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Posts
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Joined
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Seems to be the case for most people. And I haven't seen it since I caught on to the the system and started scrapping it up and spamming my AoE attacks on my spiney stalker. I had gotten that table 2 out of my first 3 lousy attempts at Lambda- the other was a common. Since then I've gotten at least 8 rares and a couple uncommons after stepping up my game and not a single 10 Threads table. I know random is random, but I'd say this is a very strong case for at the least, the 10 Threads table being some sort of "punishment" for not contributing. What the engine defines as "contribution," I am not sure. Though for me, lots of damage seems to work just fine.
Quote:On the other hand, it's taking forever to get enough iXP for the Judgement slot. I've done the BAF 4-5 times on one character and still only have 59%. The Reactive slot went very quickly for me (I think three Lambdas), but I don't know if the required XP is higher for Judgement or what the deal is. -
After my first few successful Lambda runs on my stalker, I was wondering why this "random" reward table never gave me any options other than 10 Threads or a Super Inspiration. I poked around on the forums and saw speculation that the reward table gave the better options if you contributed more to the team. That was a frustrating fact to learn, though it didn't totally surpise me, as it was the first couple days of i20, and I had spent most of the Lambda sabotage phase either fighting through the laggy warehouse or getting to know the way out of the hospital very well. Even when I was contributing to that stage, it was more in the way of scouting out the crates, which I imagine the game mechanic doesn't recognize as a contribution.
So, a little discouraged, I decided to give the BAF trial a go. The only other time I had run BAF was a massive day 1 failure on a LFG queue league that just gave me a headache. But now the leader of this full league knew what to do and explained it well. My stalker was able to contribute a lot to the prisoner escape stage and especially against the spawns during the AV fights. Now I was getting Rare reward tables almost every time, and never the 10 Threads option. So this illustrated clearly the concept of "more contribution = greater rewards" for me.
After probably a dozen good BAF runs, I had slotted most of my incarnate powers and went back to try Lambda again. With stronger powers, better leagues and leaders, sound strategy and a new understanding of the way the rewards tables worked, I was able to avoid the 10 Threads table every time. I think the whole experience may have even taught me a few new things about teaming as a stalker, much in the way that the addition of the Alpha slot and WSTs did for me not very long ago.
Though I am yet to see the Very Rare table. -
I gave the show a chance, mostly because I like the cast (a lot). But I made the mistake of becoming invested in the characters. I was enjoying it all until the episode before the finale.
During that episode, I had realized we had really dodged a bullet when Katie and Joshua broke up, because the last thing I wanted to see was her get pregnant with some super-powered baby. And,before the end of the episode we found out that was exactly what was happening. Predictable and silly, IMO.
I liked the show. But I sincerely think cancelling it now might be the best thing for it. I hope they prove me wrong -
Hey, I just found out about this event and if I'm not too late, I would like to come as an another ambassador from Infinity.
Global name: @NewJerseyDevil
Server they mainly play on: Infinity
Level of PvP experience: Low, pre-i13
Access to Ventrilo and/or mic: Yes
Ability to meet at 9pm est on Fridays: Should be fine. -
"Yoo bwoke mah nowse!"
(from some villain tip mission, after giving you the choice to break some carnie girl's nose) -
I only have it on my Mind/Psi dom and even though it did get more use at lower levels I still find uses for it. Like if I want to keep one a healer or a buffer-type foe confused and drag him around with me for a bit. Or if I need to build up domination before a big battle, I can tp some minion over to me and keep using confuse/drain psych/low damage attacks until it's ready.
But it would be nice if we could in fact enhance the magnitude so we could teleport higher level foes. Perhaps a new teleport-magnitude enhancer could also function on regular teleport powers as a means of TPing while immobilized. Or the ability could just added to the range or interupt or even accuracy enhancers when put on TP Foe. -
I've been away a couple years and since I've come back i've already noticed a bunch of ideas implemented - even some that were deemed impossible in the past.
ie.
Power Customization
Going Rogue
Masterminds not needing to respawn pets every time they zone
Inspirations for sale at the hospital
Easier travel through ferries and trains and helicopters
Inherent Fitness
Not needing to stay within Sidekick range
i20's new way to sign up for TFs
a less clunky market interface
Tailor at Pocket D
More and more new content
...and that's just off the top of my head.
It's a great feeling to come back and see that the devs haven't forgot about us. It leaves me with hope that the other impossible fixes (bases, pvp, um... bases) still could potentially happen one day. -
I imagine that this "Well gone mad" scenario will continue to play out through all of the incarnate storyline - eventually leading up to the point where it takes on some sort of physical form of its own. Then only the heroes and villains who have the power of the well will be able to defeat it once and for all, be it for good or evil reasons. In doing so, they would gain the full potential power of the well, thus giving the incarnate story closure.
And I don't think the idea of seeking power is inherently evil, though of course It does have a bad connotation. And although it is in fact a terrible example to illustrate my point, look at politics (lol)... but seriously, if the will to be powerful automatically classified anybody as amoral, then everyone who has ever ran for office would be a villain. It is not the will to be powerful that makes someone evil; it is what they do with the power once they have it. -
I love it.
Been playing on my Elec/Elec blaster lately and he has some powers with knockback. I like to try to aim the baddies for specific targets ie. send them flying through an office door or off the edge of a boat or something.
Had a fun knockback moment the other day with him in St. Martial. I had just finished a mission inside that building on the strip in Jackpot with the big neon snowflakes on it. I was going to take a quick break so I decided to hop up the elevator to the roof and leave him looking out over the rail at all the pretty lights of the casinos. Then after I got up from my computer I heard some commotion. Some blue minion from the Family was up there and wasn't going to let me relax. So i hit build-up then that PBaoe attack where you slow-mo jump up like 6-feet in the air and slam down ("thunder strike" maybe?). Sending that dude over the ledge and down Wile E Coyote style to the street hundreds of feet below - where I like to imagine he barely survived, started to raise his arm, then got ran over by a streetcleaner.
Yeah knockback is fun. -
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I still remember the first time I saw someone use Confuse when I was new. I didn't even know there was a power that did that. I immediately made a mind/psi dom. Then I found out there's a thing called: Mass Confusion. Seeds is fun too but that whole mind control set puts a maniacal grin on my face.
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And to think I thought I *didn't* need the animal pack... sigh...
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[ QUOTE ]
You want to add a feature to a game (that you play while sitting inside) that allows your character to stay inside?
[/ QUOTE ]
Nobody said you have to play this game inside. -
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/signed
possibly it would be some sort of buff aura coming off the glowie to show up in the buff tray, and could stack and show multiple symbols as you get closer to it -
I got back just in time! See yall on live
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they accidently patched us the CoH Golden Age instead of i14
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yeah werent you supposed to leave like 15 mins ago...
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grr. this is, of course, worth skipping my 2:00 (et) class for...
unless the server stays down the entire length of the class... -
the devs are all logged onto the live servers going "where is everybody?"
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ok time to bumrush the server guards. they cant stop all of us
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get back to work. i'm gonna need those TPS reports