other builds, I think I need to work in recall friend so that once I do rez up, I can tp the others to me that need assistance and rezzing.
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It's been a few hours now, has the "Trick or Treat" portion started working yet? I was having problems at 9:30am pdt with the doors not working but we were having the banner event going full force. But now I'm at work and won't be able to play for a few more hours. I was just looking for an update but so far I havn't seen any.
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Quote:I've been running this build on some teams. I've only got him to level 12, but so far he's running real nice. I always build out the concept first then follow it like a recipe so each time I level, I follow my layout. Since I started reading this thread, I thought Id check out the build and see if it is easily done. Low level play is ok at solo. I have left the difficulty setting at the default. As I teamed, Ive found that healing is so second nature with this build. I targeted the main tank / scrapper (some teams had no tank) and I just kept them going. Granted I only had a couple of powers from my primary and secondary, but Healing Aura and Heal Others can really do the job even when we have no defender on the team. I ran a few duos with a scrapper and that worked real nice too. On one mission, we were up against a few +2 Lost Bosses and that was hard keeping it together. I really wish I had Clear Mind on that one. But until level 16, well just have to break free a lot. Anyway, take a look at the build and see what you think and if it will help you out or not. Again, I found it an easy balance so far.Okay, so can somebody provide a build in which I am a powerful grav controller as WELL as at least a half/decent empathy healer? I mean sorry but this build seems really dumb since my primary is only for phasing people out and my secondary is really only for healing and one of the two is supposedly stupid to even try to spec out in.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Gravity Empathy: Level 50 Magic Controller
Primary Power Set: Gravity Control
Secondary Power Set: Empathy
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Crush -- Acc-I(A), Immob-I(3), Dmg-I(43)
Level 1: Healing Aura -- Heal-I(A), Heal-I(5), Heal-I(5), RechRdx-I(11), EndRdx-I(17)
Level 2: Gravity Distortion -- Acc-I(A), Hold-I(3), RechRdx-I(11), Dmg-I(15), Dmg-I(19), Dmg-I(19)
Level 4: Heal Other -- Heal-I(A), Heal-I(7), Heal-I(9), RechRdx-I(13), EndRdx-I(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(13)
Level 8: Crushing Field -- Acc-I(A), Acc-I(9), Immob-I(15), Immob-I(43)
Level 10: Hurdle -- Jump-I(A)
Level 12: Resurrect -- RechRdx-I(A), RechRdx-I(43)
Level 14: Super Speed -- EndRdx-I(A), Run-I(40)
Level 16: Clear Mind -- EndRdx-I(A)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Fortitude -- RechRdx-I(A), DefBuff-I(23), ToHit-I(23)
Level 24: Absorb Pain -- Heal-I(A), Heal-I(25), Heal-I(25), RechRdx-I(31)
Level 26: Wormhole -- Acc-I(A), RechRdx-I(27), RechRdx-I(27), Dsrnt-I(34), RechRdx-I(46)
Level 28: Recovery Aura -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29), EndMod-I(36), EndMod-I(37)
Level 30: Lift -- Acc-I(A), Dmg-I(31), Dmg-I(31), Dmg-I(34), RechRdx-I(40)
Level 32: Singularity -- Acc-I(A), Dmg-I(33), Dmg-I(33), Dmg-I(33), Hold-I(34)
Level 35: Regeneration Aura -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36), Heal-I(37), Heal-I(37)
Level 38: Adrenalin Boost -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), EndMod-I(39), Heal-I(40)
Level 41: Fire Ball -- Acc-I(A), Dmg-I(42), Dmg-I(42), Dmg-I(42), RechRdx-I(46), Range-I(46)
Level 44: Fire Shield -- EndRdx-I(A), ResDam-I(45), ResDam-I(45), ResDam-I(45)
Level 47: Consume -- Acc-I(A), RechRdx-I(48), RechRdx-I(48), RechRdx-I(48), EndMod-I(50), EndMod-I(50)
Level 49: Rise of the Phoenix -- RechRdx-I(A), RechRdx-I(50)
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Level 1: Brawl -- Dmg-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment -
Quote:I get this one too. I have my in game mail turned off and I see that I have 3 or 4 new e-mails. I don't have anyone in game that would send me e-mail that wouldn't just send me a tell when they are on and see me on. I like the idea of not having it there to bother me.To answer the core question, no, since I set my new e-mails settings I haven't seen any innovative new non-mail spamming techniques. I do often see "You have 15 new e-mails" (with none actually coming through) when I log in so I guess the spammers are still relying on that.
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Quote:I really like the guides you've written. They have a lot of great information. I think everyone should read it, learn it, live it.I have that slotting mentioned in my Ill/Rad guide. But it only works at level 50 -- the earlier slotting I mentioned will work leveling up.
OK, so at least just read it. Thanks for the Great Info !
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Spectral Terror is a good power to have. It helps stop you and your team from taking damage while it's up. If your playstyle is able to get away without using it and you and your team is doing good without it, then having it is up to you. I like to have it myself as a nice panic button. I've used it in every fight to help slow down attacks and to keep mobs at bay while the team tears them apart. Final answer - you don't need to take any powers you're not happy with using. I think you may miss it when a battle starts to sour.
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I have a current SG that is nothing but me now. I picked it up when I logged back on after about a year of being gone. I had a few characters I left in after the bonus we got a while back. It had been some time and rent was do and all, so I picked up the pieces and got things going again. I've left some of the other player's toons in the SG, but I've moved access & changes to my level. I don't want anyone to log in and take anything or kick anyone after being gone for over 300 days.
I'd say it's yours to do what you want. Set permissions so you are able to control things incase someone logs in and has a little issue with what's going on. If you want to send a message, you can, I wouldn't myself. If they come back, you can deal with it from there. If they don't show up for a couple more months, I wouldn't even listen to their demands at that point. You've done the work and prestige at that point. It's yours to enjoy and make in your own image. -
I've noticed that all the avatars in our social group are showing a big ? . Does anyone know how to get the avatar to cross over or is there some where that you can add in your avatar for the social groups to? Or is that feature broken or missing?