Mr_Morbid

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  1. Quote:
    Originally Posted by GlassGoblin View Post
    Wait, we're nerfing the rev's by giving them ED? I don't know that I'm comfortable with that.
    At least these days there are 'inspirations' usable to overcome ED.
  2. Quote:
    Originally Posted by TwoHeadedBoy View Post
    I think the best response is revolt.

    We, the players (who, from here on out, will be known as the North) declare ourselves an independent Kindgom! Once we show that we have the bannermen, we can force the Dev's (who, from here on out, will be known as the South) into a tight spot, and they'll be forced into a treaty. There's no possible way that this can go wrong. I bet we win a bunch of battles!
    I think the Dev's should be West since, well, California is where they are. That would make the players the East. East Power!
  3. Believe it or not, this is NOT a bug. Here's a line from patch notes for June 26

    Quote:
    New tailor parts now default to light/dark gray colors.
    What this effectively means is that if you change to a different major type(aka from Robes to Tights or Standard Head to Hats) all the items within that group (head, upper, lower, or back) will be set to the grayscale UNLESS you have linked colors selected.

    Don't ask me WHY the change was made. I can't stand it myself.

    Link to the notes:
    http://na.cityofheroes.com/en/news/p..._2012_live.php
  4. Mr_Morbid

    Reworking Mez

    What you're describing would make mez powers into not-at-all-mez powers. And the different mez states would have to be renamed to accurately reflect what they do. Held would become somewhat-weakened. Stunned would become annoyed. Asleep would become tickled.
  5. Quote:
    Originally Posted by Premonitions View Post
    What, exactly, is wrong here again?
    Look at the speaker that one is carrying. Must have been made in the 70's.
  6. Quote:
    Originally Posted by cursedsorcerer View Post
    Why?
    Quote:
    Originally Posted by Scythus View Post
    It's actually rather easy to pick up an accent after living in a foreign country long enough.
    Just listen to Madonna's (somewhat irregular) English accent.
  7. Quote:
    Originally Posted by cursedsorcerer View Post
    Why?
    They wear fezzes now. Fezzes are cool.
  8. I'd been sitting around wondering when the skulls were gonna get a new look!

    Well, not really.

    But why not update some other lowbie groups while we're at it!

    Track suits and gold chains for the Family.

    Operating scrubs for Vahvilok surgeon types.

    Rattles on the tails of the Snakes.

    Fezzes for the Hellions.
  9. Note: This is not an official entry since it is only one character and it is not a current Vindicator.

    But since he had at one time been a member, I thought he deserved a new look, too.

    I give you...

    Malaise

  10. If you like using hover then stick with it by all means. Sure there are some 'no fly' fights when you should turn it off, but don't change your preferred play style in the rest of the game because of a few specific fights.

    I wouldn't count on it getting a speed buff any time soon though. It's already considerably faster than it used to be. At launch hovering had basically the same speed as swimming through molasses.
  11. Last night on Victory we were definitely able to kill the Lusca heads (at least on blueside.) Three were right together and 2 reward merits were awarded for each of them.
  12. I think it's interesting that most Luminary designs show her as wanting (sometimes explicitly) to appear more 'human.' That could be used as an actual plotline at some point to service an underutilized character.
  13. Mr_Morbid

    Ghost's Origin?

    I'd say that if you don't have a reason for it to be otherwise go with magic. I'd have a hard time referring to the supernatural as regular natural.
  14. Quote:
    Originally Posted by Aurora_Girl View Post
    Well good! My meaning was clear, then. It was fully intended to be snarky, sarcastic and condescending.
    We got that. We just didn't think it was warranted.
  15. Quote:
    Originally Posted by Aurora_Girl View Post

    That would be like you coming to the forums to ask "Is Statesman a woman?"
    Based on the previous load screen that wouldn't have been that stupid a question.
  16. Quote:
    Originally Posted by BrandX View Post
    She is? She always looked tan to me.
    I'm reminded of Silvio Berlusconi complimenting Barack Obama's "nice tan."
  17. Increases maximum endurance by 5% may be a pretty clear statement, but someone unfamiliar with the mechanics of recovery wouldn't immediately see the real benefits of increased maximum endurance. This forum seems to me to be the appropriate place to ask about such things.
  18. Quote:
    Originally Posted by Roderick View Post
    It's also slottable for end mod, so it can give up to 9.86 End on 3x +3 EndMod SOs, or up to 13 End with 6x 50+5 EndMod IOs and Agility Core Paragon Alpha.
    It can also be slotted the the performance shifter proc for even more endurance goodness.
  19. Quote:
    Originally Posted by Mad Grim View Post
    That is a rather... unsavory example. I'd compare it more to a perfectly fit swimmer who just decides he doesn't want to use his legs. He could if he wanted to, but he just doesn't. Oh sure, enough training and he'll swim faster than the average bloke, but he could do so much better.
    That reminds me of a joke, it might be considered mildly off-color so I'll just link instead of posting the text:

    http://www.amazingjokes.com/cache/jo...st_stroke.html
  20. For phalanx fighting it's important to remember that the 'always on' portion of the defense does not benefit at all from enhancements. For a scrapper that portion is always going to be 3.75% no matter how you enhance it.

    Enhancements will improve the portion you receive from being near other players, but each player you benefit from has to be withing 8 feet of you (basically melee range.) So those slots are wasted unless you're going to manage to stay huddled up against other players.
  21. Quote:
    Originally Posted by Mental_Giant View Post
    I save these threads for Monday, or Sunday night at the earliest!
    But he had to do it BEFORE you could.
  22. Quote:
    Originally Posted by Kirsten View Post
    I disagree. I think teaming should be encouraged and rewarded, but not required. We all know what happens when teaming becomes required for something.
    Ditto. The 'teaming must be required' camp often will say things like, "If players can solo everything then no one will bother grouping." They never seem to realize that what they're really saying is that most players really DO want to be able to solo.

    I don't play strictly solo, but I wouldn't give the time of day anymore to an MMO that required grouping to do ANYTHING past the early levels.
  23. I'm pretty sure it's impossible for a single character to come anywhere close to capping out -res.
  24. Mr_Morbid

    Caption this!

    The arcade owners were very upset that "Black T-Shirt and Tan Shorts Man" was bringing in so much less revenue than the other coin-op games.