NarfMann

Legend
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  1. Regarding the GR system, I think it's a good time for me to point out that a while back they added the ability to choose dialog options, but they haven't really done anything with it yet. So there's no reason to believe that any GR missions will be clearly good or evil, when they could just as easily all be both.

    Not saying this has anything to do with anyone's argument, just reminding everyone.
  2. Quote:
    Originally Posted by M_I_Abrahms View Post
    It'd be nice if those were options, but I'm not seeing them.
    Well, Tyrant is a lot like Satan, and the vast majority of the people on his side live long, happy lives as free as they care to be. Calvin Scott looks all heroic and nicey-nice, but if you join him you'd better believe your life is going to be miserable and short.
  3. Quote:
    Originally Posted by M_I_Abrahms View Post
    How is any of this going to appeal to the 'morally gray' nature that is supposed to lead to side switching? This is about as gray as choosing between "frolicking with unicorns" and "selling your soul to Satan".
    Why can't we frolic with Satan or sell our souls to a unicorn?
  4. Quote:
    Originally Posted by BeyondReach View Post
    If we are being given two groups that are supposed to be similarly if not equally morally gray, where is the gray in the Ghouls?
    A being who doesn't care anything at all for good or evil, right or wrong, and just wants to eat could be said to be the ultimate expression of 'morally gray.'
  5. I've done the opposite. I have a dark/dark tanker who I wanted to be a warshade, but since I hate kheldian gameplay so very much but love the lore of them, I decided that when the joining happened there was a genetic anomaly that had some unforseen side-effects.
  6. Quote:
    Originally Posted by Janel View Post
    I normal put No bridge No Blind invites.

    Why you ask because why should i power level some one i do not even know let alone carry them?

    No Blind invites same reason i real do not want to waist my time being Sk down or do something i do not find enjoyable.
    I'm getting the distinct impression that you either don't know what "bridge" means or you haven't logged in to the game in several months.
  7. Quote:
    Originally Posted by Perfect_Pain View Post
    They dont look new. They look exactly like banished pantheons. BP+Zombie invasion = Ghouls.
    There's only so many ways you can draw naked dead guys, but there are dozens of different things they could be.
  8. Hmm, so the Ghouls are chained and they seem to be agents of pure mindless chaos...

    The Praetorian clockwork are willing slaves that seem to be quite intelligent but are agents of unrelenting order...

    Maybe the Ghouls are people who've had their higher souls, their super-egos, ripped out of them and placed into the clockwork. In order to have an ego, a person must also have both an id and super-ego. The desire to be individual and the reasoning capacity to be rational. If you remove the super-ego you have a perfect being of reason and order without any ambition or emotion, and if you can find a way to put it in a mechanical body you have the perfect slave. The Ghouls seem like they're all pure id, but apparently are flesh and bone, so maybe there's some reason they can't be destroyed by the Emporer without ending his precious clockwork...

    I'm probably completely wrong, but I think this would be a nice interesting twist on them.
  9. That's just not funny. Your premise makes no sense.
  10. Quote:
    Originally Posted by Mallerick View Post
    Back in my day you couldn't attack a fleeing enemy; you had to run ahead and get in front of him.
    Back in my day that didn't matter that much because you had unsuppressed travel powers to get in front of them easily. Also, super speed could be toggled on when getting attacked and off when attacking in order to make the squishiest blaster invincible. And you had to ride trains from zone to zone in order to get to where you wanted to go. And the damage resistance cap was 100% for all ATs. And there were none of these newfangled inherent attributes based on archetype. And City of Villains was nothing more than an unconfirmed rumor.

    I could keep going, but really, we should just drop this. Mine's bigger.
  11. Right now, my #1 anticipated feature spot is a tie between Demon Summoning and mail system that isn't completely useless.
  12. Quote:
    Originally Posted by Psylenz View Post
    Good luck with the alpha strike without bodyguard.
    That's the only reason I don't do that. Maybe once I can get my patron AoE I'll stop having so many issues, but until then I guess I'll just have to continue to be annoyed.

    It's the price to pay for greatness, I suppose
  13. Okay, so I've been playing a nice new Bots/Traps MM, and I'm absolutely loving it. There is one thing that's really been bothering me though, that is much more pronounced with Traps than I've ever noticed before. Why is it, that when I order the robots that I made (and theoretically programmed) to stay in one spot, they seem incapable of doing so?

    I would understand if they'd run out of burn patches and such, for game AI balance reasons, but if I tell them to stand in a certain spot, shouldn't they hold formation and never chase down the enemy no matter what? These aren't soldiers or thugs or ninjas, they don't have minds of their own! If I tell them to stay put, they should freakin' stay put! If they get knocked back or forced to run away, they should run right back to where they were, or at least to within the area that the original command told them to go, shouldn't they?
  14. Quote:
    Originally Posted by Dr_HR View Post
    ANNNND i guess you didnt read his post... so hes not from the US, hes on a US server...hence why i said next time im on us side..cos virtue is US.

    +1 for YOUR cluelessness.
    Also +1 irony point.
  15. Quote:
    Originally Posted by Laevateinn View Post
    Come play with me, read my bios and look at my costumes. My global is @Laevateinn and I'm on Virtue server. My various concept builds can solo AVs, solo Pylons, solo Vanguard Sword at +4/x8, farm and ghost missions. None of this second build stuff. The entire functional build/"concept" build idea is based on the false dichotomy that reducing performance magically improves your concept.
    There are some concepts, however, that are not possible to remain true to without sacrificing performance.
  16. I don't really get kicking someone from a team for any reason other than they're being a jerk and/or really really stupid. In fact, it bothers me a lot most of the time.

    For instance, over the double xp weekend I joined a PuG for some random radio missions in Talos. The team leader invited a bunch of people, and one of them, a warshade, zoned into Talos and after a minute or so the leader said, "Dude, sorry, you're level 6" and kicked him. I was kinda shocked about that, so I didn't even have the presence of mind to tell the leader what a jerk he was before I quit the team.
  17. I've seen Lusca get soloed. Well, I saw like an hour and a half of it, but when I got bored and left it was pretty clear that it was doable.
  18. The Cavern of Transcendence trial (I think it's called) requires 8 people on the team clicking glowies simultaneously.

    I'm fairly certain nothing could solo Hamidon. (Exploits of bugs don't count)

    Everything else I can think of can be soloed.
  19. NarfMann

    Boards Down

    Quote:
    Originally Posted by Westley View Post
    Nice generalization there. I pay to post messages on a board. I haven't really played in months actually. So I guess I'm not people.
    Nope, Soylent Green is not your fate.
  20. I've said it before, and I'll say it again now:

    Dual pistols for blasters = okay.
    Dual pistols for defenders and corruptors = pure win.
  21. I don't flash my body any more on Mardi Gras than I do any other day of the year, and I don't play CoH any more during double xp than I do the rest of the time. The differences are that on Mardi Gras I get beads for my public nudity, and on double xp weekends I get more teams that are lusting for xp.
  22. I certainly don't think Cysts are overpowered. They're definitely not an insurmountable obstacle, but they do take some preparation, planning, and foresight. Thus, they're certainly not underpowered.
  23. Wait, someone said that Cysts were underpowered???
  24. NarfMann

    Dual Pistols QQ

    Quote:
    Originally Posted by Shadow State View Post
    That what the first definition on urban dictionary says.
    Well, ya learn something useless every day!
  25. NarfMann

    Dual Pistols QQ

    Quote:
    Originally Posted by The_Thorny_Devil View Post
    What in the name of the holy monkeys nuts dose 'QQ' mean?
    Crying, because the 'QQ' looks like eyes with tears coming out. At least that's my guess based on the context in which it's used. Nobody's ever told me, and I've never felt like looking it up, but I'm willing to bet I'm right.