Pain

Informant
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  1. I searched for a thread providing bug issues and could not find one. Feel free to comment on any PvP issues you're experiencing on live below.

    My purpose in making this thread and the reason I searched for one in the first place is because of Staff Fighting on brutes.

    In PvP only, the brute version of [Innocuous Strikes] does 353.58 base damage. Compared to the scrapper and tank versions of the power (dealing 142.44 and 110.81 base damage respectively), the brute version is horribly unbalanced, some would say broken (I do).

    All that needs to happen is for the base damage to be lowered to about the tank damage (around 110 base). It is a similar issue to what was wrong with [Concentrated Strike] from what I can tell. I saw this when the set was on beta, but it was not addressed, so I came here.
  2. Pain

    WP Stalker Help

    You'll just want to decently proc (2-3) CU, put the hise proc in AS, and remember to get the stealth io in ss and a percep io in tactics (to see other stalkers). You also want to get run speed capped to chase/escape easier. GL
  3. Hello,

    I recently got a new mac computer running OS version 10.6.8 and installed the launcher onto it. This worked fine, but when trying to install City of Heroes, things went awry. It is able to download the installer, however when it tries to copy it to the applications folder, the message 'ERROR City of Heroes was NOT installed! - 2' appears and the installation stops.

    What can I do to fix this and get this awesome game on my Mac?

    Thanks in advance,

    Pain
  4. I'm making a dm/ea for fight club and am wondering what would give it the most trouble. Should be able to -tohit enough to burn through rage+tactics+kismet, however, ss toons with foc acc are an obvious source is dismay for any def based toon. Other than that, are there any melee characters to give them trouble?

    Thanks in advance.
  5. As far as I've seen the only way to beat regen brutes is with the damage of a claw scrap, dual blades brute, or a scrapper using spiders. Even still you'd have to survive quite a while. My dual blades still took around seven mins to kill decent regen brutes.
    I think with hybrid regen will suffer a bit, as well as the new incarnates that will come after it. Don't get discouraged though, just stick with something you enjoy and don't worry so much about beating everything, nothing can.
  6. There isn't much reason to change anything right now as far as I can tell.(And I pvp a lot.)

    With the huge changes being discussed concerning procs, as well as the incarnates coming out, changes would possibly have to be reverted and modified to accommodate them. Like Zwilliger said earlier, making pvp changes will most likely not be anywhere near the top of the devs list for a good while given the things I just mentioned and the issues that will surely come with them.

    As far as reverting to pre i13, that would absolutely massacre pvp in the games current state. IOs alone make DR necessary (then add in incarnates)... Fighting 80% defense tanks and 70% resistance/defense ranged toons would be enough for me to consider throwing in the pvp towel.

    The option was mentioned to remove incarnates from pvp to increase variation, however, I believe that would end up decreasing variety in builds. Builds that were overlooked due to having a huge weakness (ex. SR missing a heal), can now compensate with incarnates to make them an option.

    As it is, I think pvp is in the best place it can be (TS is up for discussion). If you don't like the current pvp, well, you better get used to it as pvp changes (not counting the affects of incarnates and possible new procs might have), will probably not be happening soon.
  7. Quote:
    Originally Posted by goodnightmoon View Post
    I was thinking more along the lines of good powersets on archetypes and such.
    Dark/poison troller
    Dark/poison corr
    Ss/regen brute
    Fire/mm blaster
    Dm/ea scrap
    Ele/ss tank

    These seem to be some of the more popular builds. They typically do pretty well compared to other types of the same AT as far as I've seen.
  8. Pain

    Melee in PvP

    From experience I will say that it is entirely possible for a melee toon to do well in zone. My scrapper has no ranged attacks (besides Void), and he is able to get a lot of kills by just chasing down ranged toons. To answer the OPs question, anything with a 3 min t9 power and burnout will be able to do well in zone pvp. Then you will either want a damage set with good burst damage, or ranged attacks to out blast ranged toons. I was looking at a Spines/Energy Aura/Fire Mastery for a ranged scrapper. As far as the burst option, Kinetic Melee is currently the strongest option, however, it is getting nerfed in the next issue so I would recommend looking at another set.

    Good luck with whatever you decide to try!
  9. Pain

    Freedom Fiteclub

    This is a group for 1v1 fiteclub players. There will be tournaments, build help, and other events which will be organized here as well as on the FFC (Freedom Fiteclub) channel. If you're interested in joining the channel, just send a tell to @PVP Tactics. Otherwise, you can ask for build help and view upcoming events here on the forums.
  10. @PvP Tactics
    Legendary Pain (kat/regen scrap)

    Just use ^^this^^ format for signing up, thanks!
  11. It is obviously built towards fightclub/melee characters, was just leaving the option open for anyone who wanted to bring a ranged toon as there are plenty that give melee (and any) characters good fights. I was not trying to be elusive with the way I described the tournament, I was just explaining the rules as I thought they should be.
  12. Hello PvPers!

    Start off the year right with some CoH PvP! On Monday, January 2nd, there will be a PvP tournament held on Freedom at 6 pm ct, 7 pm est. Each character participating in the event must pay a 50 million influence entry fee.

    Rules:

    - All matches will be set in the Cage Match map in the arena.
    - They will be heavyweight matches lvl 47-50.
    - All archetypes are allowed.
    - Players must stay inside the cage during the entire match.
    - Will be no HD, no TS.
    - All incarnates are allowed.
    - All accolades are allowed.
    - There will be no use of inspirations.
    - There will be no use of ANY temporary powers.
    - Matches will go 15 minutes with SD mode. (To prevent any unending matches)
    - Winners progress through the bracket, and losers are out.

    In the end, the winner of the tournament will take home the pot (the total of all the buy-ins) plus an additional 500 mill, so be sure to tell your friends about the tournament!

    Post below with your Global Name (ex. @PvP Tactics), and the name of the character you wish to enter.

    Message me or send a tell to @PvP Tactics if you have any questions!

    Thanks!


    On January 2nd, we will be meeting in Freedom Pocket D in the arena/cage section where matches will be announced.

    >>>>>The final call for participants will be 12 pm ct, 1 pm est on January 2nd. Global and character names must be posted below by this time!<<<<<
  13. Hey it's Pain! I would consider taking mu mastery as it can compliment drain psyche really well and get some sick end drain. You don't really need bonfire and could prolly take psychic wail by taking a few slots off your travel powers. I'll see if I can post a build tomorrow when I get time.
  14. definately take tough and i would take aid self just for the extra heal.

    then you'll need a travel power (ninja run ussually isnt enough), id take super speed so if you get -jump you can still move.
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