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hey I have an idea, let's see what the nice lady standing in Wentworth's has to say!
Quote:How is that confusing to anyone?Greetings, Character. Welcome to Wentworth's Fine Consignments.
If this is your first time in our consignment house, let me explain how it works. At Wentworth's we use a 'secret bid' auction. To make a long story short, you set the price for your item, but the Buyer does not see it.
The Buyer bids what he wishes to pay and if he meets, or exceeds, your requested price he will receive the item.
You may even receive more than you asked for!
oh I know how...if they're a tr....oglodyte! -
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This is like watching a room full of mechanics carefully and clearly explaining internal combustion to a plate of onion rings.
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Quote:in seven-ish years of play I've never been refused a team here because I wasn't "well geared"...not the case in that other big game I played for a while after ED.It's not like this game is particularly hard that you can't get by on Meh... or Bleck!
I have a level 39 grav/TA controller I respec'ed quite a while ago and never got around to fully enhancing. Most of his key powers have a couple of generic IOs and a couple of empty slots. I've been using him as a market mule lately, and the other night I got a team invite. He was pretty close to his next level, so I said 'sure!'.
I had fun and leveled, our team kicked butt, several members commented on what a great PUG it was, and nobody noticed that I was limping along on 3 cylinders.
It did inspire me to finish frankeslotting him, but I don't think anybody would've noticed if I had SOs or uber set IOs or even if I had nothing at all slotted. -
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Quote:Huh....exactly which problematic IOs were selling for above the inf cap prior to the introduction of PvP IOs?Something was a bit out of whack if the market supply dries up because the market price is greater than the inf cap.
Which merits and a-merits have done nothing to rectify. -
Quote:"some would say" pretty much any ridiculous nonsense you could dream up.This constant, steady inflation will make the markets no longer function correctly at some point (a point some would say we've already reached).
Could we use more junk to spend our inf on?
Sure!
Is there anything currently 'wrong' with the market, or any looming disaster threatening its functioning?
No, aside from the overweening sense of entitlement inherent in a certain subset of gamers. -
Quote:dumping your junk on the market for some nominal sum and selling it for big bux is mechanically pretty much the same as dumping your junk at a vendor for chump change.I wouldn't say that I ignored it. But if you are selling drops, at least by my way of thinking you are "playing the market minigame", which I do think is necessary to participate meaningfully and get anything good from it.
I'm not seeing that as an insurmountable hurdle to participation, sorry. -
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earning power has increased, so more money is chasing 'the good stuff'.
also there have been a couple of hyper-efficient MA farms going over the past couple weeks, which causes odd supply behavior since all the farmers get paid in tickets. -
Quote:only if you define 'desirable' as purples and pvp IOs.You have to play the market minigame to buy anything desirable there.
*everything* else has been devalued by the addition of various market alternatives (tickets, merits, a-merits).
And as always, high prices benefit sellers.
Quote:It would be a truly daunting proposition to try to buy anything worthwhile by fighting mobs for currency drops. -
Quote:As an aside, the OP in that thread is a serial fibber. Were he to engage in the activities he claims to have engaged in in the quantities he puts forth, he'd be able to afford whatever he wants.You needn't be new or clueless to place too much importance on purples. For an example, I give you the 2 billion per enhancer thread in this very forum. The OP of that thread has (by his account) been around for a good while; he doesn't seem to be incapable or unwilling to make influence -- but he has a bizarre obsession with the most expensive IOs in the game, even (seemingly) to the detriment of his own build.
Yeah, there are people who're genuinely hung up on 'the good stuff' who don't understand why it's so seemingly impossible to obtain, but that dude isn't one of them. The polite term for that OP is "disingenuous", the colloquial internet term involves a green nonhuman living under a bridge. -
I no longer remember why I originally put Lascher on my ignore list, but judging by his quoted posts in this thread my judgement was sound.
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I say we make up our own name-
Syndicartel
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RIP
My condolences to the bereaved. -
Quote:it just needs a better GUI period.I think the AE is one of the best features of the game - but it needs some way of filtering out the farms and exploit missions.
A handful more user-defined filters would make finding what you're after (whatever that might be) much simpler and less annoying.
they should've also taken the beta advice of replacing the 'star' system with an option to like, period. So you either give an arc props or just walk away.
anyway, I like MA. I like it for farming, I like it for stories...it's not an either/or proposition. If the powers that be *don't* want farmers using it they need to completely rewrite the rewards system, because it's WAY more efficient than 'real' missions for generating high value goods. -
Quote:This morning I logged in one of my several marketeers and was greeted with a cheery "80 items sold" notification. All 80 items were pieces of rare arcane salvage I'd picked up cheap during Halloween and listed last night.Well hell, make it harder, then. 25 is a hard number for me to acquire. "Rare" means exactly that to me. I solo 98% of my play time, so I almost never get rare drops outside of special missions like the Halloween tip mission.
Not to brag, just to point out that different players operate on different scales, and whatever system the devs go with is going to have to accommodate, for lack of a better phrase, 'power gamers'.
Quote:As I said, I've received 4 purple IOs since they were introduced. How much harder will it be for me to get Incarnate stuff? I've never farmed except one time where I got invited to a farming mission by accident.
As I get the vast majority of my 'gear' via the market, and this stuff by all accounts won't be marketable, I find myself in the same boat as you. I don't have a lot of 'real' play time but I would like to dip a hoof into the Incarnate system...so hopefully it won't take either of us a million years to collect shards. -
Quote:I like that speedbump analogy...to low, nobody slows down. Too high, nobody bothers turning into the driveway in the first place.Consider my position one of slippery slope. I view these sorts of "problems" to be sort of a mental hump a new player needs to get over. I don't think the hump is huge and insurmountable. I just object at a gut level at making the hump taller. It feels like it will scare more people away from the market, and I want more of them in there.
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purples will be going down in price whether demand drops or not, just because everyone and their mother will be playing their 50's to the bone grinding for Incarnate stuff. That's gonna generate a lot of purple supply.
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Quote:Anyone with an iota of motivation would be Incarnated in about 30 seconds under that system.I'd be okay with some sort of trade-in scheme, where you have to exchange multiple regular salvage for a piece of Incarnate salvage, even if it's something onerous like 25 rare salvage pieces for one random Incarnate salvage piece.
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Crafticus has made 50+ million in his pursuit of Field Crafter, the majority of it in pursuit of badges, so not affected by the crafting discount.
The profits aren't what I'm used to (my marketeers often clear 50m+ on a single sale), but in context people paying me 2-800k for something that cost me a handful of inf is a pretty sweet markup.