NordBlast

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  1. Quote:
    Originally Posted by DumpleBerry View Post
    I believe so, but only for as much hit points as you have. You may get hit with three Brazilian points of damage, but you're only going to get credit for the 452 hit points you just lost.
    Well, that sux then
  2. Does damage from exploding building count toward damage badges?
  3. NordBlast

    Is Caleb broken?

    Another idea... Shouldn't /demorecord give location of Caleb if it was already spawned?
  4. Quote:
    Originally Posted by Greenblood_NA View Post
    If you want to complete the SPIDER SMASHER badge - which is needed for an accolade -"Born in Battle" I think.. head to Marconeville in Port Oaks and go back and forth between the giant fountain square and the concrete wall that backs up to a hill. Took me about 30 mins to get 125 last night.
    You can also run north of University in Cap and get hordelings and gremlins as well
  5. Quote:
    Originally Posted by Timeshadow View Post
    It goes beyond Praetoria.

    Had the same issue on a Sister Psyche TF. It seems the bug affects all mixed alignment teams.
    I bet, you had this problem on "board train" missions of Sister Psyche TF.
  6. If you were to roll only for BotZ, I would recommend 10-14 range. It gives more chances for BotZ than any other range. There is also good chance to get Basilisk, Shiled Breaker, Eradication and Theft of Essence.

    You might want to split 50%-50% between 10-14 and 35-39 ranges
  7. NordBlast

    Is Caleb broken?

    I'm just wondering whether Caleb has no despawn ability (similar to Winter Lord and Hami). In that case, once spawned, he will float in the air and laugh at your attempts to spawn him again. Given that player needs to be not farther than 100 feet away or so to spot him, it can be the case of why you were having problems to spawn him.
  8. Quote:
    Originally Posted by Fulmens View Post
    All I can tell you is they are a LOT less common than purples. Maybe as common as an individual purple recipe?
    ^This

    I have around 20-30 respec recipes across my 8 toons, with highest holding 7 recipes. I never bought or sold any of respec recipes, maybe used 1-2 though. The number of purples drops I got in the game is in hundreds...
  9. NordBlast

    Ambushes

    Quote:
    Originally Posted by Ultimo_ View Post
    Well, I had to wonder. The first one was a bit of a suprise. I was doing a mission, had to steal something from Wyvern. Grabbed the item and was just planning my clearing of the room when I heard the ambush dialog. In rushes 4 Longbow. I jump back to avoid being exposed, and in rushes a second ambush, 4 Wyvern. Then 4 more Longbow, then 4 more Wyvern. Then 4 more, Longbow and then 4 more Wyvern. Now, if I had stayed around to fight them, that would be 24-1 odds. Luckily, they didn't get along, and as I withdrew to a safer distance, they all started fighting each other. They even cleared the room for me. Kind of nice.

    However, when this sort of thing happened in the next mission, and the next, I started to wonder.
    There are two types of ambushes:

    1. Location bound. Ambush is bound to location where player was at the moment ambush been triggered. These ambushes are very easy to avoid in majority cases. You can just move from that location and watch the ambush just standing there doing nothing. Examples: all (or almost all) longbow ambushes, ambushes on 2nd mission of ITF, ambushes on Nemesis platform map, etc.

    2. Player(s) bound. These ambushes will chase you through whole map and even get through elevators to chase you on different floors. You cannot avoid these ambushes. You either have to fight them or outrun them and complete mission objective before they can catch up with you.
    Examples: 4th mission of STF, majority of ambushes on Dr. Q, etc.
  10. Quote:
    Originally Posted by Angelxman81 View Post
    Well Im a 39 month veteran, but very casual.
    Never used set bonuses IOs, and never cared about badges or accolades...
    Till now.
    How do you guys manage to find all those bosses? I cant find them well.
    I got vidiot maps installed.
    bind or macro "targetcustomnext consig" is very helpful to target Family bosses in St. Mart
  11. Quote:
    Originally Posted by Ten__ View Post
    That's interesting. If the game actually doesn't roll for forced hits... then we should be able to recognize streakbreaker-enforced hits in the combat log!

    I can't remember ever seeing something like that, but of course it's quite possible that I missed the occurrences the streakbreaker actually had to do something for me. (I don't watch the combat log all the time...)

    Does anybody have a record of such an event (a power being declared autohit even though it usually isn't)?

    10
    09-01-2010 23:45:27 Decoy: HIT Sister Psyche! Your Hurl power was forced to hit by streakbreaker.
    09-02-2010 00:00:29 Decoy: HIT Back Alley Brawler! Your Hurl power was forced to hit by streakbreaker.
  12. Quote:
    Originally Posted by KILLA_G View Post
    are we still limited to running 3 respec trials for one toon?
    You can run as many as you want, but you can only collect 3 respecs. After you collected all 3 respecs, you will be offered only merits as reward.
  13. Quote:
    Originally Posted by FourSpeed View Post
    Rikti Drones ignore stealth, but aggro at the same range as normal mobs.

    Not sure about snipers - I think they may have longer perception range, but capped stealth helps there, but don't quote me on them.


    Regards,
    4
    Snipers have perception radius 149 ft
    Turrets and GMs 100 ft
    Bane Scouts 83 ft

    Rikti drones, KoA and some Rularuu ignore stealth altogether.
  14. Quote:
    Originally Posted by Warrior7 View Post
    You would be incorrect on that... here's what I have:

    Coercive Persuasion: Confuse (Superior) ,
    Coercive Persuasion: Confuse/Recharge (Superior) ,
    Coercive Persuasion: Confuse/Recharge/Accuracy (Superior) ,
    Coercive Persuasion: Recharge/Accuracy (Superior) ,
    Coercive Persuasion: Confuse/Endurance (Superior)

    I DO NOT have the contagious confusion proc. I only have these enhancements. Therefore, there shouldn't be an additional power being counted.
    Controller's chance for "overpowered" then?
  15. Quote:
    Originally Posted by Warrior7 View Post
    I will definitely PM you for that analysis.

    Part of the problem that I am seeing (and I've petitioned this several times) is that I'm receiving a "double" roll for a single hit. The controller power, Deceive, shows this the best--but I've seen it scattered across a few other powersets as well. If you try to deceive a target, you get this on the hit roll screen:

    MISSED Possessed Scientist!! Your Deceive power had a 20.00% chance to hit, you rolled a 87.69.
    HIT Possessed Scientist! Your Deceive power had a 95.00% chance to hit, you rolled a 65.89.

    That result comes from ONE use of the power on one target. So which one is the correct one? This is another reason why I believe the counter is skewed... if both are being registered--or even one counting while the other is "dismissed"--you can't tell me that it won't affect the results.
    I bet you have Coersive or Malaise proc in deceive. So one hit roll for power itself, another (20%) is for proc.
  16. There are two other areas where you can find Family bosses (albeit these areas aren't as good as St.Mart and PO):

    Nerva - around ferry. Both Consiglierie and Underboss count toward Gangbuster badge.
    Sharks - around Villa Requin.
  17. Maybe it is somehow related to leveling up? A far as I heard, there are different level bands for tip missions. Is it possible you crossed the level band?
  18. Quote:
    Originally Posted by Chaos Creator View Post
    Only if you like shelling out 200-400m each :-p
    Last time I checked prices for these few days after i18 release, membranes were in 30-60M range...
  19. Quote:
    Originally Posted by Angelxman81 View Post
    I got a Night Widow on her way to 50 and becoming a hero.
    But I got some doubts with her build. I never used IOs that give Set bonuses, and I dont want to do a ultra expensive build, but I need more extra endurance for her and I would like to have Mind link close to perma.
    I would like to know what IOs and set bonuses are better in this case.
    IMO, the best way to slot ML is with 3 membranes
  20. Quote:
    Originally Posted by GavinRuneblade View Post
    I think what Fulmens is asking is if you do hero-hero and pay your 20 million. then go vigilante and all the way villain. THEN do villain-villain, do you get a pure villain merit, or do you get 50 normal merits and have to pay your 20 million again?

    If you go back to hero, does it remember you were a hero once before and that you already paid your 20 or do you have to pay AGAIN?

    If he's not asking that, then I am. =)
    Quote:
    Originally Posted by SwellGuy View Post
    Well I would assume (but am far too lazy to test it) that since we lose all our hero stuff if we go to the Rogue Isles and all our villain stuff if we go to Paragon City that you start all over and just get the 50 merits and would have to pay the 20 million again. However if they have 2 secret badges that track those rewards were already given out then it would be an a-merit.
    1. It seems, there is a misconception among the posters of this thread that you have to convert 50 merits + 20M for A-merit.

    You DON'T HAVE TO do it. You can keep your merits from 1st reinforcement, and get A-merits starting from 2nd reinforcement.

    2. As far as whether you getting 50 merits again after full circle on the 1st reinforcement or not, I don't have answer for that. But I'd expect that 1st reinforcement always gives you 50 merits ( 30 for vigilante and rogue )
  21. Quote:
    Originally Posted by SwellGuy View Post
    Today's patch notes say
    "Fixed a crash whenever a Tourist became leader of a Task Force or Strike Force. Tourists can now accept and lead Task Forces and Strike Forces. "

    So clearly prior to this morning something was broken with Vigilantes and Rogues regarding them.
    Only problem I have had with mixed team was when Rogue attempted to start Kahn TF, it would crash everyone on the team when plasyers attempted to zone into mission.
    In all other instances (the latest was yesterday MoSTF started and led by Rogue) we haven't had any problems.

    PvPing on mixed team in "board train" missions is different story altogether, and to make it happening you need to make rogue enter mission from any non-blue side zone.
  22. Quote:
    Originally Posted by StarGeek View Post
    Unless something has changed real recently, this isn't true. A vigilante can't participate in red side SFs and a rogue can't participate in blue side TFs.
    You probably have very outdated information (if it was ever correct at all).

    Vigilante CAN participate and even START red side SFs. Rogue CAN participate and even START blue side TFs.
  23. NordBlast

    Super Stunners?

    I got them on Sis Psyche TF. I wouldn't say they were hard, but rather extremely annoying. It seemed they were rezzing 100% of the time.
  24. Quote:
    Originally Posted by SwellGuy View Post
    There's a Red warning message about changing alignments and losing alignment merits.
    Who reads pop-up messages anyway?