MunkiLord

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  1. [ QUOTE ]
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    Four acc/rech/holds.

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    This is what I do.

    [/ QUOTE ] Can't argue with that.
  2. [ QUOTE ]
    From archery, I like just about everything except fistful of arrow and explosive arrow. I find them superfluous, especially when you get rain of arrows and when you have enough +rech bonuses to have it come up very frequently.


    [/ QUOTE ] I couldn't disagree more. OP, this is some of the worst advice you can take for this Archery.
  3. [ QUOTE ]
    I am open to all intelligent ideas.... not everyone stumbles upon the same ideas so pm if you care to share this, as it sounds great. let me know what to do! I'm not about fighting and debating, I'm all about finding better ways, so lets hear it!

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    Some decent info here.
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    In many cases it is the leaders that founded the SG and theirs to do with as they please.

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    If they are the founders then they'll have chosen a name they wanted in the first place, and there will be no need to change the name.

    [/ QUOTE ] By that logic there is no reason for character renames either.
  5. Since having a SG for a year isn't any kind of special accomplishment, I don't see a reason to reward it. /unsigned.
  6. [ QUOTE ]
    What do you do once you have a level 50 with all purple IO sets in every power?

    [/ QUOTE ] Ask dumb questions.
  7. I don't think it's a big deal if a newb wants to PL their first character to 50. Not a significant impact on me, so they can do whatever they want.
  8. <QR>

    Why does anybody care if you teammates are good or not? All they're good for is increasing the spawn size. Doesn't take any skill to fill(I can rhyme!).
  9. I wanna join, but I don't know how early I have to get up on Monday. So I may just show up last minute and see if there is still room.
  10. This sounds like fun. I'm in with MunkiLord(scrapper). Maybe my corruptor too, but we'll see.
  11. I don't have a problem handling it either way.
  12. [ QUOTE ]
    I have endless patience with people doing their best to learn, but if you don't wanna learn then me and you are gonna part ways.

    [/ QUOTE ] agreed
  13. <QR>

    I should have added, just because you can kick for any reason, doesn't mean you should.

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    *Edit!* Zap Brannigan is a -vast- improvement over half-naked George Castanza. My eyes thank you.

    [/ QUOTE ] Yeah I decided to go back to my first avatar. Both of them are on my short list of people I wanna be like
  14. [ QUOTE ]
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    Smurch wins the thread!

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    lolasif

    [/ QUOTE ] loluwish
  15. [ QUOTE ]
    1) Don't micromanage. Just because a player isn't playing their AT to *your* expectations, doesn't mean you can kick 'em as a result.

    [/ QUOTE ] Yes it does. If you have the star you can kick anybody for any reason at anytime.
  16. [ QUOTE ]
    Kick when you feel it's the right choice. For me? I've got some standards, and rules that warrant a kick:

    1. Playing in smaller groups.
    --- If you're on a team, work with the team. Don't take a buddy or two and go do your own thing, and leave us hanging dry. I don't care what you think will get us done the fastest.

    2. Being detrimental to the team.
    --- If you over-aggro mobs around us, you fail to pull your own weight in any sense of the word. This isn't just playing your AT, it's playing in general.

    3. Starting fights.
    --- I've kicked people for just being a pain. Everything from accusing team members of being dead weight on the team, to one incident where someone accused someone else of sleeping with his girlfriend.

    4. Being... Odd.
    --- I've got a high tolerance for this, but if your RP experience includes a 10-minute speech about the enemy you've just defeated, and how you plan to preserve justice, then you're OUT... This also applies to people who have macros for every single power.

    [/ QUOTE ] Sometimes when I play on MunkiLord(scrapper), I'm guilty of points 1 and 2. I'll get distracted and try to take on a a couple large mobs by myself or with my Arch/MM buddy. Other times I'll pull as many mobs as possible to see how much the team can handle.
  17. Smurch wins the thread!
  18. <QR>

    I don't care how it's happens, I just want a power like Against All Odds that I can use for a Spines Scrapper.
  19. [ QUOTE ]
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    The Punisher and Jack Bauer do many questionable things for the sake of good. To them the ends justify the means.

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    Jack Bauer is a God!!~


    Sorry couldn't help it!

    [/ QUOTE ] Jack Bauer is a god! Couldn't agree more. Did you watch it last night?

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    Of course... I just hate getting left hanging like that though!

    [/ QUOTE ] Me too.
  20. [ QUOTE ]
    Absolutely. Give me eight alert, reasonably competent players who can listen to a simple plan any day over eight solo artists with tricked-out FOTM builds. Amazing (and a bit depressing) how hard it can be to find that sometimes.

    [/ QUOTE ] It can be really hard sometimes. If I'm leading the team and the first mission is a giant cluster-[censored] then I have no problem restarting after replacing the people that won't follow directions or work with the team.
  21. [ QUOTE ]
    lolrp

    [/ QUOTE ] I can't argue.
  22. [ QUOTE ]
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    The Punisher and Jack Bauer do many questionable things for the sake of good. To them the ends justify the means.

    [/ QUOTE ]



    Jack Bauer is a God!!~


    Sorry couldn't help it!

    [/ QUOTE ] Jack Bauer is a god! Couldn't agree more. Did you watch it last night?
  23. [ QUOTE ]
    I have all of the basics covered but the one variable you mentioned. The team just did not know how to work together. Well, better luck next time I guess.

    [/ QUOTE ] Which is by far the most important part of the equation. You don't need the perfect team to beat it. Just a little strategy at the end and some large purple inspirations can do it. My first time to complete it we took down the to hit buff tower followed by the defense tower(only had kins for healing). It took us several tries but eventually the Invul tank survived long enough for us to win.
  24. [ QUOTE ]
    Actually I prefer the STF because to me, that is one of the easiest TFs I have ever done, right after Katie Hannon.

    [/ QUOTE ] IMO the STF is the hardest(never done a Strike Force). All the original six, Ernesto Hess, Moonfire, and probably a few others I have forgot about can be soloed. So to me that makes them easier than the STF, which I doubt could be soloed by anybody(though I would love to be proved wrong).