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Posts
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Joined
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The problem boils down to: 1 hand for a shield + 2 hands for a two-hand weapon = 3 hands. When we get playable 3 handed aliens in the game or perhaps prehensile tails, maybe THEN you can revisit this subject.
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Quote:What really bothers me about the page you link to is that it claims "bitterly" rhymes with "literally".Yes words do change meaning over time. "Literally" literally means figuratively now.
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Quote:Again, this is just supply and demand.I have stacks and stacks of Luck Charm bids in at 15k a piece. They all eventually get filled.
I also have stacks and stacks of Luck Charm sales in at 50k a piece. They all eventually sell.
It's ridiculously easy to make money off stupid people.
Luck Charms are used in Accuracy IO's and have historically been a high demand item whose price falls now and then once there's a glut on the market. -
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I have a job where I work nights, so primarily I play after work, usually mornings until noon or so. As a result, I end up soloing. A lot. No, I mean a LOT. I used to play on Pinnacle and Triumph, but then I decided if I want to play with other people on teams to do the big stuff, I should probably move to Freedom or Virtue, so now most of my characters are there. Anyways, to my point.
I've soloed every class in the game. I seem happiest playing melee classes, but I haven't had any difficulty soloing any ranged class. Sure, there are caveats, like don't give a blaster more than she can chew at once, but all classes, and even all ranged classes can be soloed with confidence. Some are just a little more difficult than others. Even the much-maligned defenders can be soloed. Right now I have an Empathy/Energy defender at level 43 (heck, even my Grav/Rad controller is 45) that has been mostly soloed. Sure, the min-maxers out there might not like the numbers, but soloing ANY ranged class IS doable, and the important thing is the fun factor you have playing them, not how big can you get their numbers. In short, don't worry about what people tell you about your class. Carpe Diem! Go out in confidence and blaze your own trail. If you like playing the character, all the rest will follow. -
I think that on the "weird" archetypes (tanker, dominator, defender, etc) that have their damage powers on the secondary, you have a viable argument. I believe it was fairly apparent, however, that the OP was speaking of the non-damage powerset secondaries.
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Quote:Thanks, I looked earlier but couldn't find it. Out of practice I guess. I finally found it though. Right after posting, of course.
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I'm a returning player, and I remember this being discussed shortly before I left a year ago, but now it's bugging me because I cannot find anything, in game or out, that tells me what all these rainbow colors in the Search box mean. I used to know what they all meant but that was before we got all the colors we have now.
Where can I go on the web to see a description of these colors? And why couldn't they put the legend as part of the search box?
Edit: Geeeeez, my search-fu is weak. I finally found the page on Paragon Wiki. Sorry! -
Quote:I think they're trying to keep people from sucking right off the bat and instead make them work at it.Have the devs ever offered a rationale as to WHY we're forced to take the tier-1 secondary power? As opposed to, say, making the tier-1 and tier-2 powers available at level 1, like the primary? I would love to be able to skip things like Web Grenade and Entangling Arrow if I could. Thanks.
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Any idea on when the Red Tomax pages will be back up, or if they'll be back up?
I know the same data is available on Paragon Wiki, but the Red Tomax pages is a concise, compact bunch of pages where I can find the one factoid I need in seconds.
Thanks for the fantastic job you guys did on containing the problem. Very much appreciated. -
Quote:This is so true.Not trying to anger anyone, but I tend to notice a trend in costume contest judges. There used to be a very popular and awesome SG on Freedom (that may still be around, I'm not sure) that held a costume contest every Saturday night. They chose a new judge every week from their SG, and invariably the costumes they chose as the winners were, in my opinion, not worthy of winning.
Now, the big WHY?
Costumes are like music, movies, tv shows, games, and powersets. It's all subjective.
I've been away for a year, but when I played before, I was in The Babes of War on Freedom, and we had a CC every Saturday night, as you said, sometimes two CC's and we usually rotated the judging. As you said, it's all subjective. Invariably, we'd judge a CC and immediately get "What? That's the worst costume ever!" or "How in the world did THAT costume win?" or "What are these judges thinking?". As you say, people tend to think they are the greatest costume designers the game has ever seen, and when you burst their bubble, it can get pretty ugly. Like the song says, "You can't please everyone, so you've got to please yourself". This is what we did with the CC's. We chose a new judge every time so that eventually everyone got to see their favorite costume types win. It cut way down on the arguing in the SG over whose was better, since, as you say, it is SO subjective. -
Quote:I have a question. I've been at this game since Issue 4, but I left the game about a year ago (just before the Incarnate stuff debuted) and came back because of all the hubbub surrounding F2P (yes, it took me less than a month to go back to VIP status, but that's another story). That's my disclaimer that I'm not exactly a newbie.Slot smart. Don't slot TOs, sell them. Maybe slot DOs, but probably not. Slot SOs at levels 23, 28, 33, 38, 43, 48 and 50. Sell EVERYTHING you don't need.
Why would you slot new SOs at those levels? On almost all my characters, I slot new SOs at 22, 27, 32, 37, 42 and 47 (and I wonder why you'd need to slot new SOs at 50). I guess basically I'm asking for the strategy of waiting the extra level, when you *could* slot new SOs one level earlier. I somehow get the eerie feeling I'm missing something big that has somehow eluded me all this time. -
Quote:This is slowly changing, though, with the Incarnate abilities. We're expected to go see what items we need to craft what we want, and then to figure out which TFs reward the items we need and then go get them.It's actually quite amazing how refreshing it is to go back to City of Heroes after even a short break. And before we say it's just familiarity, I hopped over to Beta to have a test of Titan Weapons - a powerset so different from what I'm used to that I haven't the foggiest where to begin. And yet, even figuring all of that out in stride still feels more welcoming than trying to work out which bits I need for what items, which of those items I actually need, where to obtain them and whether I'm just unlucky with drops or what I'm killing doesn't actually drop any of what I'm looking for. And there are few things worse than having 20 Spider Webs but needing one more sheet of cloth, selling those Spider Webs and realising that your next set is the Spider's Silk set. Argh!
With all other MMOs I've played, the actual gameplay - that is, the going out and killing things - isn't intended to be fun. It's a means to an end. You HAVE to kill stuff in order to get the materials, the money and the gear that you need. Not so in City of Heroes. Here, what the game "wants" me to do is go out and kill stuff. Everything else it offers in terms of depth spawns from this one central mechanic. You kill stuff, and in the process you get drops that you could ignore, or use to make yourself kill stuff better. Progress itself is not the goal. Fighting is, and progress is only a means to that end.
And I love it! -
Quote:AFAIK, not if he used a Global slot. If he did, the global slot, once used, stays on the server he put it on.I know everyone should know about this... but i never had to think about this topic as I am and always will be VIP.
But I got a friend that is starting now.
He created by accident a toon on a server, and deleted it. But the slot is there. Can he move the SLOT to another server? -
Quote:I don't think it's all that far off that mark. Prior to coming back as part of the wave of returning players for CoH: Freedom, I was gone about one year (I left just before the Incarnate system came online). In the meantime, I had shifted my focus to that other, more popular MMO. The player base there is horrendous. Try to get help in the main chat channels and you're just asking for a hard time. Everything from being called "noob" to out and out questioning of your sexuality. It's an MMO for that special 12-year-old in all of us. Coming back here was a homecoming, a refreshing reminder that what I left was the most friendly MMO on the planet. AND I play mainly on the Freedom server. Sure, you still manage to get one 12-year-old guttermouth once in a while, but he's usually shouted down by more mature players.I quit the game when the Invention System was first in beta. At the time, CoH was well regarded in the mmo community for it's friendly and welcoming playerbase. That was CoH's greatest appeal.
I came back to the game in April to a very different atmosphere. I have played 9 (that I can recall) MMOs besides CoH and the current playerbase seems to be the most toxic of the bunch. Just a quick browse of these forums is a testiment to that - a horrendous amount of posts contain personal insults between peers. This isn't something that was particularly common prior to my leaving CoH.
Is this a consequence of the Invention and Incarnate systems and a shift to a system more prone to power-gaming?
What as a community can we do to bring CoH's atmosphere back to it's former glory?
Now I remember what made me love this game from Day One.
And I'm glad to be back. -
Quote:So I guess I have to submit my resignation from the "cool kids' club" then. I'm so behind the times. When I came back to CoX after hearing of it going F2P, I felt quite ahead of the game with my 28 Paragon Reward point Premium status (enough to have earned all facets of AE, and then some), but then it was less than a week before I was back at VIP because I felt I was still missing all the "cool stuff". Which in my case, was mainly the Incarnate system. What a dweeb.I believe the argument is "OMG Incarnates are ruined for EVAR!!!" so why bother paying for VIP when you can get everything except incarnates as a premium player.
/sarcasm off -
Like everyone else I just found this earlier today ToTing. The amazing part is that it's in exactly the right place, too.
It sure beats going all the way to Portal Corp. and the SG portal to get from there to another zone quickly. -
Quote:Why?The single biggest way to improve this fast is to have Matthew Habashy (and the redside equivalent) introduce you to one of the old school contacts. Effectively locking all of the original content behind radio missions was a huge mistake.
It's been this way on CoV side for years. You don't get any regular contact at level 5, just the newspaper contact, and you have to run those until you finish the first bank mission to get a regular contact. So finally CoH side does the same thing and suddenly we have multi-year vets running around thinking there is no path except Twinshot's arcs. -
Quote:Last I heard, you get a radio/newspaper at level 5. Use it. After the first bank mission you get a regular contact. Go from there. I'm frankly tired of hearing all these people, who are SUPPOSED to be vets, crying about having to do Twinshot's arcs, like they have no other option.No, it IS the same as never. There's no point in running low-level content if you're no longer low level. The content itself wasn't great, it was just better than what replaced it, and I vastly prefer levelling up on Snake missions and the old Origin contacts than the only path I have now. When you see people pining over the legacy content, it's rarely because that content was good, but rather because, as an alternative to new content, it's seen as better.
Quote:When running new content, I find myself with hands extended towards the screen, yelling "Wrestle! Wrestle!" as I read through reams of text and have my gameplay interrupted YET AGAIN with more "dialogue" trees that I have no input into, or I find myself put into irritating gimmick fights that take me out of the experience one too many times.
Quote:I used to defend Twinshot's arc, but in retrospect, it's because I actually was playing a "kiddo" in it, so the specificity of her narrative didn't register with me at the time. Looking back on it, it's just the same mess as Dr. Graves - it assumes my character is a young rookie who fell over backwards into super powers. Just yesterday, I was proofreading someone's backstory which showed his character as a capable, smart veteran cop who knew the system and was simply dissatisfied with it. Getting called "kiddo" by a woman who looks like she can't be a day older than 30 doesn't strike me as appropriate in the situation.
Quote:Bottom line is, I'd like to have an option to run the old starting content AS I'M STARTING OUT. -
Quote:I'm stuck on trying for the Supernova badge arc. Twinshot is sending me to Cimerora for the first mission, but AFAIK, you can't get to Cimerora until 35.The reason that I ask is that I just finished getting my Supernova badge and running the Twinshot arc at level 16 and I have to say that...
Bravo! An introductory arc that I really, really enjoyed. The different arcs and the way everything came together was incredibly well done IMHO.
So what gives? It says the mission is in Cimerora. Is this some weird thing where I go somewhere else for the mission that is NOT actually in Cimerora?
EDIT: Gah, my bad! I see now it says Croatoa, not Cimerora! Might be time for new glasses after all... -
Quote:There are games based on CSI? Cool! I didn't know that.The best example of this is probably the CSI games. In those, you don't really have a plotline to follow as such, you more have a collection of clues and your task, more than anything else, is to find all the clues and put them together. The point of those games is to know everything there is to know, because eventually, that'll tell you the identity of the murderer, and usually his motivation and methodology, as well.
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When I read a book or watch a movie, I want all the info the writer or screenwriter wants to give me. I want to be able to enjoy their story, as explained by them. I don't have such a big head that all I want is the bare bones so I can fill in the story with what I think should be the details. If I am going to enjoy someone else's work, then I want to enjoy their work, not mine. If I was so arrogant as to think my version is better, then I would write my own damn book or movie.
(The same applies to video games (any creative media, really) if somehow that wasn't clear.) -
It wouldn't even be so bad, but it also marks all threads as read. This is the bigger pain for me.
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Quote:Welcome to Freedom, Dr. Gemini. I started out on Pinnacle, made about 10 chars there then started out fresh on Triumph, which was my home server (still have my first 50 there) until I moved to Freedom about 3 years ago (branching out to Virtue now, but that's another story). I understand what you say about Triumph, and sadly, most of the players I played with there are long scattered to other servers. I was lucky to join up with a fantastic SG The Babes of War on Freedom and it's been awesomesauce ever since. Sure, Freedom does somewhat deserve its rep of being FreeDUMB, but it's only because the population is so high that more people means more jacktards, but it also means more totally awesome players as well. Good luck to you!Greetings fellow heroes and villains of Freedom!
I have recently found myself transfered from Triumph to Freedom. Mostly, my desire to actually use my characters for TFs, etc has brought about this change. Although, I do have to say that the environment which made Triumph a good server is no longer there. Apparently, if you don't fit in with the elites of the server you get treated like... well.
So far, I have found a good group of people to run with and have enjoyed the busier nature of the server. The lag and the people are not as horrible as was rumored (at least for myself).
I look forward to teaming with a wide variety of good people. Just look for the guy jumping headlong into a pile of level 54s... I'm probably that guy!
See you in game! -
Quote:Dang kids these days...Only into my 3rd month... But have a 50 now and have been enjoying the game very much.
I started in June '05 and it took me 18 months to get my first 50. But then I also have almost 100 characters and my altitis continues unabated...