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Quote:i was on that one lolSame goes for any I lead. Oh yeah. That's right. Yeah. I said it. I lead a Lambda today. Heck 12 people. Easy, Peasy. (Of course it helped they all knew what the were doing but still.)
i once led a complete random PUG of 13 to win lambda too, lambda is really not hard at all if poeple know what they are doing, that said, idc really if they go into the cutscene as long as they know they are very likely to die and will not run out of the place -
if you read the above posts, lore and judgement are affected only by whatever you have in the alpha slot, outside global bonuses do not apply
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Quote:my mm has a full attack chain, im actually against supporting my pets and its honestly easier to resummon them in the trialsFor those who were able to get above the uncommon on a mastermind do you have the attacks in your build or are you built mostly to support your pets and team? I think that might be the issue here. I have never gotten anything good on my mastermind and he does not have any of the crappy attacks. My guess in all of this if your active with the crappy attacks you might get more stuff. Well I refuse to respec into something that isnt going to truely help me like having all the other support abilities will.
my mains primary build has at least 5 attacks and his current build has 3 attacks + judgement, he mostly uses attacks while debuffs are recharging on his 2nd build so very active, mostly using pets as meatshields -
my main is a mm and ive very very rarely gotten the 10 threads option (i think only once ever)
ive gotten a large amount of uncommons, enough rares to get 2 tier 3s for everything and 2 very rares (broke one down without thinking though so only have 1 tier 4)
right now hes only like 4 commons and 3 very rares off of having tier 4 of everything now -
Quote:theres a super insp for every normal insp out there, basically a tier 4 of said current insp selection, for a detailed list just look at market under inspirations -> super!What kind of super inspirations are there? Obviously a level shift. Is that the only one?
the only special thing about super insp is the ultimate insp and you cannot combine super inspirations (like the 3 into 1 thing) -
Quote:/this, the ultimate insp is just that, and inspiration and therefore wont inherit to petsThe new lore pets (and MM pets in general) do not inherit buffs on you when you summon them. You can use inspirations on them by dragging and dropping the inspiration on their name plates but using a level shift and then summoning them has no effect. Summoning them and then using the level shift inspiration on them (instead of yourself) should have an effect but I haven't tested it.
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Quote:this is true, but they suffer from the problem that if he leaves the patches, the debuff does not stick with him like sleetDark Miasma and Trick Arrow are also capable of a fair bit of -res.
that gets really annoying when he does that jumping or wanders out of the tar patches -
need to contact support about it, there were some issues with this awhile ago where full accounts were being flagged as trial accounts
cant find the thread about it but i know there were several awhile ago pertaining to this -
rom a bug thread i read on this topic a few weeks back before release, they are correct but not displaying all the information, like they are only displaying one section of the buff and not all the values over the course of the duration
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Quote:that mostly only applies to the lore pets, the judgement and destiny powers dont have sub powers to click through...and then click on each word describing the sub-powers (they're links.)
the interface procs dont say what their debuff is but its listed in some other threads (prolly dispari's incarnate guide) -
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the only incarnate powers which dont really give a lot of details are the interface procs, all of the other incarnate powers give full detailed info if you right click on their pictures in your incarnate interface
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Quote:technically he could follow you over the wall if you pulled him over the wallZombie are you sure he can't leave if the door is closed?
I had someone jack the cutscene with their pet out and when it ended Marauder followed the pet out the door and we lost.
I am pretty sure no one clicked the door open- so just wondering if he can still leave even with the door closed.
but hes prolly more likely to leave through the door since not all toons are good at jumping over those high walls lol -
Quote:if marauder leaves the courtyard its an instant fail no matter how much time you have left to kill him or how much hp he hasIs Marauder leaving really that big a risk? He doesn't strike me as the type to flake out, "Man, I think I left my Kindle at the train station..."
it even makes note of that on top of the interface which shows his hp and enraged or not -
yep, so that means the only way to get master of lambda badge right now is to get all 3 badges in 1 go through
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Quote:i believe the issue with praetorian zone events and mm pets has been fixed by nowI notice this back when Praetoria was opened up for everyone. I was badging on my MM. I was doing the "Zone Events". I soloed the Seers onw in Nova, but had to do Sindicate 2x to get the badge as an option, because I guess I did not participate enough. A similar thing happened with the Ghouls. I was on a team on one run, and solo with others at the event, neither time did I get the badge as an option. I had to do it with no one else at the event to get teh badge option.
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traps can help, but i was focusing with sets that you could actually control where it targets, the only problem with acid mortar is that you cant control what it shoots at, so it could shoot at a random baddy thats behind you and ignore marauder completely
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hmm well one thing i notice is that your only running on 1 GB RAM, i think 2 GB of RAM was recommended for the game (not minimum), but i think thats a good place to start, i think if you got 2 GB of ram it would solve some of your problems
i saw this because your graphics driver is several levels ahead of mine (i only have Geforce 8700M with only 256 MB dedicated RAM since i play on laptop), but i have 2 GB of RAM and can run the new stuff fine and only start to really lag when im in very large group stuff such as hami raids, ship raids, or some of the incarnate stuff (although the incarnate stuff but be a different issue)
the only other thing i could think of is your graphics driver appears to be out of date so i would give that a check as well
i know for my system i can load into BAF faster than lambda, but i have more lag in BAF (powers and sometimes graphics) and lambda if i have any lag its usually only graphical lag. during the incarnate trials i can run about 14-16 FPS for the most part on minimal graphics settings
i hope that helps -
Quote:ah, ive heard this from several poeple so i figured something was up with it, but didnt know if it worked or not because everytime i zone in, i ALWAYS zone into BAF during the cutsceneBS on this. I jump over the wall before anyone else can even get to the door and the cutscene starts. I have also been on the other end watching while others jump the wall and no one is even close to the door and it still starts.
in any case the load times on both of the incarnate trials are 2 (or 3x in lambda trials case) longer than usual load times (have mapserved on several occasions loading into lambda sector due to the long load)
thx for the heads up on that though -
Quote:as ive mentioned and ive seen other poeple mention, either the GMs dont know what the heck they are talking about and badges are bugged, or thats just an awful way they programmed the badges basically forcing you to get all 3 at onceAccording to the GM's when I petitioned it, the Antacid and Lambda Looter badges award with 10 of the item and using none of them as well as getting ZERO of the other one.
https://help.ncsoft.com/app/answers/detail/a_id/7997 -
if the reward table IS based on participation, it sounds like it is awarding based on total dmg dealt during the trial if it is not counting pets
it also would make sense since total dmg dealt, or total kills, and either are easy to track, but both could reset upon DC, so if you happen to DC at the end of a trial or get on a team which doesnt participate in a lot of kills, you could be thrown the thread table
i think this type of thing would definitly be nice to have some dev commentary on whether it is truly a random system or based on some form of participation -
Quote:rad emission, cold dom, and sonic blast/resonance are almsot a necessity due to the -resist, a kin wouldnt hurt either to give everyone as much dmg as possible tooJust got out of a failed MoLambda. His resists are a beast. I don't think the league leader realized just how bad they are. We had hardly any -RES at all.
What sort of league makeup is required to actually complete this? If I was to build a league myself for it I'd probably make sure at least half the league has -RES. Some psi wouldn't hurt either.
i dont think ive heard too many threads saying they had psi blasters on hand, but i know poeple use the seer lore pets a lot since they are heavy psi dmg
basically you need a lot of exotic dmg types since smash/lethal are out of the question for a majority of it -
the oddest thing i have heard was that a full BAF team got dumped into the final mish of the ITF, it sounded like rommy really **** his pants lol
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just for those who are curious, you can skip the BAF cutscene if nobody enters the building through the door and everyone goes over the wall
no idea if its intended to be skipped, but technically you can skip it if nobody enters through the door -
Quote:A is definitly a bug, the jumps are being buffed by outside sources.
A) Accepts outside damage buffs, mine says 400 something with another 200 on the proc when I regularly see it hitting for 700 damage and then the 200 proc ontop when Rage is in full swing. Now this may be the +45% damage Alpha I have slotted.
or
B) Jumps back onto targets it's already jumped from, meaning it tends to hit a clustered group of say, 20 enemies, twice each, dealing absurd amounts of damage.
B i havent seen any word on if it is bugged or not, but it is possible that jumps are not supposed to hit same target multiple times
as to one of the best stories on this, my main was on an ITF last week and 1 shot a minotaur cause ion judgement hit him like 3 times lol
