Nalrok_AthZim

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  1. Quote:
    Originally Posted by FourSpeed View Post

    As for Prometheus, he just irks me. If he's so bad@$$, why doesn't he slap
    the Battalion silly and be done with it? Oh, that's right, he's "furthering humanity"
    with the whole "fire gift" shtick, all the while doing the "Ignore the God behind
    the curtain" thing by witholding information or threatening us if we push too much.

    Bah!

    By and large, I don't believe him, I don't think he's working in our best interests
    (or doing anything *useful* at all, in fact), and I'd rather he simply "cease any and all
    supernatural activity and return forthwith to his place of origin, or to the next
    convenient parallel dimension" to quote a phrase.
    I think he's our enemy. Or at the very least, he will be.
  2. Quote:
    Originally Posted by Arcanaville View Post
    The compromise for authenticators is to use smartphone authenticator apps. They are automatically clock synchronized by virtue of being on the phone and so cannot really get out of sync, and there's no extra physical fob to carry around. I used on with SWTOR. For something like a game, it seems to me to be a reasonable compromise between enhanced security and increased hassle.
    That still doesn't handle the matter of Paragon having to pay for the authenticator service, as well as code and design the service into the game, on top of needing NC to add the service to their site.

    All atop that, I've been reading some articles recently concerning Big Snowstorm's newest game (you know, Devil Two-Plus-One) having a large rash of accounts on smartphone authenticators being hacked, stolen, and shut down in that order, usually over the course of a day.

    No thanks!

    Quote:
    Originally Posted by Arcanaville View Post
    Google uses a similar approach to its two-factor authenticator, but its app is a challenge response system, not a token synchronized system (you're given a code by system you're trying to log into, and you enter that code into the app, and the app provides a reply number you use to log in: challenge and response).
    They don't do that for employees. They give us the fobs that fall out of sync with the server every 3-4 days and require replacement/resyncing.
  3. Quote:
    Originally Posted by Hyperstrike View Post
    More like "Welcome to gaming on a laptop." or "Welcome to gaming on an MBP."
    Please reread my post and notice that I mentioned a Mac Mini, Mac Pro and iMac as well as a MacBook Pro.

    Quote:
    Originally Posted by Hyperstrike View Post
    Likely this is due to the extra load being put on the system by the Transgaming client. So you're not running JUST the game. You're running the game, plus the VM/Emulation layer. Which can be VERY CPU intensive.
    Right. Which is exactly the point I made before you said it was the fault of the laptop.

    Quote:
    Originally Posted by Hyperstrike View Post
    If you want to fight with people about the problems with your rig. Please do so elsewhere.
    It's not the rig, chief. If you don't want us to fight, read more carefully and reconsider your reply before blaming the hardware.

    On my mid-2010 MBP (core i7, 8GB RAM, nVidia 330M 512, OCZ Vertex SSD) I can run Portal, Portal 2, Postal 2, UT3, Wolfenstein, Doom 3, Half Life 1/2/2.1/2.2 and anything else mac-compatible from Steam with no heat issues. I fire up CoH and boom, max fan speed and 175 degree GPU heat. If I boot CoH on my Bootcamp partition, the temperature is marginally lower, in the 130-140 range on higher graphic settings than my Mac partition. Disparity much?

    Quote:
    Originally Posted by CuppaManga View Post
    In windowed mode, the fans don't run nearly as much. That leads me to believe that Cider is not properly optimizing the use of the video hardware in full screen mode.
    On all four of my rigs, it doesn't matter whether I'm windowed or not; it's 100% fan speed 100% of the time, even on the quad-core Mac Pro.
  4. Quote:
    Originally Posted by galadiman View Post
    Please leave my rain of arrows alone in this tiny corner over here.
    I love my Rain of Arrows. I want to marry it. Please don't hurt it.
    Well if they deliver as promised, RoA will have reduced recharge.

    You really don't want moar RoA moar often moar?

    ... moar?
  5. Quote:
    Originally Posted by Ultimus View Post
    No but I can make the statement SSA2 is finished since they moved past beta testing it and they are now testing SSA3.

    So why don't we have it?
    Considering the amount of errors that shipped with every mission of SSA1, I don't particularly mind if extra time is being spent on it. I seriously doubt it's just sitting on someone's hard drive right now.

    Quote:
    Originally Posted by Ultimus View Post
    None of that corresponds to your statements.
    Attacked with semantics, of course it doesn't. But saying things like "I know some things are ready to go, so why don't we have them?" should be met with an immediate and obvious answer that you shouldn't have to be told: That means they aren't actually ready to go.
  6. It is my firm belief that unless you know the workflow, hours, billing, planning, stages and working team of Paragon Studios and their content creation, you don't have the right to say things like "YOU'RE NOT GIVING US ENOUGH" or "NOTHING NEW? WHAT IS GOING ON, COME ON DEVS."

    The devs are hard working people who bust their ***** to get us new stuff every month. Unless you can do better than they're doing now, get off your high horse and be patient like the rest of us.
  7. Quote:
    Originally Posted by Alexander_Drako View Post
    I'd like to know more about the Doppelganger world that we stoped during our fight with Protean, also about the world were our "Alternate Self" came from.
    I'm not sure what you're referring to here-- the Doppelgangers seemed almost exclusively scientific in origin; i.e. the Doppelgangers were clones produced from combat and genetic information taken from your character. Not once on either side of the Doppelganger arcs (blue/red) did I read about an alternate world filled with copies of the player.
  8. What is Prometheus really doing here in Primal Earth?

    I ask because the air of 'second agenda' hangs around the giant blue jerk like a burrito fart.

    -You ask him for information on how to use the Well against Praetoria; he tells you he won't say a word.
    -You ask him for information on the well itself; he tells you that you're asking too many questions.
    -You ask him about Battalion; he tells you that all he's willing to say is that Battalion is bad and that you should leave him alone.
    -You ask how to further draw power from the Well; he tells you that he won't allow it.
    -You tell him that either you HAVE to draw more power or you WILL draw more power; he tells you that you're 'like an impetuous child' and that if you do anything of the sort he'll hunt you down and kill you.

    What is he even doing here? Why is he hanging out in Ouro if all he's going to do is badmouth the player's character and tell you nothing but "don't ask or do anything or I'll kill you"?

    I have a distinct feeling that Prometheus will become an enemy to the players in a future update.
  9. Quote:
    Originally Posted by JayboH View Post
    Authenticators are hella cheap and worth every penny.
    From a developer standpoint they most certainly are not. I'll just repost from another thread concerning authenticators.


    Quote:
    Originally Posted by Nalrok_AthZim View Post
    First, the company has to pay for the OTP (one-time-password) service. That can be anywhere from $1000 a year to $1000 a month to $1000 a week depending on just how many keys you need. Then, you can have each key fob custom designed to fit the CoX theme (anywhere from $20 to $30 to $40 per key fob depending on manufacturer and design used) or you could go blank for about $18 a key fob. Then you have to repackage the game with the fobs. This requires new packaging to indicate the new security (mostly in the System Requirements). Then you have to recall all previous versions. THEN you have to ship and stock the new boxed versions. THEN you have to ship new fobs to each player subscribed to your game.

    Please note that I didn't include the time, money and manpower it would take to integrate the new security measures into the game's databases and interface (this includes login/store screens, the NCsoft website (another deal to be made since NC owns Paragon), and server-client authentication handshaking). I also didn't include the myriad of customer support issues the current service reps would have to be trained on.

    The cost can add up very, very rapidly. Unless you understand the processes and stages involved in making such a 'minor' addition to the game, and unless you've had first hand experience modifying a large-scale MMO, you can't ask for something like this and treat it like a minute issue.
    And even better, they can be a huge hassle.

    Quote:
    Originally Posted by Nalrok_AthZim View Post
    After two years of using an OTP key to authenticate my work, home, and MMO accounts, I can tell you that while it IS nice and IS secure, it's also a gargantuan PITA should the keys fall out of sync with the server. On one hand, you get added security. On the other, you get an increased potential for screw-ups that can literally lock you out of the game until someone fixes it.
  10. Can someone send me a PM with the name of the OP's other game so I can avoid it like the plague?
  11. I've run the mac client on 4 different types of macs: MBPro, Mini, Pro and iMac.

    All fans full speed, all the time, no exceptions. Welcome to Transgaming!
  12. I hate her too. She's a whiny brat with diarrhea of the mouth.
  13. Quote:
    Originally Posted by DarkSideLeague View Post
    With Lockdown 6 slotted in Shadow Meld
    How the hell did you manage to do that?
  14. Quote:
    Originally Posted by Neuronia View Post
    To point A: Tickle fight to get more details?

    To Post-script: All I saw there was "rabid intern", could we leave Paragon's webcams on when Michelle works there?
    All we'd end up seeing is a blur in a desk chair. Two weeks after that the demorecord function would have exploded with new functionality.
  15. Quote:
    Originally Posted by Leo_G View Post
    *tucks his picture from Haven House in his wallet*

    *pulls feathered mantle closed to hide his Director of Haven House affairs badge*

    Meh, evil is all about perspective. The truly evil ones are the ones that think they're doing good while they enact genocide and other atrocities upon the globe.
    Not Phipps. He just likes causing people pain and suffering. He even admits to it.
  16. Whoa, Arby Fab landed a job with you guys?!
  17. Don't forget about the flesh-rippingly gross adventures of Dr. Vahzilok.
  18. Quote:
    Originally Posted by Texas Justice View Post
    They haven't announced specifically that they are fixing the text errors, but they did call this "Fixing all the things" during the Coffee Talk (why call it a coffee talk, I saw no coffee in evidence).
    OBJECTION!

    Zwill clearly has a coffee burp just about the time Synapse shows up.


    Quote:
    Originally Posted by dugfromthearth View Post
    if they were fixing text errors they would have called it "Fixing all of the things"
    Why do you hate fun?
  19. I have to say, I think I might love this game more than I should. As I typed my coffee talk writeup I was so incredibly excited to see all the new stuff and new changes I noticed I had an elevated heart rate and my hands were shaking.

    I really do love this game. It's how I de-stress, it's how I have fun, and it's what keeps me from going nuts after 8 hours at the office.
  20. Quote:
    Originally Posted by Starsman View Post
    No mentions about Flurry? That power really blows...

    The medicine pool is another horrible pool, would love to rid it of it's interrupts.
    They only demonstrated two pool sets but made it very clear that all non-five-power pools would be getting a looking at, as well as 'powers deemed not so good by players.'
  21. Quote:
    Originally Posted by Cheetatron View Post
    The diminishment of SBE PPM Procs will be huge, much much larger than the boost IO procs get by moving to PPMs system and the current best places for IO procs get nerfed in the move so it's not all upside in the only area that benefits
    I'd love to hear some examples of how that will be 'huge.'
  22. I wonder what Mod09 edited out of my post.
  23. Quote:
    Originally Posted by SpyralPegacyon View Post
    (I should've jumped in from work to ask if there were any plans for Piercing Rounds too.)
    Piercing Rounds will not be changed; Synapse mentioned it when Zwill asked while demonstrating.