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I have exactly 1 character in my entire stable that I 'got right' out of the gate.
Barbarian Nerd, my fire/axe tank who emerged from the Ren Faire to trod the jeweled streets of Paragon City beneath his Chuck Taylor-clad feet, emerged full blown from the character creator. He's level 42 now and has plenty of costume slots to mess with, but I've never found an improvement on his original look, and I've never tweaked it even slightly, other than swapping his legacy axe for a color tintable version when they added weapon customization.
Everyone else gets extensive fiddling once I start playing and have to stare at them for hours at a time.
Thank god for more vet costume tokens than I can ever use! -
indifferent about buying merits outright, but enthusiastic about having them be marketable goods you could sell to other players.
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I have little but contempt for remakes of any stripe.
Was the original well made? Then why remake it.
Was the original crummy? Then why remake it.
Remakes are, always and forever, naked grabs for money and attention. Why do they exist? Because they can get financing. Why can they get financing? Someone figures the idea worked once, so it'll work again.
I like to have at least the pretense that a project got made because someone creative believed in it, that it has some motivating force other than nakedly capitalist opportunism.
Remakes highlight everything I hate about high stakes mediums like movies and television. -
Finally got a Halloween tip mission drop last night, great fun!
Cool maps, it was fun dukeing it out with some Praetorian enemies with my fire tank, and bashing CoT is always a good time. It had a nice TF/story arc feel going even though it was just one mission.
The reward structure was cool too, it made me want to run it again. -
Quote:Well, they already caved in back when they changed Bastion to Citadel to appease the Wiccans.And I agree with another poster that if the Devs do cave in and change the name of 'Malleus', where does it stop?
Not that they should continue the trend, but there's already a crack in that dam. -
Hola tankers, I come in peace!
I've had this fire/axe concept character lying around for a long time who I really liked but was a PITA to play. I got him to the 30's by sheer force of will, but they he got shelved. Dusted him off to check out the FA changes and the next thing I knew he was level 42 and I was having a blast mowing through +0/x8 missions.
At his current pace he'll be 50 before I know it so it's time to start shopping for his 'finalized' IO build. He's the only tank I've ever played to a meaningful level, so I've got zero idea of what's good, what's bad, what to build for, what to ignore, etc. I'm leaning toward a super recharge build, as I find myself regularly popping greens waiting for Healing Flames to come back up, and any spawn he happens across when Build Up and Fiery Embrace are up at the same time vanishes in seconds.
So, what's 'good' for this guy? Inf is no object.
He's a lot of fun and fairly survivable with his current Frankenslotting, but I want to take him to the next level.
Suggestions, builds, advice, all welcome with open arms! -
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Quote:hey, that's me temporarily in the #1 slot!
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Hey hey, finally got to run Part II of the Posi TF with my 88'er tank Crafticus.
Lots of fun, in spite of the continuing predominance of super irritating low level enemies. The battle at the Faultline dam against Doc V was suitably epic (it'd been so long since I saw him last I'd forgotten he was in the game), although it was REALLY TEDIOUS working our way back to him after a couple of team wipes.
We were a little undermanned as a flaky kid (wild guess based on his blathering in broadcast as we were trying to get underway in Steel) took off after the second mission.
Merits stunk, again, but the missions and the storyline were a lot of fun. The revamped TF is about a billion times better than the old one, and a great introduction to 'epic' content. If this had been the first TF I ran back in the day instead of the old one, I'd probably have a better opinion of the things. =P -
Quote:EBs exist to be soloed, they're the solution to people being upset because an AV fight brought story arcs to a grinding halt for soloists. I used to get a couple of /tells a week from people asking my level 50 kat/regen to help 'clear' a lower level AV mission, and I solicited help myself from higher level characters on a number of occasions.So, my questions to you are;
1. Do you favour the idea of being able to solo EBs/AVs/GMs, if so/not, why?
AVs and GMs, why not.
It isn't a trivial accomplishment to construct a character that can do it and it isn't an efficient way to earn rewards, so I don't see a problem.
Quote:2. Have you ever soloed an EB/AV/GM, and if so how did you feel afterward?
AVs no, although I have a couple of characters now that could probably pull it off with a little tweaking. I find AV fights tedious enough on a full team to warn me clear of tackling them solo.
GMs, also no, again they're tedious with other people so no thanks.
Quote:3. Do you think the dynamic will change after the implementation of the Incarnate system?
Quote:4. Whatever else you wish to add. -
I roll with two-
My President is Lee Marvin, with a classic shot of Lee.
I've had that one so long its seen two administrations.
and one a friend who taught at Carnegie Mellon sent me,
Robots WILL Kill You -
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Quote:The badge title isn't explicit.It may be supposition and presumption but it's supposition and presumption that is planted on pretty solid ground. There is a book with Malleus in its title that was used in the middle ages to ostensibly destroy witches. There is a badge in this game called Malleus that you get for "destroying" witches. It's not like she had to use six degrees of separation or build some kind of semantic Rube Goldberg arguement to arrive at her conclusion.
There is a leap involved to get from the badge to ancient gendercide, or whatever you want to call it.
There would't be much to freak out about if the badge title was explicit, but it isn't, so there's even less to freak out about. -
Quote:I did that once with Nemesis Jaegers in PI, on a BS/Inv. The resulting explosion(s) nearly killed me. Some other players were passing by and actually commented on the noise and light show, because they thought at 1st that it was the Fire/Fire blaster with me using Inferno.
I used to run the docks in PI with my pal, me with my kat/regen, him with his dm/regen. Nothing quite like piling up so many nemesis they kill you when they blow. Watching him unload Shadow Maul on a big stack was an absolute delight.
We also had great fun herding in Bricks with his fire tank before the Burn nerf. -
the season events have 'offseason' triggers so badgers don't freak out.
I seem to recall the periodic Rikti invasions being inspired by forum complaining.
If you think they happen "too often" just ignore 'em.
I periodically log in or exit a mission and think "hey why are my colors all jacked?" then either join the fun or carry on with whatever I was doing.
I've gotten blind invites to event teams on freedom, virtue, triumph and guardian so far. I'm not much of a badge chaser, but the events are fun excuses to team up with a bunch of strangers and punch stuff so I accept and join the fun.
*shrug*
Don't see a problem with the way things are. -
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Quote:there is a qualitative difference between historic events of the recent past, of the last 100 years, and of many centuries in the past.I do see GG's point even if I think it's a fight that doesn't need to be fought. Think about it in relation to a more recent example.
What if there was a badge on Red Side for helping the Fifth Column (who we all know are thinly veiled Nazis) called the "Auschwitz" Badge?
Or, what if the badges for the safeguard/mayhem side missions involving bombs were "Alfred P. Murrah" badges?
Also, let me point out that the badges relation to the inquisition's manual is entirely speculative, a leap of logic on the part of certain players. 'malleus' has a generic meaning ('hammer') which is a fine descriptive name for the badge.
Naming a badge after a specific death camp or a specific terrorist act isn't the same thing at all, even ignoring the span of history between the various acts. -
threads like this remind me why I've been ignoring mainstream superhero comics for the last decade or so.
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Quote:in theory, Supes has some excellent 'brood fodder' to work with, i/e the destruction of his home planet.A brooding character only works if he has an overwhelming amount of tragedy to brood ABOUT. Too often characters seem to have jumped out of bad fanfiction; with writers wanting to have the brooding but without the emotional desolation it should stem from.
alas for his potential angstyness he was subsequently raised in idyllic Midwestern splendor by a doting salt of the earth couple that instilled old-timey values.
If they want to do a total retcon and have his rocket land in Hell's Kitchen and have him raised by crack dealers, then okay.
But you can't graft 'sexy moodiness' onto the basic Superman myth without eliciting howls of laughter.