Nethergoat

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  1. Quote:
    Originally Posted by Obsidius View Post
    Pandering to existing customers is one thing, but the GR web page is for creating buzz with the public.

    The project is still off in the misty future.
    Not updating the page RITE NAO!!11 has zero impact on "the public".

    They could update it tomorrow, they could update it a month from now...it isn't a tremendously time-sensitive undertaking.
  2. we've already heard everything they have to say about it for now.

    Who cares if they update the "official" web page with a bunch of junk we already know?
  3. Quote:
    Originally Posted by Bill Z Bubba View Post
    I've left signed positive rep specifically stating thanks or well played or this made me laugh, etc.
    Same here.
    And probably 99% of the rep I hand out is positive- the only time I neg rep is when somebody tags me for a ridiculous reason in such a way that I know it was them. Alas, I'm petty enough to be vindictive.

    Quote:
    I have one that whenever the cycle opens up to let them do it again neg reps me with "i don't like you."

    It makes me smile every time I see it.
    I had a stalker for a while who followed me around leaving -rep with the comment "jerk" at every opportunity.
    They eventually got bored.

    Quote:
    Originally Posted by BBQ_Pork View Post
    As have I. I'm sure that there's someone in here who has had a +Rep comment with "<short text here>, Pork Approved!" in it.
    Indeed I have, and appreciated it was!
  4. Nethergoat

    Disappointed

    Quote:
    Originally Posted by Not_Rhino View Post
    These forums are so crazy. Instead of everyone complaining about every little thing, like most MMO forums, everyone defends everything the devs do so vehemently that they are unwilling to see things from anyone else's perspective.
    This is patently untrue.

    I'd just as soon take a typographical machete to the devs as look at them sideways when they do something I consider destructive or ridiculous. Ask around, anybody'll tell you.

    But when it comes to people leveling ludicrous accusations, or blaming the devs for their personal lack of proportion & understanding of the MMO business....yeah, I'll defend them.
    Because it's not their fault so many of their players need to wear bike helmets when they go grocery shopping.
  5. Quote:
    Originally Posted by Ultimo_ View Post
    The point is, I'm not here for your amusement.
    This is a disheartening revelation.

    Quote:
    The point of these forums isn't this puerile game.....
    What next, Santa Claus isn't real?

    >:e
  6. Nethergoat

    Pathetic.

    wait, old content stinks?


    OMG STOP THE PRESSES!!!!!1
  7. Quote:
    Originally Posted by Miladys_Knight View Post
    It would have to be too big an incentive to remain where you are (the advantages are too great at the moment, especially considering the villian's comparative lack of content) and it can't be a punative punishment for migrating (that goes back to the devs observation that the players view that anything less powerful in X state is a nerf).

    I don't see how the reward for staying pure could possibly outweigh the advantages of switching without being vastly overpowered.
    I think Cat's point was that being part of one faction or the other will provide a benefit, while staying in the 'gray area' won't.

    As an incentive to 'go all the way' in a switch, instead of just hanging out in Vigilante land running everbody's content for free. =P
  8. Quote:
    Originally Posted by Yomo_Kimyata View Post
    2. Why aren't the 10 other ones I just posted for 300,000,000 selling? Should I wait until the weekend for the higher demand?

    =)

    you may have to leave them up until the next 2xp....


    =P
  9. Quote:
    Originally Posted by Miladys_Knight View Post
    Yep if anyone other than a market reg had posted this thread we would have known that what was meant is that the "casual" player Demands that we Supply them with goods at a fraction of their value in terms of time invested to acquire them.

    And we have a new bit of market vocabulary-

    the Law of Demand and Supply!
  10. In a just world, this would be stickied, appended to the EULA and posted on billboards near markets game-wide.
  11. Quote:
    Originally Posted by Catwhoorg View Post
    Something needs to be in place to stop the 'default' best position being that of getting to Rogue/Vigilante and staying there.
    Good point, I hadn't considered that.
  12. Nethergoat

    Disappointed

    Quote:
    Originally Posted by Not_Rhino View Post
    No, I get that. But think about this. CoV had over 10 new powersets introduced, and I mean, entirely new, and then a bunch more that were created using powers from existing sets (the Dominator assault sets). Going Rogue has 2.
    CoV was a game, GR is an expansion.

    The two carry entirely different sets of expectations.

    Silly people are entitled to freak out because an expansion delivers a different level of content than a game, and everyone else is entitled to ignore their meaningless complaints.

    Quote:
    So, you don't understand it. That's fine.
    I understand it well enough to realize that comparisons between CoV and GR are pointless because they're two different things, and whining about what features GR has or doesn't have this far away from release is silly.
  13. I've mostly ignored merits since their introduction, not having any time for TF grinding.

    But if the recent bump for story arcs makes it worthwhile to Oro farm them, I guess I'll check it out! =P
  14. Nethergoat

    Disappointed

    Quote:
    Originally Posted by Not_Rhino View Post
    On the other hand, though, I can't blame people for being a bit disappointed with what they've seen so far.
    I don't get the point of being disappointed with information on a project as far away from release as GR is.

    Is there a ton of stuff they aren't telling us yet? Yes, because that's how things work these days. They tell us as little as they can get away with at first and gradually release more details as release draws near, and even then keep some stuff back so the product can be perceived as over-delivering instead of under-delivering.

    Any 'disappointment' felt by a segment of the customer base indicates either a profound misunderstanding of modern promotional realities, or a comically unrealistic set of expectations.

    In either case, it can safely be ignored as misguided and irrelevant.
  15. Quote:
    Originally Posted by Laevateinn View Post
    There ought to be powerful, unique, worthwhile rewards for not switching sides....
    Creating a feature as the centerpiece of a paid expansion then handing out powerful incentives NOT to use it doesn't seem like an efficient use of resources to me.
  16. Quote:
    Originally Posted by Fury Flechette View Post
    I'd speculate that the IO would just turn red, much like a SO turns red after outleveling it.



    In my scenario, yes, but the IO would turn red upon complete side switching. Admittedly, this probably wouldn't go over well with the player base as a popular game mechanic.

    Then what makes you think it's in the pipeline?

    Why would they then cook up some faction-specific IOs that didn't work using the main feature of their upcoming paid expansion?

    It just doesn't fit with the direction the game is going.
  17. Nethergoat

    Disappointed

    They change stuff they don't like all the time, and to me it seems ridiculous to picture them sitting around plotting to time their nerfs to some kind of Content News Cycle, trying to camouflage them in the middle of a busy release.

    It seems more reasonable to me that they work on junk, and once they get it the way they want it they add it to the next patch rolling.

    I'm not philosophically opposed to conspiracy theories, but they have to make sense.

    There's just no reason for the devs to 'hide' nerfs- we're going to notice them anyway, we're going to freak out about them anyway, and they're going to make those changes regardless of our opinions or reactions.
  18. Villains are IMHO better at soloing than heroes, taken as a population.
    brutes: great

    stalkers: great

    corrupters: mostly great

    masterminds: great

    doms: pretty darn good (maybe better than that, I haven't really played them since the changes).

    /edit
    and the epic ATs are both great from what I've seen
  19. The only way it would make any sense at all is if it followed the PvP IO model- anyone can slot them, but they only drop in one sector of the game.

    But that would need a merged market, or a relatively trivial side-switching mechanism.

    I don't see why they'd bother- PvP IOs were a lure to PvP.
    Players who like heroes already play there, players who like villains likewise, and GR's side switching will be lure enough for those inclined to take characters on the journey to one side or the other.
  20. I just BARELY completed this mission last night with the help of advice from this thread.

    Even forwarned, I found it more aggravating than challenging...but at least it didn't fail the second I zoned.
  21. Given that the last several years of development have been aimed at canceling out rather than exacerbating factional discrepancies, I would be very surprised by this.
  22. Any variation of "fight club" in the title of a thread is guaranteed entertainment.
  23. Quote:
    Originally Posted by KaliMagdalene View Post
    Market PVP would be indiscriminate - you're there against everyone, hero or villain, to buy and sell. I just don't see how heroes - as a group - could economically dominate villains - as a group - given the way the market works.
    This is an excellent point.

    I'd be willing to wager that the factions have similar ratios of players at the inf cap, players who have a billion inf, players who have 500 million, etc etc.

    The perceived monetary superiority of heroes is a function of a larger population, nothing else. If servers had their own markets Freedom would appear vastly wealthier than, say, Protector. And yet a shared market benefits both parties.
  24. You truly are a bottomless well of Eeeeebil, Uber!

    0.0

    the Goat is up to 1.7 bill, I may yet hit the cap before my spendthrift nature reasserts itself....
  25. Quote:
    Originally Posted by Miladys_Knight View Post
    Things should settle down again a couple weeks after the Halloween event ends.

    Just in time to gear up for Christmas!

    =D